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Thread: Pinball Hall of Fame: The Williams Collection (PS2/PSP/Wii/360/PS3/3DS)

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    Kirby (Level 13) Leo_A's Avatar
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    Quote Originally Posted by ProgrammingAce View Post
    The press site lists a release date of "2007" for Pinball Hall of Fame, but lists March 2008 for Williams Pinball Clasic.
    Pinball Hall of Fame is a rerelease of last generation's Pinball Hall of Fame: The Gottlieb Collection, for the Wii. Had additional tables and Wii controls, and came out in late 2006 in Europe and never made it out over here (The 2007 date is probably a preliminary date for a possible NA release that never happened).

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    Key (Level 9) Fuyukaze's Avatar
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    I thought this game was cancled ages ago. Wii release? I must have been sleeping under a rock on that one. Any idea what all tables will be on this one?

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    Kirby (Level 13) Leo_A's Avatar
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    It has:

    Gorgar
    Pinbot
    Funhouse
    Black Knight
    Space Shuttle
    Whirlwind
    Firepower
    Taxi
    Jive Time (Wii only)
    Sorcerer (Wii only)

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    Key (Level 9) Fuyukaze's Avatar
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    Quote Originally Posted by Leo_Ames View Post
    It has:

    Gorgar
    Pinbot
    Funhouse
    Black Knight
    Space Shuttle
    Whirlwind
    Firepower
    Taxi
    Jive Time (Wii only)
    Sorcerer (Wii only)
    I only recognize one of those but if the rest are as good, I doubt I'll be disapointed. Looks as if I'll be on the hunt again for domestic stuff.

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    Alex (Level 15) boatofcar's Avatar
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    Are the ball physics and load times any better in this version than in the Gottlieb collection? If not I'll just stick to Pinball FX.

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    Ladd Spencer (Level 17) Captain Wrong's Avatar
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    Default Pinball Hall of Fame: Williams Edition (Wii and others)

    Ahh yes. Another "anyone else pick this up?" thread.

    Right after getting House of the Dead, which I was looking forward to, I got this. In spite of the fact that I was really looking forward to HOtD, Pinball Hall of Fame has become an addiction. Seriously, I got suckered into the "just one more game" thing Sunday night and next thing I knew it was 3:30 am.

    Like the Gottlieb edition, it's a budget title. However, I think this one has improved on the earlier one in every way. The game feels more polished, the table goals are easier, the credit system more fair, etc. This one doesn't feel budget to me. The last one did.

    Also new is the Wii controls. You hold the chuck in the left, Wiimote in the right and work the flippers with the triggers. But, you can nudge the table by moving the controllers. It's not as precise as using a thumbstick, but it feels a lot more like real pinball.

    Though the graphics (on the Wii) look a bit last gen, you can look past that. The only thing I don't like is the interface, which is a pseudo arcade kind of like the old Namco Museums on PSX. Just give me a list of games, thanks.

    Anyway, this is a killer pinball game. The tables are fun, the physics are tight, there's a good amount of variety and the price is right (I found this for $20.) Highly recommended, if you like pinball.

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    Ryu Hayabusa (Level 16) Custom rank graphic
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    http://www.digitpress.com/forum/showthread.php?t=113638

    Haven't tried it myself, but I'd love to in the somewhat near future.
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    While the tables on the Williams collection are certainly recognizable and fun for any pinball enthusiast ....

    .... I need to ask again (and I know it's largely rhetorical) : WHY IS THERE NO MEDIEVAL MADNESS??!!

    Medieval Madness is one of the best designed "multi-level/interactive table" pinballs EVER ... and was easily one of Midways high-points, sadly coming at the end of their pinball-making days.

    *sigh*

    It seems a perfect fit for a showcase like this. If this collection sells enough maybe we'll get it in a sequel.
    "And the book says: 'We may be through with the past, but the past ain't through with us.'"


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    Ladd Spencer (Level 17) Captain Wrong's Avatar
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    D'oh!

  10. #30
    Ladd Spencer (Level 17) Captain Wrong's Avatar
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    Thanks for combining these.

    So, anyone know what your credits are for after you unlock all the tables? I have almost 500 of them and there doesn't seem to be anything else to unlock.

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    Alex (Level 15) boatofcar's Avatar
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    Quote Originally Posted by boatofcar View Post
    Are the ball physics and load times any better in this version than in the Gottlieb collection? If not I'll just stick to Pinball FX.
    CW commented on the improved physics, but what about the load times? I can deal with load times between tables, but the last one had freaking load times between games! Unacceptable.

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    I'm one of the most sensitive to loading times people I know and the loading times don't bother me at all. There's like a few seconds when you change tables, but that's it.

    OK, I have one bitch, it still doesn't save your camera angle preferences. At least the default table angle is better this time (Smart Cam, which means it zooms in on the upper part of the table and shows the whole thing at about below halfway.) Still, why they couldn't have gotten this right, I don't understand.

  13. #33
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    Apparently there is another pinball game coming out for Wii in a week or two:

    http://tinyurl.com/3ckat5

    -GAC-
    #vbender

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    This game is fantastic - I've been playing on Wii for a week or so. They really went the extra mile - each table a tutorial that shows you how to play the table (how to get multiballs, how scoring works, what shots to make, etc). For people like me who enjoy pinball, but don't really know what they're doing, this is a godsend. The presentation is also excellent - you can turn on/off an "arcade ambience" track to play in the background that helps you feel like you're in the arcade. Graphically it looks really sharp. There are a variety of game modes - single table play, tournaments, etc. Finally, each table has goals to meet - unlock multiball, score 1,000,000, make such-and-such a shot.

    I give it an A. It's not a rushed-out cash-in type of title, and the developers really went the extra mile.

    [Edit] the one thing I don't like is that while there isn't really load time between games on a single table, it does force you to go back to the table menu. It only takes a couple seconds, but sometimes (after a bad game) I'd like to just restart immediately. This is just a minor gripe, though.
    Last edited by BydoEmpire; 03-20-2008 at 12:27 PM.
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    ServBot (Level 11) Rob2600's Avatar
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    I've been playing Pinball Hall of Fame: The Williams Collection (Wii) for the last few weeks and it's really grown on me. For $30, it's a fun, competently produced game.

    The arcade where I choose which pinball game I want to play features mediocre graphics, but it doesn't end up being a distraction. The pinball tables themselves, which is the main aspect of the game, look fantastic. All of the table artwork is bright, colorful, and detailed. The 3D elements, like the flippers, bumpers, and ramps, look realistic. There are subtle reflections on each table, which enhance the realism. If the reflections are annoying, they can be disabled. (Keep in mind, I have a standard definition TV. I assume the game looks good on an HDTV, too.)

    I'm not a pinball expert, but the sound effects seem accurate to me. The buzzes, beeps, and digitized voices sound like they're coming out of small, old, lo-fi pinball speakers, which is true to life. The other sound effects, like plungers, flippers, and bumpers, sound pretty clear.

    I just beat the Williams challenge mode yesterday, which was fun and exciting. I've also been able to complete most of the table goals and unlock several Wizard goals.

    Quote Originally Posted by boatofcar View Post
    Are the ball physics and load times any better in this version than in the Gottlieb collection? If not I'll just stick to Pinball FX.
    The load times in the Williams Collection (Wii) are about one-and-a-half seconds long. Basically, they're non-existent. The "Loading..." messages barely flash on the screen before I'm back in the game.

    I haven't played the Gottlieb Collection, but the physics in the Williams one are very good.
    Last edited by Rob2600; 04-06-2008 at 03:54 PM.

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    Banana (Level 7) smokehouse's Avatar
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    So...what kind of unlockables does this game have? I know the other one had tables that you could unlock...any luck here?

    I was REALLY hoping for the Twilight Zone table or possibly the T2 table...

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    Banana (Level 7) Neil Koch's Avatar
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    Just a small bump to let people know that Target has this game (Wii version) for $20. It's really fun, though I wish they'd have the A button used instead of B for the right flipper.

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    Ladd Spencer (Level 17)
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    Keep your eyes open at Target on this one...I got mine for $14 there, and I've seen it one other time at that price there, so YMMV of course, but even at $20 this is one of the best purchases you could make for your Wii.
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    Banana (Level 7) Garry Silljo's Avatar
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    Quote Originally Posted by smokehouse View Post
    So...what kind of unlockables does this game have? I know the other one had tables that you could unlock...any luck here?

    I was REALLY hoping for the Twilight Zone table or possibly the T2 table...
    A collection like this and at this price won't contain any tables based on licences.
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    Quote Originally Posted by Garry Silljo View Post
    A collection like this and at this price won't contain any tables based on licences.

    Hmmm...didn't think of it that way...

    Anyone find any unlockables...I've unlocked all the tables (including purchasing a few freeplay) and am wondering if there are any bonus tables to unlock...

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