Originally Posted by
FlufflePuff
To answer the original question I would pose one of my own, "was slowdown as big a deal back then as it would be now?" I can't recall the last time a current gen system I was playing on had slowdown, but I also don't remember there being slowdown on older systems. This is not to say there wasn't any, but were our standards different? There have been many times I've gone back to play SNES games and had slowdown that bugged the crap out of me. Yet I never remember them being a problem when I first played them years ago. I think the answer is that our standards have changed as to what is acceptable.