PDA

View Full Version : Got a few pre-SMS Sega games...also, Sega's backwards compat



Ed Oscuro
05-07-2005, 11:57 AM
Cross-posting this from GameSpy Forums (the Gaming Section). Also, I'm pretty sure of my facts, but it wouldn't surprise me if I've got one or two things wrong (and there's plenty, as you'll see, that I should know but am unsure of...)

Yesterday I recieved five SG-1000 related items: a "card catcher" (plug it into a cartridge slot on some Sega console or other - I think the SC-3000 most likely, haven't checked the box), a little wallet of sorts for cards, and then three games, all should be from around 1985:

Sokoban, aka Boxy Boy. Very simple puzzle game where you push boxes around a maze to put them in specific places. I like takeoffs of the game that shift it to a side-view and has you using gravity and such to build bridges to get through rooms...still, this early take is a decent game.

Zoom 909 - hah, haven't actually tried out the arcade game this is a port of. I think this one got localized (as an arcade game) with the Buck Rogers name. Anyhow, you fly into the screen and dodge stuff, from what I know about it.

Hero - comes with the Activision logo. This was originally an Atari 2600 game.

Overall, the system is primitive enough that I don't think I'll try to track down many more games for it - I can think perhaps Flappy, and certainly the original Wonder Boy (this one costs a handful, though).

The games themselves are physically tiny. They're about the size of TurboGrafx-16 game cards - yes, after starting with cartridges, Sega started putting games on cards, long before NEC did - and come inside incredibly flimsy cardboard slip covers with a little plastic tray and a manual inside. The thing closes with a clasp cut right out of the cardboard! No surprise they don't tend to hold up well throughout the ages. Amazingly, all the ones I got mine look very good to nearly brand new.

For the general gamer, though, this is most interesting for looking at Sega's take at the backwards compatibility issue back in the mid 1980s. Essentially, their console hardware lineup before the Genesis looked like this:

a.) SG-1000 (Sega Game - 1000). Early little Pong-looking system, pretty bare. You could get the redesigned unit, the SG-1000II (I guess this is the one that came with an integrated card reader) somewhat later on. You could also get some sort of data unit (forget the actual name) for extra RAM and more computer-like functions. There's also an SK-1100 keyboard peripheral (helps doing the computer stuff, yes?). In fact there's even a little radar antenna looking device (Mark III Telecon Pack) that lets you broadcast the picture from your game console, without connecting any wires. Super funky.

b.) SC-3000 (rubber keys) and SC-3000H (plastic typewriter keys. A home computer that plugs into your TV, just like many other early computers (i.e. MSX). Just an offshoot of the game console line, it doesn't really do anything that the consoles didn't except have the keyboard and stuff all in one package. For years Sega would continue to have a problem of being an underdog hardware developer despite throwing out a nearly infinite number of variations on each type of hardware. Also happened with the Genesis/Mega Drive (especially in Japan). Neat little unit here, though.

c.) Mark III. For all intents and purposes, this is the Japanese Sega Master System, with some games we didn't get (early on, like Solomon's Key); it died out before ours did, though, so they didn't get games like Alex Kidd in Shinobi World. You could buy a FM sound unit for the Mark III to get...FM music! Phantasy Star made use of it.

d.) Sega Master System. Uh oh...this looks just like the US SMS, so...what's the difference? From what I've heard it has that extra FM sound module (we didn't get one). I'm not sure if this one takes the SG-1000 cards (I guess they made SMS card format games in Japan, so it should support those).

So, anyhow, you've got one system - the Mark III - supporting games for "three" "systems" (except it's really four systems, but only two formats). Confusing as hell? Yes. Somehow, I feel this didn't help Sega much in the market.

Of course, the Game Gear itself has a device that lets you play most (probably not all) SMS games on it (since the hardware is similar), and there was one in Japan as well. Mother of God...well, I'm wondering if the Card Catcher peripheral would let you play card games in the Master Gear (whatever it was called) Converter.

SEE? THIS IS HOW NOT TO DO REVERSE COMPATIBILITY.

Raccoon Lad
05-07-2005, 01:25 PM
Sg-1000 games will work in a GameGear with an adapter... BUT, and this is a BIG but:
the colors will be incorrect, and possibly ALL black (unplayable).

the GG only has semi sg-1000 capability.

you'll need a real SG/SC system, or a Mark III/ Jap SMS to play Sg-1000 games. The US SMS bios prevents playing virtually all japanese games.

Ed Oscuro
05-07-2005, 01:28 PM
So...just so I've got this right:

The SG-1000 My Card goes into the Card Catcher, which goes into the Master Gear converter, and that fits into the Game Gear...oh boy.

NeoZeedeater
05-07-2005, 01:45 PM
Hero - comes with the Activision logo. This was originally an Atari 2600 game.
That's a great port and graphically enhanced over the other versions.

I really like Girl's Garden too.

Gapporin
05-07-2005, 04:26 PM
I've got 1 SC-3000 cartridge kicking around: Basic Level III/A. And even if I did suddenly have a SC-3000 drop into my lap, I couldn't use it because it's a PAL cart. Maybe someday when I get filthy stinkin' rich, I'll start collecting for the SG-1000/SC-3000/Mark III.


I really like Girl's Garden too.

What exactly is Girl's Garden's premise? I've been interested in it ever since I heard about it (mainly because it's the first game that Yuji Naka ever programmed/designed). How does it play?

Ed Oscuro
05-07-2005, 06:30 PM
I just tried out Girl's Garden...apparently you run about, pick up flowers (I've filled my flower gauge only to pick up a wilting flower and have it fall back down to half full), avoid the bears (use your honey to occupy them), and...well, I don't know. The playfield scrolls, wrapping around after a while.

I just headed over to Playagain and downloaded all their SG-1000, SC-3000 and few SF-7000 (the control unit) ROMs, plus another that they didn't have. Using Fusion32 3.2 is giving good results, though some games (Space Invaders) don't have graphics (since it's emulating an SMS, SG-1000 compatibility is advertised but I don't see a "load SG-1000 ROM" option).

Something that's striking about the SG-1000 games is that they vary in quality quite a bit; some have very primitive one-color sprites (N-Sub) while others almost look like SMS games (especially Girl's Garden, with two color sprites and a very colorful background, especially the house).

Hero is great; Zoom 909 (still haven't tried out the arcade version) is like an early Space Harrier, with free control in two dimensions (! The ship on the box art also reminds me of an XBox...no joke), and N-Sub isn't bad at all, with some minimalistic noise (i.e. sonar ping when other subs appear) and good control (you go back and forth, firing torpedoes at other subs and at vessels along the top of the screen). Golgo 13..hmmm..so far all I've seen is an area where you're shooting out the windows of a train to free hostages, apparently. There's a port of Lode Runner; pretty solid (though something irks me about it...well, I've gotten used to newer ones, I guess).

Ninja Princess on the system looks pretty good, and controls very well. Fast action; you have to do things just right or you'll get clobbered :)

CRV
05-08-2005, 12:09 AM
I just tried out Girl's Garden...apparently you run about, pick up flowers (I've filled my flower gauge only to pick up a wilting flower and have it fall back down to half full), avoid the bears (use your honey to occupy them), and...well, I don't know. The playfield scrolls, wrapping around after a while.

When you have enough flowers, you're supposed to go back to the house to give them to your boyfriend (you'll see him at the top of the screen gradually running to either another girl or his mom).


Something that's striking about the SG-1000 games is that they vary in quality quite a bit; some have very primitive one-color sprites (N-Sub) while others almost look like SMS games (especially Girl's Garden, with two color sprites and a very colorful background, especially the house).

The technology is similar to the Colecovision and MSX1. In fact, some SG-1000 were directly ported to the MSX1 and the Bit Corp. DINA 2-in-1/Telegames Personal Arcade also plays SG-1000 games.


Hero is great; Zoom 909 (still haven't tried out the arcade version) is like an early Space Harrier, with free control in two dimensions (! The ship on the box art also reminds me of an XBox...no joke), and N-Sub isn't bad at all, with some minimalistic noise (i.e. sonar ping when other subs appear) and good control (you go back and forth, firing torpedoes at other subs and at vessels along the top of the screen). Golgo 13..hmmm..so far all I've seen is an area where you're shooting out the windows of a train to free hostages, apparently. There's a port of Lode Runner; pretty solid (though something irks me about it...well, I've gotten used to newer ones, I guess).

H.E.R.O.: Best version I've yet to play.

Zoom 909: As you deduced earlier, Zoom 909 was released in arcades, at least in the US, as Buck Rogers: Planet of Zoom.

Golgo 13: That's the only thing you do - shoot out the windows of a train. It gradually gets harder as you progress. Choppers will starting shooting stuff at you, too.

Lode Runner: Showing they're not too xenophobic, it seems the Japanese loved this game. There's so many Japan-only versions.

anagrama
05-08-2005, 04:15 PM
I'd probably pick Flicky as the best of the 15 or so SG1000 games I've got. Exerion is pretty cool aswell.

chrisbid
05-08-2005, 04:34 PM
im also interested in playing pitfall II, it was based off of sega's arcade version (though that may be an SG3000 title, im not sure)

Ed Oscuro
05-08-2005, 04:37 PM
SG-3000? You mean SC-3000 or SC-3000H, and in any case the games are interchangeable (I'm pretty sure the Basic Level 1-3 carts are as well, since you can turn a SG-1000][ into a SC-3000 with the SK-1100). But yes, it's an SG-1000 title.