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Thread: Best Dungeons in Gaming History

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    Default Best Dungeons in Gaming History

    Hey all --

    One of the best aspects of video games to me is atmosphere, both graphically and otherwise. With that in mind, I think many would agree that some of our best experiences in games involved dungeon-crawling, and I wanted to get feedback on what you think the best dungeones in gaming history are? I've heard the ice dungeon from Zelda: Phantom Hourglass tossed around as a great from time to time. I've even heard old-school hack and slash RPG players mention specific dungeons from Eye of the Beholder 1,2, or 3 mentioned. Who that has played any of the Dungeon Explorer games can forget some of those excellent dungeons? Ideally, these would be from RPG, action-RPG, hack and slash (Dungeon Master, Eye of the Beholder), or high RPG games, but any suggestions are welcome.

    With that, I'd like to toss out the last, very loooong tower dungeon that took up the 2nd half of the original Y's (Ancient Y's Vanished). Epic dungeon with both inside and outside sections which had several challenging bosses and, of course, the final confrontation with Dark Fact.

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    ServBot (Level 11) Steven's Avatar
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    This game gets hated on in general, but I enjoyed it and thought some of the dungeon/underground maps were fuggin' fun/awesome. Reminded me a bit of DOOM (in overhead hack n slash form, mind you) and that game would be BRANDISH on the SNES. There's a review on my site with plenty of pics for you to see.

    Many folks were turned off by the admittedly disorienting "camera system" (though I adjusted to it after half an hour's play). Some of the later stages were really really cool. Unfortunately, I'm willing to bet most did not bother to stick with it that far to see what kind of game this really is.

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    Every dungeon in TES: Arena. Long, confusing, and creepy, even now, as there could be a strong enemy right infront of you but too far to see, all you'd be able to identify it by is it's noise making and possible "hitting-you-from-far-away-with-death" attacking.

    The dungeon crawl before the fight in FFIII that lets you go to -spoiler- and you find out that the place you live in is really just -spoiler- in the -spoiler-.

    Censored for those who never played the most frustrating FF ever.
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    I thorougly enjoyed the first dungeon part of The Elder Scrolls: Arena. I never finished the game. Wish I hade the time to replay it.

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    Default Elder Scrolls: Arena

    Never played any Elder Scrolls games, but, based on what I'm seeing here, it might be worth your finishing the game. Wow.

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    the dungeon below the town of tristram (diablo) is still my favorite.

    even though it's a randomized dungeon, the tension ramps up nicely and the atmosphere is perfect.

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    Dungeon Siege the original is always delicious.
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    http://en.wikipedia.org/wiki/The_Elder_Scrolls:_Arena

    "Arena is its tendency to be unforgiving towards newer players. It is easy to die in the starting dungeon, as powerful enemies can be encountered if the player lingers too long. However, this effect slowly withers away as the player becomes more powerful and more aware of the threats that loom everywhere. Even Ken Rolston, lead designer of The Elder Scrolls III: Morrowind, says he started the game at least twenty times and only got out of the beginning dungeon once."

    That would explain why I never made it out

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    Default Elder Scrolls

    Quote Originally Posted by winona2k View Post
    http://en.wikipedia.org/wiki/The_Elder_Scrolls:_Arena

    "Arena is its tendency to be unforgiving towards newer players. It is easy to die in the starting dungeon, as powerful enemies can be encountered if the player lingers too long. However, this effect slowly withers away as the player becomes more powerful and more aware of the threats that loom everywhere. Even Ken Rolston, lead designer of The Elder Scrolls III: Morrowind, says he started the game at least twenty times and only got out of the beginning dungeon once."

    That would explain why I never made it out
    Wow. That's crazy. Makes we want to play it actually.

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    Default hmmm...

    Bard's Tale 1-3, and the Gold Box AD&D games.

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    One of the few RPG's I've played is Phantasy Star for Sega Master System. There is just something about those dungeons.

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    Quote Originally Posted by Trebuken View Post
    Bard's Tale 1-3, and the Gold Box AD&D games.
    Ah yes, I knew Pool of radiance map by heart back then. I later played through the remake and it was nothing like the original. I finished it, but didnt like it much. Never played the bards tale except the remake and it was excellent.

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    Default Diablo

    Quote Originally Posted by JunkTheMagicDragon View Post
    the dungeon below the town of tristram (diablo) is still my favorite.

    even though it's a randomized dungeon, the tension ramps up nicely and the atmosphere is perfect.
    Was this by chance one of the first dungeones that had the "butcher" in it as the boss?

    If so, I totally agree. "Ahhh! Fresh meat!" Really had my skin crawling.

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    Default Black Crypt

    Quote Originally Posted by winona2k View Post
    Ah yes, I knew Pool of radiance map by heart back then. I later played through the remake and it was nothing like the original. I finished it, but didnt like it much. Never played the bards tale except the remake and it was excellent.
    I have to give special mention to a game that was long forgotten on a number of systems, including my long-dored Amiga 500. It was called Black Crypt and while I can't remember a particular part or dungeon of the game, the enemies in said dungeons definitely made the game. Great game!!!

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    Quote Originally Posted by markeggertsen View Post
    Wow. That's crazy. Makes we want to play it actually.
    It is very difficult to find your way out. I've done it a few times, and there is a specific guide on how to do it, but it can be done. Also, if you put the wrong spell value in the exit door you die.
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    Quote Originally Posted by markeggertsen View Post
    Was this by chance one of the first dungeones that had the "butcher" in it as the boss?
    i was referring to the entire dungeon. even though the levels were randomized, it still seemed as if they were designed to make you as a player go through the same emotions that your character was. by the end i was weary of the darkness and screams and fearful of what lay around the next corner, but i was determined to see it through.

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    Since some of you are talking about Elder Scrolls: Arena, I thought I would mention that Bethesda offers it as a free, legal download if you want to play it:

    http://www.elderscrolls.com/download...oads_games.htm

    It can be run under DOSBox.

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    Quote Originally Posted by markeggertsen View Post
    I have to give special mention to a game that was long forgotten on a number of systems, including my long-dored Amiga 500. It was called Black Crypt and while I can't remember a particular part or dungeon of the game, the enemies in said dungeons definitely made the game. Great game!!!
    correct me if i'm wrong but i beleive Black Crypt was ONLY avalible on the Amiga

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    Quote Originally Posted by Cantaloup View Post
    Since some of you are talking about Elder Scrolls: Arena, I thought I would mention that Bethesda offers it as a free, legal download if you want to play it:

    http://www.elderscrolls.com/download...oads_games.htm

    It can be run under DOSBox.
    For a few years now tbh. It runs terribly on XP and Vista, but it does run well on 98 and 2000.
    For the glory of the Lion, and for the Emperor!

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