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dairugger
01-25-2006, 03:34 AM
I got a couple of vintage magazine off ebay, and in one - nintendo power they had a interview with the creators of mario 3- apparently there was supposed to be a minotaur mario! and in other magazines they show the super famicom prototypes-with red buttons, and super mario 4- which looks really different from the final version.. i got to thinking has anyone seen these, or know of more- or any stories??

CosmicMonkey
01-25-2006, 06:58 AM
Prototype Nintendo games don't generally escape Nintendo HQ.

The chances of coming across a beta version of Mario 3, 4 or Kart are about 0. You've got a much higher chance of winning the lotto, or finding a beta from a 3rd party company. Or Sega.

The closest you'll ever get is finding any unused graphics or code from looking through the ROM image. There's loads of stuff left over in several Mario games, including unused areas and sprite animations. I'll see if I can find the site that has loads of info.....

There's loads of stuff in Nintendo R&D that I'd love to get my hands on: a Super Famicom dev cart containing Mario 3D, the backwards compatable Super Famicom, etc. But it's not gonna happen. Ever. Even if we hire a ninja. So no.

Ed Oscuro
01-25-2006, 07:02 AM
But it's not gonna happen. Ever. Even if we hire a ninja. So no.
I heard those Oboro clan ninjas are pretty good...

jajaja
01-25-2006, 07:08 AM
Interresting stuff, didnt know about minotaur mario.
There was a Super Mario Bros 2 prototype sold on Ebay some months ago tho.

auction (http://cgi.ebay.com/NINTENDO-NES-SUPER-MARIO-BROS-2-PROTOTYPE-ULTRA-RARE_W0QQitemZ8222431940QQcategoryZ62053QQssPageNa meZWDVWQQrdZ1QQcmdZViewItem)

There is a thread about it here too. It was the real deal too.

Roi
01-25-2006, 08:59 AM
Super Mario's Wacky Worlds (CDI) proto is leaked.

klausien
01-25-2006, 09:10 AM
I got a couple of vintage magazine off ebay, and in one - nintendo power they had a interview with the creators of mario 3- apparently there was supposed to be a minotaur mario! and in other magazines they show the super famicom prototypes-with red buttons, and super mario 4- which looks really different from the final version.. i got to thinking has anyone seen these, or know of more- or any stories??

Not to pick nits, but I always thought centaur Mario was what Nintendo scrapped, much like Motaro getting the axe in MK Armageddon. Half-horse would have been too different from the base Mario sprite and animating said sprite economically and convincingly might have been more difficult than it was worth.

Back to topic, I too remember seeing proto shots of SMW back in the day. Wish I had scans now. Good reason to keep a vintage magazine collection. Another game that was vastly different (for the better) from its proto shots was Wave Race 64. It originally looked like F-Zero with power boats.

Nintendo's R & D labs are like Willy Wonka's Chocolate Factory.

jajaja
01-25-2006, 09:18 AM
Nintendo's R & D labs are like Willy Wonka's Chocolate Factory.

They have oompa loompas?! LOL
But ye, its probly damn tight security. Wonder what will happend to an employee if he/she leaks something and they find out.

Ed Oscuro
01-25-2006, 09:49 AM
Super Mario's Wacky Worlds (CDI) is leaked.
Note that was produced wholly by Novalogic; they didn't even have access to Nintendo's data for it (rather they copied what they needed from a video feed).

Hmm, I should burn that and try it out on the ol' CD-i...

TheRedEye
01-25-2006, 11:37 AM
The chances of coming across a beta version of Mario 3, 4 or Kart are about 0.

Boy, that guy who bought a Mario Kart prototype must be the luckiest guy in the whole wide world!

EDIT: And rbudrick, who has a beta Super Mario World, must ALSO be the luckiest guy in the whole wide world! And they're both members of these forums, which makes these the luckiest forums in the whole wide world.

XianXi
01-25-2006, 11:58 AM
Nintendo's R & D labs are like Willy Wonka's Chocolate Factory.

They have oompa loompas?! LOL


No they just have a bunch of weird crap going on in there.

ProgrammingAce
01-25-2006, 12:07 PM
No, they have oompa-loompas too...

I only know of about 5 people who have authentic nintendo prototypes. Some of them post here quite regularly, so i'll let them speak for themselves..

Ed Oscuro
01-25-2006, 12:26 PM
... rbudrick, who has a beta Super Mario World, must ALSO be the luckiest guy in the whole wide world! And they're both members of these forums, which makes these the luckiest forums in the whole wide world.
Duh, of course these are! Yesterday I found the pot of gold at the end of the rainbow, but it actually had a Halycon inside. I mean, what're the chances??

rbudrick
01-25-2006, 12:27 PM
EDIT: And rbudrick, who has a beta Super Mario World, must ALSO be the luckiest guy in the whole wide world! And they're both members of these forums, which makes these the luckiest forums in the whole wide world.

Lol, yes, and I haven't forgot about you folks. I am still going to dump it soon and get the ROM out there. Red and Li Wang will be the first to check it out, and at their discretion, Lost Levels it. I too am dying to know if it is any different than the released version. I've just had some crazy issues lately (including a computer crash) that has been very taxing on my time.

-Rob

Ed Oscuro
01-25-2006, 12:30 PM
:rocker:

See? If we weren't lucky he wouldn't be replying right now. I mean, WHAT ARE THE CHANCES?!

p.s. I'll trade you my Zillion II demo/beta for it LOL

Lothars
01-25-2006, 12:39 PM
I would have to think that eventually those proto's will appear but the chances are fairly slim

it's all good though very interesting if they do make an appearance but who will ever know.

poloplayr
01-25-2006, 01:08 PM
Just thinking about what one might find within Nintendo's offices make me hard.

CosmicMonkey
01-25-2006, 02:29 PM
OK, so I admit I didn't know that people had those protos. Especially Mario World, that's cool.

But in the grand scale of all the protos that people have, there ain't that many Nintendo ones. Especially hardware, I mean people have crazy Atari stuff and even a Sega Neptune! Anyone got the Fami compatable SuperFami?!!

Nintendo don't like their stuff to go missing. I mean, look at the missions they go through with game mag reviews. Apparently, they get sent an NR Reader with the NR disk padlocked inside!

portnoyd
01-25-2006, 05:28 PM
It should be also noted that Nintendo of Europe did not give one hairy shit about their protos, and they are actually possible to find.

dairugger
01-25-2006, 05:31 PM
does anyone have any scans or screenshots from any source- mags??

jbholio
01-25-2006, 07:03 PM
I only know of about 5 people who have authentic nintendo prototypes. Some of them post here quite regularly, so i'll let them speak for themselves..

I have one. It's Special Tee Shot for the SNES, an unreleased game. In fact, it was later released as Kirby Dream Course but the games are completly different. I made a review on my site : http://www.er.uqam.ca/merlin/fd491499/specialteeshot/

Anthony1
01-25-2006, 11:15 PM
I have to think that Nintendo was actually working on a CD mario for the original Playstation attatchment for the Super NES. I mean, you would have to imagine that they started to work on that before the system was completed and then scrapped.


Some say that the Mario for the CD-I is the exact thing that I'm talking about, but from what I heard, that Mario CD-I game is crap and I have a hard time believing that this is the CD game that they were working on. I think the CD-I thing was something that they threw together for the whole Phillips CD-rom attatchment that was going to come out for Super NES but got scrapped. So I'm imagining that they have a CD game that is more of a "real" sequel to Mario World, maybe only 5 or 6 levels or so, but I'm sure that it's probably an amazing game. What I would give to play that......

GamecubeFreek
01-26-2006, 07:06 PM
Has there been any sort of information about the Mario Virtual Boy game that never came out? I know I have seen screen shots, and that it was supposed to have areas viewed like a zelda game, but have there been any protos found?

Jorpho
01-28-2006, 12:43 AM
Has there been any sort of information about the Mario Virtual Boy game that never came out? I know I have seen screen shots, and that it was supposed to have areas viewed like a zelda game, but have there been any protos found?

I know what you're referring to. I imagine whatever didn't make it into Mario Clash was recycled in Virtual Boy Wario Land.

By the way, what's the deal with the Arcade version of Super Mario World (released for the uncommon SNES equivalent of the Playchoice) ? I've heard a few references to it, but I've never seen actual screenshots (or ROM downloads, for that matter).

Anyway, there's some nifty info about the SMB2 proto at http://www.planetnintendo.com/thewarpzone/x407.html (complete with music!).

van_halen
02-06-2006, 06:28 PM
Some say that first-party Nintendo betas don't exist in cart form, only on computers they had within the Nintendo HQ back then.

Is this BS or not? From what I've seen, most of the first-party Nintendo protos in cart form seem to be pretty final.
So they are samples (or prototypes), not betas, right?

How many incomplete first-party Nintendo protos are known to exist? How about Kirby's Adventure and Pinbot which (I think) are owned by DreamTR?

When I asked Ben Smith about it, he didn't say that Nintendo betas never were on carts......

:hmm: O_O x_x

InsaneDavid
02-06-2006, 07:33 PM
Has there been any sort of information about the Mario Virtual Boy game that never came out? I know I have seen screen shots, and that it was supposed to have areas viewed like a zelda game, but have there been any protos found?

Here's the best information...

http://www.virtual-boy.org/vbmarioland.htm

Pay attention as Nintendo kept swapping names, game specs, gameplay models, etc. between what would later be released and what wasn't.

van_halen
02-07-2006, 04:56 PM
It should be also noted that Nintendo of Europe did not give one hairy shit about their protos, and they are actually possible to find.

Yep, they seem to be at least possible to find after all.
I know a guy here in Sweden who bought a lot of 70 NES games, where about 17 of them were protos.
I spoke to him and he said that he bought them from a former employee (I can't recall what name he told me) at Bergsala AB, the official Nintendo distributor for Scandinavia.

4 out of those were Nintendo prototypes: Yoshi, NES Open Tournament Golf, Mach Rider and Punch-out. MR and P-O were in original cartridges with production labels, but with eproms on the boards.

However, I think most of all those protos were final samples. There were even a Mega Man 5 proto in that lot which said "(Final/NTSC)".


jbholio: The label on your Special Tee Shot prototype looks alot like the label on the Earthbound proto which says "NES Packet 23" :-P

jbholio
02-07-2006, 07:44 PM
jbholio: The label on your Special Tee Shot prototype looks alot like the label on the Earthbound proto which says "NES Packet 23" :-P

You are right except the label on my cart is purple and there is no label on the back. It's probably an unfinished proto. One weird thing about my cart is that it's NTSC and it's not in a super famicom case. It's also very heavy. I just played it (GREAT game ;) ) and I still wonder why it wasn't released as Special Tee Shot.

dairugger
02-08-2006, 07:04 AM
i got a couple more mags with early mario screen shots- i dont have anywhere to host pics if i scanned them-but ill look.. some of theme are from some japanese mags i havent heard of... does anyone else have any scans of any famicom/super famicom pre release stuff? or mario stuff?

van_halen
03-02-2006, 08:36 PM
Has anybody seen this commercial video for Doki Doki Panic?

http://jinsk.com/fluentyet/japanese/video/commercials/dokidoki.wmv

There are some nice beta screens there.

van_halen
04-05-2006, 03:20 PM
I was reading through the european SMB2 instruction manual yesterday, and found some interesting stuff in it. I have never read the US manual (and not the European so much either, actually), so these pictures may be present in that one as well. Here they are:


Auto-Bomb! (http://groups.msn.com/SMB2/shoebox.msnw?action=ShowPhoto&PhotoID=1)
Has white "M" in both DDP and SMB2, but here it's red..

Key (http://groups.msn.com/SMB2/shoebox.msnw?action=ShowPhoto&PhotoID=2)
I may be wrong, but I've never seen that key before.

Continue (http://groups.msn.com/SMB2/shoebox.msnw?action=ShowPhoto&PhotoID=4)
Seems to be an unlimited amount of continues, as there is no number next to "continue", just like in my SMB2 proto.

Anyone knows of more?

Oh, and does anyone know where I can find scans of the US manual? I have a slight memory that it was available at some site before, but I can't find it now.

lotus13
04-05-2006, 03:41 PM
Interresting stuff, didnt know about minotaur mario.
There was a Super Mario Bros 2 prototype sold on Ebay some months ago tho.

auction (http://cgi.ebay.com/NINTENDO-NES-SUPER-MARIO-BROS-2-PROTOTYPE-ULTRA-RARE_W0QQitemZ8222431940QQcategoryZ62053QQssPageNa meZWDVWQQrdZ1QQcmdZViewItem)

There is a thread about it here too. It was the real deal too.

Do you know how much did it went for? That page is gonzo.

van_halen
04-05-2006, 03:42 PM
$350

lotus13
04-05-2006, 03:45 PM
Heh, that isn't very much if it's real :-/

van_halen
04-05-2006, 05:52 PM
Heh, that isn't very much if it's real :-/

If you didn't know, former Nintendo Game Play Counselor Ben Smith GAVE (!!!!!) away a beta of Super Mario World to rbudrick of this forum.

Maybe not a holy grail in his eyes, but very nice of him to let a collector take care of it.
Hope it's different from the retail version, still waiting for possible pics of that... :-P

rbudrick
04-06-2006, 02:47 PM
Van_Halen,

It's really funny this thread is back today because I was actualy going to seek it out TODAY. HAH!

So I was lying half dead at home the last few days with the flu and I figured I'd try to make some good of it. I figured, "Shit, I could die. I should try to dump that cart."

I tried and failed. I'm using my Game Doctor SF7 and no matter what I do it gives me a disk error. Whenever I try to format the disk or copy a file or even look at it sideways it gives me a disk error. Actually, it usually asks me to insert a disk (even if one is already in), and then gives me the error. Anybody know WTF is going on? I really want to dump this for everyone, but the GDSF7 is not being very cooperative.

-Rob

Jorpho
04-07-2006, 01:52 AM
Bad floppy disk, maybe? (I hate floppies and the way they constantly go bad.) Otherwise, can the SF7 operate with a parallel cable?

ZidanaX
04-07-2006, 05:38 AM
Yes, the SF7 lets you transfer through a parallel cable, though it's a pain the butt to setup. I'll try to help you, but I may forget something. If that's the case, don't hesitate to ask again for help, or maybe ask at http://www.Cherryroms.com, since they have a forum dedicated to copiers, with many SF7 users like us :)
You will want a 25-pin male-to-male straight-through cable. The program you use to transfer a ROM from the copier to the computer is called TSF3. You can download it at http://spliceworld.parodius.com/. If you're using XP/2000, you will probably need to use an I/O driver for the parallel port, otherwise you'll get errors with TSF3. I use Userport, which can be found at http://www.embeddedtronics.com/public/Electronics/minidaq/userport/UserPort.zip. There is a PDF in the archive that explains how to install Userport, it's not too complicated.

Dump the proto, turn off the copier, then connect the parallel cable between the SF7 and the computer. Start up the copier again, making sure to hold R. If the copier sees the parallel cable, it will say "Linking". To have TSF3 transfer the ROM, go to the commandline and go to the directory where TSF3 is. The commandline for dumping a ROM is "tsf3 [port number] /[ROMImageName]". The port number can be from 1 to 3; you may have to use a number other than one (I have to use 2). The slash just before the image name is important: if you don't include it, the program will try and transfer a ROM to the copier, instead of the other way around.
Once you've dumped the ROM, check it with NSRT, available at http://nsrt.edgeemu.com. If it says there is a header or interleaving, you can remove those by typing "nsrt -deint -remhead [name of rom]". You'll probably want to dump the ROM several times, to make sure the dump is a good one, the idea being that if you get the same ROM several times, you likely have a good dump.
Hope this helps,

Zidanax

rbudrick
04-07-2006, 11:26 AM
Yes, the SF7 lets you transfer through a parallel cable, though it's a pain the butt to setup. I'll try to help you, but I may forget something. If that's the case, don't hesitate to ask again for help, or maybe ask at http://www.Cherryroms.com, since they have a forum dedicated to copiers, with many SF7 users like us
You will want a 25-pin male-to-male straight-through cable. The program you use to transfer a ROM from the copier to the computer is called TSF3. You can download it at http://spliceworld.parodius.com/. If you're using XP/2000, you will probably need to use an I/O driver for the parallel port, otherwise you'll get errors with TSF3. I use Userport, which can be found at http://www.embeddedtronics.com/public/Electronics/minidaq/userport/UserPort.zip. There is a PDF in the archive that explains how to install Userport, it's not too complicated.

Dump the proto, turn off the copier, then connect the parallel cable between the SF7 and the computer. Start up the copier again, making sure to hold R. If the copier sees the parallel cable, it will say "Linking". To have TSF3 transfer the ROM, go to the commandline and go to the directory where TSF3 is. The commandline for dumping a ROM is "tsf3 [port number] /[ROMImageName]". The port number can be from 1 to 3; you may have to use a number other than one (I have to use 2). The slash just before the image name is important: if you don't include it, the program will try and transfer a ROM to the copier, instead of the other way around.
Once you've dumped the ROM, check it with NSRT, available at http://nsrt.edgeemu.com. If it says there is a header or interleaving, you can remove those by typing "nsrt -deint -remhead [name of rom]". You'll probably want to dump the ROM several times, to make sure the dump is a good one, the idea being that if you get the same ROM several times, you likely have a good dump.
Hope this helps,

Zidanax

Thanks, Zidanax! That is very useful indeed. For this particular instanc, though, I will not be able to use the parallel port. The PC and SNES/TV are in seperate rooms and the PC is actually not mine....the owner gets P/O'd if I do more than even check my email, so I 'll have to wait until my computer is back up and running before I attempt that.

In the meantime, I am sure the floppy is good. It works fine in the PC, anyway. I remember seeing the full instructions online for the SF7 once. Anyone got a link to it still?

-Rob

Jorpho
04-07-2006, 11:56 AM
In the meantime, I am sure the floppy is good. It works fine in the PC, anyway.

How sure are you? Sticking the floppy in the PC and getting a directory listing is one thing; to be really sure, I'd want to copy a large file onto it and then copy it back, and also run error-checking on it a few times. (I don't really trust Windows XP's floppy-checking capabilities; Windows 9x Scandisk seemed to be much more dependable.)

DreamTR
04-07-2006, 12:28 PM
I've seen a couple of Mario 2 betas for sale on eBay...rbudrick has some MArio stuff I think...

I have a SUper Mario Kart beta for SNES also...

skaar
04-07-2006, 12:36 PM
I sold a StarTropics proto awhile back, they're out there.

van_halen
04-07-2006, 01:02 PM
I have a SUper Mario Kart beta for SNES also...

I may have asked you this before, but is it any different?


I sold a StarTropics proto awhile back, they're out there.

Holy...! I didn't know that. When, where, WHY? X_x
Differences?

ZidanaX
04-07-2006, 03:01 PM
Yes, the SF7 lets you transfer through a parallel cable, though it's a pain the butt to setup. I'll try to help you, but I may forget something. If that's the case, don't hesitate to ask again for help, or maybe ask at http://www.Cherryroms.com, since they have a forum dedicated to copiers, with many SF7 users like us
You will want a 25-pin male-to-male straight-through cable. The program you use to transfer a ROM from the copier to the computer is called TSF3. You can download it at http://spliceworld.parodius.com/. If you're using XP/2000, you will probably need to use an I/O driver for the parallel port, otherwise you'll get errors with TSF3. I use Userport, which can be found at http://www.embeddedtronics.com/public/Electronics/minidaq/userport/UserPort.zip. There is a PDF in the archive that explains how to install Userport, it's not too complicated.

Dump the proto, turn off the copier, then connect the parallel cable between the SF7 and the computer. Start up the copier again, making sure to hold R. If the copier sees the parallel cable, it will say "Linking". To have TSF3 transfer the ROM, go to the commandline and go to the directory where TSF3 is. The commandline for dumping a ROM is "tsf3 [port number] /[ROMImageName]". The port number can be from 1 to 3; you may have to use a number other than one (I have to use 2). The slash just before the image name is important: if you don't include it, the program will try and transfer a ROM to the copier, instead of the other way around.
Once you've dumped the ROM, check it with NSRT, available at http://nsrt.edgeemu.com. If it says there is a header or interleaving, you can remove those by typing "nsrt -deint -remhead [name of rom]". You'll probably want to dump the ROM several times, to make sure the dump is a good one, the idea being that if you get the same ROM several times, you likely have a good dump.
Hope this helps,

Zidanax

Thanks, Zidanax! That is very useful indeed. For this particular instanc, though, I will not be able to use the parallel port. The PC and SNES/TV are in seperate rooms and the PC is actually not mine....the owner gets P/O'd if I do more than even check my email, so I 'll have to wait until my computer is back up and running before I attempt that.

In the meantime, I am sure the floppy is good. It works fine in the PC, anyway. I remember seeing the full instructions online for the SF7 once. Anyone got a link to it still?

-Rob

You can find the manual in plain text at http://www.emucamp.com/red/SNES/psfiiman.htm

There are also scans of the manual at http://cgfm2.emuviews.com/snes/gdsf7_manual.zip
I have better scans of the manual that, AFAIK, aren't online anymore, but they're much bigger and seem to lack info at the end of the manual (e.g., TSF3 info). If you want them, I've posted them at
http://rapidshare.de/files/15426050/Doctor_SF7_ENG.rar.html

About your floppy problem, try formatting the floppy with the SF7 instead of the PC. Go to "utility", then to "Format Disk". If you still run into problems, try other floppies, or run "self test", also under the utility menu, to see if the floppy drive works. The floppy drive in SF7s is replacable, but you have to open up the SF7.

rbudrick
04-09-2006, 01:01 AM
You can find the manual in plain text at http://www.emucamp.com/red/SNES/psfiiman.htm


There are also scans of the manual at http://cgfm2.emuviews.com/snes/gdsf7_manual.zip
I have better scans of the manual that, AFAIK, aren't online anymore, but they're much bigger and seem to lack info at the end of the manual (e.g., TSF3 info). If you want them, I've posted them at
http://rapidshare.de/files/15426050/Doctor_SF7_ENG.rar.html

About your floppy problem, try formatting the floppy with the SF7 instead of the PC. Go to "utility", then to "Format Disk". If you still run into problems, try other floppies, or run "self test", also under the utility menu, to see if the floppy drive works. The floppy drive in SF7s is replacable, but you have to open up the SF7.

Sweet, thanks for the docs, man. As for the formatting, I did indeed try to format with the SF7. I tried the self test too...it asks for a floppy and gives the ssame error no matter what. I tried several floppies, and got the same crap, so maybe it is the drive. I opened it up and all seems connected correctly. Does it just take any old standard floppy drive as a replacement?

Funny sidenote...At one point I had the power supply at 7.5 instead of 9 volts and the menu popped up as the Professor SF2. Weird.

-Rob

ZidanaX
04-09-2006, 02:55 PM
Does it just take any old standard floppy drive as a replacement?

It should. Another thing you should check is how many amps your power supply supplies. It should be between 850mA and 1.5A.

DreamTR
04-09-2006, 10:46 PM
vanhalen: not sure if it is any different, but it's available at the right price.

AS for Startropics, I am pretty sure I am the one that got that, and that I am not sure is any different.

skaar
04-10-2006, 12:20 PM
vanhalen: not sure if it is any different, but it's available at the right price.

AS for Startropics, I am pretty sure I am the one that got that, and that I am not sure is any different.

You are the one, but I was being nice and not naming names ;)

van_halen
04-10-2006, 04:42 PM
vanhalen: not sure if it is any different, but it's available at the right price.

AS for Startropics, I am pretty sure I am the one that got that, and that I am not sure is any different.

You are the one, but I was being nice and not naming names ;)


I was just going to quote DreamTR: "Haha, you're not even sure if you got the StarTropics proto, that tells a little about the amount of protos you have LOL "

But now I can't do that...really, as you confirmed it :/

:) :) :) :) :) :) :) :)

DreamTR
04-11-2006, 01:46 AM
skaar: that is mighty kind of you ;) for a second I thought there was another out there!

Johan: You can never have too many protos!

PentiumMMX
04-11-2006, 01:59 PM
Wonder what will happend to an employee if he/she leaks something and they find out.

You will be chased by a pack of rabid Nintendogs lead by Myamoto! I barely excepted with my life...and a "Zelda: Link's Awakening" proto...
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Just kidding! I'm pretty sure you would be fired by Nintendo. However, I would become a ninja if it meant getitng my greedy hands on a TloZ: Link's Awakening proto! :-P

DreamTR
04-11-2006, 05:09 PM
I just noticed I have a Mario is Missing prototype for NES...

The S
04-12-2006, 02:43 PM
I live about 2 1/2 hours away from Nintendo of America HQ, and let me tell you, even 17 years of ninjutsu (including hojojutsu to tie up security and hensojutsu for disguising, and kayakujutsu for distraction), I wasn't even able to make it into their inner sanctum. Even a brilliant Miyamoto disguise didn't work! (Unfortunately, I accidently packed the Miyamoto Musashi guise as opposed to Miyamoto Shigeru @_@ )

ProgrammingAce
04-12-2006, 05:57 PM
I just noticed I have a Mario is Missing prototype for NES...

You frighten me sometimes....

DreamTR
04-13-2006, 01:39 AM
Programming Ace: I frighten myself sometimes too....

Playcosm
04-15-2006, 08:29 AM
Mario Takes America for the Philips CD-i.... Nobody ever found it, however...

David
http://cd-i.eigenstart.nl

Predatorxs
04-15-2006, 12:54 PM
I thought i'd posted in this thread? Anyways i have Mario Allstars (US NTSC) Prototype :D

GaijinPunch
04-17-2006, 01:23 AM
There was a Famicom Cart Zelda Prototype on Yahoo Japan last year. It was different from the original release, in that the silver arrows were not in the game (thus, the game couldn't be completed). It went for several hundred dollars, from memory.

TheRedEye
04-17-2006, 01:55 AM
I live about 2 1/2 hours away from Nintendo of America HQ, and let me tell you, even 17 years of ninjutsu (including hojojutsu to tie up security and hensojutsu for disguising, and kayakujutsu for distraction), I wasn't even able to make it into their inner sanctum. Even a brilliant Miyamoto disguise didn't work! (Unfortunately, I accidently packed the Miyamoto Musashi guise as opposed to Miyamoto Shigeru @_@ )

can someone translate this please?

Playcosm
04-17-2006, 11:16 AM
you can delete this one :)

Playcosm
04-17-2006, 11:17 AM
Some say that the Mario for the CD-I is the exact thing that I'm talking about, but from what I heard, that Mario CD-I game is crap and I have a hard time believing that this is the CD game that they were working on. I think the CD-I thing was something that they threw together for the whole Phillips CD-rom attatchment that was going to come out for Super NES but got scrapped. So I'm imagining that they have a CD game that is more of a "real" sequel to Mario World, maybe only 5 or 6 levels or so, but I'm sure that it's probably an amazing game. What I would give to play that......

Super Mario`s Wacky Worlds? (http://www.classicgaming.com/blackmoon/smww.asp) (sorry about that double post)



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