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View Full Version : galvanic vestibular stimulation (GVS) for gaming



googlefest1
08-12-2005, 11:54 AM
galvanic vestibular stimulation (GVS) may make gameing more real

this is the kind of thing ive been hopeing would be created for driving games -- and that is the exacte application mentioned in this article about humanoid robots

http://www.newscientist.com/article.ns?id=dn7829

that kind of feed back was my biggest gripe with driving games - one reason i have a hard time judgeing things in those games

this would bring a whole new level to "simulation" games

edit:::: sorry i meant to say HUMAN ROBOTS

also im looking at the positive not the negative applications

googlefest1
08-12-2005, 11:54 AM
galvanic vestibular stimulation (GVS) may make gameing more real

this is the kind of thing ive been hopeing would be created for driving games -- and that is the exacte application mentioned in this article about humanoid robots

http://www.newscientist.com/article.ns?id=dn7829

that kind of feed back was my biggest gripe with driving games - one reason i have a hard time judgeing things in those games

this would bring a whole new level to "simulation" games

edit:::: sorry i meant to say HUMAN ROBOTS

also im looking at the positive not the negative applications