Results 1 to 3 of 3

Thread: Game Informer Cover Game Success Rate

  1. #1
    Mega Man (Level 19) The 1 2 P's Avatar
    Join Date
    Jun 2007
    Location
    The World Is Not Enough
    Posts
    11,193
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Game Informer Cover Game Success Rate

    I just read this very interesting article comparing the games that make the cover of Game Informer magazine and the scores they get and how well they do financially. While it doesn't mention financial returns of every game, it does a good job tackling it's GI rating and that of Metacritic:http://multiplayerblog.mtv.com/2008/...r-cover-curse/

    Whats also fascinating about this article is that it briefly covers two other issues that have nagged gamers this year: the fate of Jeff Gerstmann and the reason for Ghostbusters hiatus. Overall, I was quite impressed.
    ALL HAIL THE 1 2 P
    Quote Originally Posted by THE 1 2 P
    Why? Once you've seen one partially-exposed butthole you've seen them all.

  2. #2
    Great Puma (Level 12) heybtbm's Avatar
    Join Date
    Mar 2005
    Location
    Deep underground, looking for diamonds.
    Posts
    4,337
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    Xbox LIVE
    The Shamemaker
    PSN
    heybtbm

    Default

    Just so no one has to slog through the entire article, here is the last paragraph...

    Overall though, minus a few glaring exceptions (”Superman Returns,” “Fear and Respect” and “Kane & Lynch”), it seems that most Game Informer cover games go on to do pretty well. GI shoppers need not beware, it seems.

    A big article about nothing. From the first paragraph I almost panicked when they said Prototype was in "publishing limbo". It turns out it was just delayed to 2009...talk about hyperbole.




    My Collection
    My Room of Doom

    "One of the ways I gauge a DS game is by recharges. "...Tycho (Penny Arcade)

  3. #3
    Pear (Level 6) chicnstu's Avatar
    Join Date
    Aug 2004
    Posts
    1,358
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I'm not seeing how this is supposed to surprise people. It is interesting but I think most gamers could predict if a game will do well if they got to go to the developers office and see all of their ideas.

    EDIT: Especially since the article considers 7s and above doing well (not saying that's a bad thing).

    BTW, I subscribe to Game Informer and love it, it's the most unbiased gaming magazine I've found, minus this new September issue...
    Last edited by chicnstu; 08-31-2008 at 10:26 AM.
    "Tell her you want to slide a hot throbbing cartridge in her warm tight console port. And if it starts blinking and flashing to just slide it back out and blow on it a little."--Sothy

Similar Threads

  1. New Game Informer. Xbox 360 Failure Rate? 54.2%
    By FxMercenary in forum Modern Gaming
    Replies: 107
    Last Post: 09-01-2009, 03:06 PM
  2. Replies: 41
    Last Post: 03-16-2009, 02:40 PM
  3. Replies: 8
    Last Post: 02-16-2009, 08:06 AM
  4. Top 25 Greatest Moments in Video Game History (Game Informer
    By digitalpress in forum Classic Gaming
    Replies: 14
    Last Post: 10-17-2002, 08:12 PM
  5. Ramblings about this months Game Informer Cover(s)
    By Raedon in forum Classic Gaming
    Replies: 3
    Last Post: 07-22-2002, 08:26 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •