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View Full Version : FS: Super Mario 2 Development Cart



chimyfolkbutter1
12-09-2005, 07:33 PM
Hi folks I am selling my development cart that I made to test and develop TSROM Mapper 4 games. It has eprom sockets for PRG and CHR. You can develop your own game based on this mapper and then burn them to an EPROM. Install it in the SMB2 Dev Cart and play on your NES.

Making these carts are a royal pain in the a&^ since you have to desolder PRG and CHR masked eprom then solder in sockets, solder wires from point a to b. So, it is a good chance to pick one up and start programming like you always wanted to do!

I am including the RoboCop vs Terminator prototype Eprom chips with the cart.

Again, this WILL NOT play on a regular NES Toaster. You have to modify your NES toaster and remove the metal bar going across the cart loader.

Here is a picture of the cart:

http://i30.photobucket.com/albums/c325/chimyfolkbutter/NES%20Development/SuperMario2DevCart.jpg

Here is a picture of the RoboCop vs Terminator Prototype Game Screen and Game (MAPPER 4):


http://i30.photobucket.com/albums/c325/chimyfolkbutter/NES%20Development/RoboCopVSTerminatorScreen.jpg


http://i30.photobucket.com/albums/c325/chimyfolkbutter/NES%20Development/RoboCopVSTerminatorGame.jpg

This Dev cart will also support Time Diver Eon Man prototype as well.

I am looking for $45 + $5 shipping.

I would rather sell it here but if I have no takers, I'll go to ebay.

Thanks,

-CFB

Berserker
12-09-2005, 11:44 PM
You said you've read the rules in your other thread, so I won't quote em here. I've locked this one since it doesn't have any replys. You can combine this thread into your other one via cut-and-paste. Thanks!