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shaggy
08-01-2005, 08:59 PM
My fiance got me a DS for my birthday and it rocks!!! I did come across a problem them. On the top screen I had a red dot (pixel) burnt into the screen. Now I know the PSP had pixel problems up the ying yang buy I never heard of this problem with the DS. Target let me exchange it no problem so all is good and I can play Wario Ware and Super Mario 64 with no red dot problems but has anyone else heard of this or experienced this time of problem??

Humanoid
08-01-2005, 09:07 PM
Any LCD based device can have trouble with dead pixels, and my DS had one too. Thankfully, Nintendo has a good service plan.

fpbrush
08-01-2005, 09:13 PM
He's right... I remember hearing about the occassional SP dead pixel. I don't think the problem was as widespread as the PSP was though.

Daria
08-01-2005, 09:15 PM
I haven't had any dead pixels, but I did leave mine in my purse one evening and discovered I had a broken hinge when I pulled it back out. Was a bitch to fix but I eventually got it super glued.

maxlords
08-01-2005, 09:18 PM
I bought a DS on release day and returned it because it had a dead pixel and some dust under the top screen.

shaggy
08-01-2005, 09:30 PM
So this is more than a problem than I thought it was, though, I never heard of any until today. The problems with the DS are definately not as abundant as the PSP, though.

Muscelli
08-01-2005, 09:42 PM
mine came with a whole cluster of pixels missing in the lower left of the bottom screen.. but I never looked at that screen anyway

Lady Jaye
08-01-2005, 09:43 PM
My DS doesn't have any dead pixel. However, my G5 iMac does have one lit pixel, which is barely annoying, since it's less noticeable than a dead pixel.

Anyway, it is part of the technological drawback to LCD screens in general, and it's fortunate that Nintendo has a rather good coverage plan for it.

JWKobayashi
08-01-2005, 09:55 PM
It was strange, but one time while I was playing Yoshi Touch and Go the sound on the DS went completely out. It didn't return until I powered down the system and restarted.

Luckily I haven't had any other problems, and I play my DS to death. It seems like one of the more durable handheld systems out there.

LDIS91
08-01-2005, 09:56 PM
I got a DS a while back and I found two dead pixels on the top screen.

Bluteg
08-01-2005, 10:40 PM
Dead pixels is just a flaw in the LCD screens... it happens even in lime green screened gameboys.

Unfortunatly, the DS has a lower max resolution so burnt out pixels are far more noticeable than with the PSP, but Nintendo is far easier to deal with in replacing them. :)

stuffedmonkey
08-01-2005, 10:44 PM
My fiance got me a DS for my birthday and it rocks!!! I did come across a problem them. On the top screen I had a red dot (pixel) burnt into the screen. Now I know the PSP had pixel problems up the ying yang buy I never heard of this problem with the DS. Target let me exchange it no problem so all is good and I can play Wario Ware and Super Mario 64 with no red dot problems but has anyone else heard of this or experienced this time of problem??

I got one with a stuck pixel - so I just went back and returned it for another... Best Buy was cool about it.

philosophyst
08-01-2005, 10:47 PM
I've had my SP since last Christmas and it has one or two dead pixels, what can I do about it now (if anything)? It's not a big deal but it bugs me sometimes when I play it.

Any info?

Mianrtcv
08-01-2005, 10:56 PM
I have 1 PSP, 1 DS and 2 Sp's. Luckily no issues with any system other than an isolated "freeze up" on my PSP playing Untold Legends. It was weird. I was playing, wanted to save and it locked up. I could not get the screen unfrozen. Even if I powered off it cam back locked. No options worked to get out of the locked screen. Ten Minutes later. All was right again. :hmm:

phreak97
08-02-2005, 10:05 AM
the whole right hand edge of my top screen on my ds is darker than the rest.. backlight issue i think? i dont notice it unless the screen goes white though..

Slate
08-02-2005, 11:48 AM
Well, i have experienced two problems witrh my DS:

Extreme Sound Surround - I've only experienced this when playing Super Mario 64 DS. Sometimes, the sound will go in Extreme surround (I mean, like Two instruments playing the same notes in perfect chorus) But, If i get the DS in standby mode, that fixes the problem.

Misplaced Pixel - My DS' Touch screen has a Pixel issue.. One pixel is always red. I've had my DS for over 7 months, and it hasn't really bothered me that much.

Most of the time i use my DS for playing Warioware (Original) On the top screen, So i don't experience these problems that often.

JWKobayashi
08-02-2005, 08:16 PM
Extreme Sound Surround - I've only experienced this when playing Super Mario 64 DS. Sometimes, the sound will go in Extreme surround (I mean, like Two instruments playing the same notes in perfect chorus) But, If i get the DS in standby mode, that fixes the problem.

I had this problem while playing Yoshi Touch and Go last night. The sound played in "Extreme Sound Surround" for a while, and then the sound went out completely (again). Strange, I hope if something breaks, it does it soon (for warranty purposes).

Emily
08-02-2005, 11:33 PM
I bought mine at launch and was quite pissed to find it had a dead pixel. GameCrazy was not going to let me return it, but a Nintendo rep was there and he gave me a new one. :)

phreak97
08-03-2005, 11:40 AM
i just realized i've had that sound bug too.. it's not extreme surround at all, it is a slight delay of one of the channels (right i think), so you hear everything twice, making it sound like two instruments.

Slate
08-03-2005, 02:33 PM
i just realized i've had that sound bug too.. it's not extreme surround at all, it is a slight delay of one of the channels (right i think), so you hear everything twice, making it sound like two instruments.

Well, that settles that.. Now on to wonder why Some DS Systems have pixels that are always red, instead of not working..

§ Gideon §
08-03-2005, 05:10 PM
That would be a lit pixel, and it's the same policy as a dead pixel. They're just to be expected.

They come in a variety of pretty colors, too.

As for the channel delay, that definitely seems like a software problem. It's not all unlikely that Nintendo would reuse the same code on two projects, which is why you'd find the glitch in both Touch n Go and SM64. Even if you did find the glitch in a non-Nintendo game, the bug could still be part of the early software dev kits that Nintendo issues to companies... I think.