PDA

View Full Version : For all those who complained about Beggar Prince artwork ...



Vroomfunkel
05-17-2006, 08:37 AM
Check this out:

Frog Feast (http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=8270652254)

Not only does it have terrible box art ... but it looks like a completely pointless waste of a cartridge!

Yay for crappy homebrews ...

Roll on Beggar Prince, where at least you'll get a decent game for your money!

Vroomfunkel

nik
05-17-2006, 08:43 AM
its just cover art.

Shut up you whiny bitches! If you think you can do better, create your own game.

FantasiaWHT
05-17-2006, 08:47 AM
its just cover art.

Shut up you whiny bitches! If you think you can do better, create your own game.

So if I don't like a song on the radio, I'm not allowed to criticize it, I have to go write my own instead? LOL

Vroomfunkel
05-17-2006, 09:06 AM
its just cover art.

Shut up you whiny bitches! If you think you can do better, create your own game.

Before you fly off the hook too much, try checking what this is actually about. I'm not criticising Beggar Prince's cover art, or any other aspect of it. I'm pointing out to the malcontents that it could be far worse!

As for making a better game, I'm reasonably sure I could make a better game than Frog Feast. I just have better things to do.

Vroomfunkel

anagrama
05-17-2006, 09:25 AM
Hmm, interesting - I had head about the various CD ports, but didn't realise cart versions were in the offing...

Has anyone played this yet in any of it's other forms? Is it as poor as the screenshots suggest? I'm kinda tempted anyway, but think I'll wait and see how my forthcoming eBay saels go...

Moo Cow
05-17-2006, 10:13 AM
its just cover art.

Shut up you whiny bitches! If you think you can do better, create your own game.

So if I don't like a song on the radio, I'm not allowed to criticize it, I have to go write my own instead? LOL

No, just don't bitch about something that doesn't detract from the actual game. There's more to a game then its box.

ProgrammingAce
05-17-2006, 10:44 AM
On top of that, i think you're missing the point of Frog Feast. It's not ment to be a specatular game, it's ment to show that homebrew can be done on different systems.

Frog Feast was the first homebrew to be done on many of the systems it's been ported to. Last i checked it was running on at least 15 different systems including Pippin and

Neo Geo CD
Neo MVS
Sega CD
CPS-1
FM-Towns Marty
Turbo Duo

And last i talked to him, he had the SNES version done except for sound.

http://www.rastersoft.net/Blog/index.html

Daria
05-17-2006, 11:55 AM
So let me get this straight... you're upset that we're posting constructive critism on one aspect of an otherwise solid release.

But you see nothing wrong with making a thread about how completely shitty someone's homebrew game is? Hypocrite.

Push Upstairs
05-17-2006, 12:14 PM
While i've not seen the "Beggar Prince" artwork (RPG's ain't my thang) I have to say that I don't find the artwork for "Frog Feast" to be that bad.

CosmicMonkey
05-17-2006, 12:59 PM
I think it's a bit out of order to call Mr. Doty's game crap. Yeah, Frog Feast may not be amazing, but it's certainly an excellent acheivement. I can't code for shit, so I find this quite impressive. Even more so the fact that he's got it working on several different consoles.

As far as the coverart is concerned, I'm sure Mr. Doty has more things to worry about. Considering he's produced this from scratch, and the fact that the coverart goes well with the in game visuals.

I'm not gonna buy it though, as it's really not my thing. Good luck to the guy though.

As for a Beggar Prince I'm still not impressed. The original Korean coverart was quite nice. I understand the original printing plates weren't available and scans of the cover didn't come out very well. But there was still that original coverart there to base a new design on. The way I understand it, the original artist let SuperFighter down, so they had to use a local guy. And they paid him for that! I'd have slapped him round the head and asked if he was taking the piss, instead of merrily skipping down to the printers and asking for 600 copies of it. I'm not sure what the SF Team have been doing in the maaaany months since pre-orders began, but they've had more than enough time to sort out the art work. It really does seem to be a last minute decision, and one that is going to affect the overall quality of what I'm hoping is a very professional release.

Vroomfunkel
05-17-2006, 04:30 PM
I'm quite aware that this is a sensitive subject, but I'm afraid simply the fact that someone has spent a lot of time and effort on something does not necessarily make it good, commendable ... nor immune to criticism whether favourable or otherwise.

Bertrand Russel spent years of his life writing Principia Mathematica, only to have it proven a complete waste of time by Godel's incompleteness theorem.

I would by no means want to deny that perhaps a lot of work and effort has gone into Frog Feast. However, I don't see it as particularly worthwhile - it doesn't look a Megadrive level game in any way. If other people like it, and want to buy it etc. etc. there's no stopping them - but don't expect that the whole world should sing its praises just because its there.

Vroomfunkel

Slimedog
05-17-2006, 05:09 PM
Has anybody here actually played Frog Feast? Is it a good take on Frog Bog or not? Does it have many gameplay options and tight controls? Inquiring minds want to know.

Melf
05-17-2006, 06:37 PM
I'm quite aware that this is a sensitive subject, but I'm afraid simply the fact that someone has spent a lot of time and effort on something does not necessarily make it good, commendable ... nor immune to criticism whether favourable or otherwise.

Don't you think that saying this sort of defeats the purpose of this thread then?

chaoticjelly
05-17-2006, 07:07 PM
Well, I dont actually HAVE my final, factory produced copy of BEGGAR PRINCE sitting here in my hands (pre-ordered December 2005)

So I cant possibly comment on the artwork :angry:

Jibbajaba
05-17-2006, 07:55 PM
I'm quite aware that this is a sensitive subject, but I'm afraid simply the fact that someone has spent a lot of time and effort on something does not necessarily make it good, commendable ... nor immune to criticism whether favourable or otherwise.

Don't you think that saying this sort of defeats the purpose of this thread then?

Exactly. The counter argument to Beggar Prince's SHITTY cover art has been "hey, there's a new Genesis release, so stop complaining." Now here is a game that has been ported to a shitload of systems (a great technical feat) and you want to criticize it for not being a good game? Have you even played it or are you basing your opinion on a screenshot?

My point is, there is somethign for me to be impressed about as far as Frog Feast is concerned. It is an impressive technical acheivement. Taking some Korean game and localizing it is a lot less impressive, although still appreciated.

I think that the problem a lot of people are having with Beggar Prince is that it was hyped quite a bit. It looks to be a good game, and much was made of the fact that it was going to be sold in a real clamshell case and look like a legitimate release. The fact that so many people pre-ordered it so far in advance is a testament to the success of that hype. Then we saw the boxart and some of us were like :eek 2:. I really don't understand how anyone can defend that boxart and try to say it looks good. Be honest, that picture is horrible.

I do agree though that someone should make a new "third party" insert for it. I have absolutely no skill when it comes to art so I am out, but out of all of the people complaining about it, someone must be good enough to create something decent.

Chris :eek 2:

Ed Oscuro
05-17-2006, 08:01 PM
This is why we don't create these sorts of topic.

Vroomfunkel
05-17-2006, 08:39 PM
*sigh*

The point is that people can differ in their opinions over these things. I think this thread demonstrates that rather aptly.

To be honest, I'm not interested in arguing it out with anyone. I think Frog Feast looks pretty dire. If you disagree, fine - but I'm really not interested in having the big long debate about why I'm wrong and you're right.

Ed Oscuro
05-17-2006, 08:44 PM
The point is that people can differ in their opinions over these things. I think this thread demonstrates that rather aptly.
The point is that anybody could predict that this topic would create a pointless flamewar and no positive discussion. Heck, you started a discussion, but you don't even want to discuss Frog Feast's positive aspects.

Vroomfunkel
05-17-2006, 09:01 PM
Not especially no - and yes, I posted this more as a throwaway comment than anything else, so I wasn't really giving much thought to whether it would be contentious or not. It didn't occur to me that anyone would particularly care what I thought of it.

Hell, if you can't make a post on a message board in a bored moment, what can ya do?

Anyway, feel free to discuss all the issues at your lesiure, I'm not stopping anyone. But as far as I am concerned, it's like those weird news stories they have in the back of the newspaper .. vaguely entertaining for a minute, but not really worth having a big life-and-death debate about. If that's some kind of heresy to you, well I don't know what to say.

Vroomfunkel

nik
05-17-2006, 11:31 PM
its just cover art.

Shut up you whiny bitches! If you think you can do better, create your own game.

Before you fly off the hook too much, try checking what this is actually about. I'm not criticising Beggar Prince's cover art, or any other aspect of it. I'm pointing out to the malcontents that it could be far worse!

As for making a better game, I'm reasonably sure I could make a better game than Frog Feast. I just have better things to do.

Vroomfunkel

Vroomfunkel buddy,

I wasn't yelling at you man, I was saying it like it is to the other spazmatics who judge a book by its cover, that comment was ment for the boys and girls crying about the Beggar Prince cover art, I should of made that clearer.

anagrama
05-18-2006, 06:55 AM
The original Beggar Prince was developed in Taiwan, not Korea.

TheRedEye
05-18-2006, 12:22 PM
This is the equivalent of telling someone whose mom just died "hey, at least you're not blind."

Vroomfunkel
05-18-2006, 01:07 PM
This is the equivalent of telling someone whose mom just died "hey, at least you're not blind."


Huh?

Um .. right. Cause this is on the same level as life and death. Well, maybe to some people it is - but not to me.

Bratwurst
05-18-2006, 01:15 PM
Um .. right. Cause this is on the same level as life and death. Well, maybe to some people it is - but not to me.

I want to twist your nipples so damn hard.

smork
05-18-2006, 01:39 PM
I don't collect or play Genesis so I don't really give a shit, but uninspired or subpar art wouldn't bother me so much. I mean, look at the recent release of Under Defeat -- in a DVD case instead of a jewel case like almost every other DC release (including the company's previous Border Down). But shit, I was happy to have a great new game for a defunct system, and while the case sticks out compared to my other DC games I'm not looking at it so much, i'm looking at the game on the screen.

But then again I like to play games rather than look at boxes, so what do I know... I don't even think the cover looks bad -- nothing great, but nothing awful, either.

Damaramu
05-18-2006, 05:14 PM
Word. Do-it-yourself box art can be made if you have the right tools. I found customizing boxart to be time consuming and tedious, but ultimately worth it in the end. I'm happy and the retailer is happy that I paid for their product.

BTW, is that Maki Goto as your AV, Smork?

funksoulfather
05-18-2006, 07:08 PM
Why not use this instead? :D

http://img243.imageshack.us/img243/7708/beggarprince7mh.jpg

That way, everyone can be happy.

drewbrim
05-18-2006, 08:07 PM
That's pretty tight, but to me it defeats the purpose of collecting something. Box art happens. If I spent the time changing all the box art that I didn't like for the games I own I'd never leave the house. To me it just goes with the territory. Some like the Taiwan art work better, fine. What makes this any different than any other game that had better artwork in Japan or wherever. Guardian Heroes and We Love Katamari immediately come to mind as perfect examples (for me anyways).

Like I've said before, if it's a problem, I'd vote with your wallet instead of your keyboard.

smork
05-19-2006, 12:39 AM
BTW, is that Maki Goto as your AV, Smork?

Yup. I was going through an issue of Girlpop from last year with an article on Maki Goto, decided I needed a new AV :)