View Full Version : Interesting Tec Toy FAQ
ajfarias
01-25-2006, 06:03 PM
This came up in another topic, so I thought i might as well post it here:
http://db.gamefaqs.com/console/sms/file/tec_toy_games.txt
Written by a friend of mine, has tons of exclusive Brazilian stuff.
Read and discuss,people :D
nevermind it's working now lol
rbudrick
01-26-2006, 10:49 AM
Ummm, no it's not....not even when I copy and paste it.
-Rob
Ed Oscuro
01-26-2006, 11:02 AM
Works for me! Interesting, I'm gonna save this to read later. :)
a very nicely done and detailed FAQ, i didn't realize that tec toy did so many game gear ports to the master system, how do these games look on the master system considering that it has a lower color palette than the game gear?
anagrama
01-26-2006, 04:18 PM
how do these games look on the master system considering that it has a lower color palette than the game gear?
Average to poor, certainly with the GG ports. Some screwy colours here & there and occasional glitchiness with some titles (Sonic Blast & FIFA both suffer in this respect).
Here's some of the better ones:
Dynamite Headdy - probably the best of the SMS TecToy exclusives, certainly of those I've got (all but 4). It's a Sega-developed conversion rather than a shoddy GG port.
Fire & Ice and Battletoads - both worth a look, butsince they were taken from incomplete European betas, there's occasional glitchiness and an unfinished feel to them.
Baku Baku - works pretty well, mainly thanks to it's simplistic nature.
StreetFighter II - this is a funny one - it's certainly an accomplished title in it's own right, but doesn't "feel" like SFII should. I do wonder who developed this, because it's certainly leagues ahead of the other TecToy "originals" [20-em-1, Ferias Frustrados & Castelo Ra-Tim-Bum, which are all awful].