bargora
04-01-2005, 11:21 AM
Well, the title pretty much covers it. I have a Klonoa: Empire of Dreams GBA cart. If I recall correctly, it's supposed to auto save your location. But I let it sit in a drawer for over a year, and now it won't save. Or at least it hasn't been the last couple of times that I put it in.
The game will prompt me to choose a data save spot from one of three available empty slots. I choose one, accept the choice, and the game starts. I've tried choosing each of the three spots, with the same result. When I start the game again (either by shutting off the GBA or by soft reset in-game), all three data save slots are empty. In each case I have completed at least one "vision" (level), so it shouldn't be a problem of not reaching a save point.
So I ask:
1. Does the cart use flash memory to save, and it's simply that the memory has gone bad?
2. Does the cart use a non-rechargeable battery to power the save mechanism, and so the battery may be dead, but replaceable?
3. Does the cart use a rechargeable battery that may be run down from sitting for over a year, and so I may be able to revive it by just putting it in the GBA, powering it up, and letting it run for a while?
EDIT: Leaving the game on for two hours had no effect.
4. Is it possible that it's an issue with a corroded or dirty contact in the cart and/or cartridge port? The cart traces don't look too bad, but I suppose that cleaning both is the easiest possible fix.
The game will prompt me to choose a data save spot from one of three available empty slots. I choose one, accept the choice, and the game starts. I've tried choosing each of the three spots, with the same result. When I start the game again (either by shutting off the GBA or by soft reset in-game), all three data save slots are empty. In each case I have completed at least one "vision" (level), so it shouldn't be a problem of not reaching a save point.
So I ask:
1. Does the cart use flash memory to save, and it's simply that the memory has gone bad?
2. Does the cart use a non-rechargeable battery to power the save mechanism, and so the battery may be dead, but replaceable?
3. Does the cart use a rechargeable battery that may be run down from sitting for over a year, and so I may be able to revive it by just putting it in the GBA, powering it up, and letting it run for a while?
EDIT: Leaving the game on for two hours had no effect.
4. Is it possible that it's an issue with a corroded or dirty contact in the cart and/or cartridge port? The cart traces don't look too bad, but I suppose that cleaning both is the easiest possible fix.