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View Full Version : So, is the new Zelda game good?



XYXZYZ
12-20-2006, 10:33 PM
Okay, I play very few modern games. I didn't like the N64 Zelda games at all, so A Link to the Past was the last Zelda game I really enjoyed. (The gameboy games were good, but I don't like portables either) So I haven't bothered with the GameCube Zelda games. And to be honest, a major reason for me not liking them is the controllers, I hate those little thumbsticks.

Given Wii's new controller style, do you think a guy like me would get into the new Zelda game? Is it easier or harder to play it with the Wii controller; does that sword swinging stuff really work out alright? What do you think of it?

Oh, and I've never actually played a Wii before, so I don't know if i like it yet. It does look like something I could warm up to though. I guess you won't be able to tell if a guy like me would like it or not, but I'd like to hear opinions on it anyway.

exit
12-20-2006, 10:50 PM
I havn't played the Wii version, but I have to say I'm mighty impressed with the game. You'd think after about 20 years of the same premis, the storyline would get a little stale, but they seemed to have improved it by adding character development to minor characters. It's a nice blend of all the Zeldas, with a few new things added.

Imstarryeyed
12-21-2006, 12:44 AM
I just finished the Wii version tonight and I have to say it was beautiful game. The story is very good and the fighting and puzzles range from easy to medium, nothing too hard like all Zelda games.

I enjoyed the game very much and I have to say it was well worth the wait, the game is a true Zelda game and in my opinion well worth your time if you are a Zelda fan.

retroman
12-21-2006, 01:02 AM
As a huge Zelda fan, I must say it is a very good game. The Wii controls are very easy to use, and do not take away from the game at all.

meancode
12-21-2006, 01:31 AM
I haven't played the Wii version, but I have to say I'm mighty impressed with the game. You'd think after about 20 years of the same premis, the storyline would get a little stale, but they seemed to have improved it by adding character development to minor characters. It's a nice blend of all the Zeldas, with a few new things added.

I have to agree I am impressed too. But not with the story. After 20 years they had the opportunity here with the Wii version to further the legend of Zelda (no pun intended there). But what do they do? They tell the same exact story, with hardly any new bits and pieces.

But I can get over that, as it is a good story. I can also get over the fact that the game looks like a Cube game and nothing more. It sure looks pretty, but I was expecting more than a strait out graphics port from the Cube version.

Although I am sure some would argue, I think the controls on the Wii, like the sword swinging and the targeting, feel great. I have not gotten tired of them, and I don't think I would like playing the Cube version because of the Wii controls.

I am 20 hrs. into the game, and the sword swinging has not gotten tiring at all. I would also like to point out that at 20 hrs. in, I am just now moving on to the third temple in the game. This is going to be a long, but ultimately, very satisfying game.

Will you like it? I think you have answered your own question, no one here will be able to tell you that. But I would like to add that Twilight Princess has held my interest farther than any on the N64 or Wind Waker.

My only other major complaint, beyond the rehashed story for the 37th time, is how much hand holding it does. The "prologue" section is quite long, and it is a while until you even get your shield and sword, much less boomerang, bow, and bombs. It has that slow methodical feeling at the beginning of it.

While I am talking about complaints here, the starting wallet size of 300 rupees is a joke. Considering the sheer size of the temples in the game, you should have a bigger wallet from the get go.

The game has a lot to do, outside of your main quest. There are seven hidden moves to learn, which you have to trigger or you miss the opportunity to learn them. There are 60 poes to collect, 45 Heat Pieces, 24 Golden Bugs, plus seven "games" including fishing, and snowboarding, which I can't wait to try.

The game is well deserving of the scores it is getting, that is for sure.

scorch56
12-21-2006, 01:32 AM
I wanted to get this game.. but it's not the highest on my priority list. Having said that.. I just had to go to IGN and see if indeed there WAS a GCN version released. It's nice to see Nintendo didn't go back on their word (like MOST game companies do). I'll be picking it up soon.. probably the last Gamecube game I'll buy.

Berserker
12-21-2006, 02:32 AM
Okay, I play very few modern games. I didn't like the N64 Zelda games at all, so A Link to the Past was the last Zelda game I really enjoyed. (The gameboy games were good, but I don't like portables either) So I haven't bothered with the GameCube Zelda games. And to be honest, a major reason for me not liking them is the controllers, I hate those little thumbsticks.

It should be worth mentioning here that even in the Wii version, you still control Link with a "thumbstick" on the nunchuck attachment.


Given Wii's new controller style, do you think a guy like me would get into the new Zelda game? Is it easier or harder to play it with the Wii controller; does that sword swinging stuff really work out alright? What do you think of it?

The only parts where it seems advantageous to play this game with a Wiimote is when you're aiming at something(shooting arrows etc) or fishing. Everything else doesn't really seem to make much use of the motion-sensing mojo in the controller. The thing is, it's not really annoying, to me anyway. It didn't bother me, and worked well enough. But I could also see doing 95% of the stuff just as easily or easier on a Gamecube controller. Like the "sword swinging stuff" you mentioned -- it's not a 1:1 of what you're actually doing with the controller, unfortunately. At the beginning of the game I was doing the swinging, but by the time I was at the end it got to where when I'd engage an enemy, I'd just kind of shake the wiimote while targeting until whatever it was I was fighting was dead. You learn different sword techniques later though, which come in handy with some of the tougher enemies you fight later on, so it's probably not as boring as I'm making it sound. It's not boring really, it's just... now you shake the wiimote instead of pushing a button.


Oh, and I've never actually played a Wii before, so I don't know if i like it yet. It does look like something I could warm up to though. I guess you won't be able to tell if a guy like me would like it or not, but I'd like to hear opinions on it anyway.

Having played through the game, I can say that I would NOT get the Wii just so that I could play Zelda. There are a few games which make really good use of the motion-sensing stuff, like Wii Sports, and other games still on the horizon that sound interesting. So my advice to you is not to shell out 250 clams for this system if this is the only game you plan on buying for it. Stick to Gamecube.

evil_genius
12-21-2006, 04:29 AM
I think you're lost.

theshizzle3000
12-21-2006, 09:02 AM
Yeah I am planning on getting the GC version ASAP.