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    Default Game Console Prototypes

    This thread is for prototypes of released and unreleased consoles, as well as console add-ons.

    Also for artist's conceptions, mock-ups, and fakes of any real or rumored console.


    Prototype Super Famicom, 1988




    16-bit Sony/Nintendo PlayStation, 1988-1991
    (it's a Super Famicom/SNES w/built in CD-ROM)


    32-bit Nintendo Disc aka Philips CD-ROM XA, 1992-1993
    (CD-ROM add-on for Super Famicom/SNES)




    NEC-HUDSON 32-bit IronMan aka Project Tetsujin, 1992
    (forerunner of the PC-FX)









    concept Sega Saturn, 1993



    Last edited by parallaxscroll; 12-26-2008 at 10:57 AM.

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    To my knowledge, this is the only known image of this version of the Taito Wow-Wow.


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    Quote Originally Posted by Tupin View Post
    To my knowledge, this is the only known image of this version of the Taito Wow-Wow.


    That was a nice looking 16-bit console, thanks.

    Here's another small pic:

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    There's an entire section of a site devoted to this.

    http://ultimateconsoledatabase.com/unreleased.htm

    Very interesting read, I especially like the article on the Camerica Express.

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    Nintendo AVS (Advanced Video System), 1984
    (American version of Famicom redesigned into a computer/console before NES was made)



    Sega Black Belt, 1997
    (Sega of America designed console with 3Dfx graphics, was canceled in favor of Katana which became Dreamcast)



    artist's concept of PlayStation2, 1998



    3DO M2 upgrade, 1995.
    Matsushita/Panasonic and Goldstar M2 consoles, 1995-1998




    Panasonic


    Goldstar


    Panasonic


    Last edited by parallaxscroll; 12-25-2008 at 05:05 PM.

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    Katana / Dreamcast prototypes

















    Dreamcast controller prototypes



    Last edited by parallaxscroll; 12-25-2008 at 05:19 PM.

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    Quote Originally Posted by parallaxscroll View Post
    Goldstar
    That's actually the original 3DO as released by LG in Korea.

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    Quote Originally Posted by Tupin View Post
    There's an entire section of a site devoted to this.

    http://ultimateconsoledatabase.com/unreleased.htm

    Very interesting read, I especially like the article on the Camerica Express.
    I have no idea where they got their information about the Indrema console. They seem to think that it was Nuon based, which it wasn't. It was usually compared to the Nuon series, since it was trying to get into the same market. But the Indrema was running (if I remember right) an 800mhz Intel knock-off processor and a Linux based OS either embedded or possibly on a hard drive. It was an open source development system, which I think was the reason why it never got off the launch pad. From what I remember, there weren't any memorable or interesting games being developed for it. There were some graphics demos and a few minor league Linux mini-games for it, but nothing that a game console could launch with. And I got the impression at the time that it didn't look like anyone was stepping up to the plate to develop any 'real' games for it.

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    An article on Sega going forward with a Saturn 2 console in 1995 using a PowerPC CPU and a Lockheed Martin Real3D/100 which was 3-chip graphics chipset consisting of a geometry processor, graphics processor, and texture processor. This machine would've been comparable to the 3DO/Matsushita M2, if not slightly or somewhat more powerful.



    Saturn 2 was in planning and perhaps even development after the unreleased Sega/Nvidia NV2-based console, but before the unreleased 3Dfx-based Black Belt/Dural and released PowerVR2-based Katana/Dreamcast.
    Last edited by parallaxscroll; 12-26-2008 at 07:34 PM.

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