Cmtz
07-04-2005, 02:24 PM
I've played the latest GC and GBA Harvestmoon and they have all been crap. Hopefuly this will change.
PS. What's up with his eyes?
http://www.fogu.com/hm6/img/050125_ign.jpg
http://www.fogu.com/hm/gfx/050216_dsbox.jpg
http://www.fogu.com/hm6/img/041228_famitsu.jpg
http://www.fogu.com/hm6/img/050107b1_famitsu.jpg
The environment for the game is in Forget-me-not Valley, the same area used for the Gamecube and Ps2 versions of A Wonderful Life.
The game takes place 100 years after AWL.
The DS has game slots to handle a DS cartrige and a GBA cartrige at the same time. You can plug in your copy of FoMT (boy and/or girl) into the DS to unlock new events and items in the DS version of the game. Two of the items you can receive are a DVD to play on your TV set and a "Mineral Information Newspaper".
The morning has been described as "foggy" but clears up as daytime proceeds. FoMT already does something similar to this with the colors on the screen.
Duel Screens
The DS has two screens; the top screen will display your character in the Valley, the second screen will display your rucksack inventory. When you are talking with a villager, the Inventory screen goes away and their portrait and message text will appear in the bottom screen.
The lower screen also holds the map of the valley, which is sectioned off into grids. You can select a specific area of the map and then zoom in to get a closer look.
Along the left-side of the lower screen are the selections you can make. You can access a notebook, your rucksack, the world map, an icon that looks like a pencil and paper, and the sprite's station. I would assume you would use the stylus to select which option you want to appear in the lower screen.
The Station
The bottom screen also holds the Sprite's "station". One of the things you can do is request the background music to be changed via their station.
The station holds 9 channels; Weather (chan 1), Farm updates (chan 2), Sprite info (chan 3), Animal info (chan 4), Background Music (chan 5), Daily News (chan 6), Mystery (chan 7), Tutorials (chan 8 ), and a Quiz show (chan 9).
You select the channel you want by choosing the Sprite Channel from the lower touch-screen, then selecting the channel by using your stylus wand.
You can receive more Records for Channel 5.
Prizes can be won from Channel 9.
You can play BlackJack and Poker with Dealer sprite.
Animals
The same animals appear in the DS version as in the GC/Ps2 version. You will have Cows ("Brown" and "Normal" cows have been seen), a Horse, Cat, Dog, Ducks, Sheep, and Chickens.
To harvest produce from a Cow or Sheep you have to use the DS' stylus pen to interact with the animal.
Petting the Dog also requires the stylus pen.
You can also wash your animals like in A Wonderful Life
The Chicken festival has been changed to be more of a judgement of breeding than a sumo fight. It will take place on Summer 7.
There is also a Duck Festival on Spring 18
People
The game will combine characters from AWL and FoMT.
New Harvest Sprites: Dealer (card shark), Afro (big green hair), Abacus (math), Baby (crawling sprite), and Leader (commander-like).
The Sprites will let you know of events that happen on your farm, even if you're off wandering the valley.
There is a new Goddess introduced; unlike the Harvest Goddess from the past, this new Witch Goddess is supposibly evil.
HMDS takes place 100 years after AWL. The decendants of the original villagers are living on the valley. The great-great-grandchildren do not use the same names as their ancestors.
New names - Padogu (Dr. Hardy), Pan (Van), Harifu (Cliff), Banama (Romana), Gareedo (Griffin), Mikku (Rick)
There are 7 potential wives - Aafi (Ann), Arisa (Popuri), Erisu (Elli), Kaarii (Karen), Reona (Lumina), and the two Goddess'.
It might be possible to marry Serena (Celia), Nasuka (Nami), Flora, and Muu (Muffy) but it has not been officially confirmed yet.
Crops
You will be able to grow trees (Peach is confirmed)
Crops have "levels"
You can cook
PS. What's up with his eyes?
http://www.fogu.com/hm6/img/050125_ign.jpg
http://www.fogu.com/hm/gfx/050216_dsbox.jpg
http://www.fogu.com/hm6/img/041228_famitsu.jpg
http://www.fogu.com/hm6/img/050107b1_famitsu.jpg
The environment for the game is in Forget-me-not Valley, the same area used for the Gamecube and Ps2 versions of A Wonderful Life.
The game takes place 100 years after AWL.
The DS has game slots to handle a DS cartrige and a GBA cartrige at the same time. You can plug in your copy of FoMT (boy and/or girl) into the DS to unlock new events and items in the DS version of the game. Two of the items you can receive are a DVD to play on your TV set and a "Mineral Information Newspaper".
The morning has been described as "foggy" but clears up as daytime proceeds. FoMT already does something similar to this with the colors on the screen.
Duel Screens
The DS has two screens; the top screen will display your character in the Valley, the second screen will display your rucksack inventory. When you are talking with a villager, the Inventory screen goes away and their portrait and message text will appear in the bottom screen.
The lower screen also holds the map of the valley, which is sectioned off into grids. You can select a specific area of the map and then zoom in to get a closer look.
Along the left-side of the lower screen are the selections you can make. You can access a notebook, your rucksack, the world map, an icon that looks like a pencil and paper, and the sprite's station. I would assume you would use the stylus to select which option you want to appear in the lower screen.
The Station
The bottom screen also holds the Sprite's "station". One of the things you can do is request the background music to be changed via their station.
The station holds 9 channels; Weather (chan 1), Farm updates (chan 2), Sprite info (chan 3), Animal info (chan 4), Background Music (chan 5), Daily News (chan 6), Mystery (chan 7), Tutorials (chan 8 ), and a Quiz show (chan 9).
You select the channel you want by choosing the Sprite Channel from the lower touch-screen, then selecting the channel by using your stylus wand.
You can receive more Records for Channel 5.
Prizes can be won from Channel 9.
You can play BlackJack and Poker with Dealer sprite.
Animals
The same animals appear in the DS version as in the GC/Ps2 version. You will have Cows ("Brown" and "Normal" cows have been seen), a Horse, Cat, Dog, Ducks, Sheep, and Chickens.
To harvest produce from a Cow or Sheep you have to use the DS' stylus pen to interact with the animal.
Petting the Dog also requires the stylus pen.
You can also wash your animals like in A Wonderful Life
The Chicken festival has been changed to be more of a judgement of breeding than a sumo fight. It will take place on Summer 7.
There is also a Duck Festival on Spring 18
People
The game will combine characters from AWL and FoMT.
New Harvest Sprites: Dealer (card shark), Afro (big green hair), Abacus (math), Baby (crawling sprite), and Leader (commander-like).
The Sprites will let you know of events that happen on your farm, even if you're off wandering the valley.
There is a new Goddess introduced; unlike the Harvest Goddess from the past, this new Witch Goddess is supposibly evil.
HMDS takes place 100 years after AWL. The decendants of the original villagers are living on the valley. The great-great-grandchildren do not use the same names as their ancestors.
New names - Padogu (Dr. Hardy), Pan (Van), Harifu (Cliff), Banama (Romana), Gareedo (Griffin), Mikku (Rick)
There are 7 potential wives - Aafi (Ann), Arisa (Popuri), Erisu (Elli), Kaarii (Karen), Reona (Lumina), and the two Goddess'.
It might be possible to marry Serena (Celia), Nasuka (Nami), Flora, and Muu (Muffy) but it has not been officially confirmed yet.
Crops
You will be able to grow trees (Peach is confirmed)
Crops have "levels"
You can cook