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Steven
10-26-2006, 04:08 AM
-Apparently comedian/actor Robin Williams loved the NES games so much he named his daughter Zelda

-One Japanese Zelda fan burnt down someone's house in rage because Zelda III sold out before he could manage to get a copy

-In an interview Miyamoto explained that the JP to US conversion of Zelda III had used up all 8 megabits of memory and the english text wasn't yet punched in. So they were going to expand it to 9 megs (what a weird count). But they wouldn't use all the space on the extra megabit just for the text, so were planning to incorporate a few spare ideas left out of Zelda 1 to fill up the rest. In the end, they were able to fit the English version onto 8 megabits, thus any ideas like mentioned went out the window

I wonder what the spare ideas from the original were.

tom
10-26-2006, 05:10 AM
here's one:
In the UK, Zelda was voted into the Top Ten of best playable gaming characters.

TheRedEye
10-26-2006, 11:47 AM
here's one:
In the UK, Zelda was voted into the Top Ten of best playable gaming characters.

Based on what, the CD-i game?

tom
10-26-2006, 02:39 PM
Based on SNES and N64 versions, funnily enough.

Kejoriv
10-26-2006, 03:09 PM
-Apparently comedian/actor Robin Williams loved the NES games so much he named his daughter Zelda

-One Japanese Zelda fan burnt down someone's house in rage because Zelda III sold out before he could manage to get a copy

-In an interview Miyamoto explained that the JP to US conversion of Zelda III had used up all 8 megabits of memory and the english text wasn't yet punched in. So they were going to expand it to 9 megs (what a weird count). But they wouldn't use all the space on the extra megabit just for the text, so were planning to incorporate a few spare ideas left out of Zelda 1 to fill up the rest. In the end, they were able to fit the English version onto 8 megabits, thus any ideas like mentioned went out the window

I wonder what the spare ideas from the original were.

Where did you get these?

Steven
10-26-2006, 06:42 PM
-Apparently comedian/actor Robin Williams loved the NES games so much he named his daughter Zelda

-One Japanese Zelda fan burnt down someone's house in rage because Zelda III sold out before he could manage to get a copy

-In an interview Miyamoto explained that the JP to US conversion of Zelda III had used up all 8 megabits of memory and the english text wasn't yet punched in. So they were going to expand it to 9 megs (what a weird count). But they wouldn't use all the space on the extra megabit just for the text, so were planning to incorporate a few spare ideas left out of Zelda 1 to fill up the rest. In the end, they were able to fit the English version onto 8 megabits, thus any ideas like mentioned went out the window

I wonder what the spare ideas from the original were.

Where did you get these?


Super Play issue # 2 December 1992. The one where Zelda's on the cover.

unbroken
10-26-2006, 07:02 PM
Miyamoto got the idea of LOZ from the movie "Legend".

http://www.imdb.com/title/tt0089469/

theshizzle3000
10-26-2006, 08:01 PM
There are all of those hidden refrences in World of Warcraft about the legend of zelda games. The most prominent is the little man in green hunting attire named Linken

XYXZYZ
10-26-2006, 08:29 PM
When G4's "Filter" ran a "Top 10 worst games EVAR" episode, the #1 worst game ever, as voted on by YOU, the gamer who enjoys G4 and frequents their forums, was "Zelda- Wand of Gamelon" for the Philips CDi. This fact is crazy because all of these votes came from Xbox kiddies who have NEVER OWNED A CDi AND HAVE NEVER PLAYED THE FUCKING GAME.

rbudrick
10-26-2006, 09:08 PM
Miyamoto got the idea of LOZ from the movie "Legend".

http://www.imdb.com/title/tt0089469/

Hmm? What parts? I know a whole lot of it was based entirely on his experiences as a child playing in the woods near his house: looking for treasure, exploring caves, pretending to fight monsters, things like that. Much of the landscape is based on real areas around his childhood home, like a hidden lake he found once, and a cave system he discovered and mapped out.

-Rob

Wavelflack
10-26-2006, 10:12 PM
-Apparently comedian/actor Robin Williams loved the NES games so much he named his daughter Zelda

-One Japanese Zelda fan burnt down someone's house in rage because Zelda III sold out before he could manage to get a copy

-In an interview Miyamoto explained that the JP to US conversion of Zelda III had used up all 8 megabits of memory and the english text wasn't yet punched in. So they were going to expand it to 9 megs (what a weird count). But they wouldn't use all the space on the extra megabit just for the text, so were planning to incorporate a few spare ideas left out of Zelda 1 to fill up the rest. In the end, they were able to fit the English version onto 8 megabits, thus any ideas like mentioned went out the window

I wonder what the spare ideas from the original were.

I'll bet it was Hidden Palace Zone.

Push Upstairs
10-26-2006, 11:43 PM
When G4's "Filter" ran a "Top 10 worst games EVAR" episode, the #1 worst game ever, as voted on by YOU, the gamer who enjoys G4 and frequents their forums, was "Zelda- Wand of Gamelon" for the Philips CDi. This fact is crazy because all of these votes came from Xbox kiddies who have NEVER OWNED A CDi AND HAVE NEVER PLAYED THE FUCKING GAME.

I'm pretty sure i would have voted "Bart vs. The Space Mutants".