Arcade Antics
02-12-2005, 05:30 PM
Having an issue with Space Duel. Here's a quick description...
On power up, if left in attract mode without adding credits, it reboots itself. If left to its own devices, it will reboot approximately every ten seconds.
HOWEVER, once credits are put on the machine, it will remain on. It will remain on the select screen indefinitely until another move is made.
Once at the select screen, you can cycle through all four variations of play (1-1, 1-2, 2-2 and then back to 2-1) without incident.
If the player chooses either of the "tethered" games, everything works fine. You can play through entire games, no problem. Everytyhing works perfectly. When the game ends, it goes back into attract mode and stays on and continues to cycle through everything normally.
HOWEVER (again :)) If either of the separate ship games is selected, the game reboots.
Self Test passes. Odd -- if it had failed, I'd guess that some weird problem in one of the ROMS is disallowing the untethered games to run.
It doesn't seem to be the monitor. I've read that Tempest and SD monitors had an odd problem where they'd cut out, but throughout all of the weirdness, the monitor stays on.
I've looked around the web and come up empty. Anyone have any ideas as to what the problem might be? Or maybe what the best thing to troubleshoot next is? I've reseated all the ROMs already, any specific things to look for or solder points to examine more closely?
Thanks gang. :)
On power up, if left in attract mode without adding credits, it reboots itself. If left to its own devices, it will reboot approximately every ten seconds.
HOWEVER, once credits are put on the machine, it will remain on. It will remain on the select screen indefinitely until another move is made.
Once at the select screen, you can cycle through all four variations of play (1-1, 1-2, 2-2 and then back to 2-1) without incident.
If the player chooses either of the "tethered" games, everything works fine. You can play through entire games, no problem. Everytyhing works perfectly. When the game ends, it goes back into attract mode and stays on and continues to cycle through everything normally.
HOWEVER (again :)) If either of the separate ship games is selected, the game reboots.
Self Test passes. Odd -- if it had failed, I'd guess that some weird problem in one of the ROMS is disallowing the untethered games to run.
It doesn't seem to be the monitor. I've read that Tempest and SD monitors had an odd problem where they'd cut out, but throughout all of the weirdness, the monitor stays on.
I've looked around the web and come up empty. Anyone have any ideas as to what the problem might be? Or maybe what the best thing to troubleshoot next is? I've reseated all the ROMs already, any specific things to look for or solder points to examine more closely?
Thanks gang. :)