For me, I would have to say that I feel the opposite. Not having rumble with various PS3 games just seems strange and unnatural. Especially games like Resistance, Motorstorm and Madden. Resistance, being a first person shooter, you expect to get some feedback when you are being hit by enemy fire. With every FPS, you expect rumble to play a pretty key role. With Motorstorm, it's an off-road arcade style racer. What genre would be more natural for rumble? In a game like Madden, when you are playing a linebacker like Ray Lewis, and you break thru the line and smack the running back for a loss with a really hard hit, you expect to feel it a bit.
Rumble is one of the primary reasons that I don't normally consider the PS3 version of multiplatform releases. Take a game like DiRT. With the 360 version, I get rumble, and the rumble is done very well, it's subtle, and not overbearing, and with the PS3 version you get absolutely nothing with regards to rumble. To me, the choice is pretty simple. Same thing will all the First Person Shooters and big action games coming this Holiday. If you own both a PS3 and 360, why would you buy COD4 or Assassain's Creed on PS3, when there is no rumble?
Last edited by Anthony1; 09-18-2007 at 09:58 PM.
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Last edited by Nintendo Gamer; 01-25-2016 at 09:27 PM.
For me I don't care about Rumble, I mean it's nice but it's not essential if there's no difference in the games between the PS3 and Xbox 360 than I will probaly buy the 360 version just for achievements but I wouldn't regret buying the PS3 Version.
I think Achievements are more important than rumble, but rumble does have the place.
"With Great Power Comes Great Responisibility"
Wanting to Collect full set of Super Nintendo Games as well as Dreamcast Games.
http://users.ign.com/collection/Lothars
http://www.maximumcrowe.net/maximumc...outhpark3.jpeg
I bet Tugger wants to hear a song off me new album!
Me too. I find rumble the second most useless thing ever added to videogames, and that's only because motion sensing recently took the most worthless feature crown away from it. Ironically, the one type of controller which would benefit from a "recoil" type of feature, a light gun, seldom (nearly never) has that feature included.
One thing about rumble, is that it can definitely be overused, and then become a negative part of a game. I had a rally racing game on the Dreamcast that used to rumble like crazy. It was ridiculous. I mean...it wasn't like you were playing the game with a controller, but more like you were playing with a jackhammer.
On other other side of the coin though, I think rumble can be tremendously effective if used the right way. If developers use it in subtle ways, and varry the degree and type of vibration, it can make the game significantly more immersive. I mean, with driving games, how could you possibly not have rumble? If you crash into a wall, going 80 mph, how could you not have rumble? It just seems so strange to me. Of course, we lived without rumble controllers for a long time, but once you have something, and it's a standard, and that standard get's taken away, then that's when I have a problem with it. We didn't have rumble with Super Nintendo games, but we didn't know any better, so there wasn't any problem.
I just hope they add some weight to the thing the ps3 controller to me just feels to light.
neo geo system
Try playing games that use rumble features in several points. Metal Gear Solid 1 and 2 used it effectively, but yeah, sometimes it's just too damn much.
http://ps3.ign.com/articles/821/821010p1.htmlOriginally Posted by IGN.com
Your wish is granted
"IGN was hanging out at Electronic Art's pre-Tokyo Game Show press event playing Burnout Paradise when they felt something funny. The PS3 controller in their hands started to shake, thus fulfilling the prophecy set forth by Ashcraft back in July at E3. First The PS3 controller shall rock once more! The version they held looked just like a Sixaxis, but felt heavier and had a sticker on the bottom that said 'rumble', which sounds like a dead giveaway to me. Expect a formal announcement to come during Kaz's keynote on the morrow, but for now rejoice, for the prodigal controller feature has returned!"
http://ps3.ign.com/articles/821/821010p1.html
Please close this thread. It is now useless and serves no purpose.
Thank you!