Title says all.
Title says all.
Robot, fight like a chicken!
Moon Lander for the Vectrex is an excellent homebrew, and can be purchased for a mere $10. I like it quite a bit, especially the fact it supports analog control. A review can be found here: http://www.vectrex.nl/moonlander.html
And you can get it at http://classicgamecreations.com/
Gravitar (to some degree) for the Atari 2600.
Out of this World for the Odyssey2.
Classic Home Video Games 1972-1984
Solar Jetman for the NES is the best gravity game since Lunar Lander
Jupiter Lander on the C64. It's basically Lunar Lander with Jupiter replacing Lunar.
Still a very good port though. I think I have the cart in my C64 pile.
And would Asteroids or Defender count?
Last edited by diskoboy; 11-06-2007 at 10:51 PM.
What about Sub-Terrania for the Sega Genesis? If you haven't played the game it takes some elements from Lunar Lander, and combines them with equal parts shooter/mission based game play.
Like Gravitar, it has a high difficulty, but I think you may like it. Plus you can get it for next to nothing.
FACT: Space Taxi on the C64 is pretty awesome...
Cheers,
Ben
How about Lunar Lander (JPN) on the original Gameboy?
As I wrote last year when I found my copy...
Basically it's an expanded version of the Atari coin-op classic. Things start with guiding the space shuttle into orbit, plays a bit like Space Shuttle Project on the NES. (okay, we all know that the Lunar Excursion Module is supposed to ride to the moon atop a Saturn V - I suppose they could have shoved a Saturn V in there instead of the shuttle, but it's not a problem) Anyway, once you get up into orbit you select one of eight locations on the Moon to land on. This is where the game plays like a less elegant version of arcade Lunar Lander, the action is faster and physics come into play less but are still at the top of the order. Each landing site is different, some get up to Gravitar level in terms of complexity, and there are ALWAYS meteors raining down - sometimes leading to instant cheap deaths. Once you land then you set out to mine the surface of the Moon for resources. This is kind of like using a metal detector. Avoid aliens, search around, and a signal chimes when close to an object. Dig up five of them and then return to the LEM before time runs out and/or your air is depleated. Then you set off for another landing, after all eight are complete more complex landings begin and so on.
It seems to be VERY difficult to find, especially stateside.
I've played very few Lunar Lander type games (there's actually a C64 compilation at a store around here) but Sub-Terrania is fun. It was one of the first Genesis games I picked up and man was it a good choice. Although I haven't played it in over 2 years from what I recall it was pretty smooth in gameplay and had some nice graphics.
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There are a couple of other compilation releases of Lunar Lander (Millipede/Super Breakout/Lunar Lander for Gameboy Advance, and Atari Anthology for Playstation 2/Xbox/Windows).
You can also play the game online (courtesy of Atari.com):
Lunar Lander
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Subterrania (GEN) seconded.
"The big things that...nerds like to argue about might not actually matter that much."
Hey, if you have a 48K(?) 8-bit Atari comp, Lunar Lander Construction Set is an ANTIC mag type-in from mid '86 (scary that I remember that). The game itself has varying gravity levels (from our moon to Ganymede). You can also use preformed characters to build your own landing scapes, & save them to disk.
"The big things that...nerds like to argue about might not actually matter that much."
I'll take this moment to mention TerraFire, a charming Gravitar/Thrust variant recently released as freeware.
http://www.ortsoftware.com/tf.html
Is there a preferred modern remake of Space Taxi? There seem to be a lot of them, but they all seem to be shareware. (Egyptian Space Taxi is amusing, though.)
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)