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-hellvin-
03-26-2006, 02:05 AM
Anyone found a good source of lockpicks yet?

When you reach level 10, you are allowed to do a daedra shrine quest for nocturnal or something like that which gives you an unbreakable lockpick, which also gives you 40 additional security skill points.

poe
03-26-2006, 11:22 AM
just curious, what are you guys using for vids cards for this game, and how is it running for you?

eVGA 6800GS, 256MB, PCI-E in a PC with an Athlon 64 3700 and 3 GB RAM, nothing overclocked (super-bad ventilation in the tower :( ). Getting about 30-40 FPS most of the time, only having problems with lots of simultaneous lighting changes, mostly when all the flashing comes up when closing an Oblivion gate. No AA on, but still have almost everything maxed, except my tweaking the grass.

Also, if you're having framerate issues or motion sickness from the camera, some people have suggested opening the console (hit the ~ key) and typing fov 90, which has supposedly helped both of those issues, though I can't see much difference myself, other than the camera repositioning itself. You can change the number as needed, but since it can distort the camera, there's not a big range of settings that could be useful.

njiska
03-26-2006, 11:30 AM
Anyone found a good source of lockpicks yet?

When you reach level 10, you are allowed to do a daedra shrine quest for nocturnal or something like that which gives you an unbreakable lockpick, which also gives you 40 additional security skill points.

Haha, excellentent Hellvin. Now i think i'll just do a bit of questing and snatch myself that prize.

-hellvin-
03-26-2006, 04:02 PM
Anyone found a good source of lockpicks yet?

When you reach level 10, you are allowed to do a daedra shrine quest for nocturnal or something like that which gives you an unbreakable lockpick, which also gives you 40 additional security skill points.

Haha, excellentent Hellvin. Now i think i'll just do a bit of questing and snatch myself that prize.

Good luck man. It's one of the easiest quests and requires no alchemy ingredients to summon the daedra god. It's activated by asking around in Leiawyn or however it's spelled, and has to do with two Argonians who stole a "valuable jewel". Once you return it to Nocturnal at his shrine, he will give you the skeleton key.

The shrine's location is pretty easy...I'll try explaining it. If you look at the road that heads east out of that city, you will see it head north. About midway up, it has two little bumps, that make a backwards looking "S". It's right around there. Good luck.

Some of the quests are a real bitch. Like in the other games, sometimes the base level requirement means nothing, because you still have to find RARE ingredients off of high level monsters to summon the gods. One of them also wants your stats at a certain amount.

njiska
03-26-2006, 04:18 PM
Anyone found a good source of lockpicks yet?

When you reach level 10, you are allowed to do a daedra shrine quest for nocturnal or something like that which gives you an unbreakable lockpick, which also gives you 40 additional security skill points.

Haha, excellentent Hellvin. Now i think i'll just do a bit of questing and snatch myself that prize.

Good luck man. It's one of the easiest quests and requires no alchemy ingredients to summon the daedra god. It's activated by asking around in Leiawyn or however it's spelled, and has to do with two Argonians who stole a "valuable jewel". Once you return it to Nocturnal at his shrine, he will give you the skeleton key.

The shrine's location is pretty easy...I'll try explaining it. If you look at the road that heads east out of that city, you will see it head north. About midway up, it has two little bumps, that make a backwards looking "S". It's right around there. Good luck.

Some of the quests are a real bitch. Like in the other games, sometimes the base level requirement means nothing, because you still have to find RARE ingredients off of high level monsters to summon the gods. One of them also wants your stats at a certain amount.

Got it. Problem solved. Thanks man.

keiblerfan69
03-26-2006, 07:00 PM
Well I rented it last night since I won't be able to buy it for awhile. I love it. Already a level 6.

nik
03-27-2006, 12:22 AM
ohh, summon gods huh, time to do alot more quests and levels.

-hellvin-
03-27-2006, 01:05 AM
ohh, summon gods huh, time to do alot more quests and levels.

They're really fun. You can get pretty much all the old elder scrolls daedra gods items. Some of them are hard to activate though. Most of the items are VERY overpowered though. That lockpick for example gives you 40 more security points constant effect, and since it never breaks, you can auto attempt any lock forever, lol.

Then of course there's Sheogorath's usual joke item, the Wabbajack. You can start the quest at level 2 and it's actually a rather hilarious item. Randomly changes the monster or npc into something random when hit. Horse into OGRE.

unwinddesign
03-27-2006, 01:40 AM
Is it just me, or is controlling a horse damn near impossible? It's so freakin' hard to turn. It's all rather novel, but I can't help but wonder why they didn't make it control more like a normal vehicle in an FPS/3rd person game. :/

My first impressions have been less than favorable, but all the rave comments here have me wanting to play the game again. I think I'll give it another go tomorrow. Yay.

njiska
03-27-2006, 01:44 AM
Is it just me, or is controlling a horse damn near impossible? It's so freakin' hard to turn. It's all rather novel, but I can't help but wonder why they didn't make it control more like a normal vehicle in an FPS/3rd person game. :/

My first impressions have been less than favorable, but all the rave comments here have me wanting to play the game again. I think I'll give it another go tomorrow. Yay.

Try to remember you steer the horse with the left stick. The Right stick is a turret style look.

nik
03-27-2006, 02:10 AM
ohh, summon gods huh, time to do alot more quests and levels.

They're really fun. You can get pretty much all the old elder scrolls daedra gods items. Some of them are hard to activate though. Most of the items are VERY overpowered though. That lockpick for example gives you 40 more security points constant effect, and since it never breaks, you can auto attempt any lock forever, lol.

Then of course there's Sheogorath's usual joke item, the Wabbajack. You can start the quest at level 2 and it's actually a rather hilarious item. Randomly changes the monster or npc into something random when hit. Horse into OGRE.

Now thats a cool little trick, be a neat thing to see an ogre pop up in a town per say.....

unwinddesign
03-27-2006, 03:01 AM
Is it just me, or is controlling a horse damn near impossible? It's so freakin' hard to turn. It's all rather novel, but I can't help but wonder why they didn't make it control more like a normal vehicle in an FPS/3rd person game. :/

My first impressions have been less than favorable, but all the rave comments here have me wanting to play the game again. I think I'll give it another go tomorrow. Yay.

Try to remember you steer the horse with the left stick. The Right stick is a turret style look.

Yeah, I figured that out. It made it a little bit better, but it was still hard as hell to do precision turns.

njiska
03-27-2006, 03:15 AM
Horse and percision don't go together. Afterall it is an animal.

-hellvin-
03-27-2006, 03:29 AM
ohh, summon gods huh, time to do alot more quests and levels.

They're really fun. You can get pretty much all the old elder scrolls daedra gods items. Some of them are hard to activate though. Most of the items are VERY overpowered though. That lockpick for example gives you 40 more security points constant effect, and since it never breaks, you can auto attempt any lock forever, lol.

Then of course there's Sheogorath's usual joke item, the Wabbajack. You can start the quest at level 2 and it's actually a rather hilarious item. Randomly changes the monster or npc into something random when hit. Horse into OGRE.

Now thats a cool little trick, be a neat thing to see an ogre pop up in a town per say.....

Yeah, exactly! That's all I've read about people using it for on other forums. Running around towns whacking things causing mass riots with the guards. Sounds hilarious, but haven't gotten around to aquiring it yet. Enjoying the Dark Brotherhood way too much. Gotta love sneaking in and murdering that asshole from the beginning in the imperial city.

Cantaloup
03-27-2006, 07:47 AM
This game has really captured my interest. So much so that I may consider getting an Xbox 360 just to play it. I was wondering if someone could describe what the combat is like. I hope this doesn't sound too silly, but is it like Hexen at all? I really liked Hexen back in the day, and this game seems to be a combination of Heretic/Hexen's 1st person fantasy-style combat; Ultima's long quest and go-anywhere world with open-ended sandbox play similar to, say, The Mercenaries; a deep skill, item and character system (Fallout/Diablo II); and a huge, continuous world like an MMORPG such as Everquest Online Adventures. If so, this game really scratches my itch.

I'm most interested in opinions about the combat (is it fun? repetitive? challenging?) and the character/item/skill system. Is it like Diablo, Champions of Norrath, etc. where it keeps you interested by continually offering the promise of better stuff and getting stronger? I don't particularly plan to power level, but I'd like to get new and better skills and items at a decent rate to keep things fresh. I also don't particularly care much about NPC interaction. I just want to wander out in to the wilderness for exploration and adventure.

FantasiaWHT
03-27-2006, 09:02 AM
My general strategy for archery is to take a stealthed shot and then start backpedaling (hopefully down a straight and narrow corridor that I've already cleared) and hope the monster runs out of health before I run out of room to run hehe.

I'm debating starting over tho... I don't like my skill set :( Who cares about how fast your light armor degrades? Repair hammers are so cheap that having your armor degrades fast is a GOOD thing because then your armorer skill goes up quicker. Light armor only gets good at Expert (maybe... no encumbrance means you're still probably only saving 15-20 pounds) an Masters (50% + armor rating)

Does one of the schools of magic allow you (eventually I would assume) to recharge magic items?

and I forgot what I learned in Morrowind... what do you do with soul shards once you get them filled?

Ed Oscuro
03-27-2006, 10:45 AM
I hope this doesn't sound too silly, but is it like Hexen at all?
LOL

Man, I wish! Maybe then I'd actually be good!

Game plan:

1.) Run around and launch fireballs or attack an enemy head-on with my sword

2.) Lose health

3.) Wait for magic to replenish so I can SLOWLY refill my health with the default healing spell

4.) Die

5.) Restart

Neo Rasa
03-27-2006, 11:41 AM
Melee combat is a lot like Condemned actually. You attack with the right trigger and block with the left. If you hold down the right trigger you'll do a more powerful attack which you can alter the direction/properties of by hitting up/down/left/right as you bring your weapon up (what these do varies depending on the weapon you have and your skills). You can equip a shield to block with if you have a one-handed weapon. If you block an attack with a shielf it will usually phase the enemy for a bit. The enemies all have power attacks too that can knock you back or phase you.

Once you start using this and knowing how to block you'll be taking much less damage in combat.

Personally I'm using a fast fighter type character with some limited magic. Since the dungeons all have some really interesting terrain to them instead of just being all corridors and square rooms I usually sneak around to get the high ground. Then either launch a weak spell/arrow at the enemies and jump down onto them attacking. For weapons I'm sticking with short and longswords.

nik
03-27-2006, 12:53 PM
I hope this doesn't sound too silly, but is it like Hexen at all?
LOL

Man, I wish! Maybe then I'd actually be good!

Game plan:

1.) Run around and launch fireballs or attack an enemy head-on with my sword

2.) Lose health

3.) Wait for magic to replenish so I can SLOWLY refill my health with the default healing spell

4.) Die

5.) Restart


Block man block!

Also, when there are no enemy's around(say in a place you just cleared the enemies) you can press the "back" button and it will tell you if enemies are around, since if they ARE some, you cannot "wait".

If there are non, then just "wait" for an hour, all health back.

Ed Oscuro
03-27-2006, 02:07 PM
Block man block!
I do, but it too often seems to make me stagger. I've got reasonably good agility, but my blocking skill is still low. :/


If there are non, then just "wait" for an hour, all health back.
Oh, I've used the wait trick ever since the dark ages of Morrowind (I'm playing this on the PC now, and my dalliance with the PC version of Morrowind was quite short indeed - I have the expansions but don't feel like messing around with them).

neonesmaster
03-27-2006, 02:27 PM
collectors if you buy your oblviion for the 360 and the strategy guide from game crazy then you get 30 % off the guide. i dont see that at eb?

FantasiaWHT
03-27-2006, 03:14 PM
collectors if you buy your oblviion for the 360 and the strategy guide from game crazy then you get 30 % off the guide. i dont see that at eb?

EB has a constant "Buy the Game get the Strategy Guide 20% off" special on all games.

-hellvin-
03-27-2006, 03:25 PM
Does one of the schools of magic allow you (eventually I would assume) to recharge magic items?

and I forgot what I learned in Morrowind... what do you do with soul shards once you get them filled?

Mysticism is the best school for creating and recharging magical items. Basically, when you soul trap a monster, it's soul has a value. The highest soul you can get I believe is still the "Dremora Lord" Daedra, which can only be captured in a grand soul gem, or azura's star, which is a reuseable soul gem you get any time you want, or from the main quest. You can use the soul to either create a magic item, or recharge an old one. Mysticism school has the soul trap spell, therefore is the best skill to max to make a successful capture.

Has anyone done the dark brotherhood yet? I'm about halfway through, and these are some of the most FUN missions I've ever played in any of the elder scrolls series. The best mission is the house party. You are sent to assassinate 5 peoeple in a house, where it's been set up to look like it's a lock in game, to find a hidden chest of gold, which will also have the key for the person to escape when found. In actuality, you are given the key by the person who set this up, and you have to murder each person without them seeing. It was BRILLIANTLY done. You can lure people into different sections of the huge house, and everyone starts getting suspicious of each other and who the murderer might be. You can raise their disposition and make them turn against each other. The amount of different responses and the order you can take them out in is amazing. Really well done quest.

gepeto
03-27-2006, 11:31 PM
Well count me in the club. I picked up the collectors edition today. I Must say after about 4 hours of playing this game. I am glad I got it.

I had the previous elders scrolls and I hardly played that one at all. Oblivion pulls me into the environment and that makes it a joy to play. So far it is wonderfully paced. Seeing that I am a novice to this style of rpg I enjoyed the sewer run and the tutorial that helped get me use to all the controls. I bought this game primarly in support of the game maker bethesda and the effort they put into creating and making the game.
I know I might not ever finish the game but I am definately enjoying this one.

I'm curious though
I read alot of reviews of people saying that this game plays exactly like morrowind.

I briefly played morrowind and the difference to me are like night and day. I find myself pulled into oblivion's world and story. I can't put my finger on it maybe it's the spoken dialog.

-hellvin-
03-28-2006, 12:31 AM
I'm curious though
I read alot of reviews of people saying that this game plays exactly like morrowind.

I briefly played morrowind and the difference to me are like night and day. I find myself pulled into oblivion's world and story. I can't put my finger on it maybe it's the spoken dialog.

Personally, I think it's VERY different. The spoken dialouge defenitely helps, but I think it's the world itself. The dark elf world of morrowind was quite odd and the mostly imperialistic setting of this one makes much more sense. The guild quests in this one, are MUCH improved as well. They all have an interesting story to them, and very unique quests, which are really fun.

Man...has anyone tried fighting the woman in the "Vindasel" ruins west of the "old bridge"? She carries the famous umbra sword and has a full ebony armor set. Was a tough fight...I had a sliver of health left when I delivered the final blow with ebony blade.

nik
03-28-2006, 12:59 AM
Welp, I'd love to play but now I'm on hiatus for 2 weeks.

Fucking fuck fuck fuck red fucking fucker ring asshole fuck fuck movies fucking fuck DVD.

So my girlfreind watched a movie, system gets shut off...

Next morning, crashes, reboot crash, power cycle all and unplug, reboot, crash.

FUCKING FUCK FUCKER FUCKED FUCK!
Oh well.. 2 weeks then I can play again.

Lucky pricks.




FUCK!@

Tan
03-28-2006, 08:40 AM
[quote=FantasiaWHT]The highest soul you can get I believe is still the "Dremora Lord" Daedra, which can only be captured in a grand soul gem, or azura's star, which is a reuseable soul gem you get any time you want, or from the main quest

was the PC version different? the xbox version's highest soul was a golden saint, it was the only one you could use for constant effect enchantments. has anyone seen a golden saint yet?

Raedon
03-28-2006, 08:55 AM
if your 360 is reseting you need to send it back because it's fuxxored

meancode
03-28-2006, 10:20 AM
I just made Warlock in the Mages Guild. What a great story that guild has!

nik
03-28-2006, 12:05 PM
if your 360 is reseting you need to send it back because it's fuxxored

Thats why I said I can't play for 2 weeks.

meancode
03-28-2006, 12:15 PM
nik - good luck! I just had a friend with a fried 360 get his back in just under two weeks from MS.

I just put the smack down on Umbra. I got a sneak attack on her (x6) and just went to town from there!

Now I have to decide between the ebony armor that has a higher armor rating, or the enchanted armor I currently have that gives me all kinds of nice stat bonuses. decisions, decisions!

I think I will go with the nifty looking ebony armor. Plus I can get more for the enchanted armor.

Fun stuff. And the Umbra sword is one handed, and seems to be a faster weapon than in Morrowind.

-hellvin-
03-28-2006, 03:01 PM
[quote=FantasiaWHT]The highest soul you can get I believe is still the "Dremora Lord" Daedra, which can only be captured in a grand soul gem, or azura's star, which is a reuseable soul gem you get any time you want, or from the main quest

was the PC version different? the xbox version's highest soul was a golden saint, it was the only one you could use for constant effect enchantments. has anyone seen a golden saint yet?

Oh yes, that's right, it was a golden saint. I've yet to see one myself. Right now I'm having trouble with the leveled monsters. The Kvatch main quest is pain for a level 15 character. Once you get inside the castle, there's about 5 Daedroth's and 2 Fire Atronarchs. When Daedroth's gather around...DAMN. Your friend instantly goes unconscious and they start leaping on your FACE.

FantasiaWHT
03-28-2006, 08:47 PM
Fun stuff. And the Umbra sword is one handed, and seems to be a faster weapon than in Morrowind.

Is that the sword from Morrowind where... tryng to remember... there was this guy hanging out in some out-of-the-way mountain pass and he said something about despairing of ever finding somebody strong enough to beat him? Then if you can kill him, you got that insanely powerful sword? Umbra sword just sounds so familiar...

-hellvin-
03-28-2006, 09:38 PM
Fun stuff. And the Umbra sword is one handed, and seems to be a faster weapon than in Morrowind.

Is that the sword from Morrowind where... tryng to remember... there was this guy hanging out in some out-of-the-way mountain pass and he said something about despairing of ever finding somebody strong enough to beat him? Then if you can kill him, you got that insanely powerful sword? Umbra sword just sounds so familiar...

Yes, that was the quest. It was some orc in that mountain pass who wanted someone to kill him. I believe in Morrowind though, it was two handed. It did the same thing as well, soultrap on strike.

Tan
03-29-2006, 08:09 AM
now if they had chrysamere or the ice-blade of the monarch in oblivion, or maybe trueflame (to save me from always equipping my night-eye ring) 8-)

jdc
03-29-2006, 08:11 AM
Just finished the main game last night. I'm indifferent towards it. As a level 15 custom battlemage I found absolutley no challenge at all, which is scary. I only died once because of an inescapable poison filled room that I got trapped in. My question is....what am I doing wrong.....because I know that many of you also know your way around an Elderscrolls game and are obviously finding challenge in the game???

The main storyline is satisfactory but I'm glad that it's out of the way because now I get to go exploring and completing the gazillion side quests!!

aaron7
03-29-2006, 10:23 AM
Hope my PC can play it!

Athlon XP 3200+
1.5gb PC3200 DDR
Radeon X850XT 256mb AGP

I remember when my system was the shit LOL :(

nik
03-29-2006, 12:49 PM
Just finished the main game last night. I'm indifferent towards it. As a level 15 custom battlemage I found absolutley no challenge at all, which is scary. I only died once because of an inescapable poison filled room that I got trapped in. My question is....what am I doing wrong.....because I know that many of you also know your way around an Elderscrolls game and are obviously finding challenge in the game???

The main storyline is satisfactory but I'm glad that it's out of the way because now I get to go exploring and completing the gazillion side quests!!

It's the side quests, and some quests are kind of guessing games almost.

meancode
03-29-2006, 12:57 PM
Fun stuff. And the Umbra sword is one handed, and seems to be a faster weapon than in Morrowind.

Is that the sword from Morrowind where... tryng to remember... there was this guy hanging out in some out-of-the-way mountain pass and he said something about despairing of ever finding somebody strong enough to beat him? Then if you can kill him, you got that insanely powerful sword? Umbra sword just sounds so familiar...

Yes, that was the quest. It was some orc in that mountain pass who wanted someone to kill him. I believe in Morrowind though, it was two handed. It did the same thing as well, soultrap on strike.

Yep it was two handed in Morrowind. I also notice that in Oblivion that the Umbra Sword degrades faster. I just spent nearly 2000gp to fix it. I really need to get Armorer up so I can fix enchanted weapons.

I just finished the mages guild quest last night. I am not exactly sure about the ending. I don't want to spoil it for anyone so I will not discuss that here.

jdc - I find the game a bit too easy too. I had to ramp up the difficulty slider a lot. I think this goes with the watering down of everything else in the game -- they are trying to make the game more accessible to non die hard fans -- and in the process this is what happened.

FantasiaWHT
03-29-2006, 02:52 PM
Is there a quick sell button? Or a way to turn off verifying selling something?

-hellvin-
03-29-2006, 04:34 PM
Just finished the main game last night. I'm indifferent towards it. As a level 15 custom battlemage I found absolutley no challenge at all, which is scary. I only died once because of an inescapable poison filled room that I got trapped in. My question is....what am I doing wrong.....because I know that many of you also know your way around an Elderscrolls game and are obviously finding challenge in the game???

The main storyline is satisfactory but I'm glad that it's out of the way because now I get to go exploring and completing the gazillion side quests!!

Honestly, this game is as easy as you make it. Many people who are having problems are stealth varied characters. They spend all their time working on skills to sneak, steal, pick locks, and mercentile better, and pretty soon they're level 15 - 20 and so weak that daedra start spawning and BEAT them down. Even a bear or a wolf possibly. It's a flawed system for SURE, but what can you do? If you beef up nothing but your combat heavy skills, or attack spells, then you will probably not have a hard time at all rocking everyone's face, even at level 20 or higher.


I really need to get Armorer up so I can fix enchanted weapons.

You should defenitely go buy about 50 hammers and keep them on you. In heavy battles with Daedra, your armor will erode FAST. Then you pop in and just start repairing like crazy. Armorer will level incredibly fast that way, be cheaper, and soon you'll be able to work on your magical weapons as well ;D. You'll also probably get continuous x3 or x5 modifiers for Endurance on level up, doing so much repairs.

It works so well just picking up a horde of hammers and clicking away after battles. Wish I had been doing it since game start...I foolishly paid for repairs for so long, haha.

jdc
03-29-2006, 08:18 PM
Having played Morrowind for so long, I made it a fast rule right from the very start in Oblivion to break out the hammers and repair at the end of every dungeon floor and after a few skirmishes in the woods. My armorer skills skyrocketed in no time. Same with constantly munching items for alchemy. I gather til I'm overencumbered then pig out.

I have the main storyline quest out of the way.......will joining the brotherhood with this character make people shun me when trying to complete the mage and fighters quests? I found myself screwed over with some NPCs in Morrowind to some extent when I went "bad". I was thinking of starting a second Oblivion game as a Khajit thief who solely does the thieves guild and brotherhood stories. Damned 360 Achievement points!!! LOL

FantasiaWHT
03-31-2006, 08:55 AM
Can you safely leave items in a chest in your guild hall (fighter's guild mage's guild, etc.)?

Dobie
03-31-2006, 11:18 AM
if your 360 is reseting you need to send it back because it's fuxxored

Thats why I said I can't play for 2 weeks.

It shouldn't even take two weeks. Mine died last Monday. I called them up right away, and got a box on Tues, sent it to them on Tues, and they recieved it on Wed. It got swapped out, and mailed out on Friday, and I got my 360 back on Monday. 7 days, and the only reason for that was UPS doesn't deliver on Saturdays to residential addresses. Super fast service, and they kept me clued in through emails throughout. Very professional.

aaron7
03-31-2006, 11:26 AM
UPS comes to my house on Saturday all the time....?

Dobie
03-31-2006, 12:37 PM
UPS comes to my house on Saturday all the time....?

From UPS's site...

"Yes, UPS generally delivers to residential addresses Monday through Friday between 9:00 a.m. and 7:00 p.m., and to business addresses during their normal business hours."

Also...

"For shipments tendered to us on Monday through Thursday, the next business day is the following day, except for holidays. For shipments received on Friday, the next business day is Monday, except for holidays. For shipments received by UPS on Saturday, the next business day is Tuesday, except for holidays. If an earlier delivery date is requested, shipments are subject to advance arrangements."

They will deliver on Saturdays to residential for an extra charge, I think. Apparently, overnight delivery isn't enough. Doesn't matter anyways. MS was fast. UPS was slow.

Trebuken
03-31-2006, 08:03 PM
Vampirirsm sucks....

Unless you want it...

Later,
Trebuken

jdc
03-31-2006, 10:53 PM
That's why I played a battlemage. I simply cured my vampirism as soon as I was bitten.

Don't you guys be doing too many side quests.......cos each one that you do is going to bite you in the ass when you hit the end. You'll regret every side quest that you've ever done. LOL Judging by your posts there are some of you that will find it difficult to be able to finish the game. It will be almost impossible to do what you have to do. The stronger you are, the worse it gets.

Finish the main game first.....quest later. You'll be so glad that you did!!

nik
03-31-2006, 11:32 PM
if your 360 is reseting you need to send it back because it's fuxxored

Thats why I said I can't play for 2 weeks.

It shouldn't even take two weeks. Mine died last Monday. I called them up right away, and got a box on Tues, sent it to them on Tues, and they recieved it on Wed. It got swapped out, and mailed out on Friday, and I got my 360 back on Monday. 7 days, and the only reason for that was UPS doesn't deliver on Saturdays to residential addresses. Super fast service, and they kept me clued in through emails throughout. Very professional.

Gives me hope, but I am in Canada, and our postal service is total crap...

PDorr3
04-03-2006, 10:48 PM
I have been so busy playing oblivion that I havent even posted about it yet. I am about 70 hours into the game, have all guild quests done, and am holding off on doing anymore of the main quest for now after you deliver the daedric artifact. I really love every bit of the game. Sure the dungeons look the same, the load times are horrible sometimes, and the lack of unique armor are complaints, but it does little to hrt the overall experience. I just bought the 25k house in skingrad w/ all upgrades and spent 2--3 hours just now just arranging my items around the house, tons of fun.

I play a character that is a mix of everything, but mainly melee. I find the role of stealth to be the most fun outside of dengeons, but once I min a dungeon I like to just beat everything down with my sword.

Love the game so far, I just hope the misc and daedric quests can keep my interest after Im done with the main quest. Also the dark brotherhood is the most awsome guild questline...

meancode
04-04-2006, 08:09 AM
That's why I played a battlemage. I simply cured my vampirism as soon as I was bitten.

Don't you guys be doing too many side quests.......cos each one that you do is going to bite you in the ass when you hit the end. You'll regret every side quest that you've ever done. LOL Judging by your posts there are some of you that will find it difficult to be able to finish the game. It will be almost impossible to do what you have to do. The stronger you are, the worse it gets.

Finish the main game first.....quest later. You'll be so glad that you did!!

What is the fun in that? I could have finished the game 50 hrs. ago. But I want a challenge.

FantasiaWHT
04-04-2006, 08:18 AM
So the type of monsters that show up in each dungeon is directly related to your level? Cause since i've started over with a new character (with major skills more matching what I actually want to do) I'm seeing lots more trolls instead of bandits, and wild boars instead of wolves. I don't like it :P

Don't you think that encourages people to purposefully pick skills they DON'T use? Make blunt and heavy armor your major skills but actually use blade and light armor, etc?

meancode
04-04-2006, 10:19 AM
So the type of monsters that show up in each dungeon is directly related to your level? Cause since i've started over with a new character (with major skills more matching what I actually want to do) I'm seeing lots more trolls instead of bandits, and wild boars instead of wolves. I don't like it :P

Don't you think that encourages people to purposefully pick skills they DON'T use? Make blunt and heavy armor your major skills but actually use blade and light armor, etc?

Yes, just like in Morrowind, *most* enemies in dungeons, ruins, caves, etc., etc., are "leveled" to your abilities. The loot that you find is leveled too, btw.

What you describe sounds like a great way to cheat yourself out of $60, if you ask me.

Nesmaster
04-04-2006, 05:47 PM
I have to disagree with those saying the more side quests you do, the harder the end game is. I tackled the main quest last, and was level 30 when I did so. The last "battle" was severely underwhelming and easy, at least for me...

jdc
04-04-2006, 06:04 PM
I had heard that the higher your level, the nastier the monsters would be that were waiting for you at the end, since the monsters swap out as you go higher and higher. Once I got into the big tower those guys were coming at me fairly aggressively and doing a great job of blocking me from running through. They were still pounding on me pretty hard and reducing my HP bar as I "grabbed" the orb and I had to heal myself one more time just before the game annimation took over to warp me out. The skeleton key would have been nice to have. LOL

aaron7
04-12-2006, 12:51 PM
I'm a few hours into the game, and have had a few glitches.

1. Some dungeons I can see thru walls if I rub up against them.

2. Once my keyboard didn't do anything, my sound cut out, and I was stuck running. My mouse worked fine and as normal. I had to hit the reset button!

3. It doesn't look like the preview videos (as I can't crank it up... weak)

This is RE the PC version, obviously.

Trebuken
04-12-2006, 06:13 PM
I had heard that the higher your level, the nastier the monsters would be that were waiting for you at the end, since the monsters swap out as you go higher and higher. Once I got into the big tower those guys were coming at me fairly aggressively and doing a great job of blocking me from running through. They were still pounding on me pretty hard and reducing my HP bar as I "grabbed" the orb and I had to heal myself one more time just before the game annimation took over to warp me out. The skeleton key would have been nice to have. LOL

I think it is probably much easier for a character who favors warrior rather than mage or thief. If you get above level 18 or so I think the monsters kinda' max out, though you might see more of them at once. A warrior with Master Blade skill (Soul Trap for bonus), Max armor (85 I think), an a high endurance can walk through any monsters. The final battle could be tough if you stand around and fight though...

I did the Mage Guild Quests (the ones after the reccomendations) in just a couple hours...the Necros went down in about four swings.

Good stuff anyways...

Later,
Trebuken

nik
04-12-2006, 09:35 PM
booya, 360 is back, TIME TO ROCK SOME.... deadra?

WHATEVER THOSE UGLY BITCHES ARE!

Juganawt
04-13-2006, 05:32 AM
I just finished the main quest yesterday... now onto all the guild quests and the hundreds of side quests too... I'm gonna be playing this for the next 2 - 3 months.

jdc
04-13-2006, 06:48 AM
I just finished the Brotherhood quests last night. That's the most fun I've had in a videogame in years. I wouldn't mind seeing a seperate Brotherhood game.

Now it's just the Thieve's quests and trying to dig up all of the random quests. I think I'm just going to kick back, level up and adventure/ loot for a bit. Buy a few more houses.

meancode
04-13-2006, 11:14 AM
I am in the middle of the Dark Brotherhood quests myself. They are pretty fun.

I have the guild quests done already. I want to finish the Brotherhood up before I finish the main quest.

Trebuken
04-13-2006, 08:10 PM
The problem with finishing the main quest is that it closes all the 'optional' Oblivion Gates. I am not sure how many there are but more than half of them are optional. It's fun to play through them just to grab some extra sigil stones and some extra leveling maybe...

I can't get into the Dark Brotherhood and Thieve's Guild quests. Been playing the good guy too long I think.

How come the guards in the cities don't die? Kinda' annoying...

Later,
Trebuken

nik
04-13-2006, 08:56 PM
There's a main quest? :embarrassed:

jdc
04-13-2006, 09:55 PM
Don't worry about being "too good". MY guy was a freakin' SAINT....and he got into the brotherhood no sweat. Just enter a random farmhouse outside of a city (no chance of guards)...but NOT the farmhouse outside of Bruma, for God's sakes. It's needed for a Brotherhood quest later on. Kill the occupant of the random house and then when you next level up and sleep.....you'll get the invite to join.

Brotherhood = hella fun. :evil: Awesome story line too.

meancode
04-14-2006, 12:44 AM
There's a main quest? :embarrassed:

Good one. 8-)

meancode
04-14-2006, 12:47 AM
Don't worry about being "too good". MY guy was a freakin' SAINT....and he got into the brotherhood no sweat. Just enter a random farmhouse outside of a city (no chance of guards)...but NOT the farmhouse outside of Bruma, for God's sakes. It's needed for a Brotherhood quest later on. Kill the occupant of the random house and then when you next level up and sleep.....you'll get the invite to join.

Brotherhood = hella fun. :evil: Awesome story line too.

Ha! That quest would be quite hard to do if you killed her prematurely.

I just got to one of the twists in the Brotherhood storyline, it is a very cool story.

nik
04-14-2006, 11:41 AM
does joining the brotherhood stop you from joining other factions? Like the mages guide?

meancode
04-14-2006, 02:37 PM
does joining the brotherhood stop you from joining other factions? Like the mages guide?

No. Bethesda has even gone so far out of there way to make sure you are not killing off fellow guild members if you are in the mages. fighters, or thieves guilds.

I just finished the Dark Brotherhood questline and I am pleased with it. It had a couple twists. Well done.

Now I just have two more achievement points to go for a full 1000. Off to close the Oblivion Gate outside Anvil...

jdc
04-14-2006, 07:46 PM
Another cool thing happened during this morning's session....

I was in a fort and was getting set to battle with three wraiths that were clustered together. In between us was an open "old door" that was activated by one of those barbell shaped switches on the floor, which happened to be on THEIR side of the doorframe.

I start wailing on them with Wizard's Wrath, one of them floats over and activates the switch, closing the door between us in order to stop the onslaught!

This afternoon I was sneak/stalking a minotaur who was sneak/stalking two deer.

I couldn't help but laugh. Ingenious AI programming. This damned game isn't ceasing to amaze anytime soon. The funny moments ARE truly worth experiencing.

hezeuschrist
04-15-2006, 09:25 PM
I had heard that the higher your level, the nastier the monsters would be that were waiting for you at the end, since the monsters swap out as you go higher and higher. Once I got into the big tower those guys were coming at me fairly aggressively and doing a great job of blocking me from running through. They were still pounding on me pretty hard and reducing my HP bar as I "grabbed" the orb and I had to heal myself one more time just before the game annimation took over to warp me out. The skeleton key would have been nice to have. LOL

The enemies are hard, sure, but at level 23 I was pretty much invincible. They could have thrown all of every plane of Oblivion at me at once and I'd have been fine.

And I was fine. Martin wasn't. Ever. I already hate escort quests of any kind and the last one was the worst. I had to turn the difficulty down just to get him to live long enough to get to the temple.

Other than that though, the game was an absolute blast. It took me something like 90 hours to get through pretty much everything. Now I can finally move on to something else, heh.

Nesmaster
04-15-2006, 11:41 PM
That reminds me, I lost Shadowmere. I've checked all the stables and he wasn't there. Where the hell did he go? LOL

jdc
04-16-2006, 07:46 AM
THAT reminds ME....I forgot to claim him when he was given to me!! Damned horse is probably still standing there waiting for my ass to show up.

jdc
04-17-2006, 08:34 AM
Well, I've found a few other quests that are "broken" to me, for lack of a better term, so I've just made a new character. I actually wished that I had of left the gates open for longer than I did, since the first time I just went almost straight for the end of the main quest.

Question is this...to get going quicker, can anyone remember what I did to get the skeleton key? It was so long ago I can't recall. LOL

captain nintendo
04-17-2006, 02:18 PM
Question for everyone......

How many times if any did the game freeze while loading? In roughly 30 hours of game play, I have had this happen twice. Seems completely random :/ Once was while going through a door, while the other time was going from one area to another via fast travel. :hmm:

jdc
04-17-2006, 07:13 PM
Yeah it happens. Funny though....I was over at my 360-owning nephew's house comparing Oblivion notes and he discovered (and demonstrated) that holding "A" during a load screen actually makes it go faster.

I've had less freezes since running a disc cleaner through the drive.