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80sGamer
04-13-2006, 03:10 PM
Out of all the Mario games, which one was the toughest for you to complete?

jajaja
04-13-2006, 03:24 PM
SMB2 Japan. Its fully do able of course, but its one of the hardest imo.

GetImOliver
04-13-2006, 03:34 PM
Does Dr. Mario count?
If not, the entirety of Super Mario All Stars + World would take the most time to complete, let alone the "Lost Levels" a.k.a. Japanese SMB2.

Xantan the Foul
04-13-2006, 03:35 PM
Mario Golf. The last tournament really frustrated me for a long time, then one day I just went through it with no problem.

JordanM
04-13-2006, 03:45 PM
I remember that back in the day SMB 3 was always a good challenge.I would play through the whole thing without the warps,I still find that the last levels are the toughest of all the marios.

rbudrick
04-13-2006, 04:34 PM
SMB2 Japan. Its fully do able of course, but its one of the hardest imo.

Yes, specifically the FDS version. Very tough.

However, Wrecking Crew wins. It is impossible to get through every level in a row without skipping some using the stage select.

-Rob

GrandAmChandler
04-13-2006, 05:18 PM
Mario is Missing, I die everytime.

christhegamer
04-13-2006, 05:58 PM
SMB3: I still can't beat that f*ckin' game![/i]

cyberfluxor
04-13-2006, 08:01 PM
I'm not too sure with what the toughest one is, but the easiest is Mario64 hands down. There's so many extra lives, continues, and you can load back to a saved point even after you get game over from running out of continues. I think I only got 1 game over before and that was on purpose to see what would happen.

Back to the hardest to me, since I haven't played every single Mario game, out of what I seen would be Super Mario Brothers 2 or 3. Never had I gotten the time to play all the way through and the length of these games (for a normal player like myself that play level to level) is forever. I know there's flutes and short-cuts that jump around to other worlds but it somewhat cuts out the larger experience. So I guess the difficulty is in the time spent.

As for the SMB2 Jap (aka USA lost levels), I have yet to really crack at the game, so I've only played it maybe once or twice. I didn't get to far and it was a quite turn down because it looked like the last levels of Mario 1 from the get-go and I sucked back in the day at that. Maybe this summer I'll see what I can do.

Another rough game (if you count it as a "Mario" title because he's in it) is Alleyway. The farthest I've gotten on this niftly breakout type game is around level 17 and that's hard by itself. I really like that game and the complexity as you get farther into the game with more outlines and methods the blocks fall or move around the screen. There's not a bunch of powerups in the game, but that's what makes it so fun. I can't stand breakout clones that have a billion powerups and powerdowns that float all over the course.

Jumpman Jr.
04-13-2006, 09:40 PM
Has anybody actually completed Super Mario Sunshine? I've beaten it, but I've never actually gotten all the stars or anything. I'd think that beating the game and getting all the stars would take a really long time, but it wouldn't necassarily be all that hard.

jcalder8
04-13-2006, 09:46 PM
I'll be the first to say it, I've never completed a Mario game so IMO they are all hard. One of these days I'm going to finish one of them. I have gotten close with SMB and Mario 64, I just needed a few more stars, but I have never completed one of them.

Lemmy Kilmister
04-13-2006, 09:47 PM
Has anybody actually completed Super Mario Sunshine? I've beaten it, but I've never actually gotten all the stars or anything. I'd think that beating the game and getting all the stars would take a really long time, but it wouldn't necassarily be all that hard.

Yup, I did. The hardest part were beating all those bonus levels where you couldn't use the jetpack.

Push Upstairs
04-13-2006, 11:52 PM
SMB3: I still can't beat that f*ckin' game!

I've beat SMB3 close to 40 times in my life.

SMB1....once.

fergojisan
04-14-2006, 12:58 AM
The only Mario game I've ever beaten is SMB2. I suck. :frustrated:

kentuckyfried
04-14-2006, 01:03 AM
The only Mario game I've ever beaten is SMB2. I suck. :frustrated:

That's the one NA, pre-sunshine "proper" mario game (ie not-alleyway, picross, etc) that I haven't beaten ;)

Jackattack
04-14-2006, 01:20 AM
Yup, I did. The hardest part were beating all those bonus levels where you couldn't use the jetpack.

Oh no no, those were the best levels, and honestly not very hard. Reminded me much more of old school mario than the rest of the game did. But the hardest level in SMS was undoubtably that stupid multi yoshi level on the port/dock level. You had to use like 3 different yoshi's and their powers and some how fly across the entire level, darn it was hard. The 120 shines in that game didn't really do a whole lot, but it was still fun.

vintagegamecrazy
04-14-2006, 01:54 AM
I would Go with The Lost Levels, that is one tough game, I played through it twice and it is definately a hair puller.

Poofta!
04-14-2006, 02:14 AM
probably that cdi mario game, since its so horrid youd probably get a stroke before finishing it.

GarrettCRW
04-14-2006, 02:37 AM
SMB2 Japan. Its fully do able of course, but its one of the hardest imo.

Yes, specifically the FDS version. Very tough.

The game was FDS only. (And the All-Stars version is so pussified in the difficulty department, it's like a totally different game.)

DKTheArcadeRat
04-14-2006, 10:21 AM
Well, for me(cause i'm an idiot) is Super Mario World, i havent been able to get past one part. But nowadays they seem to be getting harder on occasion for me, I liked it better when I beat SMB on NES when I was 3 or 4.

Slimedog
04-14-2006, 10:31 AM
I played the lost levels on Super Mario DX and it was tough as nails. It was by far the hardest mario game I've played through. Usually I walk into a mario game expecting more fun and less challenge. Its just the way they were designed.

rbudrick
04-14-2006, 11:09 AM
Another rough game (if you count it as a "Mario" title because he's in it) is Alleyway. The farthest I've gotten on this niftly breakout type game is around level 17 and that's hard by itself. I really like that game and the complexity as you get farther into the game with more outlines and methods the blocks fall or move around the screen. There's not a bunch of powerups in the game, but that's what makes it so fun. I can't stand breakout clones that have a billion powerups and powerdowns that float all over the course.

Funny you mention that. I remember playing this on the original GB when it came out. I played it for hours and determined the game was imposible, though I kept at it. I wished for years that I could play it on a TV, thinking it would be so much easier. I was right....when the Super GB came out I thought it was the best damn thing that ever happened...an absolute dream come true. It blew my mind to play GB games on a TV. One of the first games I hooked up was Alleyway. The big screen made all the difference in the world. I think I had only gotten to level 10 or something before that, but within 2 days after using the SGB I had beaten Alleyway, and it wasn't nearly as impossible as I thought, once I had a larger screen without blur to play it on! And yes, there actually is an ending. The levels repeat afterward and a little icon appears on the screen each time you beat it...reminds me of the rank badges in Galaga.

But anyway, try it on the big screen...it's far easier that way.

-Rob

Jumpman Jr.
04-14-2006, 11:14 AM
I decided to give my run down of all the Mario games I've beaten:
Super Mario Bros. - Can and should be done very easilly. I personally can beat the game every time I play it, usually under 6 minutes or so. Not very hard at all.

Super Mario Bros. 2 - Same thing. You shouldn't have much of a problem beating this (if your using the warps). Its really easy to get a lot of lives, you just need to know how to win on the slot machine at the end of each level. Not enitrely hard.

Super Mario Bros. 3 - Very very easy to beat, but a fair bit longer than the first two (even if you use the whistles). Whenever I beat the whole game (like, playing the whole thing through) I always end up with 99 lives because the game just gives them away with not very many hard levels.

Super Mario Bros. 2 Japan - Very Very incredibly hard. I've never actually beaten the Famicom copy (although I do own it), but I have beaten it on the Lost Levels copy (because you're allowed to save your game).

Super Mario World - Similar to Super Mario Bros. 3, this game is really easy, but its pretty long, but really fun. No levels are really hard to beat. Beating all of the special levels/getting all the secret paths is a little harder though.

Super Mario World 2: Yoshi's Island - I've only beaten it once, so I can't really judge it that well. It was fairly easy to beat, but I'm sure it would be really easy if you practiced a little bit. I don't think I died during the entire duration of beating it, though.

Super Mario 64: Pretty easy, just a little longer than most (if your getting all the stars).

Super Mario Sunshine: Again, pretty easy, just getting all the Sunshine stars might be a little bit more difficult.

tom
04-14-2006, 12:48 PM
I completed Mario Bros on VCS, gets really hard on the later levels, but the score rolls over after 1000000 (If I remember right, it's been 20 years).

MegaDrive20XX
04-14-2006, 01:26 PM
Mario Sunshine. Aka "I came, I saw, I cried in frustration". Who designed this game? It doesn't even feel like a Miyamoto original, it went from fun to "Here, hold my beer and watch this shit!"

Yoshi's Island had a great challenge to get everything perfect in each stage.

The Lost Levels, of course. We can always see why the Japanese decided to push this aside and throw us the Super Mario USA.

Which brings up a question, that...

Do you think if Super Mario 2 (J) was released on the NES. Would the US Market for Mario be changed or no effect at all?

Mr.Faxanadu
04-14-2006, 02:34 PM
SMB1 took me the longest to beat. Maybe cause I was a lot younger when I played it. Now, I can beat it no problem!

The lost level's looks hard!

jboypacman
04-14-2006, 08:08 PM
its a tie for me between super mario 64 and mario sunshine.

Jorpho
04-14-2006, 10:25 PM
Mr. Budrick has it right with Wrecking Crew. Agruably, though, it isn't challenging - it's just really poorly designed.


I'm not too sure with what the toughest one is, but the easiest is Mario64 hands down. There's so many extra lives, continues, and you can load back to a saved point even after you get game over from running out of continues.

Seems to be a rather poor way to gauge difficulty... Just because there's extra lives, continues, and loading from a save point doesn't mean everything is easy. By that logic Warioland 2 should be the easiest game ever.


Super Mario Bros. 2 - Same thing. You shouldn't have much of a problem beating this (if your using the warps). Its really easy to get a lot of lives, you just need to know how to win on the slot machine at the end of each level. Not enitrely hard.

And how, exactly, does won win on the slot machine? No magic trick to it, I'd say. (I'd also like to point out that this game is substantially easier in All Stars; the slot machine is entirely revised, and you can select a new character every time you die.)


Super Mario Bros. 3 - Very very easy to beat, but a fair bit longer than the first two (even if you use the whistles). Whenever I beat the whole game (like, playing the whole thing through) I always end up with 99 lives because the game just gives them away with not very many hard levels.

That airship fleet in World 8 is quite the bitch.

tanda
04-15-2006, 01:44 AM
My vote goes to The Lost Levels, very tough game.

vintagegamecrazy
04-15-2006, 02:35 AM
Can you continue in SBM2 Japan at all or was that a freebie in all stars?

Jumpman Jr.
04-15-2006, 10:49 AM
Super Mario Bros. 2 - Same thing. You shouldn't have much of a problem beating this (if your using the warps). Its really easy to get a lot of lives, you just need to know how to win on the slot machine at the end of each level. Not enitrely hard.

And how, exactly, does won win on the slot machine? No magic trick to it, I'd say. (I'd also like to point out that this game is substantially easier in All Stars; the slot machine is entirely revised, and you can select a new character every time you die.)

It's really hard to explain without actually showing you. Just yesterday, I had a girl in my room and we were playing Super Mario Bros. 2. She got 5 coins in the level she was playing (which caused her to have 5 chances at the slot machine). She played the first and second slot, and she didn't get any lives. Then, I told her that I could get a life, every time no-matter what.
Again, its really hard to describe, but I'll do my best. You need to press 'A' like 1 second after the thing starts spinning. Not right after the thing starts, but exactly 1 second after it starts. By doing that, you'll get a cherry and an automatic free-life. Getting the next two cherries isn't as easy, but if you get 2- or 3-cherries, you'll be swimming in lives. Getting the next two cherries in sequence can't even be described, its just a trick you need to learn from playing it so much.



Super Mario Bros. 3 - Very very easy to beat, but a fair bit longer than the first two (even if you use the whistles). Whenever I beat the whole game (like, playing the whole thing through) I always end up with 99 lives because the game just gives them away with not very many hard levels.

That airship fleet in World 8 is quite the bitch.

Agreed. I just P-Wing that level 8-)

Jorpho
04-15-2006, 11:25 AM
Again, its really hard to describe, but I'll do my best. You need to press 'A' like 1 second after the thing starts spinning. Not right after the thing starts, but exactly 1 second after it starts. By doing that, you'll get a cherry and an automatic free-life. Getting the next two cherries isn't as easy, but if you get 2- or 3-cherries, you'll be swimming in lives. Getting the next two cherries in sequence can't even be described, its just a trick you need to learn from playing it so much.

Sounds like superstition.



That airship fleet in World 8 is quite the bitch.

Agreed. I just P-Wing that level 8-)

Aye, that does make the game substantially easier.

Push Upstairs
04-15-2006, 01:55 PM
How i missed the multitude of power-ups and the ability to select them before a level in "Super Mario World".

tornadostormxl
04-15-2006, 01:57 PM
super Mario rpg

heybtbm
04-15-2006, 03:46 PM
Without question, the most difficult Mario game...

Getting ALL of the shines in Super Mario Sunshine.

noname11
04-15-2006, 04:35 PM
On SMB 2, I noticed the "cherry" trick too!!! My strategy was to come up on just getting the first cherry in the first slot on a single try and then mashing the buttons IMMEDIATELY when the slots start rolling again and whatever comes up is basically a free life, if you get lucky and get a second cherry in the second slot and u get more free lives.... i can affirm that what the previous poster said is true!


while we're on the subjects, anyone else remember these tricks:

SMB 1 - fire power when your small [i can do this , never saw it printed anywhere when i was a kid]

SMB 1 - stage select code that comes up by spelling something out on the nintendo pad, there was an allusion to it in a mid 90s magazine [saying it could be pulled off but not saying how]

InsaneDavid
04-15-2006, 07:51 PM
Super Mario Bros. 3 - Very very easy to beat, but a fair bit longer than the first two (even if you use the whistles). Whenever I beat the whole game (like, playing the whole thing through) I always end up with 99 lives because the game just gives them away with not very many hard levels.

That airship fleet in World 8 is quite the bitch.

That's what a P-Wing is for. ;) Just the same, (and even without a P-Wing at that part, the sequence for jumping / waiting on that level isn't that bad) I find SMB3 a total cakewalk. I run through it all the time for one of my cousins on his GBA because he loves to erase the clear data so I'll have to open the game up again. LOL

I'd say Super Mario Sunshine but about half of that is due to the horrible camera and controls. Whole game felt like a beta version of the LoZ Windwaker camera system.

Jorpho
04-15-2006, 08:19 PM
SMB 1 - fire power when your small [i can do this , never saw it printed anywhere when i was a kid]

Oh yes, that's quite easy to do.


SMB 1 - stage select code that comes up by spelling something out on the nintendo pad, there was an allusion to it in a mid 90s magazine [saying it could be pulled off but not saying how]

But this, I think you're imagining things. There's the continue code, and there's any number of Game Genie tricks, but never have I heard anything that results from spelling something out on the pad.

shoes23
04-16-2006, 02:36 AM
About a year ago their was a thread that discussed SBM1, and just how many people had beat the game, I took the challenge...and have yet to beat the game. I've played it for over 15 years on top of a year with the determination to finally beat it, and still haven't rescued the princess. Maybe the toughest in the NA releases, maybe I'm just awful at platformers, but the hardest Mario game IMO.

Skyone
04-16-2006, 02:53 AM
Has anybody actually completed Super Mario Sunshine? I've beaten it, but I've never actually gotten all the stars or anything. I'd think that beating the game and getting all the stars would take a really long time, but it wouldn't necassarily be all that hard.
Ya, I got all the shines at one point...

I think the LONGEST game, with no cheats, no guide, is Super Mario RPG.

The hardest is Lost Levels : SMB2 JPN.

Jorpho
04-16-2006, 01:24 PM
I just can't think of Super Mario RPG as being particularly "long". It's probably one of the shortest RPGs Square ever released for the Super NES. Mario & Luigi: Partners in Time is probably twice as long.

dbiersdorf
04-16-2006, 03:12 PM
Has anybody actually completed Super Mario Sunshine? I've beaten it, but I've never actually gotten all the stars or anything. I'd think that beating the game and getting all the stars would take a really long time, but it wouldn't necassarily be all that hard.

I did, it took me forever to get every blue coin, you don't really get anything for getting all 120 stars either, which is a bummer, but I figured I owed it to the series to go back and beat Sunshine 100%.

For that reason alone I'll say Super Mario Sunshine it the most difficult, it just takes a long time, unlike Super Mario Bros. 3 or Super Mario World which can be completed with trial and error, Sunshine actually involves puzzles and hunting around for things.

klausien
04-16-2006, 03:39 PM
Do you think if Super Mario 2 (J) was released on the NES. Would the US Market for Mario be changed or no effect at all?

No effect. It would have been accepted just fine, even with the difficulty. Back then it would have done just as well as the other Mario sequels. It is a real shame we never got it here proper. I haven't had a chance to play it other than through emulation or the All Stars version, so I am reserving judgment. Though I do believe it is the hardest. Would love to get a repro.

Mario Bros. is standing next to the original SMB2 though for me. I know it is a single screen score attack, but the way Mario and Luigi control makes it maddening.

Sunshine is the next in line for me, due more to the fact that I just lost interest so I never completed it. Not caring makes a Mario game much more difficult.

Skyone
04-16-2006, 07:40 PM
I just can't think of Super Mario RPG as being particularly "long". It's probably one of the shortest RPGs Square ever released for the Super NES. Mario & Luigi: Partners in Time is probably twice as long.
I haven't played the new RPG's, and I know Square has released longer RPGs, but Super Mario RPG is tons long compared to any other pre-N64 Mario game.

Jorpho
04-16-2006, 11:41 PM
Actually, I think I'd put it right around with SMW as far as length goes. (Not so much Yoshi's Island; the linearity of that one didn't really add to its length.)

Richter Belmount
04-17-2006, 12:44 AM
The lost levels were easy , I kinda got good cause your can replay each level alot on the gbc version. I love that game and beaten every single level.

Skyone
04-17-2006, 12:47 AM
Actually, I think I'd put it right around with SMW as far as length goes. (Not so much Yoshi's Island; the linearity of that one didn't really add to its length.)

SMW - You mean clearing all 96 levels? I dunno, I beat it in 6 hours, taking my time. I beat the 10/11-level way in 30 minutes. I guess it doesn't take much time with practice.

ShinobiMan
04-17-2006, 12:52 AM
SMB 1 was always the hardest for me. I've beaten it probably 3 times before, where as 2 and 3 I've beaten at least 15 times.

Super Mario World comes in at a close 2nd hardest for me. Damn sunken ship level.

blue lander
04-17-2006, 12:57 PM
I'd say Super Mario Bros. Special on the PC-88, but that's just to poor design. The whole flip screen setup (no scrolling) makes it quite easy to die from falling into holes you didn't even know were there (unless you memorize the level) and you get so little time to finish a level that you literally have to run through. All of the Hudson designed Mario games are really difficult, come to think of it.

Of the Nintendo ones, I'd have to go with SMB2 as well.

rbudrick
04-17-2006, 02:39 PM
Mario Sunshine. Aka "I came, I saw, I cried in frustration". Who designed this game? It doesn't even feel like a Miyamoto original, it went from fun to "Here, hold my beer and watch this shit!"

It isn't a Miyamoto original, iirc. Miyamoto produced it, I think, but it was really directed by and conceived by and entirely different person. I *think* it was Aonuma, but I could be wrong. He is basically Miyamoto's successor for the directing chair on many titles. Miyamoto is head of production now. Aonuma rarely has to run too much by Miyamoto nowadays, as Miyamoto thinks of him as an equal creatively and mostly just gives him free reign to do what he wants.

Please correct me if it is not Aonuma...my memory is a bit fuzzy this Monday.

-Rob

Bloodreign
04-17-2006, 09:49 PM
And how, exactly, does won win on the slot machine? No magic trick to it, I'd say. (I'd also like to point out that this game is substantially easier in All Stars; the slot machine is entirely revised, and you can select a new character every time you die.)

It's really hard to explain without actually showing you. Just yesterday, I had a girl in my room and we were playing Super Mario Bros. 2. She got 5 coins in the level she was playing (which caused her to have 5 chances at the slot machine). She played the first and second slot, and she didn't get any lives. Then, I told her that I could get a life, every time no-matter what.
Again, its really hard to describe, but I'll do my best. You need to press 'A' like 1 second after the thing starts spinning. Not right after the thing starts, but exactly 1 second after it starts. By doing that, you'll get a cherry and an automatic free-life. Getting the next two cherries isn't as easy, but if you get 2- or 3-cherries, you'll be swimming in lives. Getting the next two cherries in sequence can't even be described, its just a trick you need to learn from playing it so much.



I used to use this trick in SMB 2 to rack up well over 100 lives, the lives display as alphabet number (E3, B9,etc) once over 99 lives, I can't seem to accomplish this many lives these days as I think taking a break from it ruined my timing. I think I once racked up at least 200 lives from continously getting 3 cherries per coin on a consistent basis.

Doonzmore
04-17-2006, 10:02 PM
Well...the only Mario title I have ever completed is Mario Land 2 for Game boy :embarrassed:

Excellent game though

@Jorpho: That's what I was implying, dumbass.

Jorpho
04-18-2006, 07:45 AM
Well...the only Mario title i have ever completed is Mario Land 2 for Game boy :embarrassed:

Excellent game though

Yeah, excellent game, crisp graphics, nifty concepts and all that, but I think it qualifies for the easiest Mario game.

jdc
04-18-2006, 07:59 AM
This is totally embarrassing, being that DP is a classic gaming site.......but I can't even finish the original Mario game on NES. It kicks my ass every time. :embarrassed:

Mario 64? 100% completion, no sweat.

Jumpman Jr.
04-18-2006, 11:47 AM
Again, its really hard to describe, but I'll do my best. You need to press 'A' like 1 second after the thing starts spinning. Not right after the thing starts, but exactly 1 second after it starts. By doing that, you'll get a cherry and an automatic free-life. Getting the next two cherries isn't as easy, but if you get 2- or 3-cherries, you'll be swimming in lives. Getting the next two cherries in sequence can't even be described, its just a trick you need to learn from playing it so much.

Sounds like superstition.







And how, exactly, does won win on the slot machine? No magic trick to it, I'd say. (I'd also like to point out that this game is substantially easier in All Stars; the slot machine is entirely revised, and you can select a new character every time you die.)

It's really hard to explain without actually showing you. Just yesterday, I had a girl in my room and we were playing Super Mario Bros. 2. She got 5 coins in the level she was playing (which caused her to have 5 chances at the slot machine). She played the first and second slot, and she didn't get any lives. Then, I told her that I could get a life, every time no-matter what.
Again, its really hard to describe, but I'll do my best. You need to press 'A' like 1 second after the thing starts spinning. Not right after the thing starts, but exactly 1 second after it starts. By doing that, you'll get a cherry and an automatic free-life. Getting the next two cherries isn't as easy, but if you get 2- or 3-cherries, you'll be swimming in lives. Getting the next two cherries in sequence can't even be described, its just a trick you need to learn from playing it so much.



I used to use this trick in SMB 2 to rack up well over 100 lives, the lives display as alphabet number (E3, B9,etc) once over 99 lives, I can't seem to accomplish this many lives these days as I think taking a break from it ruined my timing. I think I once racked up at least 200 lives from continously getting 3 cherries per coin on a consistent basis.

See :D

rbudrick
04-18-2006, 12:04 PM
I used to always be able to get the first cherry. The second cherry was a 1/5 to 1/8 thing. The third one was rare, but there was definitely a pattern behind it. It's not that hard to find the rhythm to do it. It's certainly not random chance like real slot machines. Though technically, I think the machine in SMB2 is a pachislo machine...

-Rob

imanerd0011
04-18-2006, 01:50 PM
Easily SMB 2 Japan. Has 5 times the difficulty as SMB1 by comparison. If you play SMB3 without using p wings or clouds, it is pretty difficult as well, but no where near as hard as SMB2 Japan.

whoisKeel
04-18-2006, 11:51 PM
I'd say Super Mario Bros. Special on the PC-88, but that's just to poor design.......

If that even counts...I played like 3 minutes of that thing on an emulator and gave up.

For me it is SMB1, though I have beaten it many times. I know the SMB2J would be the hardest hands down (excluding that PC-88 junk). The all-stars version of the game I know is watered down just from playing all-stars SMB1 on it. It is so easy to do the turtle trick in SMB1/SMB2J in all-stars, whereas I've been able to do it twice in 3-1 my entire life on the NES version. It's easier to jump over the damn flagpole than it is to do that 1-up trick I swear. The all-stars version also controls alot better, which is what makes it easier. SMB1 (assuming SMB2J also) has sluggish controls.

I agree with the slot machines for SMB2USA. As said before, once you get a cherry in the first slot...start hitting the button like a madman and most of the time the cherry will be the first one again. It's even easier on all-stars version. First they give you the 777 which is 10 lives IIRC, and it is really easy to master the all-stars slot machine (I could probably get 777 8/10 times right now). I never thought that SMB2USA was all that difficult though.

SMB3 is easy for me. Then again, I have the entire game practically memorized, and can pull off 99 life tricks in at least 3 or 4 spots in the game. I always thought level 7 was the hardest though.

SMW is easy for me. Yoshi's Island is just cakewalk (never tried to 100% it though). Never played SM64 or Sunshine for more than a few minutes. Never played the GB titles that much either.

blue lander
04-19-2006, 08:39 AM
I'd say Super Mario Bros. Special on the PC-88, but that's just to poor design.......

If that even counts...I played like 3 minutes of that thing on an emulator and gave up.


It's no easier on a real PC-88. It's just difficult by incompetence. Mario Bros. Special and Kickball Mario Bros., Hudson's two other Mario games, are much more playable. Hudson also made a version of Excite Bike, but I haven't played it.

Ed Oscuro
04-19-2006, 10:12 AM
SMB2 Japan. Its fully do able of course, but its one of the hardest imo.

Yes, specifically the FDS version. Very tough.
It's different from the (eventually released) FC cartridge version?

rbudrick
04-20-2006, 10:29 AM
It's different from the (eventually released) FC cartridge version?

AFAIK, only pirate versions were released on cart for the FC.

-Rob

Moo Cow
04-20-2006, 07:21 PM
Well, the hardest ones were probably:
Super Mario Allstars (the one with Mario World)
Hell, five games in it.
The hardest one out've it was Lost Levels, and next to that the original.

I completed Mario World, Super Mario 2, and Super Mario 3, but never could beat the original or Lost Levels (Japan's Super Mario 2)

Retsudo
04-21-2006, 11:48 PM
Im another person here that never beat a Mario game ever.

I did come close in SMB2 once.

These days I dont have the attention span to play any of those games through.

Who knows, maybe one day I will give it a try.

Kid Ice
04-22-2006, 03:03 PM
Im another person here that never beat a Mario game ever.

I did come close in SMB2 once.

These days I dont have the attention span to play any of those games through.

Who knows, maybe one day I will give it a try.

Yeah, me too. I'm just waiting for a rainy day. SMB3 and SM64 were the only ones that I really really got into. I think I just got tired of 64, and SMB3 there was one part I always had trouble getting past (is there a hell world or something?) I never liked SMB2, Super Mario World, or Sunshine.

I'm just now getting into Yoshi's Island, this might be the one I actually finish!

Jumpman Jr.
04-22-2006, 08:45 PM
(is there a hell world or something?)

Well, that'd be one way of putting it. World 8 (last world) is basically a bunch of levels that have tanks, bombs, and a lot of firepower. By calling the world "hell", I'm not exactly sure if your referring to the fact that the world actually looks like what hell is actually depicted to be, or if your calling it "hell' because the world is so freaking hard. LOL

FullCircle
04-23-2006, 10:11 AM
I think Paper Mario:TTYD is very easy until you get to the last boss. I still haven't beat her yet. I've completed most of the other Mario titles, including Hotel Mario and Mario RPG.

Canadian Psycho
04-23-2006, 08:35 PM
Super Mario 64 for me (never did finish it). I have a very hard time controlling (early) 3D games. :/

nate1749
04-23-2006, 09:03 PM
probably that cdi mario game, since its so horrid youd probably get a stroke before finishing it.

I concur.

Trumpman
04-23-2006, 09:32 PM
LL/SMB2J hands down. I'm on level 8-2 in the GBC version, and it takes extreme luck and perserverence to get through any level past World 5.