View Full Version : Honestly, what are the designers thinking?
Gemini-Phoenix
07-13-2005, 12:22 PM
What goes through the designers' minds when they design a new console? Why do they design such weird shaped consoles?
Ever since the early days, we have had weird and wonderful shapes and colours, but very few consoles actually look the part underneath the Tv alongside the VCR / Dvd / Stereo...
Even now, the next gen consoles are still obtrusive - But Nintendo seems to have gotten something right where design is concerned, and have made something which wouldn't look out of place.
The PStwo also falls into this category, as it is small and slim, and unnoticable.
But almost everything else from th last 30 years is just plain fugly. And is it me, or do you find that nothing is stackable, with the exception of maybe the PS2, and one or two others...
You have huge consoles, such as the Xbox; Atari 2600 Heavy Sixer; NES; And Neo Geo's - Then you have your smaller consoles such as the DreamCast and GameCube - And medium sized consoles such as Snes and Mega Drive et al... Nothing seems to be standard sized.
You'd think that after 30 years of console design, that they would actually take a step back and think "Hmmm, maybe we should design something that stacks well; Won't look out of place under a Tv; And isn't obtrusive" - But no, they are still coming out with wacky designs that look like they should have *Fisher Price* written on them instead of Sony or Microsoft.
The Revolution will be one of the first consoles which actually looks good. It doesn't look like a game console - It actually looks like an expensive piece of stereo equipment
And Sony of all people should know by now how to design something properly - But what do they do? They give us something that looks identical to the previous effort, but with curves.
Microsoft - Xbox was almost there, but now they seem to have definitly added the *Fisher Price* look to the X360
And none of these companies seem to realise that many people will actually have more than just one console - TO collector's and gamers such as ourselves, most of us will have at least ten consoles, all of which are different shapes, sizes, and colours - And to be honest, they just look a mess next to on another.
One last thing - White. Who decides to make a console white? (Or rather, creamy coloured) - Haven't they learnt by now that consoles which are made from white plastic are prone to fading into a horrible yellow??? Surely Sega would have learnt this from the NES and Snes, but no, they still insisted on making the DC in the same colour, which also suffers from yellowing.
Ed Oscuro
07-13-2005, 01:03 PM
I think the PS3 itself looks alright, the controller is a monstrosity. The Xbox...I've been playing a few new Xbox titles recently and I'm struck by its oddness...well, sometimes it looks alright and other times it looks like a monstrosity (if that can make any sense).
I don't feel old consoles were uniformly good-looking, either - the Famicom (and the non-matching FDS) and the Super Famicom are ugly as hell, really; the original PC-Engine was small and prone to getting dirty.
I guess the designers are getting caught up in space-age design fantasies (design by committee).
I like the look of the original PlayStation, too...very functional and unobtrusive.
Ed Oscuro
07-13-2005, 01:06 PM
Haven't they learnt by now that consoles which are made from white plastic are prone to fading into a horrible yellow???
Heh, haven't you learnt by now that plastics have improved over the last 20 years?
Bratwurst
07-13-2005, 01:45 PM
They rarely stack right because console makers are egotistical dicks. They want their 300 dollar beast to be unique and stand out in an entertainment center. Imagine Nintendo molding the SNES so that the Genesis could incidentally sit on top, that's a marketing and publicity nightmare.
There's also the notion that electronic entertainment devices have a liability issue when you start to put weight on them but I still like to think of big companies as bastards.
Ed Oscuro
07-13-2005, 01:47 PM
Here's a great idea: put four slots on top and make a sturdy drink tray that extends out from the sides! Or...wait.
I understand the "can't be flat on top" idea, but it needs to be more obvious (i.e. Xbox) if you're going that way.
Rack-mount consoles? Gimme!
Xexyz
07-13-2005, 01:49 PM
I can't comprehend this argument. To me, I love the quirky looks each console presents as well as their equally quirky looking controllers. The toaster NES is my favorite looking system of all time. I'd be damned to trade it's style for a look alike VCR in black. It helps people to better identify their consoles. I can't tell you what brand each of the VCR's/DVD players are in my house, they all look generic... the same. And yellowing with most white consoles can be cured with a little cleaning. The only console I know of that yellows due to cheap oxodizing plastic is the SNES, and not all of them were made out of this type of plastic either.
The stacking argument is a good one though. What consoles can we use as a base to stack other consoles? The origional NES, Xbox, and origional PS2 are the only ones that come to mind. Space is my only concern.
Ed Oscuro
07-13-2005, 02:01 PM
Xbox works if you don't mind having ring-shaped scratches on the bottom of the console on top - unless that other console has feet, you'll notice the Xbox top isn't completely flat.
Yes, I like the unique look of each console, but it makes switching consoles a huge pain.
irata
07-13-2005, 02:44 PM
I totally agree with Xexyz. The last thing I want in my house are 35 of the more or less same looking generic boxes. I only have 1 each of a receiver/CD/DVD player in my living room, so I guess it make sense that they live together in harmony, but with my consoles, I want variety in its exterior just as variety exists in its interior. The CD player has been the same since its inception, there's really no major difference from machine to machine, especially at the consumer level, so I never think about playing my cds on my Kenwood TXL-1000 or whatever it is I have. It's just my cd player. But I truly think differently about my game machines.
Whether you appreciate the different designs for each console is strictly subjective to each person, not unlike art, and these designs and differences in opinion lend greatly to discussions or stories about each console.
What would we say about the Jaguar if it wasn't shaped like a toilet bowl? What if every company had agreed that the 5200 joystick was the pinnacle of controller design? These differences in design are what differentiates each system, and also what propels innovation and evolution of the species.
Gemini-Phoenix
07-13-2005, 03:02 PM
I understand the "can't be flat on top" idea, but it needs to be more obvious (i.e. Xbox) if you're going that way.
Xbox works if you don't mind having ring-shaped scratches on the bottom of the console on top - unless that other console has feet, you'll notice the Xbox top isn't completely flat.
That's sort of what I was getting at. Why didn't Microsoft make it flat? It's one thing to make it big and huge, but the least they could've done is made it flat on top so that you could stack something else on top.
But no. You have to make a space for it all by itself - Often on the floor in front of your Tv, because every slot in the unit beneath is full of uniformed audio visual equipment (Which all have industry standard widths whether they require it or not)
Let's put it this way - You go to a stero store to buy a new Amp for your stack - You know that it will fit exactly with the rest of your stack because all companies have agreed on a universal width (Or if you want to be pedantic, several varying widths)
So, you know that your Bose Amp will fit your Sony Mini Disc deck, and your Technics Cd player.
If you have two Xbox's what do you do? You have to either build some shelves or stack them cautiously on top of each other. More than one GameCube? Not a problem as they do stack, but only becomes a problem if you want to play the bottom one. PS2's? No probs here at all. Sony did something right in that respect.
Obviosly cart based machines are a problem, but why didn't they do front loading cart consoles (Similar to how the GameBoy player for GameCube works)
Another thing - You can take a 20 year old amplifier and put it with a brand new 5 disc Cd multichanger - and it wouldn't look too out of place. You can't do that with a NES and a PS3 though :/
davepesc
07-13-2005, 03:08 PM
The Revolution will be one of the first consoles which actually looks good. It doesn't look like a game console - It actually looks like an expensive piece of stereo equipment
I, for one, would prefer a game console.
For the most part, came consoles before the current ones had carts that loaded on top, so stacking really wasn't an issue, and I don't think console manufacturers really want you splitting time with another machine.
I want each unit to be different and have it's own style. I love the sleey, futuristic-looking Genesis, toybox SNES and retro-chic woodgrain 2600.
Ed Oscuro
07-13-2005, 03:17 PM
Say what you will about stereo equipment, but the NES design was revolutionary, a precursor to modern front-loading designs (such as, for example, almost every modern PC and every current-gen game console besides the GameCube...and Dreamcast). Reliability wasn't great, but they tried a great idea with that system.
Nature Boy
07-13-2005, 04:10 PM
Say what you will about stereo equipment, but the NES design was revolutionary, a precursor to modern front-loading designs (such as, for example, almost every modern PC and every current-gen game console besides the GameCube...and Dreamcast). Reliability wasn't great, but they tried a great idea with that system.
Uh, what about front loading VCRs? The first VHS machine hit in 1977, so I'm pretty sure they had front loading VCRs well before the NES came along.
It's still an ugly box IMO.
The whole shape thing is just marketing ploys. If they all made consoles that looked like stereo equipment it'd be harder to distinguish a given machine. It's one of things like choosing a colour for your Gamecube - the actual decision itself means little, but *having* a decision to make is very appealing to a consumer.
Just my two meseta.
SKVermin
07-13-2005, 04:14 PM
You have huge consoles, such as the Xbox; Atari 2600 Heavy Sixer; NES; And Neo Geo's - Then you have your smaller consoles such as the DreamCast and GameCube - And medium sized consoles such as Snes and Mega Drive et al... Nothing seems to be standard sized.
Standardization sounds like a great idea, but look how long it took to finally standardize software packaging. Back when I worked retail, it was infuriating to see another package design like The Incredible Machine or Thief.
Gemini-Phoenix
07-13-2005, 04:33 PM
You have huge consoles, such as the Xbox; Atari 2600 Heavy Sixer; NES; And Neo Geo's - Then you have your smaller consoles such as the DreamCast and GameCube - And medium sized consoles such as Snes and Mega Drive et al... Nothing seems to be standard sized.
Standardization sounds like a great idea, but look how long it took to finally standardize software packaging. Back when I worked retail, it was infuriating to see another package design like The Incredible Machine or Thief.
I agree with that. PC games used to be a nightmare, adn it took them till about two years ago to actually standardise everything to Dvd shaped box's, give or take a few.
Mind you, they've been doing that sort of thing in America and Japan for ages, as many of your console games come in jewel cases (Not including those hideous sized Mega Cd and PlayStation long box's)
And at least they kind of did it with PAL DC and PSone games, making them the same height and width as each other...
But - The first CDi looked like a piece of Hifi equipment - And Panasonic decided to make the Cube look like a midi hifi...
Ed Oscuro
07-13-2005, 04:35 PM
Say what you will about stereo equipment, but the NES design was revolutionary, a precursor to modern front-loading designs (such as, for example, almost every modern PC and every current-gen game console besides the GameCube...and Dreamcast). Reliability wasn't great, but they tried a great idea with that system.
Uh, what about front loading VCRs? The first VHS machine hit in 1977, so I'm pretty sure they had front loading VCRs well before the NES came along.
Actually, the earliest VCRs would've been top-loading; I've got one that still works from the early 80s (or before). The NES was around about the time front-loading VCRs became standard, though.
In any case, the main idea for Nintendo was to make a games machine that would 'fit in' with other home entertainment devices.
And yeah, I still think it's a nice-looking grey box ;)
bargora
07-13-2005, 04:37 PM
Xbox works if you don't mind having ring-shaped scratches on the bottom of the console on top - unless that other console has feet, you'll notice the Xbox top isn't completely flat.That's sort of what I was getting at. Why didn't Microsoft make it flat? It's one thing to make it big and huge, but the least they could've done is made it flat on top so that you could stack something else on top.
And hide that sweet logo? Sacrilege!
Sylentwulf
07-13-2005, 04:43 PM
I have to agree with a lot of the other, I WANT my console to look like a game console. I've actually started skinning mine to make them look MORE like a console since they look so goddamn BORING.
My wife got me an inuyasha skin for my ps2 and I had to pretend to like it, and put it on. Once I got it on, I REALLY REALLY liked the look of it over the standard "black" console, and ordered a few more skins to do, and I like em all much better.
Red Hedgehog
07-13-2005, 11:52 PM
Put me down as ones who prefers practicality over prettiness. If consoles were more standardized, I could fit at least one more in my entertainment center under my television.
Come to think of it, I suppose the real problem is stackability. If only cartridge systems besides the NES were front-loading I could pack so much more down there. As is, my Saturn and PSX sit off to the side.
To sum up, standard widths and heights would nice. Being able to stack things on top would be wonderful. Let the systems distinguish themselves with the paint and buttons on the front.
Dahne
07-14-2005, 04:58 AM
Hell, I'm really disappointed in the designs we've been seeing for the next-gen consoles. They look like...DVD players. Boring, boring, boring. I like the personality most console designs show.
GameCube: "Look how adorable I am! How can anyone not love me?"
PS2: "I'm basic. Not too showy, but ubiquity has made me distinctive. It's what you do with me that makes the difference."
Xbox: "I WILL EAT YOUR CHILDREN."
felix
07-14-2005, 05:18 AM
What goes through the designers' minds when they design a new console? Why do they design such weird shaped consoles?
Research, research, research.. Sony for instance pays hundreds of thousands of dollars just to get the opinions of their perspective buyers. Sony has a marketing/reserch department that any college student would kill their roomate for to get into.
Ever since the early days, we have had weird and wonderful shapes and colours, but very few consoles actually look the part underneath the Tv alongside the VCR / Dvd / Stereo...
Companies wanted to make sure that their systems didnt look like the dvd player sitting next to it. They wanted them to stick out a little bit, almost to advertise their presence. Whats the fun in having a $300 dollar toy if your friends think its a $15 Vcr?
You'd think that after 30 years of console design, that they would actually take a step back and think "Hmmm, maybe we should design something that stacks well; Won't look out of place under a Tv; And isn't obtrusive" - But no, they are still coming out with wacky designs that look like they should have *Fisher Price* written on them instead of Sony or Microsoft.
1st, I would never stick any of my sytems under my tv.. I have a big heavy 20" beast that would crush my fingers apon any attemt to put anything under it. Nowadays, videogaming consoles are as mainstream as dvd players. They have become commonplace and centerpieces to a LOT of living rooms. The days of hiding your system in a drawer/cabinet are gone to the days of case modding, led lights and all sorts of other things to try and make your console MORE noticable.
The Revolution will be one of the first consoles which actually looks good. It doesn't look like a game console - It actually looks like an expensive piece of stereo equipment
Thats a personal opinon. I LOVE the way new sony sytem looks. I personally hated the bodystyle change of BMWs in the early 2000s, but I have grown to love the way they look to the point where I would go as far as say that the 2006 BMW 3 series is one of the most beautiful cars ever made. Its all personal preference and they design these system to the likes of the GENERAL consumer.
And Sony of all people should know by now how to design something properly - But what do they do? They give us something that looks identical to the previous effort, but with curves.
Again. I think the ps3 looks great.. im sorry you don't.
Microsoft - Xbox was almost there, but now they seem to have definitly added the *Fisher Price* look to the X360
Where do you get this fisher price stuff from? Its like saying that the playstation 2 looks like a tonka truck.
And none of these companies seem to realise that many people will actually have more than just one console - TO collector's and gamers such as ourselves, most of us will have at least ten consoles, all of which are different shapes, sizes, and colours - And to be honest, they just look a mess next to on another.
Heres a fix for you, take a shoebox.. put your console in the shoebox, cut holes for the wires, stack all of your consoles. If you don't like the design on the shoebox, go to your local market and purchase some markers and have at it.
One last thing - White. Who decides to make a console white? (Or rather, creamy coloured) - Haven't they learnt by now that consoles which are made from white plastic are prone to fading into a horrible yellow??? Surely Sega would have learnt this from the NES and Snes, but no, they still insisted on making the DC in the same colour, which also suffers from yellowing.
Cant argue there. My SNES looks like it was dipped in beef broth.. :roll: I guess cuz it was cheap and easy..
phreak97
07-14-2005, 05:51 AM
whoever said they want a game console where the revolution is concerned need's to read at least one press release from nintendo. they clearly state the incompatability with dvd's and cd's is due to them being a GAME company, the want their consoles to focus on games and not on a bunch of cheap extras. the revolution as it comes wont play dvd's, but an extra addon will be available to make it possible.
while i understand why companys didnt want their consoles stackable so as to accept a competators product on top, but they could have at least devised a way to have each gen console of their own stack easily, or even just one generation of it's own stack up, even if they added a link feature to daisy chani the consoles as an excuse.
i have cardboard toilet roll centres cut in half to act as pillars to raise my consoles and make them stackable, eg. i have three saturns stacked this way, and two megadrives.
however, much of my shelfe space is wasted due to the consoles that will just never stack no matter what- master system, master system 2, 2600jr, my gamegear and lynx were bastards too.. my two nintendo64s are stacked, but unstable, i used to have three stacked leaning into the corner of the shelf, but i never liked it. the megadrive2 has a mysterious rubber foot in the middle which never really touches the ground, but it does kinda hook into the cart slot of the md2 below it if you stack them. however the angle the third or 4th one get at is quite scary.. lol (i only have 2, but the angle of the top one increases like it does stacking anything wedge shaped.)
things like the euro snes or sfc do stack, but not to happily, youre going to get scratches somewhere from the power switch.. hence why i have a folded pillowcase between my sfc and euro snes.
strangely enough, the pirate crap neo fami/fc game console stack perfectly, i have two. they sat happily on top of my gamecube for a long time.
on another, still stacking, note-
carts that dont stack! what were they thinking!?!
euro snes, and sfc carts, they do stack, but dont bump them! they go off like a tower of jelly!
gameboy color, and gameboy advance games:
gbc games can be stacked if you want to turn every second one upside down, and gba games if you want to turn every second cart 180 degrees and have the top ends sticking out. but who wants to have stupid messed about stacks like these? lynx and gamegear are more examples.. i mean, not every gamegear game is going to come in it's plastic case..
i feel i have rambled too much already, but i also feel that had to be said..
felix
07-14-2005, 06:13 AM
on another, still stacking, note-
carts that dont stack! what were they thinking!?!
I'm going to have to agree with you there too :) I have nightmares about stacking my SNES carts..
Gemini-Phoenix
07-14-2005, 06:21 AM
The phrase "It doesn't matter what it looks like, it's what it does that counts" is apt for both sides of the argument - So unfortunately I can't use it here. Damn. :(
However, if consoles were more logicly designed, then it would be more economical during storage - You'd think storage solutions would be at the top of many a Japanese designer's list, seeing as how many Japanese consumers are limited to space (Especially in the big cities)
It would therefore be logical to design a new console as compact and stackable as they could
Cauterize
07-14-2005, 06:52 AM
PC Engine Shuttle.... Enough Said LOL
http://home.cogeco.ca/~kroland/systems/PC-Engine/pc-engine_shuttle.jpg
smokehouse
07-14-2005, 07:14 AM
This is a good topic. I for one like the look of the newer, cleaner next-gen consoles. Older consoles reflect a different time in gaming. Hell, they were toys back then. Back in the old days of gaming, many of the gamers were kids and the Nintendo reflects that. It looks like a toy, a cool looking toy but still one nonetheless. The same goes with the SNES (don’t get me started on the N64, I don’t like the look of it at all).As for the Gamecube, not a big fan, good thing it’s small Older Sega systems have almost always been rather nonchalant. Well, except the Master System, it’s rather ugly. The Genesis and Sega CD make a good-looking combo; the second reincarnation is a bit, well…not a nice looking. The Saturn is decent although a little thick and the DC is pretty nice looking as well.
Sony is a strange one, all pf their systems are sleek and sexy. Yep, even the PS1 that for its time was a really good-looking system. Look at the PS One, PS2, PS3 and PSP. All are good, sleek designs that deserve to be left out for all to see.
Microsoft…well, the current Xbox is hideous. It’s a large, obtrusive thing with green accents. It really appeals to the “EXTREME!” Mountain dew drinking urban-kayaking crowd. I’m glad they got their head out of their ass and decided to make the 360 a bit cleaner (although it’s still not as nice as the PS3).
I for one like looking over at my collection and seeing all the different sizes, shapes and colors. It adds variety and makes each unit individual. As for today, gaming systems are big business and big dollars. If I’m going to put a system in my home theater next to my Sunfire processor and Rotel amplifier, it better be nice looking or else it’s only coming out when I want to play it.
Back in the old days of gaming, many of the gamers were kids and the Nintendo reflects that. It looks like a toy, a cool looking toy but still one nonetheless.
Poor Nintendo...they designed the NES specifically NOT to look like a toy.
smokehouse
07-14-2005, 07:25 AM
It didn't so much back in the late eighties but I would say it does now. Don't get me wrong, I love the little guy!
Didn't Nintendo originally market the NES as an "interactive toy" just to break free from the ruined video gaming market of the mid eighties (US sales)? Thus ROB and the Zapper?