Jumpman Jr.
04-04-2006, 07:51 PM
Sup guys,
Alright. So, one of the courses that I'm taking in university (for my degree in Human Kinetics) is the Neurological Control of Movement, which is a pretty cool class mainly because my professor is the bomb.
He told us that, for our year-end project we would need to basically outline everything that we have learned about the brain in the class onto a poster. The thing is, he told us that we would have to represent the brain as something else (as creative as we could possibly be) as something other than an actual brain itself (basically: draw a map of the brain, without using a brain.) The point of the project was to sum up a semesters worth of information into a creative way of our choosing.
So, naturally, I chose to implement my love of video games into this project. Take a gander at this:
http://i3.photobucket.com/albums/y68/JumpmanPOE/Poster.jpg
Pretty cool eh? 8)
I was pretty happy with the way it turned out. My camera isn't the best, so it looks a little bit dark, but it is still alright, I guess.
Essentially, each level/castle/mushroom/spade-thing represents a main part of the brain, whereas the connections between them are done by the connections of the levels. Additionally, those black lines connect parts of the brain that connect directly, that we couldn't show with out simple "level connections." (for instance, if you know anything about neuro-anatomy, we needed to connect say, the motor cortex with the cerebellum [obviously], but they are pretty far away.)
The section at the bottom is supposed to ressemble what is shown at the bottom of the screen of a SMB3 game, but we incorperated different "brainy things" into it. For instance, instead of the 'arrow-gage' indicating your P-status, it represents your dopamine status. Also, Instead of being "World 1", it is called "Area 4" (an area of the brain). And so on.
Again, it is pretty hard to understand this without knowing about the brain a little bit, but the two streams of water are representing the dorsal and ventral streams that go into the parietal and temporal lobes (respectively).
Jumpman Jr.
Alright. So, one of the courses that I'm taking in university (for my degree in Human Kinetics) is the Neurological Control of Movement, which is a pretty cool class mainly because my professor is the bomb.
He told us that, for our year-end project we would need to basically outline everything that we have learned about the brain in the class onto a poster. The thing is, he told us that we would have to represent the brain as something else (as creative as we could possibly be) as something other than an actual brain itself (basically: draw a map of the brain, without using a brain.) The point of the project was to sum up a semesters worth of information into a creative way of our choosing.
So, naturally, I chose to implement my love of video games into this project. Take a gander at this:
http://i3.photobucket.com/albums/y68/JumpmanPOE/Poster.jpg
Pretty cool eh? 8)
I was pretty happy with the way it turned out. My camera isn't the best, so it looks a little bit dark, but it is still alright, I guess.
Essentially, each level/castle/mushroom/spade-thing represents a main part of the brain, whereas the connections between them are done by the connections of the levels. Additionally, those black lines connect parts of the brain that connect directly, that we couldn't show with out simple "level connections." (for instance, if you know anything about neuro-anatomy, we needed to connect say, the motor cortex with the cerebellum [obviously], but they are pretty far away.)
The section at the bottom is supposed to ressemble what is shown at the bottom of the screen of a SMB3 game, but we incorperated different "brainy things" into it. For instance, instead of the 'arrow-gage' indicating your P-status, it represents your dopamine status. Also, Instead of being "World 1", it is called "Area 4" (an area of the brain). And so on.
Again, it is pretty hard to understand this without knowing about the brain a little bit, but the two streams of water are representing the dorsal and ventral streams that go into the parietal and temporal lobes (respectively).
Jumpman Jr.