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Cmtz
04-07-2006, 06:35 PM
Just incase you came for some spiderman info click hear and take it as you will.

http://blogs.ign.com/FeatherPicker/2006/04/08/10564/


I posted this on the classic forum because with graphics like these it might as well all ready be dead.

http://gonintendo.com/wp-content/photos/red2.JPG

http://gonintendo.com/wp-content/photos/red3.JPG

http://gonintendo.com/wp-content/photos/red4.JPG

Damn, they keep moving my posts around. Oh well.

comrade
04-07-2006, 06:50 PM
They don't look that bad. Most of the pictures you have there look like 360 graphics.

What magazine are these from?

THATinkjar
04-07-2006, 06:50 PM
I just don't think much of your opinion, Cmtz. "because with graphics like these it might as well all ready be dead"... this is a stupid, stupid comment to make.

The game looks good, the graphics look good. The scans are poor quality. Most comments I have seen elsewhere are wholly positive.

I suggest you use the money you may have spent on a Revolution... on a brain.

Cmtz
04-07-2006, 06:53 PM
I just don't think much of your opinion, Cmtz. "because with graphics like these it might as well all ready be dead"... this is a stupid, stupid comment to make.

The game looks good, the graphics look good. The scans are poor quality. Most comments I have seen elsewhere are wholly positive.

I suggest you use the money you may have spent on a Revolution... on a brain.

Do you have trouble seening? These graphics could be compared to the PS2. They almost look like Resident Evil for the PS2. By the way these are from Game Infromer.

SNKFan75
04-07-2006, 06:56 PM
I like the way it looks. Remember theya re not going to fantastic graphics, but rather awesome gameplay. I still plan on getting one! You also have to remember, this is Nintendo and not some other company. It's all about gameplay!

SNKFan75

poe
04-07-2006, 06:58 PM
All I see is a company whose first media appears to come from running hardware rather than prerendered concept art to show what their system could do.

Although since I see no HUD on those shots, I'd say this proves nothing until at least E3 comes and goes.

NE146
04-07-2006, 07:00 PM
I guess I don't understand what you're looking for for "good graphics".. realism? :?

SNKFan75
04-07-2006, 07:01 PM
All I see is a company whose first media appears to come from running hardware rather than prerendering concept art to show what their system could do.

Although since I see no HUD on those shots, I'd say this proves nothing until at least E3 comes and goes.

Very true. This could be running from som arcade hardware we do not know of. Was this on Game Informers website? If so can you provide a link to it?

SNKFan75

VACRMH
04-07-2006, 07:05 PM
I posted this on the classic forum because with graphics like these it might as well all ready be dead.

Why use the classic forum when you could have posted this on Gamefaqs?

Pictures look fine to me, and they give a good idea how the Revolution controller could be used.

Wavelflack
04-07-2006, 07:08 PM
http://gonintendo.com/wp-content/photos/red3.JPG

That lady on the left side of the screen looks pretty realistic.

njiska
04-07-2006, 07:11 PM
I just don't think much of your opinion, Cmtz. "because with graphics like these it might as well all ready be dead"... this is a stupid, stupid comment to make.

The game looks good, the graphics look good. The scans are poor quality. Most comments I have seen elsewhere are wholly positive.

I suggest you use the money you may have spent on a Revolution... on a brain.

Do you have trouble seening? These graphics could be compared to the PS2. They almost look like Resident Evil for the PS2. By the way these are from Game Infromer.

Big, Fucking, Deal. Look graphics to not make or break a system like the revolution and if you need proof of that look at the DS.

The Rev is being sold on 3 things and 3 things alone: Uniqueness (READ: Controller), Low Cost and The Virtual Console.

It's not being marketed as an all in one next gen graphics smasher, but rather a a truely fun and unique experience. So don't label it dead on looks alone.

And stop posting these in the classic forum because A: It's Stupid, B: it defeats the purpose of the 2 forums and C: You already have enough enemies.

bazariah
04-07-2006, 07:23 PM
the graphics are pretty fuckin sweet, and you gotta remember this is the first generation of games from the next generation of system

im not one of these graphics whores, i like my games to be addictive and fun hence the reason the past few games i've bought have been retro compilations and 2-d games (metal slug comes to mind :D)

i cant see the point of people wanting more realistic graphics i mean it make sthe games in no way superior, and damn if you want realsim in say a football game maybe it's time to put that control down and go out and play some football

ozyr
04-07-2006, 11:18 PM
Cmtz, obviously you got something against Nintendo. The pics look good to be (even as badly scanned as they are), and I personally am looking forward to the system. If you don't like it, just don't buy it.

And, I'm am so sick to death of people who believe that graphics make the game anyway. It is the play that counts - period!!! :angry:

n8littlefield
04-07-2006, 11:20 PM
Looks awesome - and you certainly won't see that type of environment detail on the PS2 looking good and keeping a high frame rate.

The sweetest part? The controller actually reflects how you're holding the gun. The top pic has the guy holding it sideways, and the onscreen character does the same. The next pic has the girl holding it normally, the onscreen gun is holding hers upright as well. Really neat.

I'll bet these are real screenshots and they are going HUDless.

Hopefully once more people get their issues of Game Informer we'll see better scans online.

EDIT: BTW, truth be told, in screenshots alone, from a normal (non-highdef) source - many PS2 and 360 games are comparible at this point.

Half Japanese
04-07-2006, 11:21 PM
The first thing that popped into my mind upon seeing those screens didn't have anything to do with the graphics, but more a "damn, that looks like fun."

studvicious
04-07-2006, 11:39 PM
Dude I don't know how you can say that those look bad. They look really good to me. Especially for a launch title. x_x I can't wait to play this.

comrade
04-07-2006, 11:43 PM
C: You already have enough enemies.

I'm his enemy.

It reminds me a lot of a light gun game. Actually, I hope that 80% of the Revolution's games are light gun style.

suckerpunch5
04-07-2006, 11:46 PM
See, when I saw these screens, I thought "Wow, that looks pretty good." I still think it looks nice. IMHO, it looks as good as anything I've seen on the 360. Not better, but certainly just as good. Of course, I kinda thing RE4 on GCN looks almost as good as anything on the 360, so, whatever.

but yeah, it does look like fun!

Push Upstairs
04-07-2006, 11:47 PM
http://gonintendo.com/wp-content/photos/red3.JPG

That lady on the left side of the screen looks pretty realistic.

She looks only half interested too.


I'm not the biggest fan of Nintendo (anymore) but i don't really see anything wrong with these graphics. I agree they sorta remind me of 360 graphics.

GrandAmChandler
04-07-2006, 11:51 PM
If you think that can run on a PS2, you are smoking crack.

FYI, do we NEED to compare RE4 on PS2 and Cube again? The graphics don't hold a candle.

Agreed those are shitty scans, wait until you see a demo kiosk, then make judgement.

CYRiX
04-08-2006, 12:04 AM
to the people who dont think these look like ps2/xbox graphics i don't think they could handle all of the explosions shown at good framerates. Looks like best graphic game ever on xbox/worst graphic game on 360 to me.

Muscelli
04-08-2006, 12:07 AM
eh, not to go off topic, but since were talking rev, will there be traditional games for it that will not use the special controller? I remembber somebody saying the gamecube controllers can be used on rev.. Don't get me wrong, im sure the remote is gonna be really nice and all, but id also like my older-style gamecube controller game play as well 8-)

plus, playing n64 games on the remote would be hell

n8littlefield
04-08-2006, 12:10 AM
It's so hard at this point to pick apart screen shots (especially ones that are scans from a print mag). So much of the next-gen stuff can't be seen unless the game is in motion like advanced lighting, shadows, particle effects, more memory for animations, frame rates, etc...that it is tough to tell. I think after E3 when directfeed video from the various systems hits everything will be much clearer.

I'm thinking about taking the day off work so I can watch the Nintendo keynote address live online like I did last year. :embarrassed:

Tan
04-08-2006, 12:10 AM
I posted this on the classic forum because with graphics like these it might as well all ready be dead.

well, there's the last of your credibility going down the shitter LOL

i'm curious to see this game is action at E3, but since the word's out we might not have to wait that long to see it. 8-)

PDorr3
04-08-2006, 12:17 AM
I think those screens look really good, I can imagine the game in motion. Sure its a next gen system, but should the graphics REALLY matter that much? its about the unique gameplay.

nik
04-08-2006, 12:54 AM
screenshots suck ass.

Give me movies.

Gamereviewgod
04-08-2006, 12:57 AM
I thought they were phenomonal, sure as hell better than the PS3 Untold Legends shots we've seen. The particle effects and the detail on the machines looks great. I don't see how anyone couldn't be surprised, especially given the specs.

badinsults
04-08-2006, 01:44 AM
I honestly don't know how you can judge the graphics of the Revolution from some poorly photographed pictures from a magazine, which in turn was likely photographed images of the tv. I honestly cannot tell the difference between this picture and any xbox 360 screenshot. Maybe your eyes are better than mine. Or maybe you are a PS/Xbox fanboy. I would go with the later in this case.

Jibbajaba
04-08-2006, 01:54 AM
I can't tell what kind of fanboy he is. Just a couple of days ago he created a thread about the price of the PS3, and of course posted it in the "Classic Gaming" forum because "with prices like that, it's already dead." I guess that was so funny that he had to go to it again.

Seriously? Enough. There are too many threads speculating on not yet released systems, and you have started most of them. It isn't any secret to anyone that I don't like you, but this shit is annoying by anyone's standards.

Chris

nik
04-08-2006, 02:59 AM
I honestly don't know how you can judge the graphics of the Revolution from some poorly photographed pictures from a magazine, which in turn was likely photographed images of the tv. I honestly cannot tell the difference between this picture and any xbox 360 screenshot. Maybe your eyes are better than mine. Or maybe you are a PS/Xbox fanboy. I would go with the later in this case.

Yeah

Needs video!


Or you know, everyone shut the freak up until they are all released?

I'll tell ya this much, these paperweights are all made of metal and plastic, not very impressive.

Ed Oscuro
04-08-2006, 04:43 AM
Actually, I thought I was looking at a photo for a moment in the first screenshot, and started wondering if cmtz hadn't found some clever Revolution parody in Photoshop (the location looks pretty ridiculous...what is that, a laundromat? Yeah, yeah, it's supposed to be a pachinko parlor...)

The graphics look good, despite the front of the foreground guy's shirt in the third screenshot (and take a look at the ceiling in that picture as well). The game looks interesting (note the guy turning over the table).

chrisbid
04-08-2006, 04:54 AM
screenshots are ok

i want a price point and specific details on the virtual console

Juganawt
04-08-2006, 05:00 AM
For a machine running at 728mhz with a GPU half the power of a PS3 and Xbox360, I'd say those screenshots look pretty frickin incredible. I was expecting a lot, lot, lot worse.

As long as games can hold that detail in visuals at 60 fps, then the Rev's getting my thumbs up.

The screenshots have made me want my Revolution even more.

Let's face it folks, that there's looking better than the Untold Legends 3 and Warhawk 2 demos shown on the PS3 right now.

Cryomancer
04-08-2006, 07:37 AM
FPS + LIGHTGUN = PURCHASE


the end. console FPS will finally be playable.

njiska
04-08-2006, 08:26 AM
For a machine running at 728mhz with a GPU half the power of a PS3 and Xbox360, I'd say those screenshots look pretty frickin incredible. I was expecting a lot, lot, lot worse.

As long as games can hold that detail in visuals at 60 fps, then the Rev's getting my thumbs up.

The screenshots have made me want my Revolution even more.

Let's face it folks, that there's looking better than the Untold Legends 3 and Warhawk 2 demos shown on the PS3 right now.

It's all because it's not HD. Thanks to the lower resolution they're able to do considerable more with less and if the GPU has a trick like the Xenos that allows it to have free 4xFSAA there's no reason why it shouldn't look amazing.

Joker T
04-08-2006, 08:31 AM
Is that shot even real?

Sylentwulf
04-08-2006, 09:26 AM
Can I have your stuff?

Enixis
04-08-2006, 09:32 AM
Is that shot even real?

Yeah i was wondering about that myself...

le geek
04-08-2006, 09:53 AM
Playstation 3 will be €499 and €599 which is equivalent to $613 to $736 dollars here in the U.S. By the way I posted this in the classic forums since it's already pretty much dead with that price.

I posted this on the classic forum because with graphics like these it might as well all ready be dead.

BTW I was going to reply in the classics forum, but then I realized that would just be plain stupid! Cut it out, alright? :roll:

On topic, I think they look better than you are giving them credit for. The lighting on the characters looks like it's using shaders. I'm cautiously optimistic, but to each their own...

Cheers,
Ben

studvicious
04-08-2006, 09:59 AM
eh, not to go off topic, but since were talking rev, will there be traditional games for it that will not use the special controller? I remembber somebody saying the gamecube controllers can be used on rev.. Don't get me wrong, im sure the remote is gonna be really nice and all, but id also like my older-style gamecube controller game play as well 8-)

plus, playing n64 games on the remote would be hell

Well, they've said that they will be releasing a "shell" for the remote to enable a more traditional control for games, how that will all work out I have know idea.

And about the N64 (or the SNES too for that matter) I believe that they said they will announce something for that too. Maybe a controller attachment or some sort for the virtual console? We'll find out in a month!

Daria
04-08-2006, 11:18 AM
For those saying there's no HUDs, there is a map in the upper right hand corner of the screenshot with the woman.

Julio III
04-08-2006, 11:25 AM
Those graphics look pretty damn impressive to me!
Any info on the game, what its called and who its made by at all?

comrade
04-08-2006, 11:32 AM
Those graphics look pretty damn impressive to me!
Any info on the game, what its called and who its made by at all?

The game is called Red Steel, and I'm pretty sure it's being developed by Ubisoft.

Rockman Neo
04-08-2006, 12:25 PM
Those are pretty good looking screens. They're at least comparable to RE4.

And about the GC shell. If there is such a thing, I don't see why playing N64 games will be an issue. We could all play Eternal Darkness and Animal Crossing (both originally N64 games) fine with the GC controller.

Same thing with SNES/Genesis/TG16 games. Let's take Sonic Mega Collection. Some people don't agree with me, but using the GC controller to play those games worked pretty well.

poe
04-08-2006, 12:55 PM
For those saying there's no HUDs, there is a map in the upper right hand corner of the screenshot with the woman.

I think that's debris from the explosions. If not, they're taking a page from the "Glue-sniffers Guide to Level Design."

playgeneration
04-08-2006, 12:58 PM
wow those screenshots look amazing, and the game look like fun, looks better than any xbox 360 game ive seen so far. I dont see any blocky polygons sticking out anywhere, it all looks perfectly smooth. Im so buying a revolution on launch day now, i want something new for my money, not small improvements on the same old thing.

lordnikon
04-08-2006, 02:37 PM
So far I havn't seen anything for the 360 that looks as good as Metroid Prime 1 & 2 or Resident Evil 4 for the Nintendo GameCube.

Most of the "NextGen" graphics with their hi-rez textures look funny, odd, and strange. They don't look artisic or complete in terms of their visual presence. Most next gen textures look like some sort of odd rubber, with guns and metal looking like they are made out of silly putty. The environments seem sterile, and many titles are turning out to simply be Playstation 2 / Xbox games with double the polygons.

Does this have anything to do with hardware / specs? Hell no.

Everything I have discussed thus far, including Metroid and RE have to do with the developers. Their artistic vision and technical skill are what determine the final outcome of a game. Proof of this can be seen with Resident Evil 4, where the Playstation 2 release was pretty damn good when compared to the GameCube version.

Why is it that the upcoming Okami for the Playstation 2 has me more excited than anything I have seen thus far for next generation consoles? The reason is, Okami has style. I want to see unique artistic representation that envokes creativity.

When I say artistic representation, I don't mean a video game that is trying to be "art". I just want games to have creative vision, versus trying to make every blade of grass just like real grass, or model a car EXACTLY like a real car.

Think about it people. Lets look at movies like Monsters Inc, Toy Story or the Incredibles. These seem so much more lifelike and represent human expression so much better than say...Final Fantasy the movie.

Finally, if you guys are going to argue about raw hardware specs in relation to graphics, a perfect example to discuss is the Dreamcast. The Dreamcast only had 16MB of ram, however because of it's compression technology, the system was able to take a game like Unreal Tournament which craves 64MB of ram, and handle it very well.

diskoboy
04-08-2006, 04:33 PM
My opinion: The screenshots look like an artists (pre)rendering. But still, they're not that bad if they are real.

When I see an actual TV with a rev hooked up with a real human, facing the TV, playing this game.... Then you can consider me 'wowed'. And if Nintendo would put out an actual adult oriented game where Mario, DK, or Link are nowhere to be found, that looks like that... I'm buying a rev, definitely.

But until then.... I'm still skeptic.

Cmtz
04-09-2006, 08:11 AM
Just incase you came for some spiderman info click hear and take it as you will.

http://blogs.ign.com/FeatherPicker/2006/04/08/10564/

mills
04-09-2006, 02:08 PM
I posted this on the classic forum because with graphics like these it might as well all ready be dead.

This is a very poorly made statement because, the pictures were of MAGAZING PAGES TAKEN WITH A CAMERA!

c0ldb33r
04-09-2006, 04:20 PM
Maybe I'm easily impressed, but I was really impressed by those graphics.

Way to go nintendo :D

Anthony1
04-09-2006, 06:38 PM
If those pics are actually a real Revolution game, then I would have to say that I'm extremely impressed. The Revolution was supposed to be a graphical lightweight, in comparison to the 360 and PS3. The other thing that is kinda funny, is all the people that are crying about the no High Def policy that Nintendo is taking. They are still going to have the games in 480p. 480p still looks damn good on a HDTV. So it's not like that is a huge, huge downer. Sure, I'll take my 1080p and eat it too, but I don't think 480p is going to be a deal breaker for me. I'm looking forward to a true follow up to Super Mario 64. I'm also hoping to get a true follow up to Super Mario World, from a 2D standpoint. Hopefully Nintendo will be bold enough to actually have a pseudo 2D mario game on the Revolution.

sabre2922
04-09-2006, 09:02 PM
first the graphics look good too me BUT as many here have already stated graphics arent everything.

I think the Revos graphics will be great just like any next gen systems games hell 75% of the current gen games look good to great that being said Im hoping that Nintendos bet on new Gameplay and "shaking up the industry" pays off of course only time will tell.

second I know there are a LOT of nintendophiles on here and some I have come to respect a lot but damn ppl stop fucking trying to down the PS2 IT WON THIS GENERATION and the Gamecube sold a little over half of what Xbox 1 (NA and europe) did DEAL WITH IT.


The PS2 has the games and the Gamecube had some great exlusives Yes RE4 looks a bit "shiny-er" but fuck move on and if your still hating on the PS2 thats your loss since u lost out on many of the best games ever created this generation becuase of blind hatred for Sony or the "playstation" name cause you wanted an extra polygon here or bumpmap there :roll:

Emuaust
04-09-2006, 10:44 PM
very well Put ^

The thing is peeps is that the Rev will look pretty good,
as was stated earlier the rez the rev outputs looks quiet
alright on a hdtv, My personal opinion is that the massive jump
in hardware spec this gen is wasted on showing games
at the maximum res they can output.

Please dont take this
as hatered towards the 360/ps3 as Ill get them too, all im
saying is that anyone solely consumed with graphics isnt
even really allowed to call him/her self a gamer as they are
all slaves to the tech pushing that is now common marketplace
these days in the wrold of interactive entertainment.

Cmtz
04-09-2006, 10:59 PM
The Revolution will be my first console system that I buy in 2006. It will take regular games and spice them up just like the Dancing Pad did for DDR games. Not only was I very excited when I saw these photos, but I could not wait to hold the controler for the game. I love the DS to death and these screens just pushed me over to the Nintendo Fanboy side. I must say I can't wait till this system comes out.

Cmtz
04-09-2006, 11:07 PM
more info


The information contained within the Game Informer article has leaked to the internet, and we have them here for you. Use the picture included of the Revolution Controller to better visualize how it will be used in Red Steel.

Development Information

* Development started soon after E3 2005
* Ubisoft demoed controller before E3 2005 (Official controller unveiling was at TGS 2005)
* Ubisoft Paris took idea directly to Miyamoto and Iwata who gave the green light
* Nintendo worked very closed with Ubisoft on project
* Game Informer saw the "latest version" of the controller during their interview

Game Information

* Martial Arts setting
* First third of the game requires you to be brutal out of neccessity
* You use quick and dirty weapons at first and move on to more precise and clean weapons as you progress
* Eventually, you'll go by the philosophy of "five bullets to kill five enemies"
* Music reflects your play style - calm and peaceful when you're precise; intense when brutal
* Freeze Shot Gauge fills up as you fight efficiently, decreases when you fight brutally
* Full gauge lets you freeze time to pick off specific body parts
* Shooting guns out of enemy hands might be more beneficial than headshots at that point in time
* After defeating enemy leaders, sparing their lives can help you in the long run as well as earn you respect - weapons, new paths, etc.
* Respect is very, very important
* Having your sword flailing around isn't smart
* Controller can be used to pull off combos - i.e.. draw an "X" in the air to do a special attack
* Special attack can be cancelled by stopping your movement
* You will learn new moves through two different mentors - a gun mentor and a sword mentor
* If you do not give your mentor respect, they will not teach you
* Yes/No answers answered by moving controller up/down to nod or left/right to shake your head
* Bowing to the masters shows more respect
* Ubisoft is thinking of more controller functions even now
* No cut-scenes in the game, everything done in real time
* Walking away from a conversation shows disrespect to the person talking to you; they will get angry
* Mentors give you missions that can be done in any order as long as you are respectful to them
* Main villain's name is "Tokai"
* You can try to get rival gang leaders to join your side, if not, they will join Tokai's side
* To prove yourself worthy, you must fight the rival gang leaders first
* You win by stopping a deadly hit milliseconds before it hits you
* Getting rival leaders to join you is vital - otherwise you'll be screwed against Tokai in the eventual confrontation

Controls

* Two triggers on analog unit let you jump and duck
* Movement controlled by analog stick (no rails)
* Remote used to aim and shoot (duh)

Game Informer Quotes

* "Aiming with the controller is as simple as using a laser pointer. You point your hand at a target and hit the trigger on the underside of the controller to fire."
* "Unlike other FPS games, which the the camera and aiming together, Red Steel's camera follows your aim with a slight delay. If, for example, you point to the edge of the screen, the camera will turn to re-center on your view after a second. With the sensitivity of the controller, a standard FPS control would move too much, potentially making the player feel ill."
* "Thanks to the improved reaction that the controller offers, the team can create gunfight scenarios that would be extraordinarily diffilcult with a standard controller".
* "[The AI] won't walk around a table to get to you. They will simply jump over the table".

Game Informer Impressions

* Unlike most console FPSs, enemies are arranged on both the horizontal and vertical plane; possible to due to ease of use of the Revolution Controller
* Speed of aiming is equal to however fast you can move your hand to the desired position
* Targets popped up in second story windows, rooftops, and cover points on ground - all were equally easy to target
* Does not feel like a light-gun game - takes the best of console and PC fps games
* Takes three seconds to fully turn in a console shooter, takes a quarter-second in PC shooter, take one second on Revolution
* AI is intelligent - cover while you're attacking, attack while you're reloading
* AI is based on the benchmark set by F.E.A.R according to lead designer Oriola

Multiplayer

* Split-screen multiplayer available with deathmatches
* Original multiplayer modes will be revealed at E3 (Sword fights? Please?)
* Will contain Nintendo WiFi Connection play - nothing revealed due to NDAs

THATinkjar
04-10-2006, 05:47 AM
Thanks for the information, Cmtz. This game sounds really awesome, and a pretty damn good debut title by the sounds of things. Fingers crossed we'll see it in action at E3, and then we'll know if this game is up to the task of launching Nintendo's new console to the masses this autumn.

Cmtz
04-10-2006, 06:59 AM
Just a heads up guys. Revolution videos are said to come out in 10 days.

THATinkjar
04-10-2006, 07:30 AM
Just a heads up guys. Revolution videos are said to come out in 10 days.

Where did you hear this?

Cantaloup
04-10-2006, 12:58 PM
According to Ars Technica (http://arstechnica.com/journals/thumbs.ars/2006/4/10/3538), Revolution NDAs are set to expire on the 20th.

Ed Oscuro
04-10-2006, 01:06 PM
I have a pretty good idea what the games should look like: Rather like a current Xbox game, at best. Depends if the art direction's there to give it that Team Ninja shine. Hardware-wise it should be.

classicb
04-11-2006, 01:23 AM
According to Ars Technica (http://arstechnica.com/journals/thumbs.ars/2006/4/10/3538), Revolution NDAs are set to expire on the 20th.

that's pretty interesting. i take it that Game Informer won't hit the stands until the 20th? I hope we get more news and screens/movies then.

mr_nihilism
04-11-2006, 03:00 PM
The first thing that popped into my mind upon seeing those screens didn't have anything to do with the graphics, but more a "damn, that looks like fun."

Exactly my thoughts as well. And upon further looking at those screenshots I'd say the game looks really nice. This makes me want a Rev. even more.

zerohero
04-12-2006, 10:50 PM
WTF? People are actually complaning about the graphics on those sweet looking pics?

Rockman Neo
04-13-2006, 12:48 PM
This game will own. I really hope there's a variety of swords to choose from (even though katanas rule). It would add a very huge amount of depth.

I've had this question going through my head since the Revolution controller was unveiled. When Nintendo eventually unveils playable demos at E3, how will they keep people from stealing the controller? It's obviously wireless, and you would need to physically move the controller around to play games. So, what would stop people from stuffing the controller in their bag of schwag and running out? Guards at each demo kiosk?

studvicious
04-13-2006, 01:26 PM
I'm sure they will be attached to something or someone. But that doesn't mean you still won't be able to wave it around, not that you would need to be doing jumping-jack like motions with it anyways.

OdSquad64
04-13-2006, 05:59 PM
I've had this question going through my head since the Revolution controller was unveiled. When Nintendo eventually unveils playable demos at E3, how will they keep people from stealing the controller? It's obviously wireless, and you would need to physically move the controller around to play games. So, what would stop people from stuffing the controller in their bag of schwag and running out? Guards at each demo kiosk?

What keeps you from stealing the pens at the bank?

I personally think these screens look pretty good, definitely better than an original Xbox. I sure hope the real graphics turn out to be this good or better. Honestly, I intended to get a PS3 first, but after reading about Red Steel, I'll definitley be buying a Rev at launch.

Rockman Neo
04-13-2006, 08:38 PM
I've had this question going through my head since the Revolution controller was unveiled. When Nintendo eventually unveils playable demos at E3, how will they keep people from stealing the controller? It's obviously wireless, and you would need to physically move the controller around to play games. So, what would stop people from stuffing the controller in their bag of schwag and running out? Guards at each demo kiosk?

What keeps you from stealing the pens at the bank?

But...that's lame. The wire would have to be considerably long, or else the movements of the remote would feel stiff and restrictive.

studvicious
04-13-2006, 09:20 PM
But...that's lame. The wire would have to be considerably long, or else the movements of the remote would feel stiff and restrictive.

I guess I could understand that if they unveiled some type of "3rd base coach simulator" where you pinwheeled your arm around and around signaling the runner to take home. Seriously though, I can't really see it being a problem if it was tethered or not.

njiska
04-13-2006, 09:22 PM
But...that's lame. The wire would have to be considerably long, or else the movements of the remote would feel stiff and restrictive.

I guess I could understand that if they unveiled some type of "3rd base coach simulator" where you pinwheeled your arm around and around signaling the runner to take home. Seriously though, I can't really see it being a problem if it was tethered or not.

Well aside from getting entangled that is. All the same i figured from day one the device would be tethered just like remotes on instore display items.

jcalder8
04-14-2006, 09:18 AM
I have to admit that I am shocked by how good those graphics look. I wasn't even thinking about getting a rev just because I haven't been interested in the gamecube soley because there weren't as many games that I wanted to play for it and I can only afford one system per generation at this point. But after seeing the controller and now seeing these graphics I'm finding that I am seriously considering getting one. Also the price being lower is a very good selling point in my books.