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Thread: RPG List for the Nintendo DS (dsrpgs) - updated 2/7/16

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    There... categorized and PapaStu's suggestion added. There are a few games that I can't tell how the battle system works from the gameplay videos on YouTube so some anecdotal accounts would be appreciated.

    Simulation RPGs have their own category so if you're if-y about calling a game without a battle system an RPG then you can mentally delete the who group.

    The Mega man Star games look fucking weird. Like real time tactical.

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    You can add Valkyrie Profile: Covenant of the Plume to the upcoming list. It's a tactical RPG, and it ships on March 17, 2009.
    Kidfenris.com: Never Updated.

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    Quote Originally Posted by Daria View Post
    There... categorized and PapaStu's suggestion added. There are a few games that I can't tell how the battle system works from the gameplay videos on YouTube so some anecdotal accounts would be appreciated.

    Simulation RPGs have their own category so if you're if-y about calling a game without a battle system an RPG then you can mentally delete the who group.

    The Mega man Star games look fucking weird. Like real time tactical.
    The Starforce games play just like the BattleNet games do. You run about on a level, get drawn into random battles and then you fight in real time on a fixed battlefield. You run with a 'deck' of attacks ect and you can use them (well some, there are rules about how to use them I won't get into here) against the enemies on the other side of the field. While waiting for those card attacks you can do standard attacks with your Buster to whittle down their health, while dodging their attacks. Sometimes when they die they drop cards that you can add to your main deck. Thats the basics of the game.

    starting to get a bit stale now that its basically at Battle Net 7. But I digress.
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    Quote Originally Posted by PapaStu View Post
    The Starforce games play just like the BattleNet games do. You run about on a level, get drawn into random battles and then you fight in real time on a fixed battlefield. You run with a 'deck' of attacks ect and you can use them (well some, there are rules about how to use them I won't get into here) against the enemies on the other side of the field. While waiting for those card attacks you can do standard attacks with your Buster to whittle down their health, while dodging their attacks. Sometimes when they die they drop cards that you can add to your main deck. Thats the basics of the game.

    starting to get a bit stale now that its basically at Battle Net 7. But I digress.
    Are the Battlenetwork games real time? From the video it looked like the action paused, you queued you attacks then watched everything play out.

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    A note on Orcs and Elves. The game isn't quite real-time, though it would depend on what your definition of what an action RPG is.

    Combat works very similar to a mysterious dungeon game. You take an action, then everyone else takes an action. Repeat over and over. If you watch video of the game it appears to be in real time just because people are playing it fast.

    I'm not sure if you want to make that sort of distinction or not, but I thought I'd mention it.

    Also, would you like to include any upcoming titles? I could probably make a fairly decent list of those, if you wanted.

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    Heroes of Mana is sort of borderline but is usually listed as being an RPG.

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    Quote Originally Posted by neist View Post
    A note on Orcs and Elves. The game isn't quite real-time, though it would depend on what your definition of what an action RPG is.

    Combat works very similar to a mysterious dungeon game. You take an action, then everyone else takes an action. Repeat over and over. If you watch video of the game it appears to be in real time just because people are playing it fast.
    Thanks, yeah the videos made it look Elder Scroll-ish which it...isn't.

    Moving to turn-based.

    Heroes of Mana moved to Non-RPG RPG Spin-off since it's an RTS.
    Last edited by Daria; 12-11-2008 at 09:02 AM.

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    Quote Originally Posted by Daria View Post
    Are the Battlenetwork games real time? From the video it looked like the action paused, you queued you attacks then watched everything play out.
    Save for the one moment where you call up the screen to select chips, yes. Calling up the chip screen freezes game play while you make the decision to either pick chips, or wait and get to see an additional 5 after another charge session (which is like 5-8 seconds, whole point of the battle is to beat them as fast as possible to get the better/rarer versions of the chips.
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    Quote Originally Posted by PapaStu View Post
    Save for the one moment where you call up the screen to select chips, yes. Calling up the chip screen freezes game play while you make the decision to either pick chips, or wait and get to see an additional 5 after another charge session (which is like 5-8 seconds, whole point of the battle is to beat them as fast as possible to get the better/rarer versions of the chips.
    Are chips your attacks? Or are they specials?

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    Quote Originally Posted by Daria View Post
    Are chips your attacks? Or are they specials?
    Both. They are attack/health/defensive moves depending on what chips you've got. You can attack w/o ever using a chip, but as you get farther and farther into the game that little buster takes longer and longer to polish off a baddie alone and the whole point of the game is to use the darn things.
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    Quote Originally Posted by PapaStu View Post
    I don't personally see the Castlevania's as RPG's (yes they do have EXP) they to me are Action/Adventure ala Brave Fencer Musashi and Dragon Valor. But all in all this list is going to be a bit subjective no matter who makes it.
    Come on, no love for Drac?

    You do play as a party. Evidently shown in Portrait of Ruin as your team is a so-called "vampire killer" and a sorceress able to pull off combination attacks. Dawn of Sorrow has this (to an extent) in Julius Mode.

    The World Ends With You - Surprised no one has vouched for TWEWY as many on here has praised the game as a great hit (even had its own thread when it was released).
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    Quote Originally Posted by Press_Start View Post
    The World Ends With You - Surprised no one has vouched for TWEWY as many on here has praised the game as a great hit (even had its own thread when it was released).
    It's already on the list.

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    Quote Originally Posted by Press_Start View Post
    Come on, no love for Drac?

    You do play as a party. Evidently shown in Portrait of Ruin as your team is a so-called "vampire killer" and a sorceress able to pull off combination attacks. Dawn of Sorrow has this (to an extent) in Julius Mode.

    The World Ends With You - Surprised no one has vouched for TWEWY as many on here has praised the game as a great hit (even had its own thread when it was released).

    Oh I love me the DS Castlevanias. I'm just not really sure if one would claim them as RPG's is all.

    Oh and clarifying a point on Mega Man, everything is real time, you push the buttons to attack, you move about the grid on your own to attack and dodge enemies, its not automatic in the slightest. It only freezes action when you call up the chips for selection.
    Because it makes no attempt to be great, it is therefore extremely great.
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    Quote Originally Posted by PapaStu View Post
    Oh and clarifying a point on Mega Man, everything is real time, you push the buttons to attack, you move about the grid on your own to attack and dodge enemies, its not automatic in the slightest. It only freezes action when you call up the chips for selection.
    I'll move them all to action.

    Press_Start: What kind of Battle System does TWEWY use?

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    Quote Originally Posted by carlcarlson View Post
    It's already on the list.
    Oh yeah! Now I see it under...."not categorized?"

    Daria: I believe TWEWY has a system similar to Xenogears combat system. Wish I could go more into specifics but its finals week over here and I should be cramming for upcoming finals and projects. I'm sure many on here can shine some light on the subject.
    Last edited by Press_Start; 12-11-2008 at 06:31 PM.
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    Quote Originally Posted by Press_Start View Post
    Oh yeah! Now I see it under...."not categorized?"
    I've never played it. I don't know what kind of battle system it uses and couldn't deduce enough information from videos.

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    Don't know why I didn't think of these earlier, but Izuna and Izuna 2 should probably be in there somewhere.
    Because it makes no attempt to be great, it is therefore extremely great.
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    Quote Originally Posted by PapaStu View Post
    Don't know why I didn't think of these earlier, but Izuna and Izuna 2 should probably be in there somewhere.
    They are. :P

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    The Izuna games would fit better under the mysterious dungeon category and not action rpg because they're not action rpgs, more of a dungeon crawl like nethack or dwarf fortress.

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    Quote Originally Posted by Overbite View Post
    The Izuna games would fit better under the mysterious dungeon category and not action rpg because they're not action rpgs, more of a dungeon crawl like nethack or dwarf fortress.
    That was my initial impression of the game, but then doubted myself based on videos. (I only own like 10 DS RPGs at the moment). Thanks!

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