"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
Bahamut Lagoon was a MegaDrive title, then remade for Super Famicom years later.
Square's only Sega title ever released.
I remember reading back in 1999, that Square was considering porting Final Fantasy VIII to Dreamcast after the PSX original was released. Obviously a false rumor, but an interesting one nonetheless.
Last edited by Cloud121; 08-24-2007 at 07:50 AM.
My Game Collection
"I am only what you see me as." - Obsidian Rose
The NES is in no way the "highest performing" console. The Sega MS runs circles around it with graphics almost 16-bit in quality. (IMHO) Since the Dreamcast did not exist in 1996, Final Fantasy 7 would have been destined for Sega Saturn instead. (I think Heybtm feels the Saturn is not as technically-advanced as the PS1, and thus would do a lousy job with FF7.)Square has always gone with the highest performing consoles, which to that time had been the NES and SNES.
When I imagine Final Fantasy 7 on N64, I imagine a cross between FF6 (the best in the series), and Zelda Ocarina of Time (a masterpiece of graphics and music).
Basically I imagine a 3D FF6 with OOT's quality...
...something beautiful.
Last edited by veronica_marsfan; 08-24-2007 at 08:27 AM.
Kidfenris.com: Never Updated.
By the way, do any of the Final Fantasy games run on that incomplete leaked version of Bleemcast?
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
That's a pretty interesting article on Lost Levels. This image, though:
Doesn't seem to match what they say. They say the demo features Locke, Shadow, and Terra. The girl on the right doesn't really look like Terra, to me. It looks more like Celes, because of the hair, but even then, that's not exactly like anything Celes wears. Who is it?
Knowledge is Power.
Power corrupts.
Study hard.
Be evil.
It's Terra. Yoshitaka Amano's design sketches featured Terra with blond / platinum blond hair.
http://www.finalfantasytr.com/artwork/amano-ff6.htm
I still think it would have been shitty. I don’t like the 3D Zelda titles (although Windwaker is great) and the demo looked like shit. If it had been on the N64 the richly detailed hand drawn backgrounds would have been more than likely gone. On top of that, the 1.5Gb (or close to it…3 CD’s) that the game took up simply couldn’t have been realized on a N64 cart. It would have been much smaller in scale.
Thanks for proving my point further. I said Nintendo is still a distant 2nd to Sony when it comes to Square releases and you're helping me prove my point. Nintendo systems do see Square titles but they are mostly for their handheld units and never the "big" releases like DQ8 or FFX/XII/...that stuff goes to Sony.
Note the next FF being on the PS3 and NOT the Wii...
For the time being, Nintendo will get the smaller titles and it all stems back to the N64 incident.
Take a hike, wang-broom!
I swear I can smell your stinky hands from here!
Because it makes no attempt to be great, it is therefore extremely great.
Some of My Game Collection Mah Mac n' Cheese Blog
Yes, I'm well aware of the fact that the Dreamcast came out in 99 and that FFVII was released in 96. My point was that a port of FFVII, or even enhanced version, could have been made for the Dreamcast once it was released had Square decided to make the DC its foray into Sega consoles.
Government, even in its best state, is but a necessary evil; in its worst state, an intolerable one. - Thomas Paine
America can always be counted on to do the right thing after they have exhausted all other possibilities. - Winston Churchill
I was always under the impression that the Final Fantasy 3D demo was just a concept demo and had nothing to do with N64.
On another note, although I doubt there were ever plans for a Final Fantasy on Saturn, there was this little game called Dragon Quest VII that was to be released for it.
Originally Posted by TheShawn
Sure, bit you’re still talking about a handheld. When was the last time a big name title was released on a Nintendo home console?
Answer…the SNES. Although Crystal Chronicles was a GC title, it was in no way a huge release….nothing close to what FFX/X-2/XII was or how big the newly announced FFXIII will be.
Why do I bother, obviously many of you are like talking to a brick wall…you want to think that the Square/Nintendo relationship is all patched up and what it was back in the early 90’s, suit yourself.
Smokehouse out…
Take a hike, wang-broom!
I swear I can smell your stinky hands from here!
I was simply going by what you yourself said. You said that there was no big Square titles coming to any Nintendo system, other than ports and remakes.
I just stated that DQIX was a DS exclusive. The DS is a system and it is a major release.
You said nothing about major releases on a home console specifically.
And I also didn't say that their relationship was fully patched up.
But that's nice, change your conversation and quit as soon as you've realised your mistake.
(shocked look). You don't like Ocarina of Time? That was a masterpiece. Great story; great puzzles; great music.
(And Windwaker was too short. Like a half-game instead of a full game.)
Even if FF7 was released for the dreamcast, it's doubtful it would be enhanced. It would probably be like the IBM-PC version which is a near-direct port of the PS1 game using the same models & blurry textures.
At least in the N64 Concept Test they look like real people & not walking Lego blocks! (That's the major flaw with the ps1 - lack of polygons created poor-looking 3d - the N64 had the advantage in that department with characters that had rounded body parts that looked real.)
<---walking Lego blocks
Last edited by veronica_marsfan; 08-31-2007 at 07:11 AM.
Well, in a few years Q-Gears will probably be finished, no doubt heralding source ports of FF7 to every device imaginable.
http://q-gears.sourceforge.net/
(But then, Saturn homebrewing doesn't seem to be particularly popular.)
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)