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Buyatari
01-15-2003, 03:52 PM
Every game I know of which used a paddle controller did very well. Maybee I am unaware of all the duds.

Help me out here

Kaboom
Arkanoid
Pong
Warlords
Breakout

There has to be more. Why hasn't this area been touched since Arkaniod. It was a blockbuster title.

Adam

stonecutter
01-15-2003, 04:00 PM
Thunder and Lightning on the NES was a great game as well, that should have useda paddle but it didn't ? I could never understand why no paddle for that game. Also wht was Arkanoid II never released on Nintendo. I have the Famicom version of that game and I love it, but again it would be better if I could use a Paddle. It did come with one, but I don't have it or a Famicom so I use my Super 8 to play it. Also the SNES version of Arkanoid would have done well to use a controller.

If you had a Coleco Gemini the paddle was built on the controller, I love that controller so much more than the 2600 controller.

There were Breakout, and Super Breakout.

Buyatari
01-15-2003, 04:28 PM
yes how could I forget Breakout.

thats what I was thinking of when I said Pong.
DOH

Adam

Gunstarhero
01-15-2003, 04:48 PM
You forgot:

Super Breakout
Circus Atari
Star Wars: Jedi Arena
Video Olympics
Night Driver
Casino
Encounter at L-5

also, maybe AstroBlast? Anyone know on this one?

Warlords is my favorite paddle game, and my favorite multiplayer game too.

Keir
01-15-2003, 05:11 PM
Party Mix didn't do so well.

CrazyImpmon
01-15-2003, 09:23 PM
Astroblast for 2600 does use paddle, and is probably the only 2600 game that can use either joystick or paddle.

I think the reason paddle controller was not touched for years were because of limited movement. I mean, not many games are mean to move on one axis only. (modern 3D games can't be used with paddle at all unless you have a 3D paddle)

Raccoon Lad
01-15-2003, 09:30 PM
Well in Japan, Woody Pop on the SMS used a paddle, and Outrun was paddle compatible too.

icbrkr
01-15-2003, 09:37 PM
Every game I know of which used a paddle controller did very well. Maybee I am unaware of all the duds.

Help me out here

Kaboom
Arkanoid
Pong
Warlords
Breakout

There has to be more. Why hasn't this area been touched since Arkaniod. It was a blockbuster title.

Adam

Demons to Diamonds
Tac-Scan

Brian

NoahsMyBro
01-15-2003, 09:55 PM
Of the games mentioned, I've played all but a couple of the 2600 ones, and while the vast majority were indeed good games, I can honestly say that I was very into the 2600 when Air-Sea Battle was current, so I'm not biased because of newer games when I say that Video Olympics was pretty dull even when it was new.

In 1978 my siblings, friends & I all played games like Breakout and Warlords a lot, but seldom grabbed Video Olympics unless we were using it to avoid leaving a ring on the wooden coffee table surface underneath our glass of Kool Aid and had no Odyssey2 carts handy.

CrazyImpmon
01-15-2003, 10:03 PM
Well in Japan, Woody Pop on the SMS used a paddle, and Outrun was paddle compatible too.

I remember an early Sega catalog promoting Woody Pop for USA, complete with the vaporware paddle. I wonder why the FTC didn't harp on Sega like they did when Mattel Electronics advertised computer system for Inty.

NE146
01-15-2003, 11:16 PM
x_x :-( :/ HOW could you forget Bachelor(ette) Party and EVERYONE'S FAVORITE GAME OF ALL TIME (see left avatar for hint).

Pressure Cooker
01-16-2003, 12:57 AM
The paddle game I was always into was Bugs. I think Data Age made it. It was a pretty cool game for a bad company (exceptions for Journey Escape and Frankenstein's Monster...those games rawked!!!)

digitalpress
01-16-2003, 07:54 AM
From the DP database:

Game Publish/System
Arkanoid (by Taito, for Nintendo NES)
Astroblast (by M Network, for Atari 2600)
Bachelor Party/Gigolo (by Playaround, for Atari 2600)
Bachelor Party (by Mystique, for Atari 2600)
Backgammon (by Atari, for Atari 2600)
Backgammon (by Sears, for Atari 2600)
Beat 'Em & Eat 'Em (by Mystique, for Atari 2600)
Blackjack (by Atari, for Atari 2600)
Blackjack (by Sears, for Atari 2600)
Breakaway IV (by Sears, for Atari 2600)
Breakout (by Atari, for Atari 2600)
Bugs (by Data Age, for Atari 2600)
Bumper Bash (by Spectravision, for Atari 2600)
Burning Desire/Bachelorette Party (by Playaround, for Atari 2600)
Canyon Bomber (by Atari, for Atari 2600)
Canyon Bomber (by Sears, for Atari 2600)
Casino (by Atari, for Atari 2600)
Circus Atari (by Atari, for Atari 2600)
Circus (by Sears, for Atari 2600)
Clowns (by Commodore, for Commodore 64)
Demons to Diamonds (by Atari, for Atari 2600)
Eggomania (by US Games, for Atari 2600)
Encounter at L-5 (by Data Age, for Atari 2600)
GI Joe: Cobra Strike (by Parker Bros, for Atari 2600)
Kaboom! (by Activision, for Atari 2600)
LeMans (by Commodore, for Commodore 64)
Mangia (by Spectravision, for Atari 2600)
Night Driver (by Sears, for Atari 2600)
Night Driver (by Atari, for Atari 2600)
Omega Race (by Commodore, for Commodore 64)
Picnic (by US Games, for Atari 2600)
Piece 'O Cake (by US Games, for Atari 2600)
Pinball Spectacular (by Commodore, for Commodore 64)
Pong Sports (by Sears, for Atari 2600)
Sea Wolf (by Commodore, for Commodore 64)
Solar Storm (by Imagic, for Atari 2600)
Speedway II (by Sears, for Atari 2600)
Star Wars: Jedi Arena (by Parker Bros, for Atari 2600)
Steeplechase (by Sears, for Atari 2600)
Street Racer (by Atari, for Atari 2600)
Super Breakout (by Atari, for Atari 2600)
Super Breakout (by Sears, for Atari 2600)
Super Smash (by Commodore, for Commodore 64)
Tac-Scan (by Sega, for Atari 2600)
Video Olympics (by Atari, for Atari 2600)
Warlords (by Atari, for Atari 2600)
Warlords (by Sears, for Atari 2600)
Warplock (by Data Age, for Atari 2600)

gamingguy
01-16-2003, 08:21 AM
The force feedback steering wheel for Gran Turismo, Nascar Heat, et cetera is basically a giant paddle. (Or vice-versa, the paddle in Night Driver is a tiny steering wheel.)



How about other controllers? Which games used the Atari's "Driving Controllers"? I can only think of:
Indy 500


Or, the special keypad controller (with 3x4 layout)?
Star Raiders
Any others?
Was the keypad used for Star Raiders different from the one used in Basic Programming?

digitalpress
01-16-2003, 08:29 AM
More answers from the wise and powerful DP database :P

"Driving Controller" (includes ColecoVision):

Game Publish/System
Bump 'n Jump (by Coleco, for ColecoVision)
Destructor (by Coleco, for ColecoVision)
Dukes of Hazzard (by Coleco, for ColecoVision)
Indy 500 [w/Driving Controller] (by Atari, for Atari 2600)
Race (by Sears, for Atari 2600)
Turbo (by Coleco, for ColecoVision)

digitalpress
01-16-2003, 08:32 AM
"Keyboard Controller":

Game Publish/System
A Game of Concentration (by Atari, for Atari 2600)
Alpha Beam with Ernie (by Atari, for Atari 2600)
BASIC Programming (by Atari, for Atari 2600)
Berenstain Bears (by Coleco, for Atari 2600)
Big Bird's Egg Catch (by Atari, for Atari 2600)
Brain Games (by Atari, for Atari 2600)
Brain Games (by Sears, for Atari 2600)
Codebreaker (by Sears, for Atari 2600)
Codebreaker (by Atari, for Atari 2600)
Cookie Monster Munch (by Atari, for Atari 2600)
Hunt & Score (by Atari, for Atari 2600)
MagiCard (by CommaVid, for Atari 2600)
Memory Match (by Sears, for Atari 2600)
Oscar's Trash Race (by Atari, for Atari 2600)
Smurfs Save the Day (by Coleco, for Atari 2600)

gamingguy
01-16-2003, 10:14 PM
You didn't list Star Raiders. Should I assume the Raiders keypad is different from the Keyboard Controller?

Anonymous
01-16-2003, 11:23 PM
According to many a parent who calls in about their kid's console, there are three rules.

1. Every system is a Nintendo (also called Nitendo, Intendo, and the ultimate, "Super Nintendo 64"), regardless of whether it's an Atari, Sony, or Microsoft product. (acceptable substitutions are playstation 64 and x cube)

2. All Nintendos use "Paddles" and/or "hand controllers" (occasionally they use "remotes", and the odd Nintendo will actually have "clickers")

3. All Nintendos play tapes.