Anthony1
03-14-2005, 01:01 AM
At first glance, one would instantly think that the Mega Drive/Genesis had the better sound. The Genesis was a more advanced system from a technological standpoint, with the "true" 16 bit chip. It was newer technology than the PC Engine. The Mega Drive/Genesis was also a system that could really, "pump that bass", so to speak. If you had a Genny or Mega Drive hooked up to a nice sound system with a subwoofer, the Genny could really pump out some bass.
Anybody that doesn't believe me, hook your Genny to a powerfull stereo system with a Sub and play Streets of Rage 2.
nuff said.
But if somebody were to discount the kind of sound that the little Engine that could, could produce, then they would be making a big mistake. That little turbografx, could really pump out some nice sound. One big advantage that the TG-16 and PC Engine had, was the fact that the Mega Drive/Genesis sometimes had a kinda scratchy quality to it's sound. It sounded kinda like a weak FM station sometimes. Kinda scratchy and not perfectly clear. At first I thought it was just bad programming for certain games, but it shows up on way too many games. Still, there are alot of Genesis games that have a nice clean and crisp sound to them, but man are there alot of them that are kinda scratchy.
The Turbo has a very clean sound, even though the sound kinda has a NES quality to it, with some of the boings and beeps sounding very much like 8-bit NES sound. Just very clear, and in stereo. But just because there are alot of Turbo games that have lots of bloops and beeps that sound 8 bittish, you also have stuff like Dungeon Explorer that has awesome sound.
Ultimately, I'm going to have to give the nod to the Mega Drive/Genesis. The scratchyness was a factor, but not enough to hold the Genny back. Ultimately, I think the Genesis could do more with it's sound chip then the Turbo could. Not to discount the Turbo at all, because it can really hold it's own, but the Genesis was capable of bigger things. The Turbo couldn't really do voice at all. Anytime it did, the Turbo was super scratchy. The Genesis, while not very good with voice either, could still do much better and was more convincing with it's voice.
Anybody that doesn't believe me, hook your Genny to a powerfull stereo system with a Sub and play Streets of Rage 2.
nuff said.
But if somebody were to discount the kind of sound that the little Engine that could, could produce, then they would be making a big mistake. That little turbografx, could really pump out some nice sound. One big advantage that the TG-16 and PC Engine had, was the fact that the Mega Drive/Genesis sometimes had a kinda scratchy quality to it's sound. It sounded kinda like a weak FM station sometimes. Kinda scratchy and not perfectly clear. At first I thought it was just bad programming for certain games, but it shows up on way too many games. Still, there are alot of Genesis games that have a nice clean and crisp sound to them, but man are there alot of them that are kinda scratchy.
The Turbo has a very clean sound, even though the sound kinda has a NES quality to it, with some of the boings and beeps sounding very much like 8-bit NES sound. Just very clear, and in stereo. But just because there are alot of Turbo games that have lots of bloops and beeps that sound 8 bittish, you also have stuff like Dungeon Explorer that has awesome sound.
Ultimately, I'm going to have to give the nod to the Mega Drive/Genesis. The scratchyness was a factor, but not enough to hold the Genny back. Ultimately, I think the Genesis could do more with it's sound chip then the Turbo could. Not to discount the Turbo at all, because it can really hold it's own, but the Genesis was capable of bigger things. The Turbo couldn't really do voice at all. Anytime it did, the Turbo was super scratchy. The Genesis, while not very good with voice either, could still do much better and was more convincing with it's voice.