View Full Version : Best. Screenshot. Ever.
Anthony1
10-01-2005, 11:21 AM
Ok, seriously, tell me that there is a better screenshot than this in existence. It's simply not possible.
here it is........
http://screenshots.teamxbox.com/screen/43146/NBA-2K6/
Ok, maybe you can't stand sports games, and you have no interest whatsoever in them. But still, if you look at these pics and see the video, then you can't help but be totally amazed.
THESE PICS ARE REAL!!!!
REAL FREAKING GAMEPLAY!!!!
UN-FREAKING-BELIEVABLE
http://forum.teamxbox.com/showthread.php?t=376440&page=1
pacmanhat
10-01-2005, 12:55 PM
Wow. That is pretty awesome.
And if Microsoft hadn't completely blown it (http://www.digitpress.com/forum/viewtopic.php?t=68780&highlight=microsoft+blew) it'd be even better.
poopnes
10-01-2005, 01:18 PM
Yeah I saw those last night on IGN 360 (or whatever they want to be called). I was very very impressed, but wouldn't dare say best ever. I actually thought the Metal Gear 4 video looked even better. It does make my wait for my free 360 even harder. I can hardly wait...but I guess I'll have to.
njiska
10-01-2005, 01:27 PM
Pacmanhata give it a rest.
As for the game, that was pretty damn impressive. The i mean the sweat was one thing, but the realistic fabric was far more impressive. I don't think i've ever seen fabric done so realistically.
Definitly a beautiful game.
pacmanhat
10-01-2005, 01:37 PM
Hey, I'm just messing around. I have no problem with anyone's opinion.
Now that I think about it, I wonder if the players that aren't superstars look as lifelike and authentic. If Earl Boykins, Fred Hoiberg and Rueben Boumtje-Boumtje looked just as good as Shaq, Garnett and the like...THAT would really impress me. That's not to say I'm not impressed with what we've seen so far, but that would take the cake.
EDIT: But I wouldn't call it the best graphics ever, by a long shot. My vote in that department goes to Project Offset (http://www.projectoffset.com).
Zubiac666
10-01-2005, 01:38 PM
my first thought was "Gamefaqs" for some reason after reading Anthony1's post.
best looking game ever? Are you kidding?
You haven't seen some upcoming PC games then.
and if a wrestling game for 5 year old gamecube looks like this (http://media.cube.ign.com/media/734/734926/img_2691317.html), I'm pretty MOTHER-FREAKIN' expecting that a basketball game for a console which is 20times better ( x_x ) has graphics like those you posted.
!!11!
njiska
10-01-2005, 01:51 PM
Hey, I'm just messing around. I have no problem with anyone's opinion.
Eh it's all cool, they did fuck up, it's not going to cost them the console race but it was a big fuck up. I'm just getting tired of hearing it all the time. Besides it's not like we're expecting the ps3 to have one stock.
Now that I think about it, I wonder if the players that aren't superstars look as lifelike and authentic. If Earl Boykins, Fred Hoiberg and Rueben Boumtje-Boumtje looked just as good as Shaq, Garnett and the like...THAT would really impress me. That's not to say I'm not impressed with what we've seen so far, but that would take the cake.
Yeah i was actually just thinking about that. In the past the big players have always gotten the A+ treatment when it came to their in game appearences but the 2nd string guys usually don't.
It's not like me to think EA would actually care enough to get them all right but given how hard they've been trying to recapture the sports market we might actually get that level of accurate detail on everyone.
EDIT: But I wouldn't call it the best graphics ever, by a long shot. My vote in that department goes to Project Offset (http://www.projectoffset.com).
Ooooo pretty.
studvicious
10-01-2005, 02:31 PM
my first thought was "Gamefaqs" for some reason after reading Anthony1's post.
best looking game ever? Are you kidding?
You haven't seen some upcoming PC games then.
and if a wrestling game for 5 year old gamecube looks like this (http://media.cube.ign.com/media/734/734926/img_2691317.html), I'm pretty MOTHER-FREAKIN' expecting that a basketball game for a console which is 20times better ( x_x ) has graphics like those you posted.
!!11!
My thoughts exactly. It reminds me of the wonderful SNES at the end of its life. Remember DKC? Killer Instinct? SM: RPG? It's only at the end of the life-cycle do the developers really figure out how to push these beasts to the limit. Another reason why consoles shouldn't be cut so short.
EricRyan34
10-01-2005, 03:22 PM
Those are def. beautiful screens
Biff_McFresh
10-01-2005, 05:24 PM
Yummy.
Mianrtcv
10-01-2005, 05:32 PM
Those graphics are so real. I only can imagine how it's going to capture the "look" of Sam Cassel. He will look just like a fetus, like he does in real life. It will capture the RAGE of Ron Artest, basketballs angriest man. If you play as the Pacers in Detroit look out!!! If it has a classic roster it looks good enough so that you will be able to get a contact high just looking at Robert "the chief" Parrish (a big herbalist in the day). Then again if it has a classic roster look away because those shorts were pretty damn short :puke:
zerohero
10-01-2005, 05:33 PM
Looks good BUT,
We havent seen any "in-game" footage yet ;)
Aussie2B
10-01-2005, 05:38 PM
Meh, advancing technology doesn't equal the best looking games ever. Yeah, it looks very realistic, but is it something I care to look at? Not really. And I sure as hell can't appreciate it like a beautiful work of art like a Renaissance painting or some such.
I'd still prefer looking at a beautifully drawn and animated game on Neo Geo or something along those lines. Give me style and talent over top-of-the-line technology anyday.
tholly
10-01-2005, 06:26 PM
they dont even look real.....
it looks like real pictures were edited to look slightly worse than real and some video game uniforms were thrown on....the edges look horrible.....if all the new games have edges like that, ill stick with xbox 1 for now
roushimsx
10-01-2005, 06:28 PM
We havent seen any "in-game" footage yet ;)
That is ingame footage.
Pretty amazing looking work on the skin and clothing, but it looks like we're still a generation or two away from getting the crowd looking half as good :)
Still, amazing stuff. Can't wait to see how things progress on the next round of hardware.
My thoughts exactly. It reminds me of the wonderful SNES at the end of its life. Remember DKC? Killer Instinct? SM: RPG? It's only at the end of the life-cycle do the developers really figure out how to push these beasts to the limit. Another reason why consoles shouldn't be cut so short.
While I agree that it takes a long time for developers to really push a console to its fullest, I have to disagree on Killer Instinct, Donkey Kong Country, and Super Mario RPG. Prerendered sprites just look like ass and are a dirty skidmark on the skivvies of game history.
What I find more impressive is when a developer does something that no one ever really thought possible on that hardware.
For instance, Recca - Raging Fire on Fami is just amazing because you'd never think something like that would be possible on the NES. Soul Reaver, with its seamless world, was a great acheivement on the Playstation, as was God of War on PS2, which seamlessly integrated realtime and FMV into a grand playing experience.
Final Fantasy VII, despite all of its faults as an actual game, was an amazing technical achievement at the time.
But those prerendered sprite games from the early-mid 90s? Meh.
poopnes
10-01-2005, 06:32 PM
Looks good BUT,
We havent seen any "in-game" footage yet ;)
Actually those are gamplay shots. Well and so is the trailer.
http://sports.ign.com/articles/655/655097p1.html
Gamereviewgod
10-01-2005, 07:00 PM
I'm not very impressed either. Defintely not a huge leap, but it is pretty. The pic of Shaq on IGN's front page is terrible aside from his face. The motion of the jersey in the trailer is damned nice though.
and if a wrestling game for 5 year old gamecube looks like this,
Yeah, but they only have a max of four models to play with. Not as much as 10 players on a court by a long shot.
studvicious
10-01-2005, 07:40 PM
While I agree that it takes a long time for developers to really push a console to its fullest, I have to disagree on Killer Instinct, Donkey Kong Country, and Super Mario RPG. Prerendered sprites just look like ass and are a dirty skidmark on the skivvies of game history.
What I find more impressive is when a developer does something that no one ever really thought possible on that hardware.
For instance, Recca - Raging Fire on Fami is just amazing because you'd never think something like that would be possible on the NES. Soul Reaver, with its seamless world, was a great acheivement on the Playstation, as was God of War on PS2, which seamlessly integrated realtime and FMV into a grand playing experience.
Final Fantasy VII, despite all of its faults as an actual game, was an amazing technical achievement at the time.
But those prerendered sprite games from the early-mid 90s? Meh.
Did anyone think that those SNES games would be possible? Nope. Could they have been pulled off on the Genesis? I seriously doubt it. When DKC came out everyone was blown away, sure it wasn't photorealistic but it definately took 3D sprites on a 2D machine to the next level - and no one really saw it coming. Especially at the end of the SNES's life when everyone thought they had seen it all and were ready for the "next-gen" - which was my point. But I do agree that the prerendered sprites don't look anywhere near as cool as hand-drawn ones.
roushimsx
10-01-2005, 08:06 PM
Did anyone think that those SNES games would be possible? Nope. Could they have been pulled off on the Genesis? I seriously doubt it. When DKC came out everyone was blown away, sure it wasn't photorealistic but it definitely took 3D sprites on a 2D machine to the next level - and no one really saw it coming. Especially at the end of the SNES's life when everyone thought they had seen it all and were ready for the "next-gen" - which was my point. But I do agree that the prerendered sprites don't look anywhere near as cool as hand-drawn ones.
Again, there was nothing revolutionary about pushing the same number (or less) of sprites as always. There was nothing 3d about it. It was a different artstyle than what we were used to, but it wasn't pulled off nearly as well as Saphire on the TG16.
There wasn't anything revolutionary about DKC/KI/SM:RPG other than the amount of hype they were about to generate over absolutly nothing.
Now Out of This World and Flashback, on the otherhand.... mmmmm.....those were incredible.
hydr0x
10-01-2005, 08:43 PM
roushimsx is absolutely right, it didn't matter to the SNES hardware how the damn sprites were created, it just (in easy words) got the information on which pixels have which color out of the rom and did that. It was absolutely NO difference on a hardware side if the sprites were build through rendering or through 2D paintings, as soon as they were in the rom they both were just a bunch of pixels, demanding equal cpu/ppu power
and for that reason, yes, those are absolutely possible on the Genesis, just not as colorful because of the color-limitations of it
studvicious
10-01-2005, 10:19 PM
You guys are missing my point. People at the time were used to seeing games a certain type of way. They had thought that they had "seen it all" when it came to the 16bit gen. and just drooling for the end-all-be-all 32bit wars. Then out of nowhere Rare comes out and shows off DKC. The graphics were a big step up from what was out there. (and YES it was created in 3D). It made a lot of people think that there may be some life left in the SNES because of how different it was. This would "introduce us" to the style of graphics that we knew very well in the 32bit gen. with all of the prerendered backgrounds. And you can't really compare Out of This World and Flashback (StarFox as well) because those games were 3D vector graphics - simple polygons, but I do get what you're saying. But I think you're missing my point. And I'm sorry for ruining this thread.
omnedon
10-01-2005, 10:24 PM
I can't wait to see how realistic fabric movement and sweat are going to revolutionize gameplay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!
-_-
petewhitley
10-01-2005, 11:52 PM
my first thought was "Gamefaqs" for some reason after reading Anthony1's post.
best looking game ever? Are you kidding?
You haven't seen some upcoming PC games then.
Please direct me to said PC game that is currently showing more realistic human models. Not to mention with ten on the screen at once. I haven't seen anything previewed for the PC that's as realistic as NBA 2k on the 360 ... More artistic merit? Perhaps.
poopnes
10-02-2005, 01:34 AM
roushimsx is absolutely right, it didn't matter to the SNES hardware how the damn sprites were created, it just (in easy words) got the information on which pixels have which color out of the rom and did that. It was absolutely NO difference on a hardware side if the sprites were build through rendering or through 2D paintings, as soon as they were in the rom they both were just a bunch of pixels, demanding equal cpu/ppu power
and for that reason, yes, those are absolutely possible on the Genesis, just not as colorful because of the color-limitations of it
I don't know about, say, DKC demanding equal processing power compared to other games. It was throwing around double the amount of colors that we all thought the SNES was capable of. I don't know if that'd require more processing power to pull of that trick, but I'd imagine it would. But I really don't know anything super technical I just thought I'd throw this out.
Sothy
10-02-2005, 02:04 AM
Yeah but its a sports game....
Anthony1
10-02-2005, 02:26 AM
Look, I'm going to get on a mutha you know what pulpit and preach to the masses.
I have seen the future. The future is NBA 2K6.
A dream has now come to reality. I will actually be controlling a real human being in a video game. I don't give a F what you people are saying. Those are the best graphics that I have ever seen, and anybody that disagrees needs to either get some prescription glasses, or they just can't stand sports games and won't give credit where credits due.
This game wipes it's you know what with Metal Gear Solid 4 and Gears of War. Microsoft should do whatever they can to work out some type of arrangement with Take Two and Visual, to actually handle the publishing and marketing of this game on the XBOX 360.
This game should have a commercial on TV that plays so many times, that the image of it is burned into the cornias of every man, woman and child in the United States and Canada.
They can sell 5 million XBOX 360's in the first 180 days after launch if they market the hell out of this game. I have never seen anything like this. That one picture that has the dude from the Miami Heat going up for a rebound, he has his mouth open, you can see his teeth and his tongue and his eyes are looking off to the left..........
That looks like a real M. F. ing Human Being if you ask me. That is freaking scarry. I'm talking scarry, ladies and gentlemen. I'm going to be controlling real freaking human beings in a video game. This is like something from the future. This is like the game that people play in the cities with the flying cars. This is the kinda game that people are playing in the world of Minority Report.
You can say whatever the F you want to say, but I'm personally going to stand by this game as the most impressive graphics I have ever seen in any video game in my life.
Are graphics everything? No. Is the game a guaranteed "Game of the Year"? No. Does this game have better graphics than any other game in video gaming history up to this particular second? YEP.
badinsults
10-02-2005, 02:30 AM
Yep, the graphics are pretty nice. But who plays the game with the camera so close that you can only see an arm?
*yawn
Anthony1
10-02-2005, 03:17 AM
Yep, the graphics are pretty nice. But who plays the game with the camera so close that you can only see an arm?
*yawn
One of the nice things about sports games is that there are lots of situations in which the camera can switch to a close up view in a non critical gameplay situation.
For example, during all dead balls, like inbetween free throws and subsititutions and time outs, etc, etc. There will be plenty of opportunities to show off these incredible "human beings". (I'm not even going to call them player modes, I'm going to call them human freaking beings)
And I also was reading something about how there are a large number of different camera perspectives that you could play the game in, and one was a "dramatic" camera, with a much closer in view, in terms of covering the action on the floor. The only downside of playing in this camera, is the fact that you get a limited view of the action, so you don't see your teammates who are out of that view point, thus making it harder to play defense or offense when using that view. But they said that the game looked so incredible in that view, that they could probably learn to play it from that viewpoint, and learn to play well from that viewpoint, despite the fact that their view is limited when using that camera.
petewhitley
10-02-2005, 04:28 AM
Yep, the graphics are pretty nice. But who plays the game with the camera so close that you can only see an arm?
*yawn
If you watch the trailer you can see several impressive playable views of the action.
hydr0x
10-02-2005, 06:02 AM
I don't know about, say, DKC demanding equal processing power compared to other games. It was throwing around double the amount of colors that we all thought the SNES was capable of. I don't know if that'd require more processing power to pull of that trick, but I'd imagine it would. But I really don't know anything super technical I just thought I'd throw this out.
more colors? i seriously doubt it, in fact, DKC used way LESS colors than some other games (diversity between levels does not count, just nr of colors per level)
anyways, more colors do NOT demand more cpu power, not even more PPU power, all that matters is how many sprites how big are used at the same time on how many backgrounds. what the sprites and layers consist oft doesn't matter, it's always just the same amount of colored pixels. what really matters is how fast those pixels have to move ;)
and just to make sure i'm not talking BS here i'm now going to read through my SNES development docs, have to find that info somewhere int those 1000 pages LOL
hydr0x
10-02-2005, 06:28 AM
ok, just read through the docs and even talked to to an emulator dev to make absolutely sure ;)
yes, i was right, it does not matter at all how many colors are used in a sprite (and of course also not how the devs generated those sprites before), so DKC absolutely didn't demand more cpu/ppu power than other games, especially not compared to games using extreme mode7, HDMA and so on effects...
tholly
10-02-2005, 11:35 AM
Those are the best graphics that I have ever seen...
computer graphics with a good video card a few years ago were better.....i havent seen any new stuff with the top of the line computer equipment.....but i can image that a whole slew of current computer games destroy this game.....not that i dont love video games....id rather play a game on a console than a PC, but, i wouldnt say that the 360 has the best graphics ever
poopnes
10-02-2005, 02:04 PM
ok, just read through the docs and even talked to to an emulator dev to make absolutely sure ;)
yes, i was right, it does not matter at all how many colors are used in a sprite (and of course also not how the devs generated those sprites before), so DKC absolutely didn't demand more cpu/ppu power than other games, especially not compared to games using extreme mode7, HDMA and so on effects...
Like I said I wasn't sure, but I stick by the fact that it used more on screen colors. I thought it just doubled the amount on screen to 512 (from 256), but according to this site (http://super-nintendo-entertainment-system.biography.ms) it bumped it up to 4096.
<quote>Maximum colors on-screen: 256 (although with a trick which involves lowering the horisontal scan frequency,programmers managed to display up to 4096 colors at once on-screen in the game Donkey Kong Country)</quote>
Thanks for the info though!
hydr0x
10-02-2005, 03:16 PM
well might be that it used a trick to get more colors at once (other games did that too iirc). Can't say anything about that, might be true, might be BS. It doesn't changed anything about the fact that it doesn't demand any more cpu or ppu power. Nor does the fact that it uses "rendered" sprites make it any special, doesn't have anything to do with computing power, just with development costs ;)
studvicious
10-02-2005, 06:15 PM
ok, just read through the docs and even talked to to an emulator dev to make absolutely sure ;)
yes, i was right, it does not matter at all how many colors are used in a sprite (and of course also not how the devs generated those sprites before), so DKC absolutely didn't demand more cpu/ppu power than other games, especially not compared to games using extreme mode7, HDMA and so on effects...
But my point was (that you totally missed) was that the look of the game was something different. Something that wasn't expected out of that generation. Please, let's just move on.
About the topic - I too am impressed by the graphics. Will it make it a better game? Probably not. But when it comes to certain games (Sports especially) graphics are a HUGE part of it. Ultimately what you want to have is a game on your tv that looks (and sounds) 100% like a live tv broadcast. Which this certainly brings it a step closer to. Just imagine what the 2nd, 3rd, and 4th wave of games will look like... hmmmmm..
s1lence
10-02-2005, 07:02 PM
I'm going to side with sothy on this one. Sure it looks good bad its still a sports game. :hmm:
zerohero
10-02-2005, 07:05 PM
To bad DOA 4 doesn't look like that......... it will probably sell more copies as well :/
le geek
10-02-2005, 07:48 PM
Pretty F'ing SWEET!!! :rocker: :rocker: :rocker:
Anthony1
10-05-2005, 01:31 AM
Now, honestly tell me that you have legitimately seen a better screenshot than this. Ever.
http://screenshots.teamxbox.com/screen/43146/NBA-2K6/
petewhitley
10-05-2005, 01:36 AM
Now, honestly tell me that you have legitimately seen a better screenshot than this. Ever.
http://screenshots.teamxbox.com/screen/43146/NBA-2K6/
I agree. Anyone that says current PCs have better graphics than this: show me. I keep up-to-date on PC gaming and nothing, nothing currently previewed is at this level of realism.
rxdoga
10-05-2005, 06:17 AM
The detail on the players looks great but, there is something just not right about the rim.
anagrama
10-05-2005, 06:24 AM
OK, so it looks pretty. But haven't we heard this kind of "Yes, it's actual in-game footage" hyperbole before just about every major console launch of the last 10 years? And how many of those have been subsequently shown to be bullshit?
I'll believe it when it's on shop shelves. And even then, I won't really give a flying rats ass since it's just a poxy sports game.
TheRedEye
10-05-2005, 06:36 AM
They look like really realistic animated corpses.
Austin
10-05-2005, 06:45 AM
Amazing... I am uber excited about that, but I'll have to see it to believe it. I really, really hope that's what next gen games are going to look like!
Jumpman Jr.
10-05-2005, 08:02 AM
Everytime I think we've reached the pinnacle of gaming, I see things like this.
But like Sothy says... its still a sports game.
jajaja
10-05-2005, 08:03 AM
How many basket/fotball/hockey games do the world acctualy need? I got tired years ago.
Nice screenshot tho.
poloplayr
10-05-2005, 08:37 AM
this is for dumb people who think that "art should look like the things the should look like". just stick your head out the window if you want realistic looking images.
Kroogah
10-05-2005, 08:56 AM
this is for dumb people who think that "art should look like the things the should look like". just stick your head out the window if you want realistic looking images.
Uh, yeah, it's a next-gen game with NBA licensing. How should it look?
kainemaxwell
10-05-2005, 09:08 AM
Graphics mean nothing if the gameplay sucks.
Thanks for posting the screenshot showing the player's armpit btw, nice touch.
Lady Jaye
10-05-2005, 09:11 AM
Well, I'm in the camp of wait and see. Screenshots, as nice as they are, still aren't the same as seeing the thing in action. Sorry for my skepticism, but we've been down the road before where a screenshot looked pretty good while the actual gameplay images just aren't as nice.
Raedon
10-05-2005, 10:31 AM
looks amazing yes! I see room for improvement though. When I see a game without round geometry that has points and a head of long hair moving in the wind then I will stop buying consoles.
XianXi
10-05-2005, 10:43 AM
Like someone said earlier, why does the guy look pretty real but the rim looks really damn fake?
Killzone 2 i think looks better. And the footage in the Killzone 2 trailer is real time gameplay not pre-rendered.
hydr0x
10-05-2005, 10:56 AM
Like someone said earlier, why does the guy look pretty real but the rim looks really damn fake?
Killzone 2 i think looks better. And the footage in the Killzone 2 trailer is real time gameplay not pre-rendered.
dear got it is NOT real time, how often does Sony have to say this until people understand it?
XYXZYZ
10-05-2005, 11:01 AM
I love how for all the superduper graphics technology involved, the ball still isn't entirely round... reminds me that all video games are decendants of Pong. :D
And why is the screenshot so tall? You mean NBA 2K6 supports tate mode (vertical monitor) but 1943 on the Capcom Arcade Collection doesn't?
petewhitley
10-05-2005, 11:06 AM
Like someone said earlier, why does the guy look pretty real but the rim looks really damn fake?
Killzone 2 i think looks better. And the footage in the Killzone 2 trailer is real time gameplay not pre-rendered.
dear got it is NOT real time, how often does Sony have to say this until people understand it?
I love it when the creator admits something is fake and people still insist that it isn't. LOL
It's a shame we are stuck with Madden instead of NFL2K6. From what I have seen of Madden, if NFL2K had graphics like what we see here, then there would be no competition.
Anthony1
10-05-2005, 01:38 PM
Look, I'll be the first to admit that graphics aren't everything. I will also admit that I've been duped in the past with screenshots looking like a dream come true, and then the reality being way far from what the screenshot showed.
Does anybody remember a game, back in the days of the 3DO and Sega Saturn, and the early Playstation days. The game was made by Crystal Dynamics and the game was called "3D Baseball". The screenshots that were in magazines at the time, were absolutely astonishing, and for some reason people actually believed that they were real. Then when the game actually came out, it looked like any mediocre baseball game of that time. It was total false advertising.
But I really think this is different. There is no way that 2K sports would be showing all these pics of this game, if it wasn't real "in game" footage.
These pics are definitely real, and they are definiltey "in game", the downside, is that all of these pics are from replay cameras and stuff like that. You won't actually be playing the game from these camera angles, so during the actual game, you won't see as many details as you are seeing in these shots.
But I will say it once, and I'll say it a thousand times. These player models look like real human beings. Sure, some of them look a little zombie-ish and corpse-ish. But some of them are absolutely amazing.
And to the one guy that said if you want reality, just stick your head out the window, well, last time I stuck my head out the window LeBron James wasn't standing there, and I couldn't control him with my controller. Sports games are supposed to look realistic. The ultimate goal of a sports game is to look as close to the real thing as possible, and to let you have entire control over the event.
The Holy Grail in sports gaming is for people to walk by a TV that has a game on it, and for the people to legitimately believe that they are watching a real sporting event on TV, and not a video game. Up to this point, only dogs and cats and old people were fooled into thinking that certain sports games were actually real TV games.
With this game, I can definitely see my Wife walking by the TV, and thinking that a real NBA game is on. It looks that freaking good. And to think that I'll be playing this game in like 46 days or whatever.
evil_genius
10-05-2005, 01:47 PM
That sweat looks so real I could lick it.
NE146
10-05-2005, 01:48 PM
It aint amazing to me. Rather it's expected.
It's easy. We're already at a point where graphics are pretty darn good and they pretty much can do anything they want. So what's left?
Why.. more realism of course. As Anthony1 says if it gets to a point where you can't really tell the difference between it and a real sporting event... well that's really not too far off. Videogames already can be realistic enough to the point where it's just slight incremental increases in graphics (i.e. "you can see more hair strands") and ultimately you have a point of diminishing returns.
So, of course that screenshot looks more realistic. That's the only way it's going to go! The question is... when we DO get to a point where they can make a game where you can't tell it from the real thing... where do you go from there? :) When Graphics are ALL THEY CAN BE (aside from 3d immersion of course) and they can do anything they want graphically...WHAT can you do that would make it any better?
...Maybe by that point they'll start focusing on gameplay again LOL
hydr0x
10-05-2005, 02:14 PM
Look, I'll be the first to admit that graphics aren't everything.
ahahahahaha LOL
yeah... sure
rbudrick
10-05-2005, 02:16 PM
Could they have been pulled off on the Genesis? I seriously doubt it.
There is a pirate DKC cart I have for the Genesis that does a really good job of it.
-Rob
tholly
10-05-2005, 02:19 PM
Look, I'll be the first to admit that graphics aren't everything.
ahahahahaha LOL
yeah... sure
slight contradiction there....considering most of your posts are based solely off of your RGB projector set-up and how good certain games look in RGB
XianXi
10-05-2005, 02:49 PM
Like someone said earlier, why does the guy look pretty real but the rim looks really damn fake?
Killzone 2 i think looks better. And the footage in the Killzone 2 trailer is real time gameplay not pre-rendered.
dear got it is NOT real time, how often does Sony have to say this until people understand it?
That's what the Sony rep at E3 told my friend Jeremy. :hmm:
petewhitley
10-05-2005, 03:08 PM
Like someone said earlier, why does the guy look pretty real but the rim looks really damn fake?
Killzone 2 i think looks better. And the footage in the Killzone 2 trailer is real time gameplay not pre-rendered.
dear got it is NOT real time, how often does Sony have to say this until people understand it?
That's what the Sony rep at E3 told my friend Jeremy. :hmm:
Well my cousin's stepbrother's girlfriend knows a guy ... The E3 rep was lying, or never said it (more likely). Sony has since acknowledged it was a representative video, not real-time.
Anthony1
10-05-2005, 03:30 PM
slight contradiction there....considering most of your posts are based solely off of your RGB projector set-up and how good certain games look in RGB
Here's the thing..... Am I a graphics whore? Hell yes. But does that mean that I value the exterior finish over the inner soul? Absolutely not. No question about it, I'm definitely a graphics whore, always have been, always will be. But real Hardcore graphics junkies are so extreme, that they could never enjoy a game like China Warrior on the Turbografx. But I can enjoy that game, even though it's actually a pretty crappy game.
Shiznit, I play some Turbo Duo games that are pretty graphically unimpressive all the time, so I can definitely live without great graphics.
But looking back on the recent history of video games.... Why play a game that has crappy graphics if there are tons that have incredible graphics and also are damn good games on top.
There are way too many very good games that have incredible graphics, that I have my Marble Fudge and eat the shiat too.
So all the she said/he said about "Man, you're nothing but a graphics whore, a RGB slut and a videophile and a audiophile, etc, etc."
Whatever.... We all know damn well that there are more games with great graphics AND great gameplay then we will ever be able to complete in our lifetimes. Might as well play the purdy stuff.
XianXi
10-05-2005, 04:24 PM
Like someone said earlier, why does the guy look pretty real but the rim looks really damn fake?
Killzone 2 i think looks better. And the footage in the Killzone 2 trailer is real time gameplay not pre-rendered.
dear got it is NOT real time, how often does Sony have to say this until people understand it?
That's what the Sony rep at E3 told my friend Jeremy. :hmm:
Well my cousin's stepbrother's girlfriend knows a guy ... The E3 rep was lying, or never said it (more likely). Sony has since acknowledged it was a representative video, not real-time.
Damn that sucks then, I was shocked when he told me it was real-time and now I feel like an ass since I argued with him saying its pre-rendered and not real time. So I was right in the beginning.