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Slimedog
07-08-2005, 12:56 PM
I was trying to get a list of games that were released with bugs that make them unbeatable. These are just US titles, but I'd love to hear about bugged games from other regions too. I'd also like to know if the bug is present in all versions of the game or if later shipments were fixed. I would like to keep this to console games since, well, its more common to see in PC games that later patch it. The ones that come to mind are right off are:

Impossible Mission (Atari 7800) - Bug prevents you from getting a required item. Bug was fixed in the PAL version.

Boxxle (GB) - 3 or 4 levels have bugs that prevent you from finishing (and sometimes starting) the level.

Bionic Commando: Elite Forces (GBC) - Bug crashes the game a few levels in. Was this ever fixed?

Iron Soldier 3 (NUON) - Supposedly crashed after a short while. All were recalled an not reissued. Does anybody have any other details?

stuffedmonkey
07-08-2005, 12:57 PM
I don't have one - but I hear the Vectrex built in Minsweeper game is unbeatable

vultar
07-08-2005, 01:16 PM
I've never run into one either, but I've heard that one of the Lord of the Rings games on the GBA has a show-stopper in it.

goatdan
07-08-2005, 01:32 PM
Iron Soldier 3 (NUON) - Supposedly crashed after a short while. All were recalled an not reissued. Does anybody have any other details?

If I recall correctly, IS3 had a bug that made it not load on one of the three NUON players that were released at the time (Toshiba, IIRC). Other than that, it functioned fine on the other units.

Someone else can tell me if I am recalling correctly.

rbudrick
07-08-2005, 01:33 PM
And also, for any of these games, has anyone ever hacked them to see what happens when you DO finish them? I've always wondered this. Great thread idea, btw.

-Rob

davidbrit2
07-08-2005, 01:40 PM
I don't have one - but I hear the Vectrex built in Minsweeper game is unbeatable

Kind of. Basically, the game is so hard that the developers didn't think they'd need to add more than 7 or 8 levels. So if you do somehow manage to clear all of those, the pointer moves past the end of the actual level table, and apparently the game starts doing strange things. Obviously I'm one of those people that doesn't need more than the included number of levels. ;-)

I think they later released a version that had a much larger level table, and maybe some other updates.

Slimedog
07-08-2005, 01:42 PM
Well, I know Impossible Mission was fixed and released in ROM form as "Possible Mission".

Boxxle had a password save. When my mom (like I would ever have the patience for this game) got to a level that started you outside the maze, or had more dots than boxes, I called up the Nintendo hotline and got a password to get past the offending level. I would assume they got the password list from FCI. Eventually she did beat the game that way and for the record, all of the non-bugged levels have solutions. She also beat Boxxle 2, which had none of these problems.

Regarding GBA LotR, I was under the impression that it was easy to get the game to an unwinnable state, but it could be avoided it you knew what to look for. Anybody tried it first hand?

Pantechnicon
07-08-2005, 02:02 PM
I seem to recall hearing about some sort of bug in the GBC release of "Crystalis" which prevented the game from being completed but I can't remember specifics. I think the bug may have been fixed in subsequent releases. I hope it has been fized anyway. I loved this game on NES and would very much enjoy a portable version, but only if I knew it was bug-free.

heyricochet
07-08-2005, 02:32 PM
I slightly remember this, but this was also posted by someone somewhere else. Cool Spot has an impossibly large jump that you cannot make to continue on in the leve.

rbudrick
07-08-2005, 03:03 PM
I slightly remember this, but this was also posted by someone somewhere else. Cool Spot has an impossibly large jump that you cannot make to continue on in the leve.


Cool spot does? I coulda sworn I've heard of people that have beaten it...

-Rob

Slimedog
07-08-2005, 03:08 PM
I seem to recall hearing about some sort of bug in the GBC release of "Crystalis" which prevented the game from being completed but I can't remember specifics. I think the bug may have been fixed in subsequent releases. I hope it has been fized anyway. I loved this game on NES and would very much enjoy a portable version, but only if I knew it was bug-free.

I've never heard about this, but I can say I beat my GBC Crystalis without any problems. I waited a few months to get it, so it may or may not have been the first shipment.


I slightly remember this, but this was also posted by someone somewhere else. Cool Spot has an impossibly large jump that you cannot make to continue on in the leve.

I checked the archives and didn't see anything similar, but I apologize if this has already been discussed. So then nobody has ever beaten Cool Spot?

digitalpress
07-08-2005, 03:10 PM
I slightly remember this, but this was also posted by someone somewhere else. Cool Spot has an impossibly large jump that you cannot make to continue on in the leve.

Cool spot does? I coulda sworn I've heard of people that have beaten it...

Maybe one of the handhelds. You can definitely finish the Genesis version.

ddockery
07-08-2005, 03:30 PM
Bionic Commando: Elite Forces (GBC) - Bug crashes the game a few levels in. Was this ever fixed?


I though this was only on certain models, perhaps even just the GBA/SP.

Gemini-Phoenix
07-08-2005, 03:34 PM
Although not exactly a console game, but I thought Jet Set Willy was worth a notable mention here, due to it's infamous bug which prevents the game from being completed.

Slimedog
07-08-2005, 03:44 PM
Bionic Commando: Elite Forces (GBC) - Bug crashes the game a few levels in. Was this ever fixed?


I though this was only on certain models, perhaps even just the GBA/SP.

I know mine crashed on both a GBC and a GBA. Never tried it on my SP.

ECWSandmanECW
07-08-2005, 03:45 PM
[Nevermind, I put a PC game]

Kid Ice
07-08-2005, 04:26 PM
Gran Turismo 2 - you could not get 100% complete even if you did everything (it would stick at 98.1 % or something). I assume this was fixed in the GH version.

vintagegamecrazy
07-08-2005, 04:35 PM
I finished Cool Spot for the genesis many times, definately beatable.

My friend told me that you cant finish Low G Man (NES) said there was a jump that was too wide towards the end of the game, can't confirm it though.

I don't remember which but Cheetahmen/II was unfinishable the whole rom on the game was corrupted before release and the game would turn into jibberish towards the end. Someone online hacked the rom and was able to find the later levels that weren't accessable on the cart.

I have also heard rumors of Commando and Conan.

Capybara554321
07-08-2005, 04:52 PM
commando for the nes is beatable because my mother beat it along time ago when it first came out.Me i couldnt get past level 5

rbudrick
07-08-2005, 04:56 PM
I have also heard rumors of Commando

I've beaten the NES and Arcade versions of Commando many times with never a problem.


My friend told me that you cant finish Low G Man (NES) said there was a jump that was too wide towards the end of the game, can't confirm it though.

I've beaten Low G man on every difficulty with never any problems like this. However, the super-difficult bonus difficulty level I have not beaten. I did get to the last boss and pummelled the ever-living shit out of him and always ran out of time....and this is without even allowing Low G Man to miss a single possible hit....in other words I hit him as many times as was humanly possible on that difficulty, with no room for another stike, and there's just not enough time. So, as far as I'm concerned, the last boss on that difficulty is probably impossible. And seriously, I was REALLY fucking good at that game, and could never beat that last boss on that difficulty. Weird.

Oh, and here's the site for "Possible Misssion."

http://www.cs.wisc.edu/~harvey/

Unfortunately, it doesn't say anything about it...was it ONLY the glitch he fixed, or did he change anything else? Is there a real ending for it?

-Rob

Cauterize
07-08-2005, 05:43 PM
I know you said console, but wasnt their a delibrate impossible level in a PC Warhammer game?

IIRC someone managed to beat it and crashed the game due to the fact nothing was past it?

Surely its not allowed to release unfinished games!!!

dieourumov
07-08-2005, 05:47 PM
Coolspot is beatable on the SNES, just to let you guys know.

Slimedog
07-08-2005, 05:58 PM
I know you said console, but wasnt their a delibrate impossible level in a PC Warhammer game?

IIRC someone managed to beat it and crashed the game due to the fact nothing was past it?

Surely its not allowed to release unfinished games!!!

Which game was this? Was it one of the two that have PS1 ports? I hadn't heard of them being unbeatable. At any rate, I'd love to know which game it was since I'm sort of a Warhammer fan.

suppafly
07-08-2005, 06:15 PM
Battletoads for NES is unbeatable with 2 players because the last racing level (the orb) cant be completed with 2 players. Seems like the beta testers of this very-difficult game never got that far into the game LOL.

Haoie
07-08-2005, 06:23 PM
The 'respirator' bug randomly kicks in for the PS title, Martian Gothic: Unification. A complete freeze. And boyo, it's got me stuck there too!!

vintagegamecrazy
07-08-2005, 06:39 PM
Battletoads for NES is unbeatable with 2 players because the last racing level (the orb) cant be completed with 2 players. Seems like the beta testers of this very-difficult game never got that far into the game .

Is it truly impossible, or is that what you say because of the difficulty? Battletoads on two players is ludicrous and I sure as heck couldn't do it, both players would have to be dead on perfect with the game.

I haven't finished the Nes one all the way through, but I finished the Genesis version without continuing!!

suppafly
07-08-2005, 06:44 PM
Battletoads for NES is unbeatable with 2 players because the last racing level (the orb) cant be completed with 2 players. Seems like the beta testers of this very-difficult game never got that far into the game .

Is it truly impossible, or is that what you say because of the difficulty? Battletoads on two players is ludicrous and I sure as heck couldn't do it, both players would have to be dead on perfect with the game.

I haven't finished the Nes one all the way through, but I finished the Genesis version without continuing!!

Its TRULY impossible to pass the racing pod`s stage with 2 players. Player 2 just keeps dying because he/she cant control the bike.

A solution is to let the player 2 die (not like theres any other choice) finishing the level with ONE player. And then making player 2 continue once you reach the last level.

emumuumuucowgomoo
07-08-2005, 08:39 PM
Action 52 (NES) - of the 52 games, at least 30, possibly more, are unbeatable. The FAQ for this is great.

Cheetahmen II (NES) - After level 4, the boss appears and evidently a counter doesn't roll over or something, so you remain on the boss screen forever.

Grand Theft Auto: Vice City (PS2) - I vaguely recall controversy on the GameFAQ boards that one of the packages would occasionally never spawn. Of course, the average IQ of the flounder on GameFAQs is about 64.8, so it could just be that one moron couldn't find it, two morons already collected it but forgot about it, and ten other trolls (I mean that in the fairytale sense) posted "me too" to fit in.

Wrecking Crew (NES) - Not a bug, per se, and the game isn't beatable, per se (99 levels that loop, you can select a level from the title screen) - but at least one of the levels features your buddy, Fattini, and a bunch of silver ladders (the destructable variety). Now, for those of you who haven't played this fine black box game, Fattini is a monkey. And that's insulting to monkeys. He'll go about thwhacking the shit out of just about whatever. Unless you devote your time to leading him to obstacles and knocking him down to the bottom (insert corporate world metaphor here), he'll proudly whack a silver ladder and render the screen unbeatable.

DAMN FATTINI!!!

DigitalSpace
07-08-2005, 09:09 PM
I've beat Cool Spot on the Genesis too.


Gran Turismo 2 - you could not get 100% complete even if you did everything (it would stick at 98.1 % or something). I assume this was fixed in the GH version.

I've read on IGN that the missing percentage of the game was due to a Drag Racing portion that was scrapped. Seems like they just removed that and forgot to update the percentage. They also left two drag racers in, which you can win as prize cars.

On another board, someone claimed they were unable to complete the Gamecube version of Beyond Good and Evil due to a glitch. I'm hoping that one isn't true, because that's the version I own.

pragmatic insanester
07-08-2005, 09:38 PM
i've purchased two copies of martian gothic. one of them is indeed cursed with the respirator bug. :-/

PrototypeFC3S
07-08-2005, 10:01 PM
Wasnt Ikari Warriors unbeatable without a code?

rayearthknight
07-08-2005, 10:21 PM
Wrecking Crew (NES) - Not a bug, per se, and the game isn't beatable, per se (99 levels that loop, you can select a level from the title screen) - but at least one of the levels features your buddy, Fattini, and a bunch of silver ladders (the destructable variety). Now, for those of you who haven't played this fine black box game, Fattini is a monkey. And that's insulting to monkeys. He'll go about thwhacking the shit out of just about whatever. Unless you devote your time to leading him to obstacles and knocking him down to the bottom (insert corporate world metaphor here), he'll proudly whack a silver ladder and render the screen unbeatable.

DAMN FATTINI!!!

Fattini? Do you mean the guy who works behind the walls (on the opposite plane)? Isn't his name Foreman Spike?

I only know of four enemies in Wrecking Crew:
Gottawrench (blue and red)
Gottawrench Jr (blue and red)
The Eggplant Men (hmmmmmm...Kid Icarus design crew?)
Foreman Spike

Crush Crawfish
07-09-2005, 12:25 AM
There's a glitch in Sphinx & the cursed mummy that causes a door to become sealed shut with no way of opening it if you save at a certain save point. You can get around this by not saving, but if you do save, you've got no choice but to restart. :/

Yago
07-09-2005, 12:45 AM
Wasnt Ikari Warriors unbeatable without a code?

Oh yeah, you would never make it without the cheat, the game took me 3 hours to finish. Funny you mentioned Ikari Warriors becuase I could have sworn I could not finish Victory Road on the NES becuase my guy always got stuck in a certain area, making it impossible to win. Anybody else remember anything like that or am I just dreaming?

Blitzwing256
07-09-2005, 12:52 AM
At the end of level 3 of ikari warriors you have to find a secret staircase (with grenades) to be able to get to level 4 (its hard to find).

jackie chan for psx (pal version) is unbeatable, it crashes on level 3.

secret of errormore ahem evermore has a glitch where you can't beat it if you warp out of the fight with tiny (amoung a billion other bugs) that permanetly locks the door into his room ,thus not allowing you to get the part for the flying ship thing.

Queen Of The Felines
07-09-2005, 01:34 AM
I don't know if I was just unlucky or what, but my Resident Evil 2 game (for the PSX) got stuck after Claire's first fight with Tyrant (or whatever the main mutant thing was called). I'd win the battle, climb up the ladder, hear the kid's voice, then freeze. I even rented the game from a video store so I could get past that scene, but no luck there either. :/

Nobody else seems to have ever had that problem, so who knows what the deal with it was.

Kristine

Slimedog
07-09-2005, 01:41 AM
Wasnt Ikari Warriors unbeatable without a code?

Oh yeah, you would never make it without the cheat, the game took me 3 hours to finish. Funny you mentioned Ikari Warriors becuase I could have sworn I could not finish Victory Road on the NES becuase my guy always got stuck in a certain area, making it impossible to win. Anybody else remember anything like that or am I just dreaming?

Man that part of Ikari Warriors drove me nuts. I never found that stinking stairway and I love how the game chose that exact point to make the unlimited continues limited.

Anyway, I can vouch for Ikari 2 being beatable. It took me a few dozen times, but I was young and had more time than sense.

vintagegamecrazy
07-09-2005, 02:40 AM
I don't know if this qualifies, but Earth Defense (awful game) for the Genesis, sometimes is unbeatable, I got to where the first boss is and he never appeared once so I had to reset. Oh well, Big loss!

MegaManFan
07-09-2005, 05:02 AM
If you accidentally shot the treasure chest with the level exit in NES Gauntlet, didn't the game become unbeatable and you had to reset? I seem to remember this happening.

Dimitri
07-09-2005, 06:14 AM
Space Station Silicon Valley (N64) is impossible to 100%. One of the special items is impossible to collect; you just walk right through it...

Ruudos
07-09-2005, 06:35 AM
I've beaten Low G man on every difficulty with never any problems like this. However, the super-difficult bonus difficulty level I have not beaten. I did get to the last boss and pummelled the ever-living shit out of him and always ran out of time....and this is without even allowing Low G Man to miss a single possible hit....in other words I hit him as many times as was humanly possible on that difficulty, with no room for another stike, and there's just not enough time. So, as far as I'm concerned, the last boss on that difficulty is probably impossible. And seriously, I was REALLY fucking good at that game, and could never beat that last boss on that difficulty. Weird.

I think I've beaten all the difficulty levels. I think the person who had problems with some jumps didn't know about the fact taht you can jump very high with some vehicles.

emumuumuucowgomoo
07-09-2005, 07:00 AM
Battletoads for NES is unbeatable with 2 players because the last racing level (the orb) cant be completed with 2 players. Seems like the beta testers of this very-difficult game never got that far into the game .

Is it truly impossible, or is that what you say because of the difficulty? Battletoads on two players is ludicrous and I sure as heck couldn't do it, both players would have to be dead on perfect with the game.

I haven't finished the Nes one all the way through, but I finished the Genesis version without continuing!!

Its TRULY impossible to pass the racing pod`s stage with 2 players. Player 2 just keeps dying because he/she cant control the bike.

A solution is to let the player 2 die (not like theres any other choice) finishing the level with ONE player. And then making player 2 continue once you reach the last level.

Are you sure your friends didn't just suck?

It seems quite odd that this would occur, given that both 'toads handle exactly the same. Failing the sucky second player option, perhaps your second controller is damaged?



If you accidentally shot the treasure chest with the level exit in NES Gauntlet, didn't the game become unbeatable and you had to reset? I seem to remember this happening.

Doubtful - remember, if you hold still for about two minutes, all the walls will turn into exits. This was put in deliberately, to avoid a scenario like you described.




One unbeatable game that comes to mind, though it's not exactly a "glitch", is Bubble Bobble. Without a second player, all you get is the "fake" ending.

SirDrexl
07-09-2005, 09:30 AM
I don't know if this fits, but GTA3 for PS2 had a glitch that could show up and not allow you to complete the game 100%. It was called the Purple Nines glitch, and it had something to do with one of the gangs not showing up so you couldn't complete one of the missions.

segarocks30
07-09-2005, 09:54 AM
Yea i heard of that awful game Action 52 with all the games on it.It was a ripoff to buy because it cost $99 and all the games were inpossible to beat because tghey had so many bugs.

Damon Plus
07-09-2005, 10:10 AM
Battletoads for NES is unbeatable with 2 players because the last racing level (the orb) cant be completed with 2 players. Seems like the beta testers of this very-difficult game never got that far into the game .

Is it truly impossible, or is that what you say because of the difficulty? Battletoads on two players is ludicrous and I sure as heck couldn't do it, both players would have to be dead on perfect with the game.

I haven't finished the Nes one all the way through, but I finished the Genesis version without continuing!!

Its TRULY impossible to pass the racing pod`s stage with 2 players. Player 2 just keeps dying because he/she cant control the bike.

A solution is to let the player 2 die (not like theres any other choice) finishing the level with ONE player. And then making player 2 continue once you reach the last level.

It is possible. I´ve done it before with a friend. How´s that the second player can´t control the bike? I´ve never noticed any problems.

rbudrick
07-11-2005, 11:23 AM
Wasnt Ikari Warriors unbeatable without a code?

Not possible by humans anyway. Your character is a SLLLLOOOOOOWWWW mofo.....I suppose ti is technically possible to beat without the code, but not likely.


Oh yeah, you would never make it without the cheat, the game took me 3 hours to finish. Funny you mentioned Ikari Warriors becuase I could have sworn I could not finish Victory Road on the NES becuase my guy always got stuck in a certain area, making it impossible to win. Anybody else remember anything like that or am I just dreaming?

Ikari Warriors 1 and 2 do not let you continue on a the last screen of any level (or maybe they will only let you do it once or twice). The way around this is to hit ABBA on controler two just before the end of the level (making player 2 appear in your one player game--works on both titles). This will let you pummel the last boss with player one, with a glimmer of hope that player two will have some lieves left to give those extra last few shots.

The last boss for Victory Road is a BITCH. He takes way too many shots and it took me quite a few tries to whip his ass. Probably one of the top 2 or 3 worst NES game endings ever, too.

-Rob

googlefest1
01-26-2006, 02:34 PM
Bionic Commando Elite forces - game boy color

is there a work around for that bug - i just started to play it and am pissed it crashes -

also Heros of might and magic - gameboy color - also crashes on me if i get attacked - or if i attack a certain enemy - it gets all glitchy and eventualy freezes
could it be that i need to start a level over in this game - i was thinking becasue when i get to the part that crashes there is an enemy icon representing 999 enemies and my guess is that i took too long to get to this icon and it "upgraded" too much and the program cant handel that many enemies - just asking if anyone else came across this - i dont realy want to start the level over again (takes a long time ) if this is most certainly a bug and the game is unbeatable

Slimedog
01-26-2006, 03:15 PM
also Heros of might and magic - gameboy color - also crashes on me if i get attacked - or if i attack a certain enemy - it gets all glitchy and eventualy freezes
could it be that i need to start a level over in this game - i was thinking becasue when i get to the part that crashes there is an enemy icon representing 999 enemies and my guess is that i took too long to get to this icon and it "upgraded" too much and the program cant handel that many enemies - just asking if anyone else came across this - i dont realy want to start the level over again (takes a long time ) if this is most certainly a bug and the game is unbeatable

Its been a few years for me, but couldn't you jump around to different levels in that game? It seems like you just picked the level you wanted out of some Scenario list. If so, which level are you stuck on? I remember I beat the first few levels, then skipped to the last one on the list. There was no ending or anything.

rbudrick
01-26-2006, 03:28 PM
Not quite in line with this thread, but I was playing The Scorpion King: Sword of Osiris for GBA and if you climb up the waterfalls in one level you go over the screen ala Metroid's secret worlds and get screwed. You have to reset.

-Rob

googlefest1
01-26-2006, 05:04 PM
also Heros of might and magic - gameboy color - also crashes on me if i get attacked - or if i attack a certain enemy - it gets all glitchy and eventualy freezes
could it be that i need to start a level over in this game - i was thinking becasue when i get to the part that crashes there is an enemy icon representing 999 enemies and my guess is that i took too long to get to this icon and it "upgraded" too much and the program cant handel that many enemies - just asking if anyone else came across this - i dont realy want to start the level over again (takes a long time ) if this is most certainly a bug and the game is unbeatable

Its been a few years for me, but couldn't you jump around to different levels in that game? It seems like you just picked the level you wanted out of some Scenario list. If so, which level are you stuck on? I remember I beat the first few levels, then skipped to the last one on the list. There was no ending or anything.


uh i dont remember the level - in the begining there were 2 options just pick a senario - or quest mode - something like that and i chose the one with the story - and it picked the levels for you

MrPure
01-26-2006, 05:45 PM
I can't get my Missle Command 3d to work properly on my Jaguar. I bought two ( a couple of years ago) thinking that there was something wrong with the rom chip on the first one. It locks up in the 3D stage after clearing the first wave of missles. It does it on both copies, oh well I guess there wasn't much of a QA team when this one was made.

MrPure
01-26-2006, 06:01 PM
Nevermind, just realized that if the cart did work, Missle Command in general is not considered a beatable game.

Mark III
01-26-2006, 06:03 PM
I played about half way through Lunar for GBA, and was quite enjoying it. That is until I hit a bug, apparently if you equip an item to your character and then immediately save your game, when you load the game up later you have a good chance of that item dissapearing for some reason. unfortunately for me it was one of the pieces of dragon armor meaning I couldn't complete the set, meaning I couldn't finish the game I had already invested 15 hours into. No way i'm investing another 15 hours to get back to the point I was at so I guess that game will sit in my collection unplayed and scorned.

googlefest1
01-27-2006, 08:19 AM
back to the bionic comando elite forces

any one know if you can get around the bug using a game jennie type thing

im thinking the helmet is the problem - since the surounding levels say im not prepared enough to enter and the 2 levels that crash 4 and 5 requrie you to have the helmet from level 3 - mabey its not registering it or it screws up the logging of it when you get it

dukenukem1990
01-27-2006, 01:24 PM
yeah the lotfr game on the gba has a huge bug in it, freezes at the mines of moriea or something like that.

mills
01-27-2006, 02:35 PM
I remember being "stuck forever" in final fantasy adventure cause I had no more keys inside of a dungeon therefore couldn't advance and for some reason couldn't leave.

davidbrit2
01-27-2006, 03:04 PM
I remember being "stuck forever" in final fantasy adventure cause I had no more keys inside of a dungeon therefore couldn't advance and for some reason couldn't leave.

You know, I'm pretty sure I got stuck in that exact same place before.

mills
01-27-2006, 03:21 PM
I'm sayin'

suppafly
01-27-2006, 06:43 PM
Battletoads for NES is unbeatable with 2 players because the last racing level (the orb) cant be completed with 2 players. Seems like the beta testers of this very-difficult game never got that far into the game .

Is it truly impossible, or is that what you say because of the difficulty? Battletoads on two players is ludicrous and I sure as heck couldn't do it, both players would have to be dead on perfect with the game.

I haven't finished the Nes one all the way through, but I finished the Genesis version without continuing!!

Its TRULY impossible to pass the racing pod`s stage with 2 players. Player 2 just keeps dying because he/she cant control the bike.

A solution is to let the player 2 die (not like theres any other choice) finishing the level with ONE player. And then making player 2 continue once you reach the last level.

It is possible. I´ve done it before with a friend. How´s that the second player can´t control the bike? I´ve never noticed any problems.

IT IS impossible to pass the pod race stage with 2 players. Player 2 CANT move and he keeps dying after the pod touches him!

GO try it yourself, and then tell me what you found!

suppafly
01-27-2006, 06:44 PM
I meant the orb stage (the one before the final tower level).

Thanks

sabre2922
01-28-2006, 12:36 AM
Vice City on Xbox- I remember finding LOTS of bugs in this game: My car would randomly get "stuck" on the long bridges when crossing from one area to the other and sometimes the game would lock up when loading a new area.
....and no I didnt have a Thomson drive Xbox ;)

Hell when the cars would get stuck it looked like something from the "Cadillac Ranch"(wich is only about 70 miles from where I live) with the cars rear end sticking up out of the ground LOL .

I went out and bought a new copy of the PS2 version just so I could play the game without any hassle.

RJ
01-28-2006, 12:51 AM
Crush Crawfish wrote:
There's a glitch in Sphinx & the cursed mummy that causes a door to become sealed shut with no way of opening it if you save at a certain save point. You can get around this by not saving, but if you do save, you've got no choice but to restart.

Oh, dont suppose you know/recall which exact savepoint that was? I bought the PS2 version awhile back based on the demo- havent started it yet, but hope to real soon.

I'd hate to learn it'd be all for nothing...

GrandAmChandler
01-28-2006, 01:04 AM
For Bionic Commando GBC, read this:

http://www.digitpress.com/forum/viewtopic.php?t=10029&highlight=bionic+commando+forces

From my experience it is totally random. It has something to do with saving & the trucks that you run into. Sometimes it will be fine, others, not so fine.

snes_collector
01-28-2006, 08:06 AM
One time I was playing 2 player on Burnout(the first) on GC and player 2 went over the edge and just kept repeating it again. It's only done it once though. Any else had it happen?

Bloodreign
01-28-2006, 08:09 PM
I've had an issue with GTA Vice City, right as I was receiving a cell phone call in the game for perhaps the last mission, a card rove by and instead of answering the phone, Vercetti hijacked a car cancelling out the phone call. After that the last mission never opened, nor ever will unless I restart (and I only want to beat a GTA game once, or even play through once). Now I just pretend I'm king of the city and do as I please with the save file I have.

Nez
01-28-2006, 08:32 PM
Mafia (pc version) its also on ps2 and xbox so maybe it happens in there too.

Anyway I had to go get a sports car to rob a bank then go pick up pauley at his appartment. So I honk the horn for him to get out. Notihng happens Try again pauley doesn't come out.

I drive around the block and honked the horn the whole time. No pauley. This was one of the final missions in the game. Man was I pissed.

I had to start the whole game over. I had my fingers crossed when I came by Pauleys appt again, but luckily he came out with no problems. Lamest glitch ever.

qbertandernie
01-29-2006, 03:56 PM
i think the woody woodpecker game on ps2 had a glitch that wouldnt let you advance past level 4 or something...

i remember reading that Cmosfm couldnt complete warrior within on ps2 because the last porthole wouldnt work, this is not a common glitch apparently.

psychonauts glitched up on me after i started chasing the critic...the sound effects work but no voices do, so i cant figure anything out. it sucks. i even restarted from my save point, and it glitched again at the same place. its a new disk and its clean, so i have no idea whats the deal.

Emuaust
01-29-2006, 04:13 PM
the inital batch of Tiger Woods PGA Tour 2005 - PAL
had a nasty bug that crashed the game every time you went to tournament mode, mind you only minimal copies
got out to the public before the recall, IIRC.

adaml
01-29-2006, 10:42 PM
Someone earlier in the thread mentioned NES Conan as an unbeatable game. It is definitely beatable, though it is probably one of the least enjoyable NES games created.

Also, this is not a glitch/bug to make the game unbeatable, but one that makes you have to restart the game unless you had previous knowledge of it. In the NES game Uncanny X-Men by LJN when you finish the next to the last level you then have to enter a controller sequence to continue on to the last level. How do you find out what the controller sequence is you ask? It is actually on the cart's label, which should be safely nestled inside the NES during gameplay. Lovely. I beat the game years ago and had to call Nintendo at the time to discover this. The game counselor had to give me the actual code because it is even printed wrong on the label. Here is an excerpt from the game's FAQ:

Once you have beaten all four stages in the game there doesn't seem to be
anything left to do, as the game won't let you replay the stages, you can only
play the practice stage.

However while looking at the label on the front of the game you should notice
this:

"+B+Up together with Start".

This is MEANT to be the code to reach the last stage but it was printed wrong
(Nothing like locking the players out of the game that they paid for huh?).

The real code to access the last stage is to hold Select+B+Up, then press
Start.

You enter this code after beating the other four stages and you must have the
items from each of the four bosses otherwise the code won't work. If you meet
all these requirements then you can highlight the practice stage in the menu
and enter the code to reach the final stage.


What the hell was the purpose of this? On a similar note, at the end of the Genesis X-Men game you have to hit the reset button on the Genesis very lightly to get past a certain point in the game. If you give the button a hard reset the game actually resets. I wonder who the genius was who thought of this.

mills
01-29-2006, 11:07 PM
Mafia (pc version) its also on ps2 and xbox so maybe it happens in there too.

Anyway I had to go get a sports car to rob a bank then go pick up pauley at his appartment. So I honk the horn for him to get out. Notihng happens Try again pauley doesn't come out.

I drive around the block and honked the horn the whole time. No pauley. This was one of the final missions in the game. Man was I pissed.

I had to start the whole game over. I had my fingers crossed when I came by Pauleys appt again, but luckily he came out with no problems. Lamest glitch ever.

Maybe Pauley was on the shitter LOL

Iron Draggon
02-06-2006, 01:17 AM
I don't know if this is in the console versions or not, but in Starsky & Hutch for the PC there's a mission where you're supposed to follow a truck without going through any red lights. The truck will take different routes at random, but one of them is a route that only goes through ONE traffic signal. I have played this mission every way that I can think of, including going AROUND that one traffic signal to avoid going through it at all, green or red, because no matter what you do, when you get to the part right after that one traffic signal where the truck stops and another car that you have to chase comes out, it ALWAYS says that you have FAILED the first part of the mission! And as a result, this makes it IMPOSSIBLE to get one of the items you need to complete the game. The only way around it for the PC is to download a hack file that has all the missions completed.

GaijinPunch
02-07-2006, 12:01 AM
There's a bug in Record of Lodoss War DC that prevents you from entering the final castle. It's no super easy to find, but very possible. The publishers, Kadokawa Shoten posted a fix on their website, which was all nice, but the head scratching thing was that the US and European versions which were released a LONG time later (well over a year) still had the bug in them.

exit
02-07-2006, 03:37 PM
The 'respirator' bug randomly kicks in for the PS title, Martian Gothic: Unification. A complete freeze. And boyo, it's got me stuck there too!!

Is there a specific version of the game that does that, or is it just at random? I got the game new a few months ago and enjoyed the hell out of it, but I havn't gone back to finish it.

The Secret of Evermore bug got me when I had the game, I ended up destroying the game as a result.

XianXi
02-07-2006, 03:40 PM
Impossible Mission (Atari 7800) - Bug prevents you from getting a required item.



Wow, not just a clever name, eh?

Joker T
02-08-2006, 03:46 PM
My copy of Enter The Matrix for Gamecube wouldn't get past this part. It is in the airport level, you go to a sky lounge and it turns around. You have to jump on to a ledge and it goes into a cut scene. Never happend for me, tried for hours to jump up and I couldn't. The game had a ton of other bugs but this one prevented me from finishing the damn game.

The only reason I know about the cut scene is because I rented the PS2 version when it came out and saw the cut scene. My friend gave me the Gamecube one. Maybe he gave it to me because of that glitch LOL