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Thread: Most Frustrating Minions In Gaming History

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    ServBot (Level 11) BHvrd's Avatar
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    Default Most Frustrating Minions In Gaming History

    Many years of gaming, many years of frustrating beasties and nasties to make your gaming experience that much more....enjoyable. I'll get the ball rolling by submitting the flying medusa head from the Castlevania series:




    Everyting was pretty typical and straight forward till ole bitch head made an appearance. The flying medusa head was like the videogame minion equivalent of chinese water torture or serving a brief sentence in hell for those few moments before you got the hell outta there!

    Now to say the flying medusa head is the be all end all would not be true...by a long shot. There have been MANY minions just as bad if not worse than ole repetitive torture head. If noone else posts any, I have a whole list waiting to be unleashed, but what better way to share your agony and pain than with the company of others.

    Let us share in your pain as you mention that SOB and we all raise a glass and say HELL YEAH, and then move on to the next level.

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    Peach (Level 3) Cinder6's Avatar
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    You took mine

    Here's another one: Red Devils from Ghosts 'n Goblins.
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    Insert Coin (Level 0) Little Samson's Avatar
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    Quote Originally Posted by BHvrd View Post
    Many years of gaming, many years of frustrating beasties and nasties to make your gaming experience that much more....enjoyable. I'll get the ball rolling by submitting the flying medusa head from the Castlevania series:
    That's true, although the dancing skulls they're replaced with in the second quest of Castlevania III are even worse, since they're so unpredictable!

    Quote Originally Posted by Cinder6 View Post
    Here's another one: Red Devils from Ghosts 'n Goblins.
    Ugh, yes. Those things are evil.

    The first couple that I could think of are:

    1. Like Likes, from The Legend of Zelda -- I hate those shield-eating beasties with a passion. Oh yeah, and Blue Wizzrobes also suck.

    2. The flying laser-shooting guys in the last level of Teenage Mutant Ninja Turtles for the NES. They make that game needlessly difficult to complete.
    Last edited by Little Samson; 09-23-2007 at 02:23 AM.

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    Any baddie with flight capacity... in particular those that have difficult-to-avoid swooping patterns.... grrrrrr

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    The birds in any Ninja Gaiden game.
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    How about the little hopping Igor enemies in Castlevania….I hate those freaking things!

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    Ugh, the first thing that comes to mind for me is the roomful of blue Darknuts in the first Zelda.

    Quote Originally Posted by PingvinBlueJeans View Post
    I see this in every thread it seems these days.................

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    Quote Originally Posted by kainemaxwell View Post
    The birds in any Ninja Gaiden game.
    Just the birds, I'm going to have to go with any bad guy from ninja gaiden. With that I would also go with the monkeys from Castlevania.
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    Flea Man beats Medusa Head!

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    Strawberry (Level 2) grolt's Avatar
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    Those Shamblers in Quake. I've never been more scared in my life. And more agitated, having to start a full level over again as they kill you right before you hit the teleport.

    For the best minion oddity, it's definitely Alex Kidd: The Lost Stars, where a naked punk with a mohawk is shitting out blue skulls. What were they thinking?


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    Quote Originally Posted by kentuckyfried View Post
    Ugh, the first thing that comes to mind for me is the roomful of blue Darknuts in the first Zelda.



    I see this in every thread it seems these days.................
    Well, when you have a community that's been around for years, it's normal that this will happen a lot. And this is why we recommend that people use the search engine before posting a new thread.

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    How about the Eggplant enemy from Kid Icarus.
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    The ghosts in Chakan. They fly around in unpredictable patters, appear out of nowhere sometimes, and take way too many hits to be defeated.
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    How about anything in Holy Diver? Lol. Those stone faces in level 6 were the worst, though.

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    1. The two "chicks" in Final Fight (changed to Billy and Sid in the SNES version). They are a bit more difficult when you are using Haggar instead of Cody. For one, they don't sit still long enough to do steady damage and two, their jump kicks nearly drain a full life bar. Get two or three of them on a screen at once and you might as well kiss most of your energy, or even an extra life, goodbye.

    2. Manhandla in Legend of Zelda. If you don't wipe him out completely with your first bomb, then you can expect to take a few hits trying to finish him off. People say Darknuts and Wizzrobes are harder but they are only in numbers. One Manhandla is a bigger headache than one Darknut or one Wizzrobe. Manhandla is also harder than all of the actual dungeon bosses, except Ganon......and the four-headed Gleeok perhaps. Legend of Zelda should have put two or three of those Manhandla's in a single screen but I bet the slowdown and flicker would have been incredible when he got down to one arm.
    Last edited by bangtango; 09-23-2007 at 08:25 PM.

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    Quote Originally Posted by kainemaxwell View Post
    The birds in any Ninja Gaiden game.
    My thoughts exactly!

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    How about those damn brain crabs from Half-Life. They'll make you jump every single time. You can never trust those dark vents or holes in the ceiling either.

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    The option eaters in Gradius II.

    The Sidehoppers in Metroid, they can juggle your life away fast.
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    Any enemy in Cheetahmen II could send an NES controller flying.

    I myself dislike the sliding baddies from Streets of rage II. As well as the black guys who do the uppercut when you jump in.

    Not that they are hard, I just ahte getting an uppercut to the groin or a sliding tackle.

    Also the 4th boss Abadede is wicked cheap the first time you encounter him.

    I also aggree with flying birds in Ninja Gaiden and Medusa heads.

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