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Thread: Zelda Outlands Glitchy play

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    Default Zelda Outlands Glitchy play

    Has anyone else made a Zelda Outland Cart and noticed some glitches in the play ,or could this be the result of a bad mapper chip on the cart,which has happened to me before but only affected the tile scrolling ,on the docs I used it said to tie 2 pins one to +5 and one to ground with no specific pin connection,, is there a certain area to do this..thanks for any info

    Glitches
    Sword display changes as screen changes
    same with bomb display etc

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    ***UPDATE*****

    Ok I was able to get most of the bugs out by doing this instead of the standard connections (still has a small bug when screen changes on bomb display)

    * Solder a wire from pin 1 to pin 32 (+5V)
    * Solder a wire from pin 2 to pin 3 of MMC1 chip (A16)
    * Solder a wire from pin 24 to pin 16 (GND)
    * Solder a wire from pin 30 to pin 4 of MMC1 chip (A17)

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    Can you show pictures. I am very interested in this since Next Level sells them. I know that no customers have come back complaining, but it would be good to know how to fix this. You wrote it out pretty clearly, but I can't visualize it.

    Thanks
    -Jeremy
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    I can try for pics but all it is really is where the bombs and other items are displayed it shifts as the game slows down or changes tiles

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