View Full Version : Do manuals still have memo sections?
Jorpho
11-24-2005, 09:12 PM
I'll admit I used the memo sections in some of my old manuals once or twice. (In fact, I even had a manual or two which, lacking a memo section, forced me to write on the back page.) But most of the time they struck me as something of an abberation; could you really communicate anything of utility in such a small space?
Do manuals ever still have memo sections? Did you ever use them in the old days?
Gapporin
11-24-2005, 09:16 PM
Manuals indeed do have memo sections to this day; although they're usually called "Notes". I never used them, but sometimes when I buy certain games (especially RPGs or password-extensive games), the Notes section will be filled with strategies, high scores and/or passwords.
Lady Jaye
11-24-2005, 09:16 PM
Neverwinter Nights does have a memo section in its manual.
Austin
11-24-2005, 09:36 PM
I'm pretty sure quite a few do. I don't read the manuals for most games I pick up, but the ones I do I remember seeing them in. (Dai Senryaku VII the most recent.)
christhegamer
11-25-2005, 01:10 PM
I always wondered about that...
anyways, I got a few games with "memo"- sections in them. Can somebody please tell me what the f*ck their purpose is?!?! O_O
shoes23
11-26-2005, 02:01 AM
I always wondered about that...
anyways, I got a few games with "memo"- sections in them. Can somebody please tell me what the f*ck their purpose is?!?! O_O
Like others have said, I used my memo space for games requiring passwords. It was the easiest way to keep track, otherwise you are shuffling through loose paper and trying to remember what game each password was for. I've also used the memo/notes section in current-gen games to write down a cheat code or two.
Cryomancer
11-26-2005, 04:27 PM
Memo sections were great when you'd rent games. Notes from the countless players before you, it was awesome.
Xizer
11-26-2005, 05:41 PM
I hate memo sections when I'm buying used games. There's always some damn scribbling in it.
That said, when you actually get a manual when you rent a game, I like the notes section :D
christhegamer
11-26-2005, 08:58 PM
I hate memo sections when I'm buying used games. There's always some damn scribbling in it.
Yeah, that really sucks; I HATE it when people scribble on my stuff!!! :angry: :angry: :angry:
Red Hedgehog
11-30-2005, 12:21 PM
I'm pretty sure that the memo sections were just used to pad space. Pages in instruction booklets (and most books) have to come in multiples of four. This means there is often one or two pages with nothing to put on them, so why not "memo" or "note" pages for gamers to write down stuff?
davepesc
11-30-2005, 02:33 PM
I remember using the notes section for high scores back in the day and later on for clues in RPGs that made you remember crazy, cryptic codes or sequences of actions.
Not filler at all, though I rarely find games that require you to remember anything anymore. And high scores are a thing of the past.
From memory, I would say the last game where I actually used the notes section was Escape from Monkey Island.
Jorpho
11-30-2005, 09:11 PM
I'm pretty sure that the memo sections were just used to pad space. Pages in instruction booklets (and most books) have to come in multiples of four. This means there is often one or two pages with nothing to put on them, so why not "memo" or "note" pages for gamers to write down stuff?
Hmm. Hadn't thought about it that way.
I'm pretty sure that the memo sections were just used to pad space. Pages in instruction booklets (and most books) have to come in multiples of four. This means there is often one or two pages with nothing to put on them, so why not "memo" or "note" pages for gamers to write down stuff?
Yep, that's exactly it. I recently did the layout for Total Carnage on the Jaguar and threw a Memo page in there at the end to fill a blank page :)
FantasiaWHT
12-01-2005, 08:32 AM
Memo sections were great when you'd rent games. Notes from the countless players before you, it was awesome.
Wow! Tell me more about this magical time when you could rent a game and the instruction manual came with it!
hydr0x
12-01-2005, 08:44 AM
bleh, memo/notes sections, i hate them, i can't stand to buy a perfect shape used game and then seeing someone wrote codes or anything into the manual. Dang, ruins the manual for me, gotta rebuy the game :/