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View Full Version : Slow-Fire Module for the CV.



Aswald
06-29-2006, 04:55 PM
So far, I've had no luck with programming for the CV, but quite a bit of luck with harware alterations. Converting a GBC into something where you can plug in an AC adapter and charge up the batteries (soon, thanks to xener diodes, a light to indicate if it is charging, so you know if there's a power outage).

Changing a regular CV controller into one where pressing buttons 1 and 3 act as the two extra buttons on the Super Action Controller.

Installing a plug on the Roller Controller so you can just plug in the Steering Wheel component (no batteries!).


Now, for a slow fire module.

This is tricky. Really tricky!

What I'm trying do to is build a small module that will limit the rate of fire for a CV controller for the right buuton (the one for Looping). I've beaten this game, but like it enough that I'll make it difficult by limiting the rate of fire.

The only problem is that the voltage on that side is so low, and the current so slight, that my multi-tester can barely detect it. Voltage has to be at least 0.6V for any transistor or such to work.

My electronics book is from the mid-1980s, so I'm hoping that there now exists a transistor that allows current to pass only if sufficient power from a second power source (in this case, the "9" button) builds up- I'd use a variable resistor and a tiny capacitor. I'd be surprised if there wasn't. So, it's off to Radio Shack I go...