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View Full Version : As Predicted, Zelda for GC and Rev



JJNova
12-22-2005, 02:13 PM
4 Coor Rebellion has an article up that's been ripped straight from NGC Magazine, and they have a long write up on the topic. Basically, they have the info, and give examples as to what will be different when playing with the Revolutions controller.

A Few Excerpts,

"“But they also promised it would be out on Gamecube!” we hear you cry. Well, they weren’t lying. Twilight Pricess will be released on Gamecube - there’s no changing that fact. However, when you insert your disc into your Revolution, you’ll be given the option to use the Revolution’s controller, with all the advantages that this will bring."

"The freehand controller will be used to allow you to attack with Link’s sword, and it’ll be absolutely perfect for this. Lock on, approach an enemy and then swing your arm like your life depends on it to dish out the damage. We know that there’s a sword tutorial at the start of the game, and we’d imagine that this will have to change significantly."

In short, Congratulations, it's what we all predicted.

Source : 4ColorRebellion (http://www.4colorrebellion.com/archives/2005/12/22/play-twlight-princess-with-revolution-controller/#more-2384)

THATinkjar
12-22-2005, 02:23 PM
You're right, most of us did predict something like that. But I don't really think it is going to be all that (pardon the something-of-a-pun) handy. Can you really design a game that is going to get the most out of both controllers? Not even Nintendo could do that, I don't think. And, why bit both controllers against each other? Seems silly.

Oh well. I just hope that wasn't the reason to delay the game...

Edit: Whoa, I think I just wrote a load of crap. Both controllers could work in tandem on the Revolution. Get the ol' sword out when need be, etc, etc. I'll shut up now.

max 330 mega
12-22-2005, 02:40 PM
this is fucking awesome news. i think that even though ive never enjoyed a zelda game very much before this one (i know, what the hell is wrong with me?!) that even i will absolutely LOVE this one. *quickly calls up all nintendo loving friends to spread the news*

blissfulnoise
12-22-2005, 03:06 PM
I'm going to dissent here. I don't think that using the controller as a sword is really all that handy.

How many times do you press the attack button during say a 2 hour game play session? 300? 500? That's a lot of swinging.

I know it's going to be optional which, of course, is the right move, but I don't think the world is ready for a full blown combat interactive adventure game.

I'd think it would break atmosphere instead of making it more tangible.

Still, it's pretty early in the game and I'm more than happy to be proven wrong here (which Nintendo has been pretty effective at doing recently).

Cmtz
12-22-2005, 03:18 PM
I agree with blissfulnoise. I don't know how much a person can take. I think after 1 hour of swinging I might get tired. Unless my body is full of adrenaline, which could happen with a Zelda game.

THATinkjar
12-22-2005, 04:12 PM
I agree with blissfulnoise. I don't know how much a person can take. I think after 1 hour of swinging I might get tired. Unless my body is full of adrenaline, which could happen with a Zelda game.

The thing that I often forget is that very little movement is needed for this freestyle controller. You're just nudging it in different directions. It isn't going to be a full sweeping motion from head to toe to swing the sword, which is good. I'm not worried about getting too tired.

dbiersdorf
12-22-2005, 05:50 PM
As if NGC Magazine was any kind of confirmation? I'm still doubting it.

blissfulnoise
12-22-2005, 05:55 PM
I'm not worried about getting too tired.

Neither am I. I was referring to the repetative motion taking you out of the game's context. It just doesn't seem well placed to me. Again, I'm open-minded enough to wait and see.

And I agree with dbiersdorf. I'll believe it when a major publication/source breaks this story.

Richter
12-22-2005, 08:01 PM
all you gotta do is flick your wrist, not flail your arms around

PapaStu
12-22-2005, 08:13 PM
You all seem to forget that theres usually not all that many baddies in any part of any zelda game. I still remember feeling that there was a lack of things to kill in Ocarina on the 64 and in Wind Waker on the cube. Our arms definately wont be tired from the nonstop flailing about... thats just not what Zelda is about. Never has been, never will be.

Chronodriftersx
12-22-2005, 08:14 PM
all you gotta do is flick your wrist, not flail your arms around

He's right, it wont work right without wrist movement. And you do move your wrists while thumbing a PS2 controller RIGHT!? I think the exaggerated idea of this is similar to persons vearing and leaning around while playing 8-bit games. Its possible, I admit its not for everyone, in fact I even feel there's some that shouldn't bother, stick to their idiosyncracies.

Jumpman Jr.
12-22-2005, 08:35 PM
"The freehand controller will be used to allow you to attack with Link’s sword, and it’ll be absolutely perfect for this.

I am unbeleivably excited for this aspect. It seems like Nintendo is really working hard to get this to be just right.

hezeuschrist
12-22-2005, 09:27 PM
I'm going to dissent here. I don't think that using the controller as a sword is really all that handy.

How many times do you press the attack button during say a 2 hour game play session? 300? 500? That's a lot of swinging.

I know it's going to be optional which, of course, is the right move, but I don't think the world is ready for a full blown combat interactive adventure game.

I'd think it would break atmosphere instead of making it more tangible.

Still, it's pretty early in the game and I'm more than happy to be proven wrong here (which Nintendo has been pretty effective at doing recently).

Well, lets hope that this is the time for games like Bushido Blade to make a return. Press a button once to kill an opponent? Meh. Time your sword parry and swing just right to hit a vital spot? Excellent.

Really, can that lizard get cut down 20 times and still get back up? The realistic action of actually killing it with your sword will not only reduce the already repetative gameplay but if you really only have to hit a couple of vital areas or REALLY connect once to inflict a mortal wound, it could do wonders for drawing you into the combat.

I do agree though, if it's simply translating a button press to a repetative physical motion of any kind then it's a fairly worthless "innovation."

studvicious
12-22-2005, 10:34 PM
And I agree with dbiersdorf. I'll believe it when a major publication/source breaks this story.

I agree as well. They've said that after TP it "will be the end of Zelda games as we know them". So if this rumor is true they should've said, "Wind Waker is the end of Zelda games as we know them" .. whatever.

I'm kinda on the fence about this one. On one hand I would like it to be true so I could use the controller and blah blah blah.. but on the other hand it does feel like Nintendo is tacking this feature on just to have a Zelda game on the Rev. I would rather wait for a NEW Zelda game that would push the Rev to it's limits. But that's just me I guess.

Just as long as TP comes out around April/May (or earlier) I'll be happy. The End.

PDorr3
12-22-2005, 11:16 PM
Funny thing is I always said to friends and stuff "think about it, a zelda game where you use the controller to swing your sword!" guess it finaly came true :)

Lothars
12-23-2005, 12:30 AM
That's crazy, really good and should make it awesome :)

but very interesting.

it's all good though :)

Captain Wrong
12-23-2005, 09:43 AM
I think it's awesome that gamers now have a chance to look even dorkier playing videogames! Sweet! If only this was compatable with the Master System 3D goggles and maybe the NES Power Glove on the other hand.

:D

TheRedEye
12-23-2005, 01:21 PM
What the hell is ngc?

Rev. Link
12-23-2005, 05:39 PM
As if NGC Magazine was any kind of confirmation? I'm still doubting it.

I agree. This sounds like it might be a really cool idea, but until I hear it from a more reputible source, I'm not believing it.

Cmtz
12-23-2005, 07:45 PM
What the hell is ngc?
Nintendo GameCube or GCN

SirDrexl
12-23-2005, 08:22 PM
Is this really what was predicted though? Didn't those who said it would be on Revolution mean it wouldn't be on Gamecube, and would be a true Revolution game (on a DVD)?

While I do like the option of using a different control method without having to buy a separate game, part of me wishes they would release a Revolution version which would really take advantage of the upcoming system's capabilities.

Chronodriftersx
12-23-2005, 08:43 PM
Is this really what was predicted though? Didn't those who said it would be on Revolution mean it wouldn't be on Gamecube, and would be a true Revolution game (on a DVD)?

While I do like the option of using a different control method without having to buy a separate game, part of me wishes they would release a Revolution version which would really take advantage of the upcoming system's capabilities.

Huh I've heard that from someone else too. What is making you think it wont take advantage of the upcoming system's capabilities. Frankly the gamecube release is a Revolution version which would really take advantage of the upcoming system's capabilities. At least thats what is claimed in that article. That is to say this game will be a bridge between two generations of Nintendo consoles.

studvicious
12-23-2005, 10:33 PM
IMO making it a Rev version would mean planning it with the hardware in mind from the BEGINNING. And not only the hardware but the wi-fi and the suped up graphics 8-) I mean c'mon, the disc would be like 3 TIMES BIGGER!!!11!! whoa!!