I know you can use an emulator. But what would really be nice is to take a English patched RPG and burn it back onto chips to be used on a real system.
I know you can use an emulator. But what would really be nice is to take a English patched RPG and burn it back onto chips to be used on a real system.
Robot, fight like a chicken!
edit: see fishsandwich's comment below for better information.
AFAIK, it's been done with a few games for NES but is much more difficult or near-impossible to do SNES, depending on the chips used for the particular game. There is a rare rewritable-media tool that you can use with SNES (disk or flash, can't remember) but since it doesn't use actual chips, the performance might not be 100%. personally, 100% performance and control is the only reason i'd go to such lengths to do something like this.
don't know about other systems.
i would post a link to some information on the SNES but i don't know if it would be against rules so PM me if you want.
Last edited by spunibard; 09-06-2007 at 02:08 PM.
You can use a flashcart to play roms on original hardware, if they exist. There are some flashcart projects that are a work in progress but, retrousb currently has NES repro kits (even a NWC repro!) and NES flashcart for sale. I think there is even a VCS flashcart.
People have been doing this for awhile now, via rom dumpers/burners such as CopyNES and the like.
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Tototek sell flash carts for a few systems.
Otherwise it's possible to burn the ROMs onto EPROMs and create a repro cart if you've got the electronics know-how - I know SMS, Genesis/MD, NES & SNES ones have all been made...
LOTS of translated SFC games have been put on cartridge. It's easy for games that require no special chips... nor is it impossible to make a cart that DOES use a special chip plus the translated ROM.
Examples...
F-Zero 2 and Clock Tower don't require any special chips and play great.
Starfox 2 works perfectly on a stock SNES using a cart donor cart with the FX-2 chip in it.
Star Ocean uses the internals of the original Japanese Star Ocean cart (S-DD1 chip included) but the translated ROM to produce a game that works AND sounds great on a stock USA SNES.
Thanks for indulging my gaming habit when I was young, Dad. You were the best. I miss you. ~David Barnes 1926-2007~
These have all been done and were offered for sale earlier this year by a forum member...
Dragon Quest 5
Final Fantasy 4
Final Fantasy 5
Front Mission
Live a Live
Clock Tower
Magic Knight Rayearth
Magical World of Wozz
Radical Dreamers
Seiken Densetsu 3
Shin Megami Tensei
Shin Megami Tensei 2
Star Ocean
Starfox 2
Tales of Phantasia
Terranigma
Treasure of the Rudras
Thanks for indulging my gaming habit when I was young, Dad. You were the best. I miss you. ~David Barnes 1926-2007~
Thanks for indulging my gaming habit when I was young, Dad. You were the best. I miss you. ~David Barnes 1926-2007~
That would be a complex cart indeed. You'd probably have to get the chips from a stack of donor carts, though without all of them running at once, perhaps a fan would be unnecessary.
However, some SNES copiers apparently manage emulation of some of the chips quite nicely. More likely, if anyone ever made such a cart, he'd probably just sacrifice compatibility with those extra-processor games.
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
This is true. The vast majority of SNES carts don't have extra chips... but I was surprised to see how many do. Pilot Wings, Mario Kart, Yoshi's Island, Doom, Star Fox, Megaman X2 & X3, Kirby 3, Street Fighter Alpha 2, Super Mario RPG, Top Gear 3000, and at least a dozen more (lots of Japan-only games too.
That would be one big, heavy cart!
Thanks for indulging my gaming habit when I was young, Dad. You were the best. I miss you. ~David Barnes 1926-2007~
PROTIP: Make a flash card with a Pass-through to connect a real cart with said extra chip
Sure, in some instances, it would be pretty much pointless (like plugging in Mario Kart so you have a DSP chip to play.. Mario Kart), but in others, specifically SFX/SFX2, it would be quite useful.
It's not as hard as you guys think. Tototek has made one, and NEO team also has one in the works.
There's many ways to do it (see the PowerPak).