View Full Version : Hmff... Anyone play Timeslip?
cyberfluxor
04-18-2006, 06:39 PM
For those that may not know what I'm talking about:
http://www.digitpress.com/DP/cmf/game.cmf?gameid=14640
I tried to play this game again today and must say it is pretty messed up. I don't quite understand the whole plot and junk flying around but the graphics and gameplay is alright. It's really wierd because I keep dying around the part you face off against the big suite of armor that walks around.
But to the point, who else has or does play this game and know of any advice on it? Anyone even beat this game before?
Steven
04-18-2006, 07:03 PM
I like it... a pet favorite of mine even though it's insanely difficult. I can't get past the flying fire breathing dinosaur.
Ironically, in Ed's run n gun thread I posted about TS and got I believe Spartacus interested, he said he bought it and one day I PM'ed him for his thoughts on TS. His reply:
Did you get stuck at the flying dragon on the hover bike? That's as far as I could get too. The level doesn't end there and it actually get's harder. The flying dragon becomes a giant dragon head that pops up and down shooting at you from behind some boulders. There are three small areas to stand on and try to shoot at him with volcanic geyser holes in between them erupting flaming lava that arcs across the holes. That's because the best spot to stand on and shoot straight up at the dragon is the middle island, which get's the lava flow criss-crossing across it. It takes forever to get in enough shots to kill the dragon and frankly, I think it's simply impossible! I ended up using a Game Genie with unlimited lives and plugging in a turbo controller to get past there.
I thought the game was fun, but way WAY too hard! There wasn't any place to change the settings to easy and I didn't think a Konami code for 60 lives was going to work in a Vic Tokai game!
It was pretty cool how they used time periods to mixed demonic looking enemies with mechanical ones and I thought they made a decent looking game. There are some pretty cool levels and a big variety of enemies. Why on earth they went to all the trouble of programming those and then decided to make it vitually impossible to get through is beyond me. Even with the turbo auto fire on, then endboss's would take me 10-15 lives to take down and without the unlimited lives I can't see getting past them. It's a shame and that's probably why it didn't sell very well and flew under the radar
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needless to say the game can't be beaten without a game genie, lol. Well OK it could be beaten of course, but I'd like to see it.
The suit of armor you're talking about -- you mean the giant knight boss? Oh he's easy to kill, really.
The game doesn't get crazy til the biker section.
Good game despite the difficulty. Well worth $5, and I like it significantly more than DOOM TROOPERS.
Steven
04-18-2006, 07:07 PM
BTW, I'm reminded of another insanely tough run n gun on SNES: Realm. The difference is, the gameplay in Realm is broken... i.e. horrible. I used God Mode to beat the game, and it could have been a winner. Instead, it's a 4/10 game in my book. Nice graphics, but the controls and enemy patterns were maddeningly frustrating. One of those Titus hard to find SNES games, along with Prehistorik Man, Sink or Swim and the rest.
cyberfluxor
04-18-2006, 08:48 PM
Well ya, I picked it up for $3 a few months back and played it again today. The difficulty is evil and the powerups are pretty decent. It's worth at least trying once.