View Full Version : Steven's Obscure Super Famicom Impressions Thread (Top 50 countdown + closing remarks)
Steven
12-17-2016, 02:32 AM
#3 is a true "bracket buster." By the way, this post is dedicated to the memory of Craig Sager. He passed away yesterday at the age of 65. The basketball world lost a legendary sideline reporter who touched lives everywhere he went with his infectious smile, positive vibes and outlandish wardrobe. Rest in Peace, Sages.
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50: Battle Cross
49: Mickey Tokyo Disneyland
48: Little Magic
47: Rendering Ranger: R2
46: Violinist of Hamelin
45: Super Back to the Future II
44: Nangoku Shounen Papuwa-kun
43: Keeper
42: Ghost Sweeper Mikami
41: Go Go Ackman
40: Poko Nyan!
39: Araiguma Rascal
38: Super Tekkyu Fight!
37: Ganbare Daiku no Gensan
36: Power Soukoban
35: The Firemen
34: Super Genjin 2
33: Super Bomberman Panic Bomber World
32: BS Shockman
31: Majyuuou
30: Mickey and Donald: Magical Adventure 3
29: Ghost Chaser Densei
28: Magical Pop'n
27: Pop'n Twinbee Rainbow Bell Adventures
26: Pop'n Smash
25: Sanrio World Smash Ball!
24: Spark World
23: Super Bomberman 5
22: SD F-1 Grand Prix
21: Dossun! Ganseki Battle
20: Puzzle'n Desu!
19: Sutte Hakkun
18: Gundam Wing: Endless Duel
17: Pro Yakyuu Star
16: BS Zelda
15: Deae Tonosama Appare Ichiban
14: Umihara Kawase
13: Clock Tower
12: Rockman & Forte
11: Super Soukoban
10: Super Fire Pro Wrestling X Premium
9: Godzilla: Kaijuu Daikessen
8: Otoboke Ninja Colosseum
7: DoReMi Fantasy
6: Zen Nippon Pro Wrestling 2: 3-4 Budokan
5: Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama
4: Tetris Battle Gaiden
#3: DREAM BASKETBALL: DUNK & HOOP (http://rvgfanatic.com/wordpress/index.php/dream-basketball-dunk-hoop/)
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In October of 1994, EGM ran a preview on a Super Famicom street ball title by the name of Dream Basket Dunk & Hoop. It very well might have been my first exposure to Engrish. I just know the funky title immediately caught my eye as did the game pictures (blurry as they were... God were things different back in 1994, lol). I remember thinking I couldn't wait to play it as soon as it hits North American shores. But of course it never did. And then I eventually fell out of favor with the SNES before donating it to my cousin circa late 1998 / early 1999. Years later, 2006 to be precise, I experienced a massive SNES resurrection. I was on the hunt for all my old favorite games, as well as ones I never got to play but always wanted to. One evening my mind recalled Dream Basket Dunk & Hoop. The rest is history. So, what is it that I like so much about this game?
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Sure it's got your standard 5 on 5 mode, but what really drew me to the EGM preview was the blurry screenshot of a 3 on 3 street ball mode. At that time I was just beginning my fascination with the sport of basketball (a hobby I would explore deeper in my teenage and early college years). I was always fascinated by the idea of a 3 on 3 street basketball game. This game did not disappoint. While it's got its fair share of flaws (too easy to steal the ball, block shots, hell you can even legally goaltend, and the music isn't too hot), this game is simply mad fun. I've never played a basketball game before where making a shot was so based on timing. Being that it's from Human, go figure, right? If you release the ball at the very peak of your jump, your odds of swishing the shot go up significantly. Likewise, any other deviation from the absolute peak of your jump often times result in a brick (or it may rattle the rim for a bit before going through the hoop). It's a satisfying feeling to time it just right and see and hear that SWISH. Incredibly satisfying. To boot, there are stats and fun energy bars done in a Marvel 1991 trading card style that really connects with me. It never gets old flipping through the players to see how they stack up!
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The 3 on 3 mode is truly where it's at. In this mode you can play on two different courts, but Human even threw in some little tricks. On one court if you enter SUNSET or YONAKA (Japanese for midnight) then you can unlock exactly that. There's a simple yet elegant gorgeousness to these settings that speak to my soul in ways I cannot explain. Maybe it's because it brings back memories of playing ball with my buddies late at midnight, or even getting up early in the morning playing ball right as the sun breaks over the horizon... those old school memories wrapped up in this old mind... it touches a sweet spot and takes me back to the days where I was balling with my friends without a single care in the world.
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But Human didn't stop there. At the versus screen if you press on the d-pad it will change the color of the courts. Not only can you do up, down, left or right, but in typical Human fashion (think Fire Pro and all its combinations) you can even do up-left, up-right, or down-left or down-right to select all sorts of different colors. Also, you can pick from four different basketball colors. It's just colors we're talking here but it's these little touches that add up to make this one of my all time favorite games, period. Yeah, call me crazy but we all have that one game that clicks deep in our soul for one reason or another that won't click with the masses. It's our special game. Our... spirit animal in video game form, if you will. The NBA Jams and NBA Lives of the world are technically far superior basketball games, but for outright fun I'll take this game over any other bball title on the SNES. That's what I love about video games. There are so many games out there -- you never know when a game that's largely been forgotten and hardly ever talked about grabs your heart by the strings and refuses to let go. It's been 10 years since I bought Dream Basketball: Dunk & Hoop, and I still find myself playing it frequently. Did so again last night in honor of Craig Sager. It never gets old for me. And that's why this completely unexpected "bracket buster" (har har) ranks #3 in my personal book.
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FieryReign
12-17-2016, 03:03 AM
Damn, didn't know Sages died. He wore the craziest pimp suits. This cancer junk is getting crazy. It's gotta be something they're putting in food, air, etc.
I remember that egm preview. Never knew the game was any good.
Steven
12-18-2016, 02:49 AM
Speaking of bRACKET busters...
50: Battle Cross
49: Mickey Tokyo Disneyland
48: Little Magic
47: Rendering Ranger: R2
46: Violinist of Hamelin
45: Super Back to the Future II
44: Nangoku Shounen Papuwa-kun
43: Keeper
42: Ghost Sweeper Mikami
41: Go Go Ackman
40: Poko Nyan!
39: Araiguma Rascal
38: Super Tekkyu Fight!
37: Ganbare Daiku no Gensan
36: Power Soukoban
35: The Firemen
34: Super Genjin 2
33: Super Bomberman Panic Bomber World
32: BS Shockman
31: Majyuuou
30: Mickey and Donald: Magical Adventure 3
29: Ghost Chaser Densei
28: Magical Pop'n
27: Pop'n Twinbee Rainbow Bell Adventures
26: Pop'n Smash
25: Sanrio World Smash Ball!
24: Spark World
23: Super Bomberman 5
22: SD F-1 Grand Prix
21: Dossun! Ganseki Battle
20: Puzzle'n Desu!
19: Sutte Hakkun
18: Gundam Wing: Endless Duel
17: Pro Yakyuu Star
16: BS Zelda
15: Deae Tonosama Appare Ichiban
14: Umihara Kawase
13: Clock Tower
12: Rockman & Forte
11: Super Soukoban
10: Super Fire Pro Wrestling X Premium
9: Godzilla: Kaijuu Daikessen
8: Otoboke Ninja Colosseum
7: DoReMi Fantasy
6: Zen Nippon Pro Wrestling 2: 3-4 Budokan
5: Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama
4: Tetris Battle Gaiden
3: Dream Basketball: Dunk & Hoop
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#2: SUPER FAMILY TENNIS (http://rvgfanatic.com/wordpress/index.php/super-family-tennis/)
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Unlike Dream Basketball: Dunk & Hoop, I don't have much of a history with this next game. It was never a game I saw previewed in a magazine that I wondered about for 12 years. I bought it as part of a large lot from JapanGameStock back in late 2006 because it was super cheap. I never played it until about two years ago. We always hear about how great Super Tennis is, and how it's the best tennis title on the Super Nintendo. Super Family Tennis doesn't get much props. So I was completely caught off guard by how AWESOME this game turned out to be! I think it's even better than Super Tennis. Let's see, the control is smooth as hell, a four player option is included and some of the court designs are completely bonkers, filled with amusing gimmicks and sight gags. Plus it has that inexplicable Japanese charm to it. Look no further than knocking the ball into a tranquil pond in front of a Japanese Shinto shrine (complete with a traditional Torii gate). Or smashing the ball so hard against a coconut tree that it drops a coconut on a bystander's head, completely taking the poor sap out. It's these quirky details that I always enjoy seeing in a video game. It doesn't make a game, but it certainly puts a nice finishing touch on things that leaves you with a positive lasting impression.
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The best thing about Super Family Tennis though is how fun it is, and how it doesn't take things too seriously. Anyone can pick this up and play. It's a lot more forgiving than Super Tennis. When you mess up, you know it's on you and not the controls. It's a total blast with four players, and it packs a ton of non/casual gamer appeal. It's something that your friends or significant other can easily pick up and play with you, even if video games typically aren't "their thing." There are 20 characters to choose from, all with varying skills and abilities. Nothing's better than making a clutch last second diving save and having the ball sail over the head of your opponent while just BARELY staying in bounds. Let the trash talking commence!
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It should be noted that this game really doesn't have any music. Instead, it relies on ambient sound effects. And it works. From the soothing crashing waves of the ocean to the echo chamber sounds of the mountain stage, there is sort of a surreal feel to this game that wouldn't be the same had there been music to boot. And as an aside, this game was released in Europe as "Smash Tennis." All in all, Super Family Tennis quickly became one of my all time favorites after I finally played it about two years ago. At first I thought, "Nah, it's probably just the initial rush of discovering an "obscure gem" this late into my fandom." So I played it some more. And more. After a couple months passed and I found myself constantly playing it with a smile on my face, it reaffirmed to me that this was no flash in the pan. Rather, this is the kind of game (God willing) that I'll probably still play (and love) 10, 20 years from now. It's that good, and it's that damn fun. Its wacky sense of humor, outrageous court designs, super smooth control, 20 different characters and surreal sound makes Super Family Tennis a definite smash hit for the whole family.
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celerystalker
12-18-2016, 03:09 AM
I remember having a brief exchange on here about this game here in a thread about hidden modes, as I had brought up Super Family Tennis having its drama story mode. Have you messed with it yet?
Steven
12-18-2016, 03:12 AM
I remember having a brief exchange on here about this game here in a thread about hidden modes, as I had brought up Super Family Tennis having its drama story mode. Have you messed with it yet?
Not yet, but I need to try it soon. It'll probably make me love the game even more than I already do :p
celerystalker
12-18-2016, 03:16 AM
Not yet, but I need to try it soon. It'll probably make me love the game even more than I already do :p
Here's a link to the posts with the code to access that mode. (http://forum.digitpress.com/forum/showthread.php?174088-Games-you-may-want-for-reasons-you-didn-t-know&p=2029924&viewfull=1#post2029924) I thought I'd remembered talking to you about it before! I'd love to hear what you think when you do!
Steven
12-18-2016, 03:20 AM
Here's a link to the posts with the code to access that mode. (http://forum.digitpress.com/forum/showthread.php?174088-Games-you-may-want-for-reasons-you-didn-t-know&p=2029924&viewfull=1#post2029924) I thought I'd remembered talking to you about it before! I'd love to hear what you think when you do!
Thanks man. Hey look, you were the reason/inspiration for me to finally play Super Family Tennis!
Huh! I had no idea such an intriguing code existed, lol. Do you know what the code is exactly?
Also, is it basically unenjoyable to play this mode if one does not read Japanese? Or is there little to no text in this graphic novel mode?
I bought SFT like 9 years ago. Still haven't gotten around to playing it but you might have just inspired me to pick it up soon :)
That was written October 2015. I played SFT soon thereafter for the first time ever and fell in love with it so much that I forgot to try out the drama mode code, lol. Oops, I said "about two years ago" in my entry post above but it's been more like one year ago... feels like two though :p
Dude, thanks for getting me off my butt to finally play it! It quickly rose the ranks and is now one of my absolute favorites on the system. Who knew a silly little tennis title could be so much fun? And yeah, I'll definitely let you know my thoughts on the drama mode once I get around to it. Probably will after I finish this list off tomorrow (er, later today now, lol).
celerystalker
12-18-2016, 03:24 AM
As much as you've helped other folks find new stuff to try, I'm happy to have been able to give you a nudge on one you had. I agree that it's criminally underrated, along with its Turbografx cousin, World Court Tennis, that has the crazy Dragon Warrior-style RPG mode. Namco made the heck out of some of the most interesting and underrated tennis games...
goldenband
12-18-2016, 11:54 AM
Namco made the heck out of some of the most interesting and underrated tennis games...
Absolutely agreed. Family Tennis is the best tennis game on the Famicom by far, and World Court Tennis on the TG-16 uses the same engine and is a blast to play. Namco's PlayStation games seem to be head and shoulders better than most of the tennis offerings on that system.
I haven't tried Super Family Tennis yet (other than a brief 5-minute play session some time ago) but look forward to doing so! How often does the game let you save/give you a password? Does the PAL version translate the drama story mode?
It wouldn't surprise me at all if Super Family Tennis is the best tennis game on the Super Famicom. The Jimmy Connors game is OK but monotonous, David Crane's is actually pretty good in a quirky way but has no bells or whistles to speak of, and Andre Agassi Tennis is a joke.
Super Tennis is fun for a while but I hate the way you constantly have to rein in your shots -- you can never really "hit out" in that game -- and once you learn the patterns it's just too easy. International Tour Tennis drags on and on; I liked the Genesis version (Davis Cup Tennis) but the SNES release doesn't seem to play as well -- it's the only SNES tennis game released in NA that I haven't beaten.
As for the SFC exclusives, I played Ace wo Nerae! a bit -- the first-person view is bizarre, but the "regular" view is far more playable. Haven't played the Kimiko Date game, Super Final Match Tennis, or Final Set Tennis. I think that's all of 'em on the SNES/SFC?
Steven
12-19-2016, 03:00 AM
As for the SFC exclusives, I played Ace wo Nerae! a bit -- the first-person view is bizarre, but the "regular" view is far more playable. Haven't played the Kimiko Date game, Super Final Match Tennis, or Final Set Tennis. I think that's all of 'em on the SNES/SFC?
I was a bit disappointed by Super Final Match Tennis. It's made by Human and I got 3 of their SFC games in my top 13, so I had high hopes for SFMT. The controls simply feel a bit off. And for a tennis title, that is the kiss of death. Don't get me wrong, I like a lot of things about it, such as the presentation and stats, but the gameplay isn't the best and that's disappointing coming from Human.
I think you'll definitely enjoy Super Family Tennis once you get around to trying it!
---
Well guys, this is it. We've finally come to number one. I'll post a few honorable mentions tomorrow and wrap it all up with a few final thoughts then, but for now, let's take a look at what I consider my all time favorite Super Famicom obscure exclusive.
50: Battle Cross
49: Mickey Tokyo Disneyland
48: Little Magic
47: Rendering Ranger: R2
46: Violinist of Hamelin
45: Super Back to the Future II
44: Nangoku Shounen Papuwa-kun
43: Keeper
42: Ghost Sweeper Mikami
41: Go Go Ackman
40: Poko Nyan!
39: Araiguma Rascal
38: Super Tekkyu Fight!
37: Ganbare Daiku no Gensan
36: Power Soukoban
35: The Firemen
34: Super Genjin 2
33: Super Bomberman Panic Bomber World
32: BS Shockman
31: Majyuuou
30: Mickey and Donald: Magical Adventure 3
29: Ghost Chaser Densei
28: Magical Pop'n
27: Pop'n Twinbee Rainbow Bell Adventures
26: Pop'n Smash
25: Sanrio World Smash Ball!
24: Spark World
23: Super Bomberman 5
22: SD F-1 Grand Prix
21: Dossun! Ganseki Battle
20: Puzzle'n Desu!
19: Sutte Hakkun
18: Gundam Wing: Endless Duel
17: Pro Yakyuu Star
16: BS Zelda
15: Deae Tonosama Appare Ichiban
14: Umihara Kawase
13: Clock Tower
12: Rockman & Forte
11: Super Soukoban
10: Super Fire Pro Wrestling X Premium
9: Godzilla: Kaijuu Daikessen
8: Otoboke Ninja Colosseum
7: DoReMi Fantasy
6: Zen Nippon Pro Wrestling 2: 3-4 Budokan
5: Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama
4: Tetris Battle Gaiden
3: Dream Basketball: Dunk & Hoop
2: Super Family Tennis
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#1: BS OUT OF BOUNDS GOLF (http://rvgfanatic.com/wordpress/index.php/bs-out-of-bounds-golf/)
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My favorite Super Famicom exclusive game of all time is BS Out of Bounds Golf. Ever since I saw EGM's preview of it back in 1994 I have been curious about it. In 2006 I got back into the SNES scene and went hunting for a copy. Much to my chagrin it turns out the game was cancelled and never released on a physical cartridge. Alas, it did come out via the Satellaview Broadcast device... a Japan downloading service in the late '90s. Thanks to the modern wonders of technology, it's possible to experience this fine gem on a real TV using your real SNES. As if it came out on cartridge all those years ago. Ah, technology. So what makes BS Out of Bounds Golf so awesome? The fact that it allows up to four players to compete and you even have the ability to knock your opponent's ball out of bounds (hence the name of the game). Of course, knocking them out of bounds will cost them precious stroke points. Or even just blocking their path is wicked fun. The battles get competitive and cutthroat like few other SNES multiplayer games can match. Also, because one player plays at a time, it's a more methodical multiplayer experience, but I find it works refreshingly well. There is a ton of strategy, scouting and sabotaging involved here. It's Schadenfreude at its finest (or worst...)
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There are three modes to select from, as well as 12 characters. Among these 12 characters include two felines. That right away tells you the developer (NCS, who also made Cybernator) didn't take themselves too seriously, which is nice as back in the mid '90s golf games tended to be a little too dull. This one was full of personality and I'm positive had it been released in the US back in 1994 that today we would see it on more SNES recommendation lists.
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After selecting your character you get to pick your theme. There are six themed worlds in all, with each world home to 8 courses. There are 48 courses total, and they range from a beach setting to even outer space. What makes this game so much fun is the amount of options you have. Just look at the process of hitting the ball. First, you get to select from a power meter of 1 to 100. This becomes oddly compelling in its own right. Do you use 47 or 52? 77 or 79? 91 or 95? Sometimes one point off can prove to be the difference between glorious victory and crushing defeat. It's a thrill to see your ball barely crawl into the hole. On the flip side, nothing is more embarrassing than misjudging the power meter by one point and seeing your ball a mere centimeter shy of the goal! After selecting your power, you then get to choose from one of 17 (!) different strike points on the ball. Much like pool, these strike points will determine the trajectory of your shot. While you'll be using the dead center shot most of the time, there will be instances where using the trajectory shots skillfully is essential to winning. It's kind of like a game-within-a-game. You're not only battling three rivals, but you're battling yourself. And it works like absolute gangbusters!
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Check this out. One spot. But there are four ways to make the shot. First way: straight ahead shot.
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Second way: curving to the right.
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Third way: curving to the left.
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Fourth way: trick shot city -- off the plate bumper ricochet into the cup. Beautiful!
There are even weather effects and power ups. Gift boxes are strewn across the courses. Touch one and get a random power up. There are at least 11, ranging from being able to control your ball after hitting it to randomly switching all the balls in play. That means you could possibly swap places with a rival who is near the cup and send them way back to the beginning of a course! Like I said earlier, sabotage is the name of the game. It gives it a Super Mario Kart-esque feel. Also, each of the 48 courses have four different cup destinations. These are randomly generated so you can't master a course simply by memorizing a certain "playbook" so to speak. It speaks to the game's brilliance that there are nearly 200 possible scenarios here. Add in the 17 strike points, the power meter and the power ups and you get a game that feels slightly different each time you play it. Oh, and don't even get me started on some of the short cuts on some of the courses. More shades of Super Mario Kart, which is never a bad thing ;)
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Not much else needs to be said about BS Out of Bounds Golf. I absolutely love it and find it to be a total riot with three friends in tow. Expect a lot of cursing, laughing, cheering and taunting. It brings out the best and worst in people and it's kind of amusing to see individual personalities come out in their truest forms. There's no other game quite like this on the SNES. By the way, a fan translation recently came out (February 2016) so what little Japanese there was is now all in English. The game is entitled "I Love Golf" which I find to be highly appropriate. I love BS Out of Bounds Golf, and if you haven't played it yet, I think there's a good chance you will, too.
celerystalker
12-19-2016, 04:38 AM
Great countdown, Steve! I especially enjoyed your story about watching the NBA at Radio Shack. Those kinds of memories really are what sets your stuff apart from the average reviewer. Awesome! Also, I appreciate that you aren't afraid to embrace sports games. I figured BS Out of Bounds would be in your top 5, as it's one I've seen you tout in the past, but there were a lot of surprises to be sure! So many folks now have turned on sports games, even including myself to an extent, but I still love several classic sports titles.
Just on the chance you haven't tried them, as I haven't seen you cover these yet, here are a couple of personal favorites I think you may enjoy yet that meet your criteria for this list (no RPGs, etc.).
Psycho Dream- an action platformer from Telenet that feels like a spiritual successor to Valis. Plays like Valis III with SNES flair.
Super Gussun Oyoyo- I could have sworn I've seen you talk about this before, but maybe I'm just wrong. It's an awesome action puzzle game where you have to save kiddos while guiding your character to the exit by placing falling blocks. Has a cool 2 player mode as well.
Shin Nekketsu Kouha Kunio: Tachi no Banka- great beat 'em up with levels that inspired Super Mad Champ.
Super Variable Geo- one on one fighter about waitress battles with tight controls and great graphics.
Bastard!- totally unique 1 on 1 anime-based fighter. Once you get a habdle on its strange magic controls, it's awesome.
Choaniki Bakaretsu Rantouden- insane fighting game where everyone flies... plus there's men's beams firing everywhere.
Hashire Hebereke- fun little isometric racer with Hebereke characters running about.
Sugoi Hebereke- 4 player top-down fighter featuring the Hebereke cast.
Popoitto Hebereke- like an update to Dr Mario where the viruses can move.
Donald Duck: Mahou no Boshi- solid Disney platformer that's Barcode Battler compatible for some Game Genie-esque effects.
Bishoujo Senshi Sailor Moon- solid brawler that plays better on Genesis, but at least has co-op on SFC.
Battle Dodgeball 1 & 2- dodgeball offshoot of the Super Robot Wars series that also has Ultra Man and Kamen Rider characters. Also has a crazy RPG mode that's pretty awesome. There's a soccer game as well.
Anyway, those are just a handful I think you may dig if you aren't already familiar with them. Again, awesome countdown, I always love your stuff! Keep it up!
FieryReign
12-19-2016, 05:28 AM
3 sports games at the top of your list. Back when sports games were fun and not just overly animated yearly updates. Even EAs output was great at the time, aside from their baseball games.
MachineGex
12-26-2016, 04:13 PM
Love this choice!
I remember when we offered a bounty for someone to fix this game so it would load on the PowerPak. I still play this with my son. I have tried a few times to get someone to make me a cart for this, but no one seems to know how. You ever get this on a cart?
Steven
01-08-2017, 12:10 AM
Hey everyone, first of all I want to say sorry for not following up. After listing my #1 "obscure" Super Famicom exclusive game on December 19, I said I'd follow up with some honorable mentions and closing remarks. Well truth be told, this project was quite exhausting (as much as I had fun making it). So I just needed some time to mentally decompress. I mean, the top 50 list ran for over 3 months! I needed a few weeks to just unwind.
I didn't list any of the Parodius games because honestly I'm not the biggest fan of it. They're good, but never been my cup of tea.
My 5 honorable mentions:
Flying Hero
Iron Commando
Jaki Crush
Ranma ½: Chougi Rambu Hen
Undercover Cops
Great countdown, Steve! I especially enjoyed your story about watching the NBA at Radio Shack. Those kinds of memories really are what sets your stuff apart from the average reviewer. Awesome! Also, I appreciate that you aren't afraid to embrace sports games. I figured BS Out of Bounds would be in your top 5, as it's one I've seen you tout in the past, but there were a lot of surprises to be sure! So many folks now have turned on sports games, even including myself to an extent, but I still love several classic sports titles.
Thank you, Celery. Those are very kind words and I appreciate them! I haven't played some of those games you listed, but I'm aware of them and some of them definitely look appealing. Thanks for posting those titles for me and others to check out!
3 sports games at the top of your list. Back when sports games were fun and not just overly animated yearly updates. Even EAs output was great at the time, aside from their baseball games.
Right?! I find sports games get a bit of a bad rep, even certain 16-bit titles. When done right, they're extremely replay-able, and that's one of the big reasons why my top 3 are sports games -- I can and do play them often and at the drop of a random hat.
Love this choice!
I remember when we offered a bounty for someone to fix this game so it would load on the PowerPak. I still play this with my son. I have tried a few times to get someone to make me a cart for this, but no one seems to know how. You ever get this on a cart?
Haha, I do too! Those were some good community times! It was kiddo who patched it up for us, and yeah I remember us PayPaling him like $10 each! I never got it on a cartridge although it got fan translated last year. I remember the stories about your son playing BS Golf, too. Good times.
http://rvgfanatic.com/wordpress/wp-content/uploads/2016/12/Banner-RVG1.jpg
RVG turns 10 years old today!
It's crazy that this thread was started over 10 years ago. As some of you may recall, this topic was responsible for me launching my SNES-dedicated fansite, RVGFanatic. I launched my site back on January 7, 2007. Yes, today marks the 10 year anniversary. Time flies, and I can hardly believe it. To celebrate, I just published a huge in-depth article that walks you through my SNES collection with commentary and pictures galore. Warning: it's a beast. For the curious, check out
MY SNES COLLECTION (http://rvgfanatic.com/wordpress/index.php/my-snes-collection/). (It only features my American games, though).
In closing I want to say thanks for all the love over the years. It's been fun sharing my thoughts with the community. Feel free to leave a comment on my site or even bookmark it if you like -- I'm looking to be fairly active in 2017 with updates. Here's to 10 more years :)