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View Full Version : What's the take on Doom and Doom 2 in the CE version of D3?



Anthony1
04-09-2005, 01:05 AM
I know that Doom 3 CE has it's own thread, but everybody is just drooling all over themselves about how great Doom 3 is and they aren't really saying anything about the Doom and Doom 2 ports.

I talked to one guy on another website that said that he thought the ports were total crap. Then another guy said that he liked it alot. So I'm trying to get some more insight on this.

Neil Koch
04-09-2005, 01:55 AM
I'm playing through the first Doom on the CE and I don't have any complaints with it -- no difference between it and the PC version as far as I can tell.

Sotenga
04-09-2005, 08:19 AM
The only bitch that I've detected is that the music is a bit slower and therefore not as rocking. Other than that, it's practically dead on with the PC versions.

jajaja
04-09-2005, 08:41 AM
Playing doom on anything besides a PC isnt that funny imo.

James
04-09-2005, 08:59 AM
You can play them on Live. That'll do it for me. The music doesn't seem paced any differently, then again I haven't done a comparison.

Ikari Warrior
04-09-2005, 10:25 AM
Actually you can't play them on Live. It specifically tells you you're logging out before you load the classic Dooms. Spltiscreen co-op and deathmatch only.

Cirrus
04-09-2005, 11:34 AM
I really like the new ports of Doom on the XBOX, but I don't like the left/right turning speed. And there is no apparent way to bump it up. Just a little too slow for me.

FooFighter
04-09-2005, 02:06 PM
Playing doom on anything besides a PC isnt that funny imo.

Yea, Doom was made for the PC I can't imagine playing it on anything else.

MegaDrive20XX
04-09-2005, 02:43 PM
Playing doom on anything besides a PC isnt that funny imo.

Yea, Doom was made for the PC I can't imagine playing it on anything else.

So true....makes me wanna pull out the "MASTER LEVELS" from my PC

Anthony1
04-09-2005, 02:58 PM
I'm wondering if this would be considered the best port of Doom ever to play on a console system?


Doom has appeared on many video game systems, SNES, 32X, Jaguar, 3DO, PSX, Saturn, etc, etc.

As for all those versions, most consider the PSX version to be the best.

So I wonder if this port for the XBOX is better than the PSX version?


I would imagine it is, considering the XBOX is basically a PC, and I'm guessing that the Doom port runs in 480p which is basically 640 x 480 on a PC. And it runs in progressive scan just like the VGA signal for a computer monitor.

Would this be the definitive version of Doom if you are going to play it on a console rather than the PC?

Cirrus
04-09-2005, 03:40 PM
Yes. The only thing wrong is the turning speed is a bit too slow. Otherwise it outshines all other console versions that I have played.

Snapple
04-09-2005, 03:44 PM
There's a FAQ writer over at GameFAQs who specializes in Doom ports. And he's very adamant about the fact that some are just as good or better than the PC version in many ways.

I'm not sure exactly, but I think I remember him saying that Doom for the N64 was the best non-PC version. Which I guess isn't too surprising, because N64 had a great controller for FPSes.

slip81
04-09-2005, 03:56 PM
Actually you can't play them on Live. It specifically tells you you're logging out before you load the classic Dooms. Spltiscreen co-op and deathmatch only.

Yeah that sucks, Doom 1 & 2 on live would rock. But as they are I think they're very good ports, and worth playing.

XxMe2NiKxX
04-09-2005, 04:14 PM
If you want to play doom online, get zdaemon for the PC. Doom online with support for up to 16 players.

-hellvin-
04-09-2005, 06:43 PM
One of these days I gotta get a coop game going on at least the 4th difficulty. Should be a blast, I still play the game daily today.

Anthony1
04-09-2005, 11:52 PM
There's a FAQ writer over at GameFAQs who specializes in Doom ports. And he's very adamant about the fact that some are just as good or better than the PC version in many ways.

I'm not sure exactly, but I think I remember him saying that Doom for the N64 was the best non-PC version. Which I guess isn't too surprising, because N64 had a great controller for FPSes.


I remember when I first got Doom 64, I had such huge expectations. One of the things that I didn't like about it, is that this game is really freaking dark. I mean, you have to really turn up the contrast on your TV super high, and you have to turn the brightness up a little bit, and you have to play in a really dark room to even see what the hell is going on.

Also, the levels have been totally changed and altered, so it really isn't DOOM, it's more like "The Midway interpretation of what Doom should have been".

It's still a pretty cool game, all things considered, but man is the game freaking dark.

kainemaxwell
04-09-2005, 11:56 PM
There's a FAQ writer over at GameFAQs who specializes in Doom ports. And he's very adamant about the fact that some are just as good or better than the PC version in many ways.

I'm not sure exactly, but I think I remember him saying that Doom for the N64 was the best non-PC version. Which I guess isn't too surprising, because N64 had a great controller for FPSes.


I remember when I first got Doom 64, I had such huge expectations. One of the things that I didn't like about it, is that this game is really freaking dark. I mean, you have to really turn up the contrast on your TV super high, and you have to turn the brightness up a little bit, and you have to play in a really dark room to even see what the hell is going on.

Also, the levels have been totally changed and altered, so it really isn't DOOM, it's more like "The Midway interpretation of what Doom should have been".

It's still a pretty cool game, all things considered, but man is the game freaking dark.
I'll second that, even with the in-game brightness up you had to squint at times to see what you were doing or shooting at.

Jorpho
04-10-2005, 12:18 PM
Someone actually released a TC for Doom 2 a while back that attempts to duplicate the Doom 64 experience.

Evil E
04-10-2005, 01:47 PM
I likey!!! :D

The_EniGma
04-10-2005, 06:20 PM
Its ok, music doesnt seem as upbeat though.

If ure box is modded get doomlegacy and drop in the original doom wads, that way you can play the original on yer tv! Oh and it supports splitscreen co-op too.

bargora
04-11-2005, 05:22 PM
While I've only played about the first half-dozen levels from Doom (not Doom II), I haven't noticed anything different from the PC version. I'm psyched about the availability of split-screen for DM or co-op, as I don't recall it being available on any other version. The closest I had come was through system link on a pair of PlayStations. Does anybody know whether Doom/Doom II are playable over a 4 Xbox LAN?

Jasoco
04-11-2005, 10:09 PM
I'm going to say this, I am EXTREMELY happy with the qualty of the ports on the CE. In 12 years, many many ports came out of the games. None were all that good. (Aside from the PSX and maybe the GBA ones.)

Now they finally put it on a system worthy with a controller worthy. The control scheme (Default) is PERFECT. I can play DOOM and DOOM 2 much BETTER than I used to be able to. The ability to have Halo-type (What I call it as it is the first game I played with this type of scheme) controls to strafe and circle the enemy easily rocks.

The ONLY thing that would have made the CE better, and I really wish they'd done it somehow, is if they acquired the rights to Final DOOM's two 32 level episodes. Some of the best efects ever put in DOOM were in those games. Transparent bridges, bullet-proof glass walls/windows. All done without changing a single piece of the engines code. This was all stuff that id could have used had they known how at the time. (Frankly, all I hated about those games is the final boss was just a more impossible version of D2's. They could easily have hacked - DeHacked - the EXE to make a new enemy with a lot of hit points and created new graphics for it. Or at least improvised.)

Also, maybe the original actual "Master Levels" would have been nice too.

I'm just glad they at least put in the fourth episode of D1. I loved the orange sky back then.

Edit: Oh, and I must mention, thank GOD a DOOM port on a console finally has transparent textures. No more changing the WAD's to make walls instead of using a texture for a window. Took 'em 12 years.