FurinkanianFrood
11-18-2005, 08:03 PM
How many video games are there really?
If one looks at the vast masses of games that have been made, how many basic types of game have there really been. (I'm not counting genre-classifiable games that differ greatly from the norm here, that would be ludicrous).
I appreciate the nuances of quality games in a genre (shmups, fighters, puzzle, etc) as much as many others, but once a particular style of play within a particular sub-genre reaches it's zenith, and has been endowed with sufficient (though not excessive) graphics, sound, control, character (or fascinating abstraction), etc, what is left to do........
Someone once (and I really don't feel like looking this up) said that (more or less) all of the legitimate art movements with regards to painting had been discovered, sufficiently developed, blossomed, and then given way to other movements in turn. In other words, with nothing new to be created, painting was "dead".
Of course, that was complete BS, as there is no real upper limit to creative media (IMO anyway)
However, one can't help but notice that there seem to be precious few new game archetypes cropping up (with a few exceptions: KD, a few of N's projects and such).
Where are the new Tempests and Yar's Revenges? (that sounds a bit awkward, eh?) LOL
Where is the next Defender, or Adventure, or Pitfall?
What of Pacman or the great adventure games of yore?
The reality IMO, is that it's much harder to really create something, and so corporations just keep adding transisitors to fool people into buying new junk that will become obsolete in a few years time.
Not only do corporations expect us to waste our money on stuff to replace perfectly good stuff we already own, but they make sure as many of their employees as possible live in countries with lower wages, which feeds the twisted regimes that run those countries, depresses wages in the US, and all the while politicians are encouraging them to rob the world blind, spurred on by the business interests that own them.
So why do we buy stuff that has no benefit over what we already own (PS3 and XB360 jump to mind immediately)?
We are told what impresses us. We are told what is cool.
Do we really need the latest generic 3D action game or FPS #393,239,047 in our family room?
The few companies that actually try to do something interesting often get mocked for it, while people gush love all over consoles with psychotic processor designs that don't belong on this plane of existence.
The artisitic spirit that somehow existed in some folks in the golden days of Atari seldom sees the light of day. The beautiful abstraction of Qix has been murdered by the tacky realism of the modern sports sim.
It almost seems as if world culture as a whole has fallen into a nothingness borne on a sea of ignorance, an ocean of decadence and mindlessness.
Where are the great novels? What the Hell is up with the dreck polluting television, radio, theatres, music stores?
WIth all of these, and with games, it seems to me that there will always be a few souls left to provide something for people with some taste left.
Blessed are the "insane", for they alone are those who are not.
If one looks at the vast masses of games that have been made, how many basic types of game have there really been. (I'm not counting genre-classifiable games that differ greatly from the norm here, that would be ludicrous).
I appreciate the nuances of quality games in a genre (shmups, fighters, puzzle, etc) as much as many others, but once a particular style of play within a particular sub-genre reaches it's zenith, and has been endowed with sufficient (though not excessive) graphics, sound, control, character (or fascinating abstraction), etc, what is left to do........
Someone once (and I really don't feel like looking this up) said that (more or less) all of the legitimate art movements with regards to painting had been discovered, sufficiently developed, blossomed, and then given way to other movements in turn. In other words, with nothing new to be created, painting was "dead".
Of course, that was complete BS, as there is no real upper limit to creative media (IMO anyway)
However, one can't help but notice that there seem to be precious few new game archetypes cropping up (with a few exceptions: KD, a few of N's projects and such).
Where are the new Tempests and Yar's Revenges? (that sounds a bit awkward, eh?) LOL
Where is the next Defender, or Adventure, or Pitfall?
What of Pacman or the great adventure games of yore?
The reality IMO, is that it's much harder to really create something, and so corporations just keep adding transisitors to fool people into buying new junk that will become obsolete in a few years time.
Not only do corporations expect us to waste our money on stuff to replace perfectly good stuff we already own, but they make sure as many of their employees as possible live in countries with lower wages, which feeds the twisted regimes that run those countries, depresses wages in the US, and all the while politicians are encouraging them to rob the world blind, spurred on by the business interests that own them.
So why do we buy stuff that has no benefit over what we already own (PS3 and XB360 jump to mind immediately)?
We are told what impresses us. We are told what is cool.
Do we really need the latest generic 3D action game or FPS #393,239,047 in our family room?
The few companies that actually try to do something interesting often get mocked for it, while people gush love all over consoles with psychotic processor designs that don't belong on this plane of existence.
The artisitic spirit that somehow existed in some folks in the golden days of Atari seldom sees the light of day. The beautiful abstraction of Qix has been murdered by the tacky realism of the modern sports sim.
It almost seems as if world culture as a whole has fallen into a nothingness borne on a sea of ignorance, an ocean of decadence and mindlessness.
Where are the great novels? What the Hell is up with the dreck polluting television, radio, theatres, music stores?
WIth all of these, and with games, it seems to me that there will always be a few souls left to provide something for people with some taste left.
Blessed are the "insane", for they alone are those who are not.