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newcoleco
03-21-2003, 02:52 PM
Hello programmers,

I strated, this year, to write a text about ColecoVision programming based in my experimentations and knowledge. I didn't use too much technical informations.

My way of coleco programming is simple: I program my Coleco projects in ANSI C language and I use Hi-Tech C compiler for CP/M. There are two advantages to use a C compiler: C programming language (more like natural language than ASM), Hi-Tech C compiler is a freeware.

I develop many programming tools (at the begging for DOS but now for Windows) and my own "toolbox" library very usefull for those who want to program without learning technical informations about the coleco bios and other things like the video registers.

Each programming tool I have done has a speciality: drawing bitmap, drawing characters, drawing sprites, drawing screen, convert PowerPaint (not Powerpoint) image file, convert WAV sounds, etc. The last programming tool I develop is named CCI for Coleco Compiler Interface. CCI is a very simple graphic user interface (GUI) to use the compiler.

My ColecoVision porgamming text is going very well. After writing this text, I will update my Coleco web page.

For now, I return to the Coleco programming. I have a game to finish for the PhillyClassic

If you have any question about Coleco programming (in C), post a message here.

Have a nice day!

Daniel B.

Zaxxon
03-21-2003, 03:25 PM
Have you ever spoken to anyone who has the official Coleco Colecovision programming manual from 1982? I've read many people make references to information in it but I've never seen anyone who claimed to have a copy of it.

newcoleco
03-21-2003, 03:35 PM
I didn't have any clue where to have this documentation.
So, I decided to do my own documentation based on my work, my tools, my way of programming new ColecoVision games.

My programming skill is good enough to think about writing my own ColecoVision programming documentation. I think my work (my games) is a good ref.