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Thread: Castlevania SOTN-Possible on the DS?

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    Alex (Level 15) boatofcar's Avatar
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    Default Castlevania SOTN-Possible on the DS?

    What do you think?

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    Apple (Level 5) 8-bitNesMan's Avatar
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    I say easily. The graphic quality of Dawn of Sorrow and Portrait of Ruin easily exceeds that of SOTN, IMO. The music would probably be a different story though. I say bring it on. You can never have too many ports of a true masterpiece.
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    No doubt, it could easily be done.
    These cartridges are dirty as hell and I'm not going to take it anymore!

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    Apple (Level 5) Arasoi's Avatar
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    Possible? Yes. Probable.. no.

    The game would fit, music and all onto a big enough DS flash card. But whether or not the DS could stream off the card and not encounter slowdown I dont know. Maybe a DS or hardware expert could answer this, I am not sure about the transfer rates off the DS card slot.

    Worst case scenario would be sampled music, which wouldnt sound bad, but not nearly as good as the streamed music of the original.

    I'd buy it if they utilized the touchscreen, like say to move your familiar around, or make a motion on it to do one of Alucard's spells.

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    Alex (Level 15) boatofcar's Avatar
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    Quote Originally Posted by Arasoi View Post
    I'd buy it if they utilized the touchscreen, like say to move your familiar around, or make a motion on it to do one of Alucard's spells.
    Moving the familiar around with the touchscreen is a pretty cool idea. Just as long as it's not a gimmicky draw-the-seal type thing.

    I agree that music is toughest thing to emulate. I have never been as impressed with the music on a video game as I was with SOTN.

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    Great Puma (Level 12) c0ldb33r's Avatar
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    I'd be surprised if the DS couldn't do it.

    That being said, since its being released this summer for the PSP I'm not going to hold my breath.

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    Peach (Level 3) Cinder6's Avatar
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    The graphics could easily be done, but the music would most likely take a big hit. Personally, I'd rather not have the game at all than have a port of SotN with neutered sound.
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    Peach (Level 3) hbkprm's Avatar
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    they can pull it off like resident evil
    read sonic doom everyday on my myspace profile

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    Pac-Man (Level 10) Terminusvitae's Avatar
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    It would be a smart business move, but they'd be ruining a classic in doing so.

    Besides, the game already has easy enough access and is about to become even easier to play (with the previously-mentioned pending PSP release). I'd rather not hear an even greater number of current-gen gamers whining about having to play a game made in the "ancient" year of 1997.

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    Great Puma (Level 12) heybtbm's Avatar
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    I don't think Konami even considers this a potential money maker anymore. It goes for $10 on XBLA and is essentially a "free" bonus feature for buying another Castlevania game (PSP).

    Plus...who wants to see SotN morphed into Konami's lame DS "anime" redesign of the series artwork.
    "One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)

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    Apple (Level 5) Sweater Fish Deluxe's Avatar
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    Quote Originally Posted by Arasoi View Post
    The game would fit, music and all onto a big enough DS flash card. But whether or not the DS could stream off the card and not encounter slowdown I dont know. Maybe a DS or hardware expert could answer this, I am not sure about the transfer rates off the DS card slot.
    There's lots of DS games that stream music off the card. Battery life takes a hit in those games because of it, though.

    And yeah, with even a compression ratio of something like 4 to 1, they could fit the original soundtrack onto a DS game card.


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    Last edited by Sweater Fish Deluxe; 07-03-2007 at 09:45 PM.

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