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View Full Version : Did You Buy GRAW Chapter 2?



njiska
06-24-2006, 12:35 PM
I'm trying to find out an attach rate amongst true gamers for an arguement i'm forming and i'd like to know. If you bought GRAW Chapter 2 and did you think it was over priced?

That's not whether or not you feel you've enjoyed it, but whether or not the levels are actually worth $15.

Darren870
06-24-2006, 12:42 PM
there should be a "i would buy it if i played GRAW enough"

as thats what i would vote for.

unwinddesign
06-24-2006, 01:19 PM
No. I don't play GRAW enough to warrant purchasing the content. Just like I don't play PDZ enough to warrant buying those extra maps, even though they're only five bucks.

Fifteen bucks is pricey, but if I was into GRAW I'd buy 'em. As it stands...my friend has had my copy of GRAW for over a month, and I don't miss it at all.

s1lence
06-24-2006, 02:13 PM
I bought it, yeah I know it was 15 bucks. I play the game enough to warrant the purchase but I will say that the extra weapons and the new maps/versions of the old maps are an excellent addition. There are also a ton of new modes to play around with.

My opinion if you like/play GRAW online at least once a week, get it you won't regret the purchase.

X SMF X
06-24-2006, 04:19 PM
I said it wasn't worth it, but I hardly play the game. To someone who plays it a lot it probably would seem like a pretty good deal, but not to me, I am staying away from this one for now any way. Up here in the great white north of Canada 1200 points works out to almost $20.00 (a 1250 points card is $19.99 plus taxes)

keiblerfan69
06-24-2006, 04:28 PM
Hell no. That is way too much for just a few levels and some guns. Besides I would much rather save my money for Lumines Live!

s1lence
06-24-2006, 04:39 PM
Hell no. That is way too much for just a few levels and some guns. Besides I would much rather save my money for Lumines Live!

Heh, that will probably be 15.00 bucks too. Oh and the live feature might cost extra. I seem to have liked live before everyone discovered that they could charge more then 7 bucks and people will still buy it.

njiska
06-24-2006, 04:43 PM
Hell no. That is way too much for just a few levels and some guns. Besides I would much rather save my money for Lumines Live!

Heh, that will probably be 15.00 bucks too. Oh and the live feature might cost extra. I seem to have liked live before everyone discovered that they could charge more then 7 bucks and people will still buy it.

Still beats the current PSP price tag now doesn't it? Besides Lumines is a full experience. GRAW Chapter 2 is a couple of Co-Op maps. Everything else is worth less. That's not to say the re-lit maps aren't a great addition, but rather that they didn't cost anything to do. 30 in the map editor to adjust the time of day tag. That's all.

s1lence
06-24-2006, 05:02 PM
Hell no. That is way too much for just a few levels and some guns. Besides I would much rather save my money for Lumines Live!

Heh, that will probably be 15.00 bucks too. Oh and the live feature might cost extra. I seem to have liked live before everyone discovered that they could charge more then 7 bucks and people will still buy it.

Still beats the current PSP price tag now doesn't it? Besides Lumines is a full experience. GRAW Chapter 2 is a couple of Co-Op maps. Everything else is worth less. That's not to say the re-lit maps aren't a great addition, but rather that they didn't cost anything to do. 30 in the map editor to adjust the time of day tag. That's all.


I will agree that it beats the PSP price and that it is a full game. I wonder what they are going to charge for pac-man and galaga.

meancode
06-24-2006, 05:54 PM
Hell no. That is way too much for just a few levels and some guns. Besides I would much rather save my money for Lumines Live!

Heh, that will probably be 15.00 bucks too. Oh and the live feature might cost extra. I seem to have liked live before everyone discovered that they could charge more then 7 bucks and people will still buy it.

That got shot down. It has been confirmed by Ross Erickson (Xbox Live team) that Lumines Live will include Live play at no extra cost.

Pac-Man and Galaga should be $5, just like the games from Midway.

Njiska, you are just bent on this entire thing, and can see nothing good from it, at all. The guns and relit maps are not worthless. The pack is worth the price tag if you play the game, that is the entire point.

heybtbm
06-24-2006, 05:57 PM
$15 is a little ridiculous, but I bought it anyway. GRAW multiplayer is a lot of fun.

The problem with not getting the newest maps for an online FPS is, once they're released you can't find many people playing just with the old maps. If you don't have the latest "map pack" or whatever...you suddenly find the game lobby is almost empty. Nothing kills a FPS more than "searching for available players".

Obviously GRAW isn't exhibiting any of these traits yet...but in time the "Chapter 2" map pack will be essential if you want to play online (with more than 1 opponent). Anyway, I'm sure Ubisoft will release a "GOTY" version of GRAW with the new maps included (similar to the new COD2) which will really make the download necessary for people with the old version...because the days of free map downloads are over.

diskoboy
06-24-2006, 06:43 PM
I have to hear a few opinions of the expansion before I download it.

Last week was the first time I've played GRAW in forever.

A bit off topic - are they ever going to start adding additional achivements to downloadable content? I think that would be a great idea. Especially for major expansions like this one.

Sothy
06-24-2006, 06:48 PM
no but i sold my GRAW chapter 1.

I was severely dissapointed in this very linear game.


Im glad it only cost me 10 bux due to a pricing error at walmart.

Dobie
06-24-2006, 07:25 PM
I bought it, I think it was worth it. $15 to bring new content to a game I already enjoy... beats buying another game in my book. GRAW still gets a lot of time in my 360, so the new content is very welcome. Plus, Coffee Plantation kicks some serious ass. I've been playing through that one by myself, since none of my friends have the expansion yet. I swear the AI is better on these maps that chap 1 too.

njiska
06-24-2006, 07:29 PM
Hell no. That is way too much for just a few levels and some guns. Besides I would much rather save my money for Lumines Live!

Heh, that will probably be 15.00 bucks too. Oh and the live feature might cost extra. I seem to have liked live before everyone discovered that they could charge more then 7 bucks and people will still buy it.

That got shot down. It has been confirmed by Ross Erickson (Xbox Live team) that Lumines Live will include Live play at no extra cost.

Pac-Man and Galaga should be $5, just like the games from Midway.

Njiska, you are just bent on this entire thing, and can see nothing good from it, at all. The guns and relit maps are not worthless. The pack is worth the price tag if you play the game, that is the entire point.

I keep telling you Ken i'm looking at this financially. I don't care if they give a better gameplay experience. I care that they cost next to nothing to produce, but will reap huge cash sums.

You're not paying for fun, you're paying for bits of code, the fun is all generated by you and your Live mates.

And stop taking this so personally because it isn't about justifying the cost to yourself, it's about the DLC actually being worth the cost. You can buy a car for $150,000 and say it was fair because you had fun, but if the car's a Geo it's still not worth the money.

Juganawt
06-24-2006, 07:49 PM
Let's take Ubisoft's Far Cry Instincts Predator as an example.

It has a built in FREE level editor... within which you can change the time of day in an instant, and the engine regenerates shadows for you.

Why should I pay $15 for the "priveledge" of having the same thing in only a few maps on GRAW, with a couple of extra maps (which were mostly probably going to be in the retail release, but were cut to get the game out on schedule), a couple of edited INI weapon files and tweaks in 3DSmax, and a couple of PNG face and camo bitmaps?

If they included the level editor in with the price, it'd be undisputed, I'd buy in an instant and enjoy creating an unlimited amount of maps to play with my friends.

If it had ANY added single player value, I'd probably buy it, especially if it was a full extra campaign (a la GR Island Thunder, or GR2 Summit Strike).

This DLC is not even worthy of being called an expansion pack, because the content is so small it's more like a patch.... and expensive patch at that.

For what little extras they give you, this should be a MAXIMUM of 800 points... and even then I'd consider it carefully before I bought it. Realistically, taking time to create the content into consideration, this should be either free, or 400 points.

1200 is a smack in the balls, and spoils Ubisoft's reputation of giving good value to the consumer in all of their games.

meancode
06-24-2006, 07:50 PM
And I am saying the two are tied together. You cannot seperate them.

Also, you have no idea how many man hours it took, and how much money it took to produce the Chapter 2 content. As trivial as it may seem, it took them money just to "flip a light switch" in the relit maps, etc, etc.

The day of free maps is over, developers need payed for their work, which I agree with.

Since XBLM prices are all over the place, even for gamer pics, there is no standard yet.

Ubisoft, just like any other developer is in the game to make money. And I see no problem with the $15 for what you get... if you are going to use it. See, they are tied together. They are worth it if you enjoy the multiplayer. So yes, it is worth the $15.

meancode
06-24-2006, 07:59 PM
Well it most probably sold better at 800 MS Points. But Ubisoft it was worth 1200 points to their customers. It is up to us to decide if is worth it for the price.

Like I said in one of my Blogcritics comments, if it came out at 800 points we would still get people bitching, likely just as much and as loud as right now. And Juganawt just proved that.

But I disagree with them not giving good value for the Chapter 2 content. It is a good value to me, and people who have bought the DLC and been playing, and enjoying it. It just is more expensive than what we have paid in the past.

I mean, sure, I would have rather payed $10 for it, but it isn't outlandish. Also lets put things into perspective, $15 is not a lot of money in this generation of gaming.

Juganawt
06-24-2006, 08:27 PM
And I am saying the two are tied together. You cannot seperate them.

Also, you have no idea how many man hours it took, and how much money it took to produce the Chapter 2 content. As trivial as it may seem, it took them money just to "flip a light switch" in the relit maps, etc, etc.


Yes, I can see that point of view... but if you wanted that stance on it, it cost them money and several man hours just to finish the graphics engine.

Would you pay $60 just for the engine, then pay an extra $15 for the levels, another $15 for the vocal talent and sound effects, another $15 for online modes, and another $15 for compiling it to be able to actually run the thing?

Of course not.

So even though it takes time and money to make, you expect certain things when you make a purchase. This $15 DLC does not match my criteria... and anyone that says the price is justified is either A: rich or B: doesn't care that Ubisoft will just make more and more tiny little expensive updates if people are willing to pay through the nose for them.

mezrabad
06-24-2006, 08:49 PM
Is this about a game actually called GRAW or is that an acronym for something everyone else recognizes but I don't because I'm trying not to make myself sad by being interested in a gaming system (Xbox360) that I can't afford right now?

diskoboy
06-24-2006, 09:11 PM
Is this about a game actually called GRAW or is that an acronym for something everyone else recognizes but I don't because I'm trying not to make myself sad by being interested in a gaming system (Xbox360) that I can't afford right now?

GRAW = Ghost Recon Advanced Warfighter.

It's avalible on all systems except gamecube, but the 360 (supposedly) has the best version.

I say 'supposedly' because I've never tried the other versions.

Lothars
06-25-2006, 12:06 AM
And I am saying the two are tied together. You cannot seperate them.

Also, you have no idea how many man hours it took, and how much money it took to produce the Chapter 2 content. As trivial as it may seem, it took them money just to "flip a light switch" in the relit maps, etc, etc.

The day of free maps is over, developers need payed for their work, which I agree with.

Since XBLM prices are all over the place, even for gamer pics, there is no standard yet.

Ubisoft, just like any other developer is in the game to make money. And I see no problem with the $15 for what you get... if you are going to use it. See, they are tied together. They are worth it if you enjoy the multiplayer. So yes, it is worth the $15.

Yeah but that's the thing, I have no problem with developers trying to make money on there content, I fully disagree about the days of free maps which there still should be the occasion maps released for free, than release a big pack like this for like 800 points

something like this package which doesn't include much doesn't justify the price of 1200 points

that's way to expensive, heck even 800 points is expensive for this graw content.

one thing since it was mentioned is the fact if lumines is 1200 points that fine because the price is worth it for a full game that will be great.

I am dissapointed from ubisoft in this price for the content and I am angry how shit like this keeps happening and of course people will buy it which is unfortunate even though the content is good, just price is higher than it should be. If it would have been between 600-800 points it would have been ideal in price and than alot better deal than it is now, it's not a rip off but it's close to that.

I am in agreement with njiska about his complaints, which honestly surprises me.

Gamereviewgod
06-25-2006, 01:30 AM
I keep telling you Ken i'm looking at this financially. I don't care if they give a better gameplay experience. I care that they cost next to nothing to produce, but will reap huge cash sums..

It doesn't matter what it cost to produce. It's irrelavant to the value to the consumer. What matters is how much gameplay time you get out of it.

By your logic, a movie that cost $100 million would be far more entertaining for another small movie that cost $100,000 if they're sold at the same price. Never mind the quality, what's important is the cost put into it! Surely I'd be more entertained by the expensive movie, right? /sarcasm

GRAW is one of the best games on the 360, and will likely end up as one of the best this entire year. $15 to extend that experience a few more hours is nothing, with or without a few people who want nothing more than to bitch about everything.

If they put up 20 multi-player maps for say, Drake on the original Xbox for 10 MS points, I wouldn't buy them. Why? The game is shit, period. GRAW's fanbase, incredible quality, and entertainment value make the purchase worth every penny of the $15. There's ALOT in this pack too, including two new game modes, extra weapons, and the re-lit maps which do make a huge difference from a gameplay perspective.

You can't tell me that playing the docks in broad daylight with a silenced sniper rifle isn't completely different than playing it at night. If it cost them $3 to re-light the map, it doesn't matter. It will take another all-night session to get through it, and that added playtime is value.

unwinddesign
06-25-2006, 02:16 AM
I don't think GRAW is one of the best games on the 360 at all. The AI is cheap, the multiplayer has been done over and over again for years, and the overall game left me disappointed. It's the same ol' Ghost Recon/tactical sim I've been playing for years, just with really nice graphics. Sure, the game is polished out the wazoo, and has production values of the highest caliber, but it matters little to me.

To me, the fact that the re-lit maps etc. cost $15 just proves that Ubi is continuing this trend of stagnation and repackaging.

It seems that a lot of people enjoy GRAW, and more power to them. Maybe I just don't get it. LOL

On a side note, anyone remember that the four Halo 2 maps cost $7? They were all new, too, plus there were two free ones. And Bungie changes the game modes up for free. This for Halo 2, a game they could get away with charging people out the ass for. I compare that to the experience that the GRAW pack offers for $15, and it's hard to swallow.

Then again, I bought Feeding Frenzy for $10, so if I remotely liked GRAW, I'd probably cough up the $15 anyway.
LOL

Gamereviewgod
06-25-2006, 09:33 AM
I don't think GRAW is one of the best games on the 360 at all.

Then the pack doesn't matter to you anyway. You're not a fan, then this expansion is meaningless regardless of cost.

Though I fail to see how the AI is cheap... :hmm:

njiska
06-25-2006, 01:19 PM
I keep telling you Ken i'm looking at this financially. I don't care if they give a better gameplay experience. I care that they cost next to nothing to produce, but will reap huge cash sums..

It doesn't matter what it cost to produce. It's irrelavant to the value to the consumer. What matters is how much gameplay time you get out of it.

By your logic, a movie that cost $100 million would be far more entertaining for another small movie that cost $100,000 if they're sold at the same price. Never mind the quality, what's important is the cost put into it! Surely I'd be more entertained by the expensive movie, right? /sarcasm

GRAW is one of the best games on the 360, and will likely end up as one of the best this entire year. $15 to extend that experience a few more hours is nothing, with or without a few people who want nothing more than to bitch about everything.

If they put up 20 multi-player maps for say, Drake on the original Xbox for 10 MS points, I wouldn't buy them. Why? The game is shit, period. GRAW's fanbase, incredible quality, and entertainment value make the purchase worth every penny of the $15. There's ALOT in this pack too, including two new game modes, extra weapons, and the re-lit maps which do make a huge difference from a gameplay perspective.

You can't tell me that playing the docks in broad daylight with a silenced sniper rifle isn't completely different than playing it at night. If it cost them $3 to re-light the map, it doesn't matter. It will take another all-night session to get through it, and that added playtime is value.

Again you just don't get the seperation. I'm not making a correlation between cost and fun, I'm simply looking at cost v. pricing. ENTERTAINMENT DOES NOT FACTOR INTO MY EQUATION.

And the difference with movies is that we have a standard price that allows you to recoup the cost of production regardless of whether it cost $100,000 or $100,000,000. It's a fair price and one that is excepted. If a movie is released on DVD and it costs $10 more then the norm without and justifyable extra content then i'd have the same problem with it, even if it was a truely entertaining masterpiece.

Johnny_Rock
06-25-2006, 01:34 PM
I didn’t buy it and will not buy it for the single reason that I think it’s highly overpriced. I didn’t really enjoy the game and have enough fun with it as it is. Fun in subjective to the user and this pack is obviously not worth it to the majority of people. The main reason we need standards of pricing in the market place is because, everyone is going to have different views of what’s fun or not. We already have a pricing standard of full titles in the industry. Games with a low production value become “budget titles”. So why is it fair to price an expansion to a game with almost no production value whatsoever so high?

Gamereviewgod
06-25-2006, 09:43 PM
Again you just don't get the seperation. I'm not making a correlation between cost and fun, I'm simply looking at cost v. pricing. ENTERTAINMENT DOES NOT FACTOR INTO MY EQUATION.

Then you're missing the point entiely. Do you buy a game to be entertained or to concentrate on what it cost to make as compared to what you paid for it? What matters is if the product performs like you expect it, and when I buy the pack, I expect to be entertained.

You're going to tell me you sit there and play a game and all you think about is what it cost to produce? I don't care about what it costs as long as I have fun.

Standard pricing isn't the right way to go either. Let the third parties sell what they want at whatever price they want. If people want it BECAUSE IT'S FUN, they'll pay it. You seem to be way too stuck on what it cost Ubi compared to how much fun you could have with it.

njiska
06-25-2006, 11:41 PM
Again you just don't get the seperation. I'm not making a correlation between cost and fun, I'm simply looking at cost v. pricing. ENTERTAINMENT DOES NOT FACTOR INTO MY EQUATION.

Then you're missing the point entiely. Do you buy a game to be entertained or to concentrate on what it cost to make as compared to what you paid for it? What matters is if the product performs like you expect it, and when I buy the pack, I expect to be entertained.

You're going to tell me you sit there and play a game and all you think about is what it cost to produce? I don't care about what it costs as long as I have fun.

Standard pricing isn't the right way to go either. Let the third parties sell what they want at whatever price they want. If people want it BECAUSE IT'S FUN, they'll pay it. You seem to be way too stuck on what it cost Ubi compared to how much fun you could have with it.

You cowardly pollock, afraid to respond to Johnny too?

meancode
06-25-2006, 11:57 PM
I didn’t buy it and will not buy it for the single reason that I think it’s highly overpriced. I didn’t really enjoy the game and have enough fun with it as it is. Fun in subjective to the user and this pack is obviously not worth it to the majority of people. The main reason we need standards of pricing in the market place is because, everyone is going to have different views of what’s fun or not. We already have a pricing standard of full titles in the industry. Games with a low production value become “budget titles”. So why is it fair to price an expansion to a game with almost no production value whatsoever so high?

It is your personal opinion that it has "no production value whatsoever" and that is why you are not going to buy it. You also stated that " didn’t really enjoy the game and have enough fun with it as it is." so if you did not enjoy it enough to warrant the $15 for the Chapter 2 Content pack, then there is really no point at all in you complaining.

All this stuff is subjective, agreed. If you think it is overprices, does not have value or worth, that is your opinion, and don't buy it. There is nothing wrong with that.

Would you have considered the pack at 800 MP or 400 MP? Maybe. But people would still be bitching about the price at 800 MP because it "no production value whatsoever."

Every game you buy, every product you buy, is justified by you because of the value or perceived value you think it will have. In the case of games, that value is entertainment value.

I buy games that other people would not touch with a 10 foot pole because that has entertainment value to me. That justifies the price to me.

You cannot separate the cost or production value and the personal enjoyment or entertainment one gets out of a game/product.

I attribute the higher prices on XBLM to the success it has seen over and above XBL on the first Xbox. The $15 for the Chapter 2 Content pack is just an extension of that. Inflation happens. It won't be long until we see even higher prices on XBLM, so I would brace for that.

They have enough Gold subscribers now that can support the higher prices. And things are selling. If you want to blame this on anything, blame it on the success of the market, in this case, XBLM and the 360.

The people in my friends list that have GRAW and have the Chapter 2 Content are growing. People are buying it, begrudged or not, they are buying it. I have talked to people on live that bought it and after playing the new content, are happy they bought it, even if they thought it was a little expensive at first.

I was in that boat too. I was expecting $10, but it adds more value to the game, so I bought it. I am very glad I did, the new maps, and modes included have extended the game, or entertainment value.

On the subject of standards, there are none on XBLM. So far on XBLM there are some norms we have come to expect. But those could change tomorrow.

Most themes are 150 MP, most gamer pics are 80 MP, but this there have been cheaper, and more expensive ones released.

Bankshot Billiards is $15, when the other non-classic games have been $10. Will Street Fighter II cost $5, or will it cost $10 or $15. Why was Geometry Wars $5 and Marble Blast Ultra $10?

Why wasn't Geometry Wars $10, in my opinion, it is worth that, and I would have bought it for $10. But it is a much better value at $5, and was a loss leader for the Arcade.

Were the maps for PDZ or CoD2 loss leaders too? Does Ubisoft feel that the community is past the initial attachment stage, and therefore does not need to price things as low as everyone else? Apparently so.

The map packs have also been all over the place both in price and content, too. And now the "problem" is whether Ubisoft has charged too much for their expansion to GRAW.

Is $15 the new watermark for add-on packs for games on XBLM? I doubt it.

Developers should charge what they think is relevant, and should not be pigeon holed into any set pricing standard. That hurts both the high and low sides of the price spectrum.

GrayFox
06-26-2006, 12:26 AM
I love Ghost Recon.

Easily my favorite game on 360 right now.



No fucking way I'm buying this shit. Complete waste of money and its showing developers/Microsoft/Sony/etc that console gamers need to wisen up.

Guess what PC gamers got for GRAW this week? 3 new multiplayer maps, more co-op levels, and even a fucking level editor.

Cost? Nothing. Nadda. Free.

If console gamers continue to purchase these 'extras' for their games, they'll just continue to push these developers to create little add-ons that cost a crapload. This isn't right, its bullshit.

Why should I spend $60 on a game, and then later have to spend more money to 'complete' my version? Now GRAW costs $75? My PC version cost $40, and its fantastic, and I get free extras from patches, sorta like I have been for years from PC developers.

Vectorman0
06-26-2006, 12:35 AM
I've just started getting into this game today, and I have enjoyed it quite a bit. Regardless of my enjoyment however, $15 is too much for most additional content, in my mind. Unless the said content would be equal to one quarter of a new game, what this costs, then it really isn't worth it.

Stuff like, this with only 4 new levels, and only redone multiplayer levels aggrivates me, because I have a feeling they may have just held this stuff back from the original release, and thrown in a couple other easy things to do.

However if it was a game someone particularly enjoyed, I can see why someone would want it even if it was overpriced. Just look at the monthly fees for MMORPG's.

meancode
06-26-2006, 03:46 AM
Most people are discounting the new game mode and new game type that is included in the Chapter 2 Content. And I would wager that most people complaining about the relit maps have no idea how profound the change is to game play.

The bottom line is they included a lot of stuff in the Chapter 2 Content expansion, whether you think it is a lot or not.

GrayFox
06-26-2006, 08:01 AM
Most people are discounting the new game mode and new game type that is included in the Chapter 2 Content. And I would wager that most people complaining about the relit maps have no idea how profound the change is to game play.

The bottom line is they included a lot of stuff in the Chapter 2 Content expansion, whether you think it is a lot or not.

Well I bet they're nice maps, its just annoying that I now have to play for these maps when I've been getting them for free for years.

DoD:S is new game, and this wednesday I'm getting a huge update that's giving me a new gameplay mode *OBJECTIVE BITCHES!!! :D* and new maps, plus a huge upgrade to the graphics. Of course, free.

It just really seems like developers are taking advantage of console gamers. Let's be honest, most console gamers haven't seen much in terms of 'addons' and after lanch extras. On PC's, we've been getting these from first parties and third parties for free since the times of Quake. It blows my mind to see people spending $15 on this, when I'm getting a relatively solid addon for my PC Graw for free. It's just strange.

meancode
06-26-2006, 09:13 AM
Yea its great that the PC GRAW got 3 new co-op and 3 other maps, and a map editor, all for free. But I don't have a PC, and even if I did, I seriously doubt I would buy the game on the PC.

Call me crazy (go on, I know you will) but I prefer gaming on the console, in front of the couch. It is a shame, and a sham, that that means I have to pay a premium price of $10 over PC games, and $15 for a small expansion pack.

Oh well, I will live. It is not putting me in the poor house. Sure, it would be nice to get the GRAW chapter 2 content for 800 MS Points, or hell, why not free, that damn thing should be free for crying out loud! Why isn't it free. They are already making an arm and a leg on this game, they should give all these console extras away for free damit /sarcasm.

The fact is that the PC market usually gets these addons for free, the console market gets them at a price. But this is changing, slowly of course. The Oblivion addons are not free for Windows. They cost almost the same as they do on Xbox Live.

GrayFox
06-26-2006, 01:42 PM
The fact is that the PC market usually gets these addons for free, the console market gets them at a price. But this is changing, slowly of course. The Oblivion addons are not free for Windows. They cost almost the same as they do on Xbox Live.

Until one guy buys it and spreads it across the intrawebs, heh.

Hackx0rs'ed! omgz!

njiska
06-26-2006, 01:54 PM
http://www.penny-arcade.com/images/2006/20060626.jpg

GrayFox
06-26-2006, 10:11 PM
http://www.penny-arcade.com/images/2006/20060626.jpg

I just got to read that.

I <3 Penny Arcade[/i]

Lothars
06-27-2006, 03:11 AM
Yea its great that the PC GRAW got 3 new co-op and 3 other maps, and a map editor, all for free. But I don't have a PC, and even if I did, I seriously doubt I would buy the game on the PC.

Call me crazy (go on, I know you will) but I prefer gaming on the console, in front of the couch. It is a shame, and a sham, that that means I have to pay a premium price of $10 over PC games, and $15 for a small expansion pack.

Oh well, I will live. It is not putting me in the poor house. Sure, it would be nice to get the GRAW chapter 2 content for 800 MS Points, or hell, why not free, that damn thing should be free for crying out loud! Why isn't it free. They are already making an arm and a leg on this game, they should give all these console extras away for free damit /sarcasm.

The fact is that the PC market usually gets these addons for free, the console market gets them at a price. But this is changing, slowly of course. The Oblivion addons are not free for Windows. They cost almost the same as they do on Xbox Live.

I understand what you mean about enjoying to play the game on your couch instead of your computer but I would rather get it for free on my pc than paying 15 dollars to play it on the console. Oblivion addon's are not free but heck you get user made mod's for free and they are better than the pay per addon's for oblivion,

hmm another reason for the pc,

they should have released it at 800 points at the most, it's not exactly a rip off but it's overcharged for what you get.


it's not going to change on the pc market and they will realize that it's a losing battle especially for stuff like this on the pc for charging for extra content and they will keep releasing for free. I will admit games like Graw I prefer to play on the console but it's a deterant when it's so expensive for content like this, it really splinters the online players.

for oblivion, heck if i can download the chargeable items for free I will because it's not worth to pay for it on pc when they don't really give you anything of value,

the Graw pack is worth money but not as much as they are demanding

it's sad that people are buying it for the overcharged price. it's pretty bad but it's understandable in a sense, it will just make them charge the same for every little pack they add, which makes these higher price charges annoying but I am not a fan of micro transactions.

nik
06-27-2006, 05:09 PM
well, regardless of the arguments for and against the price...

if people want to spend the money on it, they will, and seems to me its doing just fine.

Drunk Billionaire
06-27-2006, 06:03 PM
No but I am because it's entirely worth it

meancode
06-27-2006, 11:01 PM
well microstransactions were a bad thing before they got started. They really kill our wallet no matter how small or large the cost is. 40 points or 1200 points, it really doesn't matter.

I like the user mods in oblivion for PC, but hell if I am gonna get a PC that could run it well.

njiska
06-27-2006, 11:11 PM
well microstransactions were a bad thing before they got started. They really kill our wallet no matter how small or large the cost is. 40 points or 1200 points, it really doesn't matter.

I like the user mods in oblivion for PC, but hell if I am gonna get a PC that could run it well.

If live is opened up to the general public like it was originally promised to be then this would fade away. You'd be able to sell something for a few points and use the points you get for it to buy more.

Lothars
06-28-2006, 04:11 AM
well microstransactions were a bad thing before they got started. They really kill our wallet no matter how small or large the cost is. 40 points or 1200 points, it really doesn't matter.

I like the user mods in oblivion for PC, but hell if I am gonna get a PC that could run it well.

If live is opened up to the general public like it was originally promised to be then this would fade away. You'd be able to sell something for a few points and use the points you get for it to buy more.

see and that would be a really good thing to alivate all the cost from microtransactions

meancode
07-01-2006, 08:07 PM
This weeks top live games list is broken out two ways. Both lists are based on WW UU’s on Xbox Live*
If you combine the lists, then Halo 2 would be number 1 followed by all Xbox 360 games.

Xbox 360 Top Live Games
1 Ghost Recon 3
2 Call of Duty 2
3 Oblivion
4 BFMC
5 Final Fantasy XI
6 EA SPORTS™ Fight Night Round 3
7 2006 FIFA World Cup
8 PGR3
9 Perfect Dark Zero
10 DEAD OR ALIVE 4

I am sure GRAW being number one this week has nothing to do with the DLC from a week ago?

njiska
07-01-2006, 09:38 PM
This weeks top live games list is broken out two ways. Both lists are based on WW UU’s on Xbox Live*
If you combine the lists, then Halo 2 would be number 1 followed by all Xbox 360 games.

Xbox 360 Top Live Games
1 Ghost Recon 3
2 Call of Duty 2
3 Oblivion
4 BFMC
5 Final Fantasy XI
6 EA SPORTS™ Fight Night Round 3
7 2006 FIFA World Cup
8 PGR3
9 Perfect Dark Zero
10 DEAD OR ALIVE 4

I am sure GRAW being number one this week has nothing to do with the DLC from a week ago?

You really are a smug bastard Ken. Come on let it go.