Zadoc
02-23-2007, 02:30 AM
Metal Head
Released: May 2, 1995
Platform: 32X
Publisher: SEGA
Developer: SEGA
Genre: Action
ESRB: http://www.consolecity.com/images/esrb/KA.gif
Over twelve years ago, one of the 32X launch games that I fell for as a kid was Metal Head. It’s a 3D Mech game that features both polygons and sprites to comprise the 3D world in which it’s set. My local Blockbuster kept only one rack of 32X games on the shelf, and this was one of them. I remember renting it numerous times and playing at my house and with friends. Everyone always enjoyed it.
As a teenager, I found a lose copy of the game for less than a dollar in a local pawn show. Later on, I bought a complete and sealed copy off of eBay for only a little more.
It seems that Metal Head has a really bad rep. Every online review that I have ever read trashes the game, and I don’t feel that it deserves it.
The graphics are texture mapped polygons and are impressive. A big complaint is the draw distance, but this is an issue with any 3D console game in 1995. This issue is also resolved with the existence of a detailed map in the corner of the screen.
Every review says the game is too s-l-o-w. Well, it is a Mech game; what do you expect? However, simply using the run button allows your mech to speed at along at the pace of an average First Person Shooter.
Truth be told, Metal Head is a mech game that is designed for the casual gamer. Its missions have clear objectives and steadily increase in difficulty. The mech is customizable, but not too customizable. It can be easily equipped with a player’s weapons of choice and refitted after every mission. It’s not so in-depth that most gamers would be lost in a world of unwanted micromanagement.
Metal Head is also fun. The application of skill and wit can overcome any situation faced in the game, which is a relief, because with many games in the genre who has the better gun is the only factor that determines life or death.
Unlike many more modern mech games, control is precise and accurate, thanks to the FPS style control scheme that has been proven in games such as Duke Nukem 3D. Finally, the soundtrack is nothing that I am about to jam to in my car, but the energetic music certainly helps to fuel the atmosphere and drive the action and intensity.
So, here we have a game that is fun, with good graphics, excellent controls, a decent sound track, and a learning curve that is appropriate for gamers of all types who come from all backgrounds.
What I see here is a great app that undeservingly got a bad rap. Next time you fire up your 32X, give Metal Head another chance. Play through the game. You won’t be sorry that you did. Don’t own it? Not a problem. Metal Head is an extremely common 32X game and can be found new and sealed on eBay for less than five bucks. Go on, what are you waiting for?
Screens:
http://media.vgarchive.org/screens/000016820.jpghttp://media.vgarchive.org/screens/000016821.jpg
http://media.vgarchive.org/screens/000016822.jpghttp://media.vgarchive.org/screens/000016823.jpg
http://media.vgarchive.org/screens/000016824.jpg
Box Front:
http://media.vgarchive.org/boxart/3542.jpg
Box Back:
http://www.consolecity.com/boxart/back/3542.jpg
Released: May 2, 1995
Platform: 32X
Publisher: SEGA
Developer: SEGA
Genre: Action
ESRB: http://www.consolecity.com/images/esrb/KA.gif
Over twelve years ago, one of the 32X launch games that I fell for as a kid was Metal Head. It’s a 3D Mech game that features both polygons and sprites to comprise the 3D world in which it’s set. My local Blockbuster kept only one rack of 32X games on the shelf, and this was one of them. I remember renting it numerous times and playing at my house and with friends. Everyone always enjoyed it.
As a teenager, I found a lose copy of the game for less than a dollar in a local pawn show. Later on, I bought a complete and sealed copy off of eBay for only a little more.
It seems that Metal Head has a really bad rep. Every online review that I have ever read trashes the game, and I don’t feel that it deserves it.
The graphics are texture mapped polygons and are impressive. A big complaint is the draw distance, but this is an issue with any 3D console game in 1995. This issue is also resolved with the existence of a detailed map in the corner of the screen.
Every review says the game is too s-l-o-w. Well, it is a Mech game; what do you expect? However, simply using the run button allows your mech to speed at along at the pace of an average First Person Shooter.
Truth be told, Metal Head is a mech game that is designed for the casual gamer. Its missions have clear objectives and steadily increase in difficulty. The mech is customizable, but not too customizable. It can be easily equipped with a player’s weapons of choice and refitted after every mission. It’s not so in-depth that most gamers would be lost in a world of unwanted micromanagement.
Metal Head is also fun. The application of skill and wit can overcome any situation faced in the game, which is a relief, because with many games in the genre who has the better gun is the only factor that determines life or death.
Unlike many more modern mech games, control is precise and accurate, thanks to the FPS style control scheme that has been proven in games such as Duke Nukem 3D. Finally, the soundtrack is nothing that I am about to jam to in my car, but the energetic music certainly helps to fuel the atmosphere and drive the action and intensity.
So, here we have a game that is fun, with good graphics, excellent controls, a decent sound track, and a learning curve that is appropriate for gamers of all types who come from all backgrounds.
What I see here is a great app that undeservingly got a bad rap. Next time you fire up your 32X, give Metal Head another chance. Play through the game. You won’t be sorry that you did. Don’t own it? Not a problem. Metal Head is an extremely common 32X game and can be found new and sealed on eBay for less than five bucks. Go on, what are you waiting for?
Screens:
http://media.vgarchive.org/screens/000016820.jpghttp://media.vgarchive.org/screens/000016821.jpg
http://media.vgarchive.org/screens/000016822.jpghttp://media.vgarchive.org/screens/000016823.jpg
http://media.vgarchive.org/screens/000016824.jpg
Box Front:
http://media.vgarchive.org/boxart/3542.jpg
Box Back:
http://www.consolecity.com/boxart/back/3542.jpg