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Kim Possible
11-23-2005, 07:02 PM
(if a thread for this exists, a search did not turn it up, and feel free to direct me thence and lock this one)

I find it surprising that no one is talking about this game! First, its Castlevania, second its actually much much better than Lament of Innocence! And I'm one of the few who like LoI.

The level design is more dynamic with better rooms and more to explore. The backgrounds are beautiful, simply breathtaking in places. The fighting engine is pretty much the same, but much simpler with a sword than it was with the whip.

The Boss fights are truly amazing. The second boss, a big wyvern, is totally awesome. The fight is dynamic and there is a real feeling of reward when you defeat it.

All in all, this game is really great. My only two quibbles are the storyline and the lack of interactive environments. The story is only a Castlevania story tangentally (although the appearance by Belmont is pretty cool) and doesn't really seem to have much impact on the overall Castlevania mythos. And the backgrounds are practically useless. Invisible barriers keep you from ever touching the walls inside buildings and the environment is static except for things that you need to interact with in order to complete the game. It makes the game feel a bit narrow at times, and limits the amount of exploration possible.

But like I said, these are minor quibbles overall in my mind. I am loving it!

exit
11-23-2005, 07:51 PM
I'll end up getting the game when it's $20 at EB, mainly because LOI wasn't anything that great and this one doesn't seem that much different from it. Despite what other people say, Legacy of Darkness still holds the best 3D Castlevania title.

njiska
11-23-2005, 07:59 PM
(if a thread for this exists, a search did not turn it up, and feel free to direct me thence and lock this one)

I find it surprising that no one is talking about this game! First, its Castlevania, second its actually much much better than Lament of Innocence! And I'm one of the few who like LoI.

The level design is more dynamic with better rooms and more to explore. The backgrounds are beautiful, simply breathtaking in places. The fighting engine is pretty much the same, but much simpler with a sword than it was with the whip.


Did you play the same game i did? I found the graphics on the low end and the double jumping was terrible. Just terrible. Now granted i've only play about 4 hours into the game, but i certainly don't find the backgrounds breathtaking.

I'm curious what Mr. P is gonna have to say about it.

Crush Crawfish
11-23-2005, 08:03 PM
Hmm....Well, I definitely need to try this one out at some point. It's good to hear that it's at least better than Lament of Innocence (which I hated with an intense, fiery passion), though I'm not getting my hopes up. Did they at least make the environments more interesting? That was one of my biggest problems with LOI, along with the boring enemies that you were given little incentive to kill, considering you couldn't level up, and you could pretty much just walk around them most of the time. :/

Kim Possible
11-24-2005, 02:11 AM
Well, I think that the backgrounds are really dynamic and interesting. There are some crypts and such that are really cool, and some of the cliff views are just awesome. Way better than LoI. The forest level is very cool, the town is cool, the outer areas of the aqueduct is nice.

The double jump is a bit lackluster, but I have rarely had need of it, so no big.

I love the weapon combining system and the nearly infinite ways to evolve your innocent devils, there is a lot of replay value in this for me.
Plus with the ability to steal from enemies, as well as kill them for fun and prizes, there are all kinds of things to hunt for.
Then there is always the bizarre "chair room..."

Tonight I beat the big Minotaur boss, and he was badass.

It is also nice to see more weapons and a lot of SotN elements like the Zweihander and Knuckle Duster, etc.

This is much better than LoI and I am loving every minute of it. njiska, I'm about 7 hours into the game, so yeah I think we are playing the same game, maybe just having different experiences! ;) :)

njiska
11-24-2005, 02:42 AM
Well, I think that the backgrounds are really dynamic and interesting. There are some crypts and such that are really cool, and some of the cliff views are just awesome. Way better than LoI. The forest level is very cool, the town is cool, the outer areas of the aqueduct is nice.

The double jump is a bit lackluster, but I have rarely had need of it, so no big.

I love the weapon combining system and the nearly infinite ways to evolve your innocent devils, there is a lot of replay value in this for me.
Plus with the ability to steal from enemies, as well as kill them for fun and prizes, there are all kinds of things to hunt for.
Then there is always the bizarre "chair room..."

Tonight I beat the big Minotaur boss, and he was badass.

It is also nice to see more weapons and a lot of SotN elements like the Zweihander and Knuckle Duster, etc.

This is much better than LoI and I am loving every minute of it. njiska, I'm about 7 hours into the game, so yeah I think we are playing the same game, maybe just having different experiences! ;) :)

Well to each there own. I think it and Lament both fall in to the same catagory, but hey that's just my opinion.

What really matter's is what Mr. P thinks and i can't wait for his review.

klausien
11-24-2005, 09:54 AM
I have been thinking of resurrecting this topic too, as I am also having a blast with Curse of Darkness. My love for all things Castlevania aside, I would go as far as to say that this game is incredibly underrated. The way I see it, they are finally closing in on doing Castlevania right in 3D.

It is a much better game than Lament of Innocence was, if for one reason alone: there is a purpose in killing enemies and whipping candles more than once. The candles are still a bit on the lame side, but getting the occasional random potion or meat is much better than always getting a $1 coin.

Killing enemies is much better because of the return of an experience based system. My biggest issue with LOI was that once the door was opened, the enemies respawned, but it was better to run than risk unrewarded damage. This fact, coupled with the repetitive maze of hallways, many sans enemies, left us with a game that simply wasn't any fun. I'm still only about halfway through it! COD has that addictive level-grinding element to it, especially considering that you also have familiars to level up.

The fact that the levels are no longer in such an obvious hub also makes the game a bit less irritating, but I will agree that the levels are the game's biggest weakness. There is a general absence of platforming and everything does look like a second generation PS2 game. This is the one area that needs to be worked on heavily if they want to release another 3D Castlevania. At least there are less instances of "kill everything to open the door" and fewer hallways devoid of enemies.

All in all, I am surprised at how much I am loving this game. The music is truly great, and the game does retain that gothic feel that screams Castlevania. The plot is a bit weak, but I don't play these games for deep storytelling. The combat is decent and fun, though not as deep as something like a Ninja Gaiden, but the whole Innocent Devil thing, coupled with weapon forging makes for a very entertaining and worthwhile experience. It can only get better from here, and I must admit that I have nearly forgotten the horrors of the 64. Not quite Symphony in 3D, but close enough to keep me happy.

Kim Possible
11-24-2005, 12:57 PM
Its much closer to Symphony in 3D than LoI. I love killing something or stealing and getting a new material. I rush to the combining screen to see what I can make now!

And I take back what I said about the non-interactive backgrounds, I just completed the Machine Tower (Clock Tower) and there are some really cool ways you have to interact with the environment to complete the level. So, while its still not as involved as I would like, its better than I thought initially.

James
11-24-2005, 04:15 PM
Its much closer to Symphony in 3D than LoI. I love killing something or stealing and getting a new material. I rush to the combining screen to see what I can make now!

And I take back what I said about the non-interactive backgrounds, I just completed the Machine Tower (Clock Tower) and there are some really cool ways you have to interact with the environment to complete the level. So, while its still not as involved as I would like, its better than I thought initially.

As a huge Castlevania fan I have to disagree, this game is nothing like a 3D Symphony of the Night. This is not only the worst Castlevania game I've ever played, it is one of the worst games I've ever played. Sorry to burst your bubble but the game suffers from a way too quick release.
I agree with exit on Legacy being the best 3D CV title to date.

lucavi
11-25-2005, 08:30 AM
the game seems allright but nothing special. if you didn't like loi i can't imagine you liking this one either. right now the camera is driving me nuts and there seems to be a lot of extra hallways to run through with nothing to do. a lot of walking is done in this game.

le geek
11-25-2005, 11:04 AM
I liked LOI a good deal (even though I haven't beaten death yet!), but granted I got it for $5 used. Since HoD has gotten mixed reviews, I'll wait for it to be cheaper. I do want to try it though...

Cheers,
Ben

ClubNinja
12-08-2005, 09:19 AM
I've decided to bump this topic instead of creating a new one on a related subject.

I've just started playing Lament of Innocence (which I've had in shrinkwrap for nearly two years). Aside from the two annoying issues mentioned previously (boring $1 candles and simply running past enemies after beating them once), I'm actually REALLY enjoying the game. I can't quite figure out why, but it's the first 3D action/platform type of game that I've wanted to return to after playing for the first time in a long time. I'm looking forward to actually playing it through - something else that I rarely do with modern games.

Kim Possible
12-09-2005, 12:46 AM
yeah, see, then you are going to love CoD. Think LoI with MUCH MUCH more to do and better looking rooms. But best of all, a camera you control, one of the best camera controls I have seen for 3D (but I don't play the modern games so much so what the hell do I know)

I finally beat the final boss (I'm not giving it away) the other day and am on my way through a second time with the unlock character (which is mega-sweet) as well as continuing with my post-win saved game to find all the stuff I missed (chairs, mostly, and some rare items).

I LOVE LOVE LOVE Curse of Darkness. Its the best of the Castlevania 3D's for sure, and one of the better Castlevanias all around in my book. (so there, James! :P :) )

kainemaxwell
03-19-2006, 06:19 PM
Just played this at a friend's house today and really liking it. it's LoI the way is should have been to begin with.

GaijinPunch
03-19-2006, 10:09 PM
t's LoI the way is should have been to begin with.

It's 2D?

kainemaxwell
03-19-2006, 11:35 PM
t's LoI the way is should have been to begin with.

It's 2D?
It's 3D but the gameplay is moreso the way LoI should have been- fighting enemies with a purpose and to me, the backgrounds and designs look better instead of mostly the same thing over and over again (though some areas do look the same, not as repititve).

incubus421
03-19-2006, 11:49 PM
I love CoD! I highly recommend this game to any castlevania fan.
I have been waiting for a Castlevania game to take me back to some of the feelings and experiences I encoutered while playing through SoTN (my favorite Castlevania game) and this game finally did it. It reminded me so much of a 3D SoTN, hell even the main character of CoD seems to resemble a bit of Alucard.
I don't even mind the simple, somewhat boring/cliche storyline. I have accepted the fact that it is that of a Castlevania side story. Besides, the other features and factors of the game more than make up for the lacking storyline. The custimization of that game is fantastic. Many many different weapons (the "Special" weapons were especially fun to play around with), a lot of armor to make with the proper, sometimes hard to find materials, and a variety of ways to customize and choose your familiars. Not to mention that game throws in some humor....some of the equipment you can make is outrageous and some of the chairs you can find around the areas are down right hilarious.
Well then, enough of my ranting and raving about this game, I could go on for quite some time. This game recieves an A rating from me, atleast an 8-9/10.

Neo Rasa
03-20-2006, 12:05 AM
When you beat the game you can play as Trevor Belmont and it's AWESOME. He has a completely different move set and does heavy damage, turning it into a pure action game that is a ton of fun to beat.

The game itself I find to be much better than Lament. Though it would be better if everything moved twice as fast. I hate how damn slow the main character moves while "running." Pretty lackluster challenge. Lots of cool looking moves and the Megami Tensei-like demon summoning is fun.

I loved that they had those outdoor areas, that the game was set in the "castles" and "woods" that Castlevania got its US namesake from instead of just Dracula's Castle ver. 2.59 453 like the GBA games and Symphony.

The soundtrack is fantastic.

I'd actually say it is worth it for any CV fan, I am happy with my copy. When it hits $20 (has it yet?) everyone should grab it.

Good game overall, definitely not worth the $49.99 they wanted on release though to me.

I agree about Legacy of Darkness being the best 3D Castlevania. Oddly the controls in both the N64 titles are VERY tight and responsive compared to a lot of 3D action games I play today. They make it bearable today despite the aged textures and framerate. Great music and settings in those games as well.

Lament of Innocence, I swear to God that game was going to have 2D gameplay with 3D graphics until about a week before release when they decied to make every area twenty feet wide so it could be "3D."

walrusmonger
03-20-2006, 12:21 AM
I'm a CV nut and am sooo sorry I bought this game. It's the first CV game I've wanted to trade in, I kept it for collection purposes only.

2Dskillz
03-20-2006, 01:22 AM
Just wanted to say that this game had a wonderful soundtrack. I am still listening to it.

Ed Oscuro
03-20-2006, 02:37 AM
One of the guys @ The CV Dungeon Forums swears up and down that CoD is "shitty," but he loves LoI. I've yet to play it, as I'm busy with Xbox games - like Ninja Gaiden LOL

Oobgarm
03-20-2006, 07:42 AM
One of the guys @ The CV Dungeon Forums swears up and down that CoD is "shitty," but he loves LoI. I've yet to play it, as I'm busy with Xbox games - like Ninja Gaiden LOL

It's similarities to LoI aren't that plentiful outside of the character designs, evironments, HUDs, and GUIs. It has a feel like LoI in terms of the control scheme and movement, but the new IC system completely makes CoD a new beast. Neither for good nor ill, it just make the gameplay different.

I personally loved LoI(in the minority, yes), and I played it from start to finish, almost non-stop. I played CoD sparsely for a few days and it got lost in the shuffle. I'll go back to it eventually, I'm sure, but it just didn't have that quality that grabbed me like LoI.

Blitzwing256
03-21-2006, 06:56 PM
I was feeling a bit bored and bumped into this thread.
I got lod for xmas this year and didn't give it much of a chance (though i didn't hate it as much as the first one)

I played it for a bit today and I have to say they actually put some effort into it unlike the crappy zelda and metrod 3d remakes. my only comnplaint is its easy to get lost and the map system is a bit fruity (it rotates too much) but its a game I may pick up again I really love the steal option and all the items you can pick up/forge.
they're almost at the point where I could enjoy a 3d game (almost)

kainemaxwell
07-19-2006, 09:41 AM
I've been having more fun playing this then LoI.

Anyhow, somequestions. I'm in the temple, is there anywhere to get more Steel to get the next Armor (No. 14)? I have the Lorica right now and was just wondering if there was anything stronger yet.

Also deciding on upgrading my Leaflee to the Killer or the Honey Bee. My battle-type is a Juggernaut now, deciding (any suggestions) on his Final before I restart with some the shards.

Overbite
07-19-2006, 10:44 AM
The level design is more dynamic with better rooms and more to explore. The backgrounds are beautiful, simply breathtaking in places. The fighting engine is pretty much the same, but much simpler with a sword than it was with the whip.

are we even playing the same game?

The level design is nothing but room-hallway-room with some winding caverns thrown in. Every room is basically an empty square with a few decorations (either on the wall or behind a barricade). At least LoI had stuff like tables and ruins in the areas you had to fight around.

And the graphics are bad. For example, the underground cavern area looks like an attraction at Disney Land. One straight path with nothing in it. The few set peices it has are stuck behind barriers. To make it worse, their idea of making a different area you can see but can't get to is simply slapping a low res texture onto a wall to simulate a separate part of the cave. It looks really stupid.

And outside the castle you can't see anything. The draw distance is pretty short. The entire game screams "bland levels".

The fighting is OK, seeing as how you have familiars and can use different weapons.

segagamer4life
07-20-2006, 04:07 PM
Having played both LOI (beating that) and having played half way through COD. The game is a huge improvement over LOI, but there are still issues, with the environments, as beautiful as they are, often times I find myself, thinking, haven't I been here before. The rooms and areas, can get confusing, because alot of them look alike. The enemies are cool, the controls are better than LOI, imo. The overall game is much improved over LOI, but there is still work that needs to be done.

Alucard79
07-22-2006, 01:27 AM
I'll have to say that I love SOTN and I like the others on Nin's handhelds. I will say that I was almost totally turned off Castlevania when LOI came out. I bought it, played it for 5 mins and handed the controller to my buddy. He played through and beat it, but we both felt as though we had been better off playing frisbee with the disk. I recently bought COD when Circuit City ran the $8.96 deals on their games. I refuse to play it until someone I know has time to play it and can assure me that it's not as big a turd as LOI.....

kainemaxwell
12-27-2006, 09:01 AM
Just wondering if anyone's still playing this. Also, anyone here creating all the different final level Devils, and anyone have any particular Devils they use more then others?

geneshifter
12-27-2006, 09:38 AM
I got a mint copy of Symphony of the Night for christmas so now I'm playing through that. I also downloaded Castlevania 4 on the Wii VC since I never played that one for some reason. CoD was awesome, though. I hope they keep up the good work in this series.

Ed Oscuro
12-27-2006, 05:57 PM
One of the guys @ The CV Dungeon Forums swears up and down that CoD is "shitty," but he loves LoI. I've yet to play it, as I'm busy with Xbox games - like Ninja Gaiden LOL
In a totally unrelated incident, this jerk is now banned for life. Er, if I'm thinking of the right person. He would keep complaining that LoI was "terrible" but would keep playing it.

kainemaxwell
01-10-2007, 09:11 PM
Silly question, has anyone here, or is anyone, getting all 4 or 5 different final forms of their Innocent Devils?

AMG
01-10-2007, 09:33 PM
I played through this game and beat it not too long ago. IMO it's the best rendition of CastleVania in 3D yet. The RPG elements couples with Innocent Devils and weapons/armor creation really made this an enjoyable experience.

Once I'm done with a few more games, I'm going to replay CoD in Trevor Belmont mode. I'm looking forward to it.

calthaer
01-10-2007, 11:07 PM
I've recently acquired this game and have been playing it off and on. The innocent devils system is interesting, the "steal" component is both challenging and rewarding (very much like a puzzle, figuring out how to steal from a lot of enemies), and the "crafting" system is fairly interesting and varied.

As with all Castlevanias nowadays, it can be a chore to find all the items / components that enemies drop (or that you can steal) - but overall the game is pretty fun. The fact that you're not limited to just a whip (like LoI made it) is a big factor in making this game a lot more fun than LoI, which was pretty boring, I'll agree.

I like doing the punch move that makes Hector breakdance all around the floor - it's fun. You have to have at least the third punch weapon, though.