View Full Version : Games that Must Be Reset After You Beat Them
Ascending Wordsmith
08-17-2006, 12:38 PM
I don't know why but some games have endings that are really the end. By that, I mean that some games must be reset to start again or the end screen will be there for all eternity. No amount of button mashing will get you back to the beginning screen, nor is there a time limit that has to lapse before it comes back up. The only way is to reset the console.
Powerball for the Genny is that way. The Powerball trophy you defeated the game to get will just sit there onscreen until you reset the console.
There's a few more that escape me right now, but what other games demand a console reset after beating them?
lkermel
08-17-2006, 01:01 PM
A lot of them do I think... most of the games I have finished just lock up at the end. Some of them start again in a harder mode.
On the top of my head, I recently finished Shubibinman 2 & 3 for the PC Engine, and they lockup at the end if I remember well...
rbudrick
08-17-2006, 02:03 PM
Any beatable VCS game pre-Yar's Revenge. Since Yar's Revenge was the first VCS game to restart with a press of the button, iirc. Anyone care to list the actually beatable VCS games?
-Rob
Koleman-GameOn
08-17-2006, 02:57 PM
X-Men for Genesis was the same. Maybe not the end, but somewhere near the end.
Unless I'm missing some hidden button combo, Super Mario World has the ending of doom in which you have to reset or turn the game on and off. Makes sense though since you don't get to save your Bowser fight and the castle remains intact.
Sosage
08-17-2006, 03:48 PM
DOOM for the 32X is a strange one. IIRC you're presented with a dos prompt. You can either power down/reset or stare at a blinking cursor.
MarkMan
08-17-2006, 03:55 PM
I remember Final Fantasy VII being like this.
I'm not sure but were the other Final Fantasy games like this?
jajaja
08-17-2006, 04:12 PM
Theres alot of them. Top of my head right now i remember Dream Master (NES) and Mega Man 1-6 (NES), atleast i think all require reset of console to start over.
Lemmy Kilmister
08-17-2006, 04:17 PM
I remember Final Fantasy VII being like this.
I'm not sure but were the other Final Fantasy games like this?
A lot of RPGs were (are) like that. I'm pretty sure Chrono Trigger had "The End" on the screen with a bunch of blue stars shooting by.
§ Gideon §
08-17-2006, 07:09 PM
Legend of the Mystical Ninja for the SNES has a dead end.
ILL Mitch
08-17-2006, 07:16 PM
ALL game miust reset after I PUCNH THEM. after game i am happy but game are anger-EVIL because beaten by me. defeat of game are serious and QUICK! then most reset.
bangtango
08-17-2006, 07:26 PM
Don't you have to reset Dragon Warrior on NES if you decide to "join" the Dragonlord, resulting in a so-called bad ending?
j_factor
08-17-2006, 09:43 PM
X-Men for Genesis was the same. Maybe not the end, but somewhere near the end.
X-Men is different. In that game you have to reset it before the end, in order to play the final boss. If you don't, a timer counts down to zero and you'll get a game over. However, when you do get a game over, you don't have to hit reset in order to play again.
Ascending Wordsmith
08-17-2006, 09:57 PM
Oh yeah, Code Name: Viper for the NES is that way too. After all the trouble it took for me to beat it, letting the end screen just stay there is my way of soaking up the victory.
dreamcaster
08-17-2006, 11:34 PM
Super Metroid (SNES) and possibly Pilotwings (SNES).
Personally I like it when games freeze up at the end. In the 16-bit era it was a commonplace thing and I miss not having it happen in games today.
Neo Rasa
08-17-2006, 11:45 PM
Oh yeah, Code Name: Viper for the NES is that way too. After all the trouble it took for me to beat it, letting the end screen just stay there is my way of soaking up the victory.
To save you and the guy who mentioned the Mega Man games some trouble, I believe just about every Capcom NES game is like this if I remember it right.
A lot of Sunsoft games as well like Batman: Return of the Joker.
MarioMania
08-18-2006, 01:58 AM
DOOM for the 32X is a strange one. IIRC you're presented with a dos prompt. You can either power down/reset or stare at a blinking cursor.
I thought that showed up when you cheated
NE146
08-18-2006, 02:21 AM
Any beatable VCS game pre-Yar's Revenge. Since Yar's Revenge was the first VCS game to restart with a press of the button, iirc. Anyone care to list the actually beatable VCS games?
-Rob
Superman for one... and yeah you gave to hit the reset button once you finish it LOL
-hellvin-
08-18-2006, 04:30 AM
I think Kingdom Hearts does. I just beat it recently and am pretty sure it came to a close and just sat there.
Sothy
08-18-2006, 05:12 AM
I once reached the end of the internet.
About 2 seconds later new pokemon pornogrpahic art was added and I have ben catching up since.
Sosage
08-18-2006, 12:03 PM
DOOM for the 32X is a strange one. IIRC you're presented with a dos prompt. You can either power down/reset or stare at a blinking cursor.
I thought that showed up when you cheated
I can't remember if I was cheating or not when I beat that game...it has been a long time. Looks like someone is hooking up the 32X and playing through Doom cheatless this weekend.
XNemesisXTyrantX
08-18-2006, 01:48 PM
Super Mario Rpg (Snes)
Took me half an hour to beat smithy when I was younger, then after the credits, I had to reset. :grrr:
Aussie2B
08-18-2006, 03:50 PM
That happens more often than not with the sorts of games I play, so it would probably be easier for me to think of games that DO reset.
BuddyBoy600alt
03-19-2011, 01:16 AM
Here are the games I know of that have to RESET after you end the games:
NES:
Legacy of the Wizard (BroderBund) (I think)
Battle of the Olympus (BroderBund)
The Addams Family: Uncle Fester's Quest (Sunsoft)
Mega Man (Capcom)
Mega Man 2 (Capcom)
Mega Man 3 (Capcom)
Mega Man 4 (Capcom)
Mega Man 5 (Capcom)
Mega Man 6 (Capcom)
Ducktales (Capcom)
Ducktales 2 (Capcom)
Willow (Capcom)
Gilligan's Island (Namco/Bandai)
Super Mario Bros. 2 (Nintendo)
Dragon Warrior (Square Enix)
Dragon Warrior 2 (Square Enix)
Dragon Warrior 3 (Square Enix)
Dragon Warrior 4 (Square Enix)
Air Fortress (HAL Labroatory) (2nd Quest Only)
The Legend of Zelda (Nintendo) (2nd Quest Only)
The Legend of Zelda II: The Adventures of Link (Nintendo) (2nd Quest Only)
Shadowgate (Hi Tech Expressions)
DejaVu (Hi Tech Expressions)
Uninvited (Hi Tech Expressions)
Ultima (FCI)
Dreamland Mystery (Hal Laboratory)
Dreamland Mystery 2 (Hal Laboratory)
Dreamland Mystery 3 (Hal Laboratory)
SNES:
The Legend of Zelda III: A Link to the Past (Nintendo) (2nd Quest Only)
Metroid III: Super Metroid (Nintendo)
Super Mario World (Nintendo) (You won't have to reset the system if you have the Super Mario All-Stars Version)
Tiny Toons Adventures: Buster's Bust-Loose (Konami)
EarthBound (Hal Laboratory)
SimEarth (FCI)
And many more I can think of.....
buzz_n64
03-19-2011, 01:32 AM
Any beatable VCS game pre-Yar's Revenge. Since Yar's Revenge was the first VCS game to restart with a press of the button, iirc. Anyone care to list the actually beatable VCS games?
-Rob
Pitfall II
Leo_A
03-19-2011, 03:23 AM
Paper Mario for the N64 ends.
But you can just reset and keep playing from your last save point before the final boss fight if you want to collect more badges and work on various sidequest.
Sothy
03-19-2011, 06:14 AM
http://www.shh-mom.com/wp-content/uploads/2011/02/altered-beast_RISE.jpg
megasdkirby
03-19-2011, 07:57 AM
Shadowgate (Hi Tech Expressions)
DejaVu (Hi Tech Expressions)
Uninvited (Hi Tech Expressions)
Hi Tech Expressions? I thought it was Kemco-Seika/ICOM Simulations?
BuddyBoy600alt
03-19-2011, 11:45 AM
Here are the games I know of that have to RESET after you end the games:
NES:
Legacy of the Wizard (BroderBund) (I think)
Battle of the Olympus (BroderBund)
The Addams Family: Uncle Fester's Quest (Sunsoft)
Mega Man (Capcom)
Mega Man 2 (Capcom)
Mega Man 3 (Capcom)
Mega Man 4 (Capcom)
Mega Man 5 (Capcom)
Mega Man 6 (Capcom)
Ducktales (Capcom)
Ducktales 2 (Capcom)
Willow (Capcom)
Gilligan's Island (Namco/Bandai)
Super Mario Bros. 2 (Nintendo)
Dragon Warrior (Square Enix)
Dragon Warrior 2 (Square Enix)
Dragon Warrior 3 (Square Enix)
Dragon Warrior 4 (Square Enix)
Air Fortress (HAL Labroatory) (2nd Quest Only)
The Legend of Zelda (Nintendo) (2nd Quest Only)
The Legend of Zelda II: The Adventures of Link Awakening (Nintendo) (2nd Quest Only)
Shadowgate (Hi Tech Expressions)
DejaVu (Hi Tech Expressions)
Uninvited (Hi Tech Expressions)
Ultima (FCI)
Dreamland Mystery (Hal Laboratory)
Dreamland Mystery 2 (Hal Laboratory)
Dreamland Mystery 3 (Hal Laboratory)
SNES:
The Legend of Zelda III: A Link to the Past (Nintendo) (2nd Quest Only)
Metroid III: Super Metroid (Nintendo)
Super Mario World (Nintendo) (You won't have to reset the system if you have the Super Mario All-Stars Version)
Tiny Toons Adventures: Buster's Bust-Loose (Konami)
EarthBound (Hal Laboratory)
SimEarth (FCI)
And many more I can think of.....
Oh, I almost forgot one NES game, Disney's Adventures in the Magic Kingdom (Capcom).
For Game Boy:
Wario Land: Super Mario Land 3 (Nintendo)
The Legend of Zelda Link's Awakening (Nintendo)
Metroid II: Return of Samus (Nintendo)
Donkey Kong GB (Nintendo)
Nintendo 64:
Super Mario 64 (Nintendo)
Mario Kart 64 (Nintendo)
The Legend of Zelda: Ocarina of Time - Master Quest (Nintendo)
Game Boy Advance:
Mega Man NT Warrior series (Capcom)
Nintendo Gamecube:
Super Mario Sunshine (Nintendo)
The Legend of Zelda: The Wind Waker (Nintendo)
Nintendo DS:
Mega Man NT Warrior series (Capcom)
BuddyBoy600alt
07-22-2011, 11:45 PM
To save you and the guy who mentioned the Mega Man games some trouble, I believe just about every Capcom NES game is like this if I remember it right.
A lot of Sunsoft games as well like Batman: Return of the Joker.
Well, Not all Capcom games makes you have to reset after you've beatin them. Games like Mickey Mousecapade and Who Framed Roger Rabbit? did not lock after you end the game. You just have to press start to return to the title screen. I remember after the scene where Mickey rescues Alice from Wonderland. When you press start, You will be sent to the black with the word "End" after that, You will be sent back to the title screen for a new game. Same thing with Who Framed Roger Rabbit?. After I have beatin' that game, It did the same as Mickey Mousecapade. When I press start at the end screen, It send me back at the title screen.
BTW, In all Dragon Warrior series for NES, When you quit the game, Instead of sending you back to the title screen, You have this message on the black screen that reads "Please press RESET. Hold it for a few seconds, then turn off the POWER. If you turn off the POWER without even pressing RESET, You might lose your save data." And it will lock as well.
spongerob
07-23-2011, 12:38 AM
Link to the Past wasn't the one with the second quest, it was the original LoZ.
Boltorano
07-23-2011, 02:41 AM
Don't you have to reset Dragon Warrior on NES if you decide to "join" the Dragonlord, resulting in a so-called bad ending?
I watched HCBailly's Let's Play on YouTube and he said the reason for that was that the game was originally on the Famicom Disk System and that it was supposed to delete your save file at that point, but didn't know what to do on a battery save cartridge and just locks up.
Anyway, I think Star Fox for the SNES also has an eternal ending screen.
j_factor
07-23-2011, 02:47 AM
Oh, I almost forgot one NES game, Disney's Adventures in the Magic Kingdom (Capcom).
You've actually beaten that ridiculous game?
peter_gunz
07-23-2011, 02:58 AM
Mike Tyson's Punch-Out!! (NES)
Mega Man X and Mega Man X2 for the SNES.
Ninja Gaiden II (NES)
kedawa
07-23-2011, 03:23 AM
Actraiser has to be reset.
zaneiken
07-23-2011, 05:35 AM
Gun.Smoke for the NES on the third run through.
jperryss
07-23-2011, 02:36 PM
Pretty sure all three Ninja Gaidens were this way.
Emperor Megas
07-23-2011, 03:10 PM
I played through the 3DO version of MYST, and IIRC it has to be reset when you end it, which is really lame considering the 3DO system doesn't have a reset button, or even a soft reset function (that I'm aware of).
skaar
07-23-2011, 03:22 PM
I remember Super Mario 2 for NES in particular, because I liked the music that played.
Haoie
07-23-2011, 08:29 PM
That's a pet peeve of mine.
Everything needs New Game +!
ecastlinhutch
07-23-2011, 08:33 PM
Ninja Gaiden and Bad Dudes on Nes. So annoying.
Brianvgplayer
07-24-2011, 03:51 PM
Well, Not all Capcom games makes you have to reset after you've beatin them. Games like Mickey Mousecapade and Who Framed Roger Rabbit? did not lock after you end the game.
I'm not sure about having to reset all Capcom games, but Mickey Mousecapade wasn't done by Capcom, but by Hudson Soft (Capcom was only the US/(EU?) publisher. Hudson published it in Japan). Capcom didn't do the NES Who Framed Roger Rabbit (though they did design the GB one). The NES Roger Rabbit was programmed by Rare and published by LJN.
AceAerosmith
07-25-2011, 08:47 AM
Demon Attack for the 2600 goes to a black screen after the final level (84th) and then has to be reset. I remember that happening to me and I thought I'd broken the Atari.
Swamperon
07-25-2011, 01:32 PM
Megadrive:
Shining Force I
Mega Bomberman
And I think some of the Pokemon games do but I can't remember which.
BuddyBoy600alt
08-04-2011, 12:01 AM
Well, Not all Capcom games makes you have to reset after you've beatin them. Games like Mickey Mousecapade and Who Framed Roger Rabbit? did not lock after you end the game. You just have to press start to return to the title screen. I remember after the scene where Mickey rescues Alice from Wonderland. When you press start, You will be sent to the black with the word "End" after that, You will be sent back to the title screen for a new game. Same thing with Who Framed Roger Rabbit?. After I have beatin' that game, It did the same as Mickey Mousecapade. When I press start at the end screen, It send me back at the title screen.
BTW, In all Dragon Warrior series for NES, When you quit the game, Instead of sending you back to the title screen, You have this message on the black screen that reads "Please press RESET. Hold it for a few seconds, then turn off the POWER. If you turn off the POWER without even pressing RESET, You might lose your save data." And it will lock as well.
Oops. I forgot to inform you. The only Mega Man games that has the "lock" ending is Mega Man III, IV and V. On the first Mega Man game, When you press start at the ending when it reads "Presented by Capcom USA", It sends you back at the stage select screen with all the robots you have beatin (except Dr. Wily). On Mega Man II and VI, When you press start at the ending screen, You will be sent back at the title screen.:oops:
Galbalan
08-04-2011, 11:40 AM
I've seen some RPGs mentioned here, wasn't it pretty much the same way with all Square-made SNES RPGs? I distinctly recall that in Secret of Mana, it continually displays the ending shot with the Sprite until you turn off the machine/reset. Same thing I THINK with FFIII US.
Stringfellow
08-04-2011, 11:01 PM
X-Men is different. In that game you have to reset it before the end, in order to play the final boss. If you don't, a timer counts down to zero and you'll get a game over. However, when you do get a game over, you don't have to hit reset in order to play again.
I always thought that was a pretty unique thing they did with that game. I remember making it to that point several times and getting mad because I didn't know what to do. Finally I saw the reset button on the Genesis and thought that it was pretty unlikely but what the hey I'll give it a try and sure enough I was right. Pretty awesome idea in my opinion. Little surprised no one else ever did something like this.
hrdcrgamer
08-05-2011, 01:21 AM
It's kind of weird because I own so many games and have mastered most but have not experienced this phenomenon.
alec006
08-05-2011, 01:48 AM
Half Life,Opposing Force and Blue Shift I have no idea if they fixed it in the steam versions but the originals will not go back to the menu automatically when the credits are over.
Super Mario RPG :bawling:
treismac
09-14-2011, 11:10 PM
I want to say that the original Bionic Commando on the NES freezes but I'm not positive.
Emperor Megas
09-15-2011, 12:35 AM
Demon Attack for the 2600 goes to a black screen after the final level (84th) and then has to be reset. I remember that happening to me and I thought I'd broken the Atari.Are you serious?
I've never heard of or knew that, and I was a Demon Attack fiend. I use to play that game constantly. In fact, I use to play it for days at a time...literally days. I figured out how to 'pause' my game. That is, that you could leave one of the upper demons for last and it wouldn't attack you, it would just bounce around in the sky. That's when I'd just leave the game alone and come back to it the next day and continue when I left off.
I can't imagine that I never played more than 84 levels though, considering.
So then, do you mean individual stages, like each single wave of demons, or do you mean each time you restart over and fight the first demons again after however many waves?
I remember both Rad Racer and Rad Racer II requiring you to reset the NES when you beat the game. It's been a while since I played both games from start to finish, but I do remember at least one of them requiring you to hit the Reset button on the NES.
I have been playing through NES and SNES games over the past few months, and I don't recall any games that didn't require you to reset the system after completion.
treismac
09-15-2011, 05:29 PM
I just learned five minutes ago that Phantom Fighter for the NES has to be reset once you beat it. :)
ColecoFan1981
09-15-2011, 05:56 PM
What about the version of Bump 'n Jump for the NES, which is known in Japan as Buggy Popper? I wonder if you have to play the entire game through again to get the good ending, like with the series below?
Also... the Ghosts 'n Goblins / Ghouls 'n Ghosts series. You have to play the whole game one more time to get the good ending.
Not exactly resetting, but still...
~Ben
aryoshi
09-16-2011, 06:20 AM
One of the first games that came to mind was the Mega Man series on the NES.
AceAerosmith
09-16-2011, 08:45 AM
Are you serious?
I've never heard of or knew that, and I was a Demon Attack fiend. I use to play that game constantly. In fact, I use to play it for days at a time...literally days. I figured out how to 'pause' my game. That is, that you could leave one of the upper demons for last and it wouldn't attack you, it would just bounce around in the sky. That's when I'd just leave the game alone and come back to it the next day and continue when I left off.
I can't imagine that I never played more than 84 levels though, considering.
So then, do you mean individual stages, like each single wave of demons, or do you mean each time you restart over and fight the first demons again after however many waves?
I'm not 100% sure but I thought it was 84 waves of restarting with fighting the first demons to the end demons. It was a long time ago and I don't think it was the single waves of demons. All I remember is the screen going black and me thinking I was going to be in deep shit because the Atari broke. I played Demon Attack for hours at a stretch and remember I froze it on a Sunday morning because all of us kids were downstairs trying to be quiet so we wouldn't have to go to church (Take that, Jesus!). Also, I'm not 100% sure but I think it mentions it in the manual about the black screen if you are a good enough defender. I could be wrong about that though. Shit, that's 30 years ago.
BuddyBoy600alt
12-19-2012, 03:54 PM
I want to say that the original Bionic Commando on the NES freezes but I'm not positive.
Yes. You stay on the end screen until you reset. As for the ending of Mega Man 3, 4, and 5. After Mega Man defeated Dr. Wily, It will read that Mega Man has defeated Dr. Wily and the city is back to normal. And then we see the ending credits until it gets to the Presented by Capcom sign appears and will stay until you reset. The ending of Faxanadu and Legacy of the Wizard is kind of weird, Once you press start at the end screen, It let's you see the ending again. On Gilligan's Island ending, We see the final quote that why is the castaways look so sad about the giant Ice-Cream Cone on the sea? Then we see the final total score, follow by the caption that reads "Will the castaways ever get out of this island? Stay Tuned...." Then we see the credits and then we see the far shot of the island with the word "The End" on top of the island. And at that point you have to reset the console. The Air Fortress ending is a congratulation screen for Hal Bailman who defeated the last Air Fortress, After the credits, We see a presented by Hal Laboratory Inc. Along with the Hal Laboratory logo and you stay there until you reset (That only happens during the 2nd quest, Not the 1st quest).
Here are some more games I found that you have to Reset after you ended the game:
Darkwing Duck (Capcom NES)
Talespin (Capcom NES)
Tom and Jerry (Hi-Tech Expression NES)
Phantasy Star (SEGA Sega Master System)
Super Mario All-Stars (Only on Super Mario World, others will have the "Quit/Save and Quit" screen.)