Page 2 of 2 FirstFirst 12
Results 21 to 23 of 23

Thread: Playability of Quattro NES games?

  1. #21
    Pac-Man (Level 10) Custom rank graphic
    MachineGex's Avatar
    Join Date
    Nov 2005
    Posts
    2,600
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    The SNES version(and Genesis) of Micro Machines is almost exactly the same as the NES version(it may be exactly the same). I recommend either system. The N64 version, well, I have not played it for a long time. All I remember was I liked it, but not as much as the others. Now, The first Micro Machines game for PSX was fun. It had a 8 player version if I remember correctly. I played it with 3 people and had a blast when it came out. I had a good time with it on one player, but the multi-player was a blast. Just like the SNES/NES versions. The PS2 version wasn't as good in my opinion. I was really excited when it came out but only played it a few times. It just wasn't as fun as the others.

    So here are the versions of Micro Machines I have played:
    NES/Genesis/SNES = As much fun as you can have with your clothes on
    GameBoy = same fun, but may be alittle harder. Not sure if the multi-player is included.
    PSX = Great fun in Multi-player
    N64 = Just OK, I need to play it more to really remember
    PS2 = I would pass
    PSP = just got Micro Machines V4, but have not played it yet

  2. #22
    Luigi (Level 20) Custom rank graphic
    kainemaxwell's Avatar
    Join Date
    Jul 2002
    Location
    NJ
    Posts
    12,601
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    12
    Thanked in
    9 Posts

    Default

    nes micromachines is great, same with v3 for the psx. for quattro adventure, super robin hood and boomerang kid are pretty decent. boomerang kid's music will annoy you after awhile though.
    My Gaming Collection (Now at Google Drive!)

  3. #23
    Pac-Man (Level 10) Rickstilwell1's Avatar
    Join Date
    Nov 2008
    Posts
    2,802
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts
    PSN
    TheGameCollector

    Default

    Quote Originally Posted by swlovinist View Post
    On the topic of the lockout features of the Nes, why do many of the title screens appear jumbled, yet the rest of the game plays fine? Is this just a dirty cart or has anyone else has this issue with Camerica cart title screens?
    Most of the time that is a dirty cartridge but I also found out about another problem with Quattro Adventure from a member of a CRT group on facebook:

    He said Some unlicensed titles such as Quattro Adventure use a lower value for black that is actually darker than the licensed NES standard for black. While most older televisions don't see any problem with this, newer ones (such as my flat Toshiba tube TV) misinterpret those values as a pulse signal and many rooms in the game will have a jumpy screen so bad that you can't see what you're doing. Quattro Adventure is the only one I have where I have experienced this yet. I thought I got a bad cartridge but I tried it on an older TV where it worked fine so I didn't have to send it back.

    This guy also told me The Immortal for NES is an actual licensed game that has a similar problem with graphics and is often mistakenly sold as not working when it is really the newer TVs being incapable of displaying it correctly.


    Anyway, my favorite Code Masters / Camerica games for NES are The Fantastic Adventures of Dizzy and Big Nose the Caveman. The Fantastic Adventures of Dizzy had some changes made when they updated it for the Aladdin Deck Enhancer re-release. I like both versions though. The original gold NES cart is a little more challenging regardless of its lower number of stars, partially due to the slower walking speed also keeping the length of your jump to a minimum. Many item locations are different too, but I don't think the alternate placement of items make anything that much more difficult. If you start with one version or the other, you'll just experience the different areas in a different order because of it. Getting flippers for swimming can be very early in the original version, but will take a long time in the Aladdin version.


    While Big Nose the Caveman was very fun for me, I found its sequel Big Nose Freaks Out to not be anywhere near as good. While the skateboard idea is funny, there's no level music which makes it boring, the sprites are smaller and the constant skateboarding make it more difficult to control than the simple sidescrolling of the first game. The first game had pretty catchy music so the lack of music in Big Nose Freaks Out was a huge disappointment to me. This is NES, not Atari 2600.


    Oh, and Treasure Island Dizzy was recently re-released for Atari Jaguar on Atariage.com - it was ported from the Atari ST remake of the game. It's still not the best Dizzy game but it looks much better than this NES port on Quattro Adventure.
    Last edited by Rickstilwell1; 02-28-2019 at 02:57 AM.
    [quote name='Shidou Mariya' date='Nov 17 2010, 10:05 PM' post='4889940']
    I'm a collector, but only to a certain extent.
    Not as extreme as Rickstilwell though.[/quote]


Similar Threads

  1. NES Cart - 4 QUATTRO Sprots
    By S_W_Prof in forum Classic Gaming
    Replies: 6
    Last Post: 12-15-2005, 02:09 PM
  2. PS2+Flip Top Casing+Swap Magic=JPN PSone Playability?
    By Damaramu in forum Classic Gaming
    Replies: 2
    Last Post: 05-21-2005, 03:30 PM
  3. NES' Quattro Sports V2 ???
    By jose.yoshitake in forum Collector Guides and Rarity Database
    Replies: 0
    Last Post: 02-11-2004, 08:09 AM
  4. Is Quattro Adventure still worth anything?
    By Jorpho in forum Classic Gaming
    Replies: 1
    Last Post: 10-07-2003, 04:22 PM
  5. Rarity Vs Playability....a ramble.
    By metal_head in forum Classic Gaming
    Replies: 4
    Last Post: 06-18-2003, 12:39 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •