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Thread: NES Cartridge Capacity

  1. #61
    Pear (Level 6) Gentlegamer's Avatar
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    I meant GB: GigaByte.

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    Crono (Level 14)
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    Quote Originally Posted by veronica_marsfan View Post
    That's huge. Why so big? The N64 version of RE2 was only 64 megabytes (with 25 megabytes of pre-recorded video). Does the DualScreen version include videos?
    No idea, but its huge indeed I had the dump of the game, then its 128MB large, but this seems to be a standard size. After doing maximum compression with Winrar i have a 101MB large file so the game does definitly have more than 100MB of data.


    Quote Originally Posted by Gentlegamer View Post
    I meant GB: GigaByte.
    It would be cool if N64 games had that storage space, but to produce a 1GB cart back then would probly had cost thousands of dollars. Didnt a 1GB Memory Stick have a retail price on around $1000 some years back?
    Last edited by jajaja; 05-26-2007 at 12:01 PM.

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    Strawberry (Level 2)
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    Quote Originally Posted by Jorpho View Post
    ...But then, with just a 12 MHz 68k, wouldn't playback of a compressed video while still maintaining a decent framerate be extremely difficult? I mean, there was brisk business selling PC MPEG decoder chipsets back when multimedia was new, and even the PCs of the time were a lot faster than that.
    The CDTV had a video format called CDXL. It allowed for video a quarter of the screen size and with around 10 fps on a 7,14 MHz 68000.

    So you're right, in a way. But no-one ever expected fluid full-screen video back then, so even CDXL was impressive.

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