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Daniel Thomas
07-01-2005, 02:03 AM
Well, I finally got off my duff and wrote a long essay about Sonic CD for my 'classics' series. I know I should put these out faster, yadda yadda. This is almost like the old zine days. We'll open up with a letter from Russ Perry, Jr.

Anyway, here's a short excerpt with a link:


http://www.danielthomas.org/Assets/soniccd1.gif


Sonic CD - videogame classics (http://www.danielthomas.org/pop/classics/soniccd.htm)

I knew a friend of mine who bought himself a Sega CD soon after it was released. I suppose he thought it would boost his popularity or "status" with other gamers. Unfortunately, lady luck just didn't seem to go his way. For starters, the unit cost $300, which at the time was a rediculous amount of money to spend on a videogame machine, especially when the Sega Genesis and Super Nintendo cost $150.

To compund problems, the games for the Sega CD turned out to be duds. Complete, utter flops. Despite months of endless hype, all we had to show for it was barely enhanced versions of Genesis cartridge games. Sure, it was kinda cool watching the cartoon intro to Sol-Feace, but that was only good for five minutes.

I suppose you could suggest the Full-Motion-Video games, but the novelty on those, ahem, "games" wore off pretty damn quick. Sherlock Holmes, Consulting Detective at least was fun for twenty minutes or so, but what good is that? And the less said of Sewer Shark, the better.

So, my friend ended up paying $300 for a doorstop. I eventually bought it from him for a song, which probably wasn't the wisest decision from me; but that's largely because I believe money should never be exchanged between friends.

Perhaps this will give you an understanding of why so many gamers from the 16-bit era will swear on a stack of holy book that Sonic CD was the greatest thing to come along since sliced bread, perhaps even the greatest of all the Sonic games. At the time, we were seriously starved for anything good, and the Sega CD debut of Sonic exceeded our wildest dreams.

The game's long disappearance from future compilations and greatest-hits packages only seemed to strenghen its status. Sonic CD achieved the status of mythic legend.

It wasn't until now, in the year 2005, that Sega finally brought its classic back from the mists and onto a console again. What will the average Playstation 2 owner think? There's more to overcome than the passage of time; the two-dimensional platform game has become all but extinct.

I don't think it should be too difficult. All you need is a chance to sit down with a controller in hand and a couple minutes. Sonic will have sunk his claws into you by then. Anyone who isn't seriously hooked should question their love of videogames. You know, real games, not pre-rendered movie clips.

GrayFox
07-01-2005, 06:53 AM
Yay :D

Good stuff man, I appreciate anyone that thinks this game is a classic.

I personally think it is the best game of all time. It's #1 for me.

Rabid Peanut-Butter
07-01-2005, 08:24 AM
Even though I'm a huge Sonic fan but am not fond of SonicCD that was a great read. Thanks.

Amy Rose
07-01-2005, 08:27 AM
I love love love Sonic CD! I haven't managed to get my hands on a Mega CD/Sega CD copy yet, but I did find the PC version a few months ago for super cheap. I vaguely remember playing it back in the day, but I never had a Mega CD, so I couldn't buy it. :(

The music is so great. I personally like the Japanese music the best, though. I had the title song in my head alllll day at work today and I didn't get sick of it, which says a lot about the game (or my doubtful taste in music :P). The cute vocals and sound effects are awesome. I'll probably end up with a Jap version of the Mega CD game first, actually, since the value of the PAL copies have skyrocketed over here recently. $60? No thanks. I have a Knuckles Chaotix to buy!

Mind you, I love the Sonic Boom song a tonne as well. And I love the clip in the beginning of the game (that can be seen in cauterize's signature). Oh! And of course Amy! I LOVE how she grabs onto Sonic and lovehearts float from her head and you have to jump to get her to let go! The old Amy is so freakin' cute. :D

THATinkjar
07-01-2005, 09:18 AM
I've only played Sonic CD on an emulator so I'm very excited about the prospect of booting this bitch up on my GameCube - the spiritual home of Sega these days... in my opinion!

I think I'll enjoy Sonic CD more than I did on the PC simply because of the controller. And because I wasn't really playing the game - I just wanted to rush through to get a feel for it. I'm quite excited.

Bring on Sonic CD!

vulcanjedi
07-01-2005, 10:49 AM
Nice

I picked up a sonic CD in 2000 and it was like re living 1992 all over again.

I would love to see the whole thing ported to the GBA.

VJ

Ridley30
07-01-2005, 11:05 AM
Am I the only person who thought Sonic CD was great, but did'nt actually care for the game itself? Just wondering.

Teo
07-01-2005, 12:25 PM
Am I the only person who thought Sonic CD was great, but did'nt actually care for the game itself? Just wondering.

Kind of confusing but I'm guessing it's not that small a world :)

TheRedEye
07-01-2005, 12:55 PM
Am I the only person who thought Sonic CD was great, but did'nt actually care for the game itself? Just wondering.

What was it you liked, then? The box?

MegaManFan
07-01-2005, 01:02 PM
Is the re-release for modern consoles out yet? The author mentions PS2 but I thought the second edition of Sonic Classics wasn't in stores yet. Actually I still have some issues with the first edition - as much as I enjoyed it there was a lot of slowdown during Sonic 3, especially in the Chaos Emerald bonus rounds. That's not a good thing when you need to keep making fast turns to not blow it before you clear all the rings - one or two times it froze and when it unfroze I was already toast.

The_4th_Survivor
07-01-2005, 01:17 PM
Is the re-release for modern consoles out yet? The author mentions PS2 but I thought the second edition of Sonic Classics wasn't in stores yet. Actually I still have some issues with the first edition - as much as I enjoyed it there was a lot of slowdown during Sonic 3, especially in the Chaos Emerald bonus rounds. That's not a good thing when you need to keep making fast turns to not blow it before you clear all the rings - one or two times it froze and when it unfroze I was already toast.


I would blame that instance of the Chaos Emeralds Bonus Rounds freeze glitches on the emulation program that was used to emulate the 16-Bit Genesis hardware onto a current-gen console.

Still, that does suck that the emulator used can't handle it.

It's a shame. Sometimes, emulated games just can't capture the 'magic' or feel of the original cartridge/CD/arcade version.

Daniel Thomas
07-01-2005, 10:44 PM
I never knew that was an emulation glitch. I thought I messed up something when I switched the US audio files with the original Japanese. Can't remember why I did that. But when I play through the bonus round, the music kicks out for a good length of time. It's almost enough for me to skip the bonus rounds entirely.

Actually, I've come to dislike the Sonic CD bonus rounds. They're just sloppily done, and it's even been suggested that they're unfinished. For instance, why allow two different ways to reach the perfect ending? There may have been something more in the design that didn't make the deadline.

I wanted to write something about that, but the essay was already getting away from me, and I just needed to end it at some point. It's hard to write four essays about the 16-bit Sonic games and still keep it interesting. I'm amazed I've made it this far. One more to go!

THATinkjar
07-02-2005, 04:45 AM
Is the re-release for modern consoles out yet? The author mentions PS2 but I thought the second edition of Sonic Classics wasn't in stores yet.

Sonic Gems isn't out yet, no. And it is due out on GameCube first. Eventually, a second iteration (probably with a "Plus" sticker slapped across it) will make the jump to PS2 and Xbox. That is what happened last time, anyway.