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NeoZeedeater
07-05-2006, 06:56 PM
I often forget that the UK-based game company System 3(now known as Studio 3) is still around. They had an impressive presence in the '80s and early '90s but not so much today. I figured they could use a thread covering their games.
http://i20.photobucket.com/albums/b223/NeoZeedeater/system3logo.gif

Death Star Interceptor(C64, 1984)
This was System 3's first game as far as I can tell. I haven't played it yet and it was likely only released in Europe.
http://i20.photobucket.com/albums/b223/NeoZeedeater/deathstarinterceptor.jpg

International Karate(1986)
I don't know how newcomers would react to playing this game but I still love it. I consider it the best fighting game of its time. It was also the game Data East sued over claiming infringement due to supposed similarities to Karate Champ. If anything, the game resembled Beam's Way of the Exploding Fist more than Karate Champ.

Epyx published the game in North America as World Karate Championship. According to Studio 3's website's history, IK was the first European-made game to make number one on the Billboard chart in the US. It was released on several computer formats. The Atari 8-bit version is shown here.
http://i20.photobucket.com/albums/b223/NeoZeedeater/world_karate_championshipatari.png

The Last Ninja(1987)
Console and arcade gaming have Shinobi and Ninja Gaiden as their classic ninja series'. Computer gaming has The Last Ninja. I read it was the best selling game on the Commodore 64 and it was ported to several other computers. The game itself was nothing like the console ninja games of the '80s. It was an action/adventure game. It was about exploration and puzzles as much as it was about fighting. The game was truly unique and one of the best of its time. The soundtrack kicked ass too.
http://i20.photobucket.com/albums/b223/NeoZeedeater/lastninjac64.jpg


IK+(1987)
IK+ AKA Chop 'n Drop was a refinement of the fighting in the first game. Fights consisted of three on-screen players instead of two and the background had nifty little animations in it. Unlike the first International Karate, this one had 16-bit computer versions as well as 8-bit ones. I think the characters look kind of squished and weird in the Amiga/ST versions but the detail is a big improvement.

C64 version
http://i20.photobucket.com/albums/b223/NeoZeedeater/IKc64.gif

Atari ST version
http://i20.photobucket.com/albums/b223/NeoZeedeater/ikst.png


Bangkok Knights(1987)

Amstrad CPC version
http://i20.photobucket.com/albums/b223/NeoZeedeater/bangkokcpc.gif

The Last Ninja 2(1988)
Aside from the computer versions, LN2 was also released on the NES as The Last Ninja. Beam did the port and Jaleco published it. I recommend avoiding it as it doesn't do justice to the original. Here's the C64 version.
http://i20.photobucket.com/albums/b223/NeoZeedeater/lastninja2c64.gif

Tusker(1989)
This was a beat 'em up of sorts. It wasn't very good from what I remember. This is the C64 version. The Spectrum and CPC ones don't look as nice.
http://i20.photobucket.com/albums/b223/NeoZeedeater/tusker.gif

Dominator(1989)
A vertical shooter for 8-bit and 16-bit computers.
http://i20.photobucket.com/albums/b223/NeoZeedeater/dominator.jpg

Vendetta(1989)
Nope, it's not a port of the Konami arcade game. I think it's some multi-genre game but I never put much time into it.
http://i20.photobucket.com/albums/b223/NeoZeedeater/vendettac64.gif

Myth: History in the Making(1989)
Not to be confused with the Magnetic Scrolls' text adventure or Bungie's RTS game, System 3's Myth was an impressive platform/adventure somewhat similar to Prince of Persia.
http://i20.photobucket.com/albums/b223/NeoZeedeater/mythc64.gif

It was first released on C64 and remade in 1992 for Amiga. There was also a CD32 version and Mindscape released it on the NES as a Conan game.

Amiga version of Myth
http://i20.photobucket.com/albums/b223/NeoZeedeater/mythamiga.gif

Last Ninja Remix(1990)
What's confusing is that Ninja Remix on ST and Amiga is a remake of the first game and on C64 it's a variation of part 2.

Flimbo's Quest(1991)
Commodore bundled this game with some of their C64 machines in Europe. It wasn't exclusive though as it had other computer versions.
http://i20.photobucket.com/albums/b223/NeoZeedeater/Flimbos_Questc64.gif

Turbo Charge(C64, 1991)
This driving/shooting was very impressive for the hardware, good arcade-ish action.
http://i20.photobucket.com/albums/b223/NeoZeedeater/turbo_charge.gif

The Last Ninja 3(1991)
The third LN game was released for C64, Amiga and CD32. While it was good it didn't have the same charm or originality as its predecessors.
http://i20.photobucket.com/albums/b223/NeoZeedeater/lastninja3cd32.gif

Fuzzball(Amiga, 1991)

While it wasn't done by System 3, the 1992 version of The Last Ninja on the Archimedes computer had some nice graphics and a much different look. I don't think it had joystick support though which kind of ruins it.
http://i20.photobucket.com/albums/b223/NeoZeedeater/lastninjaarchimedes.gif


Super Putty(Amiga/SNES, 1992)
A platform game similar to Jerry Boy. It later got a CD32 version. The SNES version is shown here.
http://i20.photobucket.com/albums/b223/NeoZeedeater/Super_Putty_SNES.gif

Desert Fighter(SNES, 1993)
System 3 published this Desert Strike-like Seta game in Europe.

Putty Squad(Amiga/SNES, 1994)
Ocean published this game in Europe. I played the SNES version and I liked it. The animation was very smooth.
http://i20.photobucket.com/albums/b223/NeoZeedeater/puttysquadsnes.gif

After Putty Squad, System 3 changed their name to Studio 3. They also began publishing some Japanese Playstation games in Europe.

Constructor(PC, 1997)
A strategy game where you run a construction company.

Mob Rule/Street Wars(PC, 1999)
This was the second game in the Constructor series, a mix of RTS and City Simulation. The goal is to create your own mob empire.
http://i20.photobucket.com/albums/b223/NeoZeedeater/mobrule.jpg

International Karate(GBC, 2000)
IK was resurrected with this GBC remake/sequel.

International Karate Advanced(GBA, 2001)
I wasn't impressed with this. The new artwork and rendered graphics sucked. I liked how they stuck to the old-school gameplay instead of adding in fireballs but they still ended up butchering the gameplay as it didn't flow as well as the old games.
http://i20.photobucket.com/albums/b223/NeoZeedeater/ikadv.png

IK+(GBA, 2003)
This portable version looks okay as it seems to be a direct port of the Amiga/ST version and not a remake. Studio 3 didn't do this version; Ignition Entertainment did the port.

Last Ninja: The Return was in development for some time. Pictures of it started surfacing in the 32-bit era and it was being developed as an isometric game with rendered graphics. Its development then shifted to the Xbox, GC and PS2 and was looking much different. It still had rendered backgrounds but the characters were to be polygonal. Who knows if a new one will ever come out.
http://i20.photobucket.com/albums/b223/NeoZeedeater/lastninjareturn.jpg

Also, this is a great site devoted to the Last Ninja series - http://lastninja.lemon64.com/intro.htm

Retro Gamer also had a nice issue with an interview, some Last Ninja roms and some cool music remixes last year.


Your thoughts on Studio/System 3?

Kid Ice
07-05-2006, 08:55 PM
I always got a kick out of the Karate Champ v. International Karate legal thing. IMO IK was waaaayyy better than Karate Champ. I would have walked into that court and said "You think we're stealing from YOU?" :)

CRV
07-05-2006, 11:22 PM
They did also did the NES and GB versions of Ferrari Grand Prix Challenge. The NES version plays nicely and has some cool SID-like tunes. The GB version, eh...nota so good.

tom
07-06-2006, 03:06 AM
excellent company, spent many nights with Last Ninja on C-64.

(Used to put on the Ninja mask, going around scaring people, popping up from behind desks and so forth....that was great fun)

Mayhem
07-06-2006, 07:03 AM
Turbocharge was actually created (idea wise) from the driving sections of Vendetta. They got Chris Butler, C64 genius extrodinaire to program the thing, and it's actually better imo than SCI (Chase HQ 2), the game it most closely resembles.

Everyone knows them for The Last Ninja series however. And IK/IK+ which was the product of the genius of Archer Maclean.

tom
07-07-2006, 08:56 AM
missing Twister, was this ever released?

Mayhem
07-07-2006, 05:28 PM
No it wasn't.

diskoboy
07-07-2006, 07:50 PM
I remember the Karate Champ mess..

International Karate was far superior.

The Last Ninja absolutely rules!! I never knew there were a slew of sequels! @_@

idrougge
07-07-2006, 11:08 PM
I really enjoyed the Putty Squad demo on the Amiga, but the game was never released, and a working version has yet to be discovered. A real shame, because it was really good, fast and funny.

Flimbo's Quest is a good C64 platformer with great music.

When they were still called System 3, budding programmers were often adviced not to send their games to System 3, since they had a reputation for ripping off programmers.

NeoZeedeater
07-07-2006, 11:45 PM
I didn't know they did Ferrari Grand Prix or that the Amiga version of Putty Squad didn't come out. Interesting stuff.

Like Twister, Deadlock was another game they were going to publish but didn't.

Mayhem
07-08-2006, 05:08 AM
When they were still called System 3, budding programmers were often adviced not to send their games to System 3, since they had a reputation for ripping off programmers.

"They" being Mark Cale, the boss. And yeah I've heard many, many stories from people over the years about him.